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Author Topic: Polaris  (Read 1130 times)

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Offline RobiWanKen0bi

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Polaris
« on: June 13, 2021, 06:50:49 PM »
Here comes a new challenger: Polaris!



Code: [Select]
https://www.mediafire.com/file/umpwh9bgy1li9sg/Polaris_v1.0_by_RobiWanKen0bi%252C_Warecus%252C_Acey%252C_Arkady_%2526_ZVitor.zip/file
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
;;;;;;;;;SPECIALS;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;

EM Disruptor         D DF F + P

EM Pulse                   D DF F + K

Force Field        D DB B + K

Hyper Gravitation         D DB B + P

Magnetic Blast                 D DB B + P (in Air)


;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
;;;;;;;;;HYPERS;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;

Magnetic Shock Wave D DF F + PP

Hyper Magnetic Blast                 D DB B + PP (also in Air)

Magnetic Temptest D DF F + KK

Magnetic Shield D DB B + KK

Magnetic X Tempest D DB B + PK


Here's a quick preview (honestly I don't like her soundset, but I made it quick with an online tool).


First released on an Bday Event at the MugenMultiverse.
Have fun everyone! :lol!:



Offline dev.

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Re: Polaris
« Reply #1 on: June 13, 2021, 07:32:08 PM »
Palette swap with choppy animations, stiff movement and same effects as Magneto. Probably a good character if you are a collector.

Offline O Ilusionista

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Re: Polaris
« Reply #2 on: June 14, 2021, 05:46:40 AM »
Sadly, i have to agree with Dev's words. She needs a lot of work.

The 2 worst points on her to me:
-There are misaligned sprites in almost every animation
- her moveset is boring, sorry. she is magneto, but in green. It's okay to her having a move or two, but no all his moveset

Polaris could be good if you do some work on her.

I had high hopes for Blink because I like that char. But what I saw in the video doesn't looks good sadly :(


Offline RobiWanKen0bi

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Re: Polaris
« Reply #3 on: June 15, 2021, 12:03:32 PM »
Hey, thanks everyone for the feedback. I never planned on releasing her. Arkady gave me the permission a few years ago that I can release her as a separate character, though she was intended to be as an alternative to Scarlet Witch (using all the same files and sprites, but different powers, as you can notice in the code) for the AVX2 project. Since I haven't heard of the project's progress in years, I decided I should release her separately. I'll work on an update for her in the future, but for starters I need a female voice actor, or something similar to create a proper soundset for her.

Offline O Ilusionista

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Re: Polaris
« Reply #4 on: June 15, 2021, 02:29:12 PM »
Quote
Since I haven't heard of the project's progress in years,
Try speaking with @laspacho :)

Offline navs41

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Re: Polaris
« Reply #5 on: June 17, 2021, 11:16:54 AM »


I think you have the wrong design. Scarlet Witch is not a perfect base and capes are something that only experienced pixel artists tackle with quality.

The stance has a weird breathing cycle as if she using an old hospital ventilator (VCV mode) and the cape "chooses" when to flow. Don't take it personal, but I would like to suggest you improve your spriting skills before attempting the character again.

You seem invested and if you really like the character, maybe it's best to learn beforehand so it's not time spent in a great idea with poor results.

A couple of exercises with frankenspriting, shading and colors with MvC style for starters... then tracing and converting from SFA3 and such... and when you start the WIP gain, start by the stance, gethits and general movement.

Tags: Polaris 
 


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