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Author Topic: MvC Punisher: EoH Project  (Read 60664 times)

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Offline .Batzarro.

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Re: MvC Punisher: EoH Project
« Reply #400 on: April 13, 2008, 05:54:14 PM »
Not sure if you've decided on the grab yet, but wouldn't it be easier that right when he grabs the opponent, he attaches explosives to them and when they're in the air he detonates it. Since it seems the grab you have up would keep them too long in the air.

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Offline ♦ßlôödÑinjå♦

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Re: MvC Punisher: EoH Project
« Reply #401 on: April 13, 2008, 06:09:40 PM »
Not sure if you've decided on the grab yet, but wouldn't it be easier that right when he grabs the opponent, he attaches explosives to them and when they're in the air he detonates it. Since it seems the grab you have up would keep them too long in the air.
that's a very good idea.

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Offline aPoCaLyPsE

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Re: MvC Punisher: EoH Project
« Reply #402 on: April 13, 2008, 06:11:17 PM »
Not sure if you've decided on the grab yet, but wouldn't it be easier that right when he grabs the opponent, he attaches explosives to them and when they're in the air he detonates it. Since it seems the grab you have up would keep them too long in the air.

Thats exactly it. Sorry if i didn't clarify but yes, Punisher will be attaching explosives and detonating mid-flight.  :) Corrected.

Yeh, that was my only conflict in reguards to the idea, throwing a grenade right after the throw animation would create too much air-time. I'm pretty sure i'll be settled with this latest edit. I'll try and have an updated version soon enough.

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« Last Edit: April 13, 2008, 06:23:09 PM by aPoCaLyPsE »



Offline malisiousjoe

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Re: MvC Punisher: EoH Project
« Reply #403 on: April 13, 2008, 06:47:01 PM »
I like both throws(explosive launch and slam bullet fire). Is there no way to incorporate both?
« Last Edit: April 13, 2008, 07:49:52 PM by malisiousjoe »

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Offline Acey

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Re: MvC Punisher: EoH Project
« Reply #404 on: April 13, 2008, 07:02:51 PM »
Am I the only one who thinks Apoc is just awesome! Great Throw.

Offline DizzyTheConquer

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Re: MvC Punisher: EoH Project
« Reply #405 on: April 13, 2008, 07:04:53 PM »
Nice throw move Apoc. =D> Maybe you can use my idea for the punisher I hope. :-??

Offline Tenspeed

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Re: MvC Punisher: EoH Project
« Reply #406 on: April 13, 2008, 11:18:40 PM »
now that I look at my gif again, it seems really comical for some reason =|

I love that new throw with the detonator, alot. with the work you've put into thid guy, it's hard to believe it's your first character.

Offline Tenspeed

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Re: MvC Punisher: EoH Project
« Reply #407 on: April 13, 2008, 11:20:50 PM »
also, maybe unloading both clips into the opponent could be a finish for your beatdown hyper that was mentioned earlier.

Offline aPoCaLyPsE

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Re: MvC Punisher: EoH Project
« Reply #408 on: April 14, 2008, 12:42:54 AM »
I like both throws(explosive launch and slam bullet fire). Is there no way to incorporate both?

also, maybe unloading both clips into the opponent could be a finish for your beatdown hyper that was mentioned earlier.

Hmm... Problem possibly solved  :-??

Well see.

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Offline MuηkyMØÜf

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Re: MvC Punisher: EoH Project
« Reply #409 on: April 14, 2008, 01:01:46 AM »
Why not have the explosive launch explode after p2 hits the ground. Maybe have p2 do a short launch after explosion to juggle or have Pun' taunt during fall.
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Offline aPoCaLyPsE

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Re: MvC Punisher: EoH Project
« Reply #410 on: April 14, 2008, 09:17:16 PM »
Why not have the explosive launch explode after p2 hits the ground. Maybe have p2 do a short launch after explosion to juggle or have Pun' taunt during fall.

I was thinking about something like that for a ending of a Hyper. :DB:

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Offline Uche_of_IMT

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Re: MvC Punisher: EoH Project
« Reply #411 on: April 14, 2008, 11:25:15 PM »
 >:-(-|: Let's  [-O< that Capcom doesn't come after the Infinity Mugen Team for "copyright material".

Back to business: I have a few suggestions for winposes:
  • One of Punisher's winpose should that as his van pulls up, he jumps in and the van is chased be Police, F.B.I., C.I.A. SWAT, stc. Another
  • Another idea for a winpose is that as the opponent falls, Punisher aims his revolver at the head of the opponent and shoots him/her. After that he reloads his gun.
  • Punisher hears sirens and flees the scene.
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Offline Excursion

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Re: MvC Punisher: EoH Project
« Reply #412 on: April 15, 2008, 03:18:23 AM »
>:-(-|: Let's  [-O< that Capcom doesn't come after the Infinity Mugen Team for "copyright material"


If we were a global-wide 12 million member's strong forum, then I would be worried.  (:|

Offline DARKTALBAIN

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Re: MvC Punisher: EoH Project
« Reply #413 on: April 15, 2008, 03:35:58 AM »
D*mn it Apoc I keep forgetting your thread is up here now  :DxDie

Anyway , Punisher looks fantastic . Looks like he was made by Capcom themselves .

