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Author Topic: The 15 Days of Chinese New Year - (The Unlimited)  (Read 8667 times)

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Offline Weapon x program

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Re: The 15 Days of Chinese New Year - (The Unlimited)
« Reply #75 on: February 03, 2009, 04:40:49 AM »


I'll go one step further and say they're open source now. Go to town. Credit yourself, change whatever you want. Credit isn't what I'm about.

Today's stage released. Enjoy, if you can:

that s the right spirit, or the right mood. hints on the characers that will be released?

Offline MOTVN

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Re: The 15 Days of Chinese New Year - (The Unlimited)
« Reply #76 on: February 03, 2009, 04:53:03 AM »
The stages aren't broken to the point of being unplayable, and they were never a huge priority to me regardless - I don't have time to fix them now.
The fact of the matter is, if they only need 10 minutes worth of fixes each that one had to open the .def to really notice, then they're probably not broken enough to be an immediate concern anyway.

I disagree

you don't have to open the def to feel the stage is out of balance

1 entire screen advantage for one player is a HUGE disadvantage to the other

but people who only use mugen for watch mode wouldn't know that now would they?

next

why do they only need 10 minutes to fix?

open the def (10 secs)

because all you would need to do is the math on the bounds (30 secs)

input the new bound values (10 secs)

input the values for the tension, floor tension and vertical follow that I gave you (10 secs)

open fighter factory and move all the sprites whatever the difference was in the bounds (3 mins)

save and then load mugen to play test (3 mins)

archive to zip (1 min)

upload (2 mins)

done

you don't really expect every single person that wants a stage as nice looking as the ones you make to have to fix it themselves do you?

But you don't have any right to make demands of me that I go and implement it now. The tone of your original post was contrary to that, man.

I never demanded you fix anything

You just interpreted my original post that way

Me saying you all you need to do is step up your coding game is a compliment saying that's all that needs to be done for these stages to be perfect



as far as the whole piss on your parade thing goes, the garbage you spit in DT's thread doesn't actually go away until you or a mod deletes it

so me quoting it is valid

you don't like that being brought up?

then delete it

problem solved



once again, to not leave things on a sour note

"All you need to do is step up your coding game for these stages to be perfect."

Offline ClubSyN-X-TReME

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Re: The 15 Days of Chinese New Year - (The Unlimited)
« Reply #77 on: February 03, 2009, 05:13:21 AM »
I'm sorry if that's not good enough for you, and I was unaware that Club SyN was running The Unlimited's release schedule. Didn't get that memo, apparently.

Club SyN has NOTHING to do with poorly created material with major flaws that were pointed out in order to help you improve on your own as a stage contributor.

Like Motvn said, Step your game up and correct those very noticeable flaws besides spitting out releases with no serious bug testing then getting mad at those who see a huge flaw, points them out, and tries to help you.

Crybaby.

« Last Edit: February 03, 2009, 05:27:06 AM by |mmö®†åL -$yN- »

Offline b.easy

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Re: The 15 Days of Chinese New Year - (The Unlimited)
« Reply #78 on: February 03, 2009, 07:57:31 AM »
All you guys chill.

Teros, Syn, I'm sure MOTVN doesn't need you guys' backup..

It was just feedback. If I was up to speed and downloading all his stuff I'd have posted the same. It's all how you say, it, though.

"Blah blah blah on his jock" isn't a very nice way.

Keep on topic here, I don't wanna see any more crap throwing in this thread. Feedback is fine, let's keep it civil though.

Offline ZVitor

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Re: The 15 Days of Chinese New Year - (The Unlimited)
« Reply #79 on: February 03, 2009, 08:02:49 AM »
lol ANC you are not a easy person,
i like this stages, any sugestion to char (released) for the last two stages?
(good soldier and terror at 30k ft)

Offline A New Challenger

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Re: The 15 Days of Chinese New Year - (The Unlimited)
« Reply #80 on: February 03, 2009, 08:15:23 AM »
Me? Difficult? And here I think of myself as everyone's peach. Apparently not.

I appreciate both the compliments and the criticism I've received here so far. Unfortunately, it seems that having things to do that take priority over doing mugen math means that I'm a crybaby. You learn something new every day, you really do.

