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Author Topic: Super Marvel vs. Capcom: Eternity of Heroes v. 4.6  (Read 20007 times)

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Offline angelito4ever

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Re: Super Marvel vs. Capcom: Eternity of Heroes v. 4.6
« Reply #200 on: July 27, 2009, 11:34:14 AM »
Hi is great the game, If you want to create anita endings you can find in youtube page, search for "Dee the unknown Darkstalker " you can find anita group and he appears in the end but she looks more older, you cant copy if you have the game collection darktalkers and do the cheats, you cant choose "Dee" is the version of Donovan and Demetri" in the history is Donovan but transforming in vampire

Offline Acey

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Re: Super Marvel vs. Capcom: Eternity of Heroes v. 4.6
« Reply #201 on: July 27, 2009, 11:44:39 AM »
thanx for the welcome.

1. i dont see the point of the 2 captains. it just seems to me that its just like having u.s. agent and captain america in one game.

2. thanx. now sagat seems a lot more useful in a match. but that is a suggestion to change his command (maybe crouching hp.)

There are the tow different Captain Marverls because:

1) Their gameplay is very different, much like Ryu and Ken to experienced game players
2) All the fan boys agree, bother version is better than just one.

Offline Tenspeed

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Re: Super Marvel vs. Capcom: Eternity of Heroes v. 4.6
« Reply #202 on: July 27, 2009, 01:07:17 PM »
thanx for the welcome.

1. i dont see the point of the 2 captains. it just seems to me that its just like having u.s. agent and captain america in one game.

2. thanx. now sagat seems a lot more useful in a match. but that is a suggestion to change his command (maybe crouching hp.)

standing SK might work, kinda like chun-li. I don't really mind the current configuration though.

Offline rockeduplee

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Re: Super Marvel vs. Capcom: Eternity of Heroes v. 4.6
« Reply #203 on: July 27, 2009, 07:45:18 PM »
i dont kno how to get it started...
:T

Offline angelito4ever

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: Super Marvel vs. Capcom: Eternity of Heroes v. 4.6
« Reply #204 on: July 29, 2009, 06:46:24 AM »
I play it, I like the endings, but I don't Understood why you hide the characters evil ryu, akuma, evil ken, morrigan, is difficult to choose ??? some part of anita need to repair, because he desappers from the screen and she looks underground of the screen

The bosses they are ok but is too hard for kill them if you use some players, even if you are in easy mode

You need to fixe the music too, because some parts of the music stop and they freeze the computer

for the rest is ok, this is one of the few mugens who has differents endings for a part of the players

is originall

continue fixing ;-)

Offline kissmugen

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Re: Super Marvel vs. Capcom: Eternity of Heroes v. 4.6
« Reply #205 on: July 29, 2009, 04:57:56 PM »
Could you guys make a torrent for this it would really help out the people who have crapy interwebs like me lol :O*D
"Another time, another place, I would have been proud"

Offline tofumura

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Re: Super Marvel vs. Capcom: Eternity of Heroes v. 4.6
« Reply #206 on: August 01, 2009, 07:41:46 PM »
Uhm, when i try to download it a screen pops up witha whole bunh of jubberish,
Help pls?
^^"

Offline JDK1987

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Re: Super Marvel vs. Capcom: Eternity of Heroes v. 4.6
« Reply #207 on: August 12, 2009, 08:08:32 PM »
So I downloaded it and when i try to open the file all I get is a windowed black screen

I have 2G of ram as well as a brand new lap top, and i have downloaded the file twice

Can anyone help?

Offline DARKTALBAIN

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Re: Super Marvel vs. Capcom: Eternity of Heroes v. 4.6
« Reply #208 on: August 13, 2009, 12:34:37 PM »
So I downloaded it and when i try to open the file all I get is a windowed black screen

I have 2G of ram as well as a brand new lap top, and i have downloaded the file twice

Can anyone help?

Did you wait long enough for it to start ? On some computers it take a minute or 2 to load . Start it up , go make some popcorn or something & come back . Seriously , it may take a few moments to load .

Uhm, when i try to download it a screen pops up witha whole bunh of jubberish,
Help pls?
^^"

What you just posted isn't detailed enough . What is the exact error message that comes up ? 
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Offline Lightblackheart

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Re: Super Marvel vs. Capcom: Eternity of Heroes v. 4.6
« Reply #209 on: August 13, 2009, 10:23:52 PM »
I wasn't looking up for the updates of the project,but you guys really,really have leaved me astonished.Seriously.1 gig of epicness,so awesome.....And if I can help with the next update with a character or something,count on me  XD||

Offline Uche_of_IMT

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Re: Super Marvel vs. Capcom: Eternity of Heroes v. 4.6
« Reply #210 on: August 14, 2009, 12:25:45 AM »
Something tells me that this thing will be complete before the year ends.
92% of people have moved onto rap. If your part of the 8% who still listen to REAL music, post this in your signature.

Offline DukeNukem 2417

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Re: Super Marvel vs. Capcom: Eternity of Heroes v. 4.6
« Reply #211 on: August 22, 2009, 10:13:23 AM »
That has got to be the biggest file size for any download I've ever seen.  ONE WHOLE GIG!  Amazing what the Internet can do these days.....