Great job on him .

I like the throw where he rolls & throws the grenade at them in the air .

 
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Offline BuddyLee

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Re: MvC Punisher: EoH Project
« Reply #414 on: April 17, 2008, 07:40:44 PM »
Back to business: I have a few suggestions for winposes:
  • One of Punisher's winpose should that as his van pulls up, he jumps in and the van is chased be Police, F.B.I., C.I.A. SWAT, stc. Another
  • Another idea for a winpose is that as the opponent falls, Punisher aims his revolver at the head of the opponent and shoots him/her. After that he reloads his gun.
  • Punisher hears sirens and flees the scene.

oh that would be awesome. that's my favorite part of ghostrider is his intro where he comes rolling in from being chased by the police

Offline aPoCaLyPsE

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Re: MvC Punisher: EoH Project
« Reply #415 on: April 17, 2008, 07:47:34 PM »
Back to business: I have a few suggestions for winposes:
  • One of Punisher's winpose should that as his van pulls up, he jumps in and the van is chased be Police, F.B.I., C.I.A. SWAT, stc. Another
  • Another idea for a winpose is that as the opponent falls, Punisher aims his revolver at the head of the opponent and shoots him/her. After that he reloads his gun.
  • Punisher hears sirens and flees the scene.
oh that would be awesome. that's my favorite part of ghostrider is his intro where he comes rolling in from being chased by the police

Me too.  ;)

I'll see what I can do, but no guarentees.

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« Last Edit: April 19, 2008, 11:19:17 AM by aPoCaLyPsE »



Offline Weapon x program

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Re: MvC Punisher: EoH Project
« Reply #416 on: April 19, 2008, 05:17:16 AM »
seems difficult to code  <_<|...|

Offline aPoCaLyPsE

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Re: MvC Punisher: EoH Project
« Reply #417 on: April 19, 2008, 11:28:04 AM »
seems difficult to code  <_<|...|

Granted, I'm nowhere near where I'd like to be when it comes to coding and programming but I don't see it being too much of a strech for me. Hardest part really would be to find a good source of a squad car without unlawfully using ghostrider's out of respect for it's creator, so We'll see...

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Offline DARKTALBAIN

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Re: MvC Punisher: EoH Project
« Reply #418 on: April 20, 2008, 01:05:55 AM »
Hey Apoc , where do you find all these sources of sprites .  Like how did you aquire the Helicopter exactly . I know who made it . But were you like " Hey anyone have a helicopter they sprited I can use ? " at another forum or something ? Why I ask is because I am in need of a big dragon . Know where I can get one ?

BTW Wucash is a pretty cool individual . If you ask him he will probably let you use that squad car . He was letting me put Ghost Rider in an intro with Hobgoblin .

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Offline aPoCaLyPsE

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Re: MvC Punisher: EoH Project
« Reply #419 on: April 20, 2008, 10:34:45 AM »
Hey Apoc , where do you find all these sources of sprites .  Like how did you aquire the Helicopter exactly . I know who made it . But were you like " Hey anyone have a helicopter they sprited I can use ? " at another forum or something ? Why I ask is because I am in need of a big dragon . Know where I can get one ?

BTW Wucash is a pretty cool individual . If you ask him he will probably let you use that squad car . He was letting me put Ghost Rider in an intro with Hobgoblin .



The Helicopter was one of the more harder items for me to source out but I lucked out ironically enough because I was looking for a helicopter when Xerxes from the Mugen News Team posted a stage release a couple months back that had an animated helicopter in the stage, I did some follow-ups with a couple different people/different forums and made things more official (Thanks to all involved in the helicopter sourcing once again).

As for your dragon, I don't know off the top of my head about a good dragon source, but I'd be more then welcome to try and help you find something suiting for your WIP. Are you looking for a certain dragon in particular? Just keep me posted and I'll see what I can't do.

-"aPoC."



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Re: MvC Punisher: EoH Project
« Reply #420 on: April 20, 2008, 02:02:30 PM »
 >:-(-|
No Particular Dragon , just one that can come down from the top of the screen & big so someone can ride on it .

Let me know if you come across something . I am not the best dragon spriter .

Thanx !



 
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Offline Tenspeed

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Re: MvC Punisher: EoH Project
« Reply #421 on: April 21, 2008, 04:17:25 AM »
golden axe had a dragon.

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Re: MvC Punisher: EoH Project
« Reply #422 on: April 21, 2008, 11:48:35 AM »
I noticed that too, tho it's like 8/16bit and may need some editing to be able to make look decent. I was thinking of putting togther something special as only as it's really just for a single animation or two, if a ever have a spare moment.

-"aPoC."



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Re: MvC Punisher: EoH Project
« Reply #423 on: April 21, 2008, 08:08:24 PM »
I've always wanted a Punisher for MvC. He should be the leader of the Marvel heroes in the EoH project like Cable was for MvC2.
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Offline ShredMetalBlues

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Re: MvC Punisher: EoH Project
« Reply #424 on: April 23, 2008, 05:16:37 AM »
Damn, Punisher is looking nice...

 >:-(-| But is Deadpool gonna be in the next MvC too?

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