I'm the only person on my team who both knows how to code stages and who had the time to take away from personal WIPs to handle them for our event. All the same, I'm not a coder. I know what little I do only because Kitsune Sniper taught me how like... 7 years ago. Now stages aren't much work, no. I'm not going "boo-hoo, I had to make a dozen of these!" But, and listen carefully here:

I don't like coding. I don't know much about coding, and it brings me no joy to sit down and be meticulous about coding. I still have more things to code and release. I'm not looking forward to coding those, either.

Maybe when we're all done, I'll sit down, really give your advice a good look and release some patches. Right now? I don't care to. Being uppity in this thread? Not swaying me from apathy, guys.

By the by, all of these were play tested. Nobody said anything was wrong with them. In a way, it's awesome that you guys did catch it, because we wouldn't have. So I appreciate that, much. That said, we're fine with them for now. Sorry that you aren't. You've made your thoughts known on the matter. Hang it up.

Now that that's over with, the last two stages have specific characters that we intended them for - neither is released, neither will be released in this event, both are being worked on.

Shouldn't take much work to guess which two. The title of the graveyard is a big hint, as is my blurb on our homepage for the plane.
« Last Edit: February 03, 2009, 08:29:22 AM by A New Challenger »

我的名字是軍隊,為了我們是許多。

Offline R.I.C.O - Teros

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Re: The 15 Days of Chinese New Year - (The Unlimited)
« Reply #81 on: February 03, 2009, 12:20:21 PM »
Teros, Syn, I'm sure MOTVN doesn't need you guys' backup..

I'm not backing anyone up. Just cause we're a team doesn't mean anything. I would of said the same for anyone else. Please, don't categorize me like that.


My Mugen stages, etc.
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Offline DARKTALBAIN

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Re: The 15 Days of Chinese New Year - (The Unlimited)
« Reply #82 on: February 03, 2009, 01:27:11 PM »
@ ANC

I just don't get you ?

You complained that everyone at infinity just states , " Nice release " , " +1 " , or something similar .

Now you have what you asked for . Possibly from the masters of this & it doesn't make you happy .

It's not like MOTVN just said  " your stage sucks , bye "

He actually pointed out valid issues & even mentioned how to fix them all . Heed their advice , the Club Syndicate guys are incredible with this engine & have forgotten more about it than you'll ever know . Everything they do is innovative & always fresh . I personally believe you should be grateful that someone like this took the time to help you improve . Maybe instead of giving them an attitude here , you should use that time to make the quick fixes needed .

For you to release something & expect everyone that downloads it to fix it themself , is absurd . Some mugen players have no clue even how to open a def file .

On a positive note , it was commendable of you to make these stages open source . 

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Mugen, some choose to create and some choose to criticize.^-^


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Offline Acey

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Re: The 15 Days of Chinese New Year - (The Unlimited)
« Reply #83 on: February 03, 2009, 01:44:18 PM »
Seriously, you guys are just starting to gang up on A New Challenger and if I see one more comment on past fights I will mute that person until the next Scruffy Dragon 12 days of Christmas. Since my comment last night I felt it was fair to let A New Challenger and MOTVN to finish their conversation but I don't want anyone else adding to the fire.

The past is gone, the future is unknown and today is a gift, that's why they call it the present. (I love Kung Fu Panda.)

Offline dragonesku

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Re: The 15 Days of Chinese New Year - (The Unlimited)
« Reply #84 on: February 03, 2009, 07:25:14 PM »
Quote
On a positive note , it was commendable of you to make these stages open source . 

I don't think he meant it exactly like that... or did you, A New Challenger?  :-"

Offline ClubSyN-X-TReME

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Re: The 15 Days of Chinese New Year - (The Unlimited)
« Reply #85 on: February 03, 2009, 07:37:06 PM »
Seriously, you guys are just starting to gang up on A New Challenger and if I see one more comment on past fights I will mute that person until the next Scruffy Dragon 12 days of Christmas. Since my comment last night I felt it was fair to let A New Challenger and MOTVN to finish their conversation but I don't want anyone else adding to the fire.

The past is gone, the future is unknown and today is a gift, that's why they call it the present. (I love Kung Fu Panda.)

No one is ganging up on anyone, My site was called out for unneeded reasons this guy because flaws were pointed out by one of my site staff ppls who happens to be an expert in stage creating/coding who offered to help with a comment he made.

