collapse

Author Topic: MUGEN Tatewaki Kuno (Ranma 1/2)  (Read 634 times)

0 Members and 1 Guest are viewing this topic.

Offline Colosse

  • Initiate
  • **
  • Posts: 138
  • Country: France fr
  • Last Login:May 02, 2021, 08:37:09 AM
    • some of my creations hosted
MUGEN Tatewaki Kuno (Ranma 1/2)
« on: October 15, 2018, 10:23:33 AM »
From the SNES game Ranma 1/2 Chonai Gekitosen



Quick Moveset:

Dust Demon
command = D,DF,F, a

Kokuu Zan
command = D,DF,F, x

Asherazuki
command = D,DF,F, x

AI is optional, just put "KunohAI.cmd" instead of "Kunoh.cmd" in the def file.



Link = https://www.4shared.com/rar/xMdhAjx-da/KunoNC.html

Mirror = https://mega.nz/#!x8xTXAQD!R2dbZotJIx5ZcbcRjX1WDQkjUcEBmAcWFIE095zA3XQ
« Last Edit: September 12, 2019, 03:10:40 PM by Colosse »



Offline NX-MEN

  • Infinite Loyalist
  • *****
  • Posts: 2765
  • Country: Cyprus cy
  • Last Login:January 06, 2019, 11:31:38 AM
    • Email
Re: MUGEN Tatewaki Kuno (Ranma 1/2)
« Reply #1 on: October 15, 2018, 01:00:45 PM »
Coolll O will try him! I have to say tgat your chars are good coding wise!!  :thumbsup:
 

Offline Colosse

  • Initiate
  • **
  • Posts: 138
  • Country: France fr
  • Last Login:May 02, 2021, 08:37:09 AM
    • some of my creations hosted
Re: MUGEN Tatewaki Kuno (Ranma 1/2)
« Reply #2 on: October 15, 2018, 02:12:22 PM »
Coolll O will try him! I have to say tgat your chars are good coding wise!!  :thumbsup:

thanks again for your support man ;)

Offline Godbomber

  • Initiate
  • **
  • Posts: 142
  • Last Login:February 25, 2020, 07:59:02 PM
    • Email
Re: MUGEN Tatewaki Kuno (Ranma 1/2)
« Reply #3 on: October 16, 2018, 02:28:54 AM »
Oh woww!! Now we got all of the Kuno family in mugen. Good Job. I hope you get to make his Super NES version as well as Kodachi and well maybe further down the road some CVS style and sprited versions. :Terry

Offline Colosse

  • Initiate
  • **
  • Posts: 138
  • Country: France fr
  • Last Login:May 02, 2021, 08:37:09 AM
    • some of my creations hosted
Re: MUGEN Tatewaki Kuno (Ranma 1/2)
« Reply #4 on: October 16, 2018, 03:11:56 AM »
thanks, I'll see if I can do more...  ;)

Offline O Ilusionista

  • Since 1999 and kicking :)
  • IMT Content Architect
  • *
  • Posts: 12463
  • Country: Brazil br
  • Last Login:May 18, 2024, 11:29:37 PM
  • OpenBOR & Mugen addicted
    • BMT - Brazil Mugen Team
    • Email
Re: MUGEN Tatewaki Kuno (Ranma 1/2)
« Reply #5 on: October 16, 2018, 09:59:50 AM »
I don't remember of the original game very well, but I think you could add a small portrait and a name under the lifebar.
Looks confusing without it.

Offline Tyrannosuarex

  • Initiate
  • **
  • Posts: 39
  • Country: Uruguay uy
  • Last Login:July 27, 2020, 03:08:03 PM
  • Hi! I'm new!!
    • Email
Re: MUGEN Tatewaki Kuno (Ranma 1/2)
« Reply #6 on: October 17, 2018, 12:32:44 PM »
I played Ranma a lot, Kuno was my favorite character, I remember he was very slow, but his attacks had a lot of range, he did not have a throw either, which meant that if they got too close to you they put you in a loop of throws and you were already dead.

i watch the video and the gameplays and mechanics are not the same as the original, but it brings back good memories.

Offline Colosse

  • Initiate
  • **
  • Posts: 138
  • Country: France fr
  • Last Login:May 02, 2021, 08:37:09 AM
    • some of my creations hosted
Re: MUGEN Tatewaki Kuno (Ranma 1/2)
« Reply #7 on: October 17, 2018, 02:56:35 PM »
I don't remember of the original game very well, but I think you could add a small portrait and a name under the lifebar.
Looks confusing without it.

I guess yeah but I didn't made this screenpack...
There was 3 SNES game about Ranma 1/2, this char is from the 1st one released only in Japan.

I played Ranma a lot, Kuno was my favorite character, I remember he was very slow, but his attacks had a lot of range, he did not have a throw either, which meant that if they got too close to you they put you in a loop of throws and you were already dead.

i watch the video and the gameplays and mechanics are not the same as the original, but it brings back good memories.

yeah I keep the original moveset but different gameplay. glad you liked ;)

Tags:
 


* IMT Facebook

Help us by Donating!

IMT Discord

Join us at our Discord! Click the image below!

* IMT Shoutbox

Sorry, this