Offline ghost_chaos88

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Re: Super Marvel vs. Capcom: Eternity of Heroes v. 4.6
« Reply #212 on: September 04, 2009, 01:23:05 AM »
how can i download this game im having a rough time i dont know if its downloading or not sorry bt that can anyone help me?

Offline alec masta

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Re: Super Marvel vs. Capcom: Eternity of Heroes v. 4.6
« Reply #213 on: September 04, 2009, 08:20:54 AM »
can deadpool be in the roster :(
i lol'd

Offline Dzayan, The Warrior

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Re: Super Marvel vs. Capcom: Eternity of Heroes v. 4.6
« Reply #214 on: September 04, 2009, 08:33:39 AM »
can deadpool be in the roster :(
if they can make it
One does not have to create to critique.

Offline ATiC3

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Re: Super Marvel vs. Capcom: Eternity of Heroes v. 4.6
« Reply #215 on: September 04, 2009, 08:47:52 PM »
Something tells me that this thing will be complete before the year ends.
idk.. this is already really good.. but we haven't seen an update since.. what.. march? :-j
 

Offline Acey

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Re: Super Marvel vs. Capcom: Eternity of Heroes v. 4.6
« Reply #216 on: September 12, 2009, 11:46:46 PM »
idk.. this is already really good.. but we haven't seen an update since.. what.. march? :-j

The project began December 2006. The first release was December 2007 with fixes through Feb 2008. The next release was December 2008 with fixes through March 2009. That is the patern so far although it is no guarantee as to what the future holds. In all honestly I really prefer to put out updates more often but we're at the point now that gamers seem to expect each update to be the finished version, which it hasn't been yet. I mean, we had Morph and Angel unselectable last time and even that caused a lot of confusion. So back to the point, no release since March is just business as normal.

Offline Tenspeed

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Re: Super Marvel vs. Capcom: Eternity of Heroes v. 4.6
« Reply #217 on: September 12, 2009, 11:50:28 PM »
the longer we ahve to wait for updates, the more we will appreciate them, I'm sure.

Offline moonmaster1

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Re: Super Marvel vs. Capcom: Eternity of Heroes v. 4.6
« Reply #218 on: September 13, 2009, 12:13:59 AM »
In all honestly I really prefer to put out updates more often but we're at the point now that gamers seem to expect each update to be the finished version, which it hasn't been yet.

Every update is about an extra GB of data that users will have to download that some have trouble downloading to begin with. I think acey is being nice to us only releasing two updates a year.  :cool
We don’t need a toilet. The pile of clothes in the hallway has worked fine for us for years, and it will continue to work. — Master Shake

Offline boogerboy

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Re: Super Marvel vs. Capcom: Eternity of Heroes v. 4.6
« Reply #219 on: September 22, 2009, 02:57:15 PM »
I know Morph is in there but how do I play as him?
Game on!

Offline KudosForce

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Re: Super Marvel vs. Capcom: Eternity of Heroes v. 4.6
« Reply #220 on: September 22, 2009, 03:12:27 PM »
the longer we ahve to wait for updates, the more we will appreciate them, I'm sure.

 ^^(PM)^ Agreed. Good things come to those who wait (in this case, it's awesome things).

I know Morph is in there but how do I play as him?

He's not available yet, unfortunately (hence the monochrome select portrait).
Mission complete!

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92% of people have moved onto rap. If your part of the 8% who still listen to REAL music, post this in your signature

Offline boogerboy

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Re: Super Marvel vs. Capcom: Eternity of Heroes v. 4.6
« Reply #221 on: September 25, 2009, 02:52:10 PM »
Yeah. And I'm guessing that other guy next to him is also not ready yet.
Game on!

Offline lilorangemunkey

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Re: Super Marvel vs. Capcom: Eternity of Heroes v. 4.6
« Reply #222 on: October 04, 2009, 09:33:26 AM »
ive just downloaded this game. fan bloody tastic. however ive got a few problems. it seems to crash on the symbiote onslaught level. im wondering if this is due to my computer not being powerful enough. i shouldnt tthink this is the case as it is fairly new. any help wud be groovy.

Offline KudosForce

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Re: Super Marvel vs. Capcom: Eternity of Heroes v. 4.6
« Reply #223 on: October 04, 2009, 09:56:20 AM »
ive just downloaded this game. fan bloody tastic. however ive got a few problems. it seems to crash on the symbiote onslaught level. im wondering if this is due to my computer not being powerful enough. i shouldnt tthink this is the case as it is fairly new. any help wud be groovy.

In that case, you may want to report this anomaly in the following topic:

http://www.infinitymugenteam.com/Forum_345/index.php?topic=21288.0

By the way, I do hope that you'll enjoy your stay here at the IMT. Make sure to follow the rules and play nice, please. :)
Mission complete!

-Rolento

92% of people have moved onto rap. If your part of the 8% who still listen to REAL music, post this in your signature

Offline lilorangemunkey

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Re: Super Marvel vs. Capcom: Eternity of Heroes v. 4.6
« Reply #224 on: October 04, 2009, 10:06:48 AM »
lovely jubbly. ill give that a go. cheers mate. playing nice is my middle name

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