Next you see ANC get butthurt because or posts didn't contain +1 nice car or crap like that and assume we are bad mouthing his stages.

don't get it twisted, We pointed out what needs to be corrected, ANC goes I don't care so what, BLAH BLAH BLAH.

My reason for posting because My site was mentioned and if anything related to my site was said by anyone, you are talking about me so I have that right by default.
« Last Edit: February 03, 2009, 07:44:18 PM by |mmö®†åL -$yN- »

Offline DrZaius

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Re: The 15 Days of Chinese New Year - (The Unlimited)
« Reply #86 on: February 03, 2009, 08:27:16 PM »
...The Infinity Administrator has spoken.

Hey, look!  Feedback!

Well, first, I'd like to provide feedback on the thread.  Could you post a link to your site with each update?  Whenever I read up on the latest update, I have to go back to the first page.

As for Terror at 30,000 ft., again, boundleft isn't the negative equivalent of boundright.  I would put

boundleft = -383
boundright = 383

It's all a fairly simple process.  Not sure if I've covered this already or if someone else already covered this (and I'm too lazy to check).  You take the values you have now for boundleft and boundright (dropping the negative sign for boundleft's value), add them up, and divide by two, rounding down to the nearest whole number.

(569 + 198)/2 = 383.5

383

Comparing the new values to their original values, you'll see that 186 was added to the boundleft value and 185 was added to the boundright value.  When editing stages, I tend to use the smaller of the two values (if they're different) for editing the start values of the BG objects in order to get everything aligned properly.  So take, for example, BG Dark Skies.  Its start value is 0,-150 (x,y).  Well, since the new bound values pushed the camera to the right, you'll have to move this BG object to the right as well.  So add 185 to the x value (0) and you'll get a new start value of 185,-150.

I don't like editing sff files so I just make all the changes in the def file.  Hi-res stages require slightly different changes, I should note.

I also noticed in this stage that there's something scrolling by in the background that looks like space and makes the background animations look weird.  Work on that.

To me, this is the most interesting stage released yet.  Nice work.   :thumbsup:

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Offline xPreatorianx

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Re: The 15 Days of Chinese New Year - (The Unlimited)
« Reply #87 on: February 03, 2009, 08:35:44 PM »
 ^^(PM)^ Havent downloaded any of the stages but nice feedback from everyone :)

Offline x_mad80

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Re: The 15 Days of Chinese New Year - (The Unlimited)
« Reply #88 on: February 04, 2009, 12:37:22 AM »
i don't know what all the fuss is about.  :-??  
but i like these stages!   :O*D  good job!  :thumbsup:

Offline A New Challenger

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Re: The 15 Days of Chinese New Year - (The Unlimited)
« Reply #89 on: February 04, 2009, 12:50:43 AM »
@ ANC
I just don't get you ?

I've made it known that I appreciate their advice. I'm aware that they know much more about coding than I do, and I'm thankful for the time they took to give me feedback. I thanked them for that, and I'll implement it later in a fix pack.

Past that, they've been posting along the lines of "Why aren't they fixed yet?!?" I don't have time. No, not even ten minutes. The stages were prepared before the event. I have made the same mistakes across them, because I didn't know these things when I was making them. Yesterday's stage had similar errors, tomorrow's will too. I apologize for that, but right now? Out of my hands. What little time I do have for mugen these days is being spent on something else.

"Your bounds are wrong - this is how to do it right." was great feedback.
"It's two days later and your bounds are still wrong, what the hell?" isn't.

I get it. I'll get on that when I have some time. Now is not then.

This is all I'm going to say on this. I've burned enough bridges by going off the handle over trivial things here at Infinity; we respect Club SyN's body of work. I'd like it if this could refrain from turning childish.

我的名字是軍隊,為了我們是許多。

Offline ClubSyN-X-TReME

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Re: The 15 Days of Chinese New Year - (The Unlimited)
« Reply #90 on: February 04, 2009, 05:08:48 AM »
I've made it known that I appreciate their advice. I'm aware that they know much more about coding than I do, and I'm thankful for the time they took to give me feedback. I thanked them for that, and I'll implement it later in a fix pack.

