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Author Topic: Custom Music for Form Change Characters  (Read 287 times)

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Offline Jelux Da Casual

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Custom Music for Form Change Characters
« on: November 22, 2007, 04:05:56 PM »
What I mean is characters like Onslaught. Is it possible to assign him his first form music, then have it change when his second form appears?

Also with Sludge's Abyss, is it possible to have his first, second, and third form BGM's play according to form change, and then have it start over next round?


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Offline shootYr.

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Re: Custom Music for Form Change Characters
« Reply #1 on: November 23, 2007, 08:05:10 PM »
Well... You Could Code Them Muziks Into The Characters Directly. But It Would Take Up A Whole Bunch Of Space.

Offline Fallen_Angel

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Re: Custom Music for Form Change Characters
« Reply #2 on: November 24, 2007, 09:38:42 AM »

Also with Sludge's Abyss, is it possible to have his first, second, and third form BGM's play according to form change, and then have it start over next round?

I dont know if these could actually be made but these has to be coded on the char, using the statedef -2 or -3, the problem its that putting a song for each form will make the char really heavy and will use a lot of ram


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