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Author Topic: CVG United Release Party Thread  (Read 8684 times)

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Offline UltraRoboninja

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Re: CVG United Release Party Thread
« Reply #75 on: May 29, 2010, 01:40:10 PM »
Hmmm... Downloaded her 3 times and she crashes the game every time I choose her. I think she's missing some files.
I don't see common1.cns or her 2nd palette, but they're called for in her def file.
Is anyone else having this problem or am I just lucky?

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Offline DARKTALBAIN

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Re: CVG United Release Party Thread
« Reply #76 on: May 29, 2010, 01:56:13 PM »
Yeah , I removed them from the def as soon as I got her
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Mugen, some choose to create and some choose to criticize.^-^


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Offline The King Sic-1™

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Re: CVG United Release Party Thread
« Reply #77 on: May 29, 2010, 02:16:19 PM »
I noticed you forgot to make some of her effects transparent.

I fixed it on the one of have:



Just thought i would let you know for her next release...

but besides that....
she's a very good beta...

Offline VargVikernes

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Re: CVG United Release Party Thread
« Reply #78 on: May 29, 2010, 02:19:56 PM »
Hmmm... Downloaded her 3 times and she crashes the game every time I choose her. I think she's missing some files.
I don't see common1.cns or her 2nd palette, but they're called for in her def file.
Is anyone else having this problem or am I just lucky?

You must delete supergirl.act and supergirl2.act in her def file, and ready!  :)
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Offline UltraRoboninja

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Re: CVG United Release Party Thread
« Reply #79 on: May 29, 2010, 02:27:35 PM »
Ahh, ok thanks. It works now! She looks and handles fantastic. She's gonna be amazing when she's 100%.

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Offline DARKTALBAIN

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Re: CVG United Release Party Thread
« Reply #80 on: May 29, 2010, 02:28:59 PM »
I love characters like this  :w00t:
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Mugen, some choose to create and some choose to criticize.^-^


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Offline Tazzer

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Re: CVG United Release Party Thread
« Reply #81 on: May 29, 2010, 02:40:13 PM »
I noticed you forgot to make some of her effects transparent.

I fixed it on the one of have:



Just thought i would let you know for her next release...

but besides that....
she's a very good beta...

How do you do that?

Regarding Supergirl:  I think this is a great release.   Mugen has long needed a Supergirl to join the DC characters available.   And this is a fantastic addition as a first Supergirl.   The sprite work is particuarly good on this character.   I think that when she's finished at 100% she's going to be one of the best.  Great work.

Offline EliSuperSaiyanV12

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Re: CVG United Release Party Thread
« Reply #82 on: May 29, 2010, 08:13:53 PM »
SUPERB!!!! Thanx Man  :o Long live to the MVC style  ^:)^ .. the bettest in his class and the only one.  :w00t:

Offline ZVitor

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Re: CVG United Release Party Thread
« Reply #83 on: May 29, 2010, 09:15:52 PM »
why this char are in "IMT Creations / DC Universe"??

anyway, my post at cvg:
Quote
really nice char, thanks for take care of all basic stuffs, her code is great, align, clns, combos, damage everything fine.
i preffer a char with fews moves, but each one with a different function then one char with a confuse command list and unuseful moves.

...
  o.O#: i made one mistake, seted her name to GA weak point arrow to "Super Girl", so if some1 want to cover her with that move, open supergirl.def file and change her name to "Super Girl"(display name can still Supergirl) or wait for next GA update (not so soon)

Offline .Batzarro.

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Re: CVG United Release Party Thread
« Reply #84 on: May 29, 2010, 10:08:06 PM »
As I mentioned before, I love her overall look and what she has to offer so far. Looking forward to seeing her completely done. My one critique was that some things could be resized a little bit better but not any big deal even if left as is.

I do gotta agree with Z as to why this is being posted in this section though. It's a DC Batman project section.

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Offline Acey

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Re: CVG United Release Party Thread
« Reply #85 on: May 29, 2010, 11:32:25 PM »
why this char are in "IMT Creations / DC Universe"??

The Legends team has been given the "go ahead" to release their DC characters in the Dc project section here.

Offline ZVitor

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Re: CVG United Release Party Thread
« Reply #86 on: May 30, 2010, 05:44:32 AM »
Again I am sorry if releasing her here bothers anyone.
nah man, im just curious, because it said "imt creations", i looked for her at "mugen releases", and didnt found,
I would never imagine that she would be here, i just find her because saw this thread at recent posts.
« Last Edit: May 30, 2010, 05:50:00 AM by zvitor »

Offline Alexziq

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Re: CVG United Release Party Thread
« Reply #87 on: May 30, 2010, 11:37:18 AM »
again let me clarify. Despite what I drunkingly mentioned last night. I meant this more as a news release. I really didnt intend this for the release section because I didnt create the character so I am not looking for feedback lol

I just knew that several guys here were wanting to download her so this meant more for topic of conversation. Again had the news thread been up for 5/29 I would have just put it there.

Offline DukeNukem 2417

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Re: CVG United Release Party Thread
« Reply #88 on: May 30, 2010, 11:51:14 AM »
Wow....I really have been away for a long time. 

Nice job with Supergirl!

Offline DARKTALBAIN

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Re: CVG United Release Party Thread
« Reply #89 on: May 30, 2010, 12:25:05 PM »
Can someone please tell me what I have to do to change the transparencies of some of the attacks?

I noticed you forgot to make some of her effects transparent.

I fixed it on the one of have:



Just thought i would let you know for her next release...

but besides that....
she's a very good beta...
Quote from: Scar
Mugen, some choose to create and some choose to criticize.^-^


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Offline Alexziq

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Re: CVG United Release Party Thread
« Reply #90 on: May 30, 2010, 12:49:54 PM »
Can someone please tell me what I have to do to change the transparencies of some of the attacks?
 

go to the animaton in ff, and put A in the little box that says [trans] or [color] if youre using ultimate. do it for every frame

Offline ♦ßlôödÑinjå♦

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Re: CVG United Release Party Thread
« Reply #91 on: June 03, 2010, 10:24:13 PM »
 ^^(PM)^ I was having the same problem.

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