Past that, they've been posting along the lines of "Why aren't they fixed yet?!?" I don't have time. No, not even ten minutes. The stages were prepared before the event. I have made the same mistakes across them, because I didn't know these things when I was making them. Yesterday's stage had similar errors, tomorrow's will too. I apologize for that, but right now? Out of my hands. What little time I do have for mugen these days is being spent on something else.

"Your bounds are wrong - this is how to do it right." was great feedback.
"It's two days later and your bounds are still wrong, what the hell?" isn't.

I get it. I'll get on that when I have some time. Now is not then.

This is all I'm going to say on this. I've burned enough bridges by going off the handle over trivial things here at Infinity; we respect Club SyN's body of work. I'd like it if this could refrain from turning childish.

Ok, just to clear something up, the flaws we pointed out, We are not Demanding you to fix immediately, we were just pointing them out so when you get the chance, you know where to start the corrections at. On your own time.
« Last Edit: February 05, 2009, 01:08:53 AM by |mmö®†åL -$yN- »

Offline A New Challenger

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Re: The 15 Days of Chinese New Year - (The Unlimited)
« Reply #91 on: February 04, 2009, 11:09:53 AM »
Today's release up:


http://unlimited.pyche.net

Do I really have to say which character this belongs to? Hit the link and check it out.

我的名字是軍隊,為了我們是許多。

Offline DARKTALBAIN

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Re: The 15 Days of Chinese New Year - (The Unlimited)
« Reply #92 on: February 04, 2009, 12:32:23 PM »
I've made it known that I appreciate their advice. I'm aware that they know much more about coding than I do, and I'm thankful for the time they took to give me feedback. I thanked them for that, and I'll implement it later in a fix pack.

Past that, they've been posting along the lines of "Why aren't they fixed yet?!?" I don't have time. No, not even ten minutes. The stages were prepared before the event. I have made the same mistakes across them, because I didn't know these things when I was making them. Yesterday's stage had similar errors, tomorrow's will too. I apologize for that, but right now? Out of my hands. What little time I do have for mugen these days is being spent on something else.

"Your bounds are wrong - this is how to do it right." was great feedback.
"It's two days later and your bounds are still wrong, what the hell?" isn't.

I get it. I'll get on that when I have some time. Now is not then.

This is all I'm going to say on this. I've burned enough bridges by going off the handle over trivial things here at Infinity; we respect Club SyN's body of work. I'd like it if this could refrain from turning childish.

Very well then . Nuff said !

BTW that new stage GCPD ? That " G " has to stand for " gamma " correct .

So this is a stage for The Hulk ?  :DxDie :DxDie :DxDie :DxDie

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Offline DrZaius

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Re: The 15 Days of Chinese New Year - (The Unlimited)
« Reply #93 on: February 04, 2009, 01:32:14 PM »
Gotham City Police Depar... nah, that can't be it.

Feedback later...

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Offline A New Challenger

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Re: The 15 Days of Chinese New Year - (The Unlimited)
« Reply #94 on: February 07, 2009, 07:41:56 AM »
There have been two more stages released, over two more days of our event.



http://unlimited.pyche.net

我的名字是軍隊,為了我們是許多。

Offline That Mugen Guy

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Re: The 15 Days of Chinese New Year - (The Unlimited)
« Reply #95 on: February 07, 2009, 10:26:55 AM »
Man i'm loving these stages all of them got places in my mugen =D>


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Offline Acey

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Re: The 15 Days of Chinese New Year - (The Unlimited)
« Reply #96 on: February 07, 2009, 09:50:48 PM »
Looks like Psyche says things aren't going exactly to plan but I think you guy are still doing a great job bringing out some new stuff. I especially like GCPD.

Offline Beto

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Re: The 15 Days of Chinese New Year - (The Unlimited)
« Reply #97 on: February 08, 2009, 09:51:44 AM »
Okay and for chars? so far not seen any :-??

Offline DARKTALBAIN

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Re: The 15 Days of Chinese New Year - (The Unlimited)
« Reply #98 on: February 08, 2009, 02:14:33 PM »
Is this 15 days up yet ? I thought there was still a couple of days left ?

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Offline Kojunho

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Re: The 15 Days of Chinese New Year - (The Unlimited)
« Reply #99 on: February 08, 2009, 02:31:12 PM »
-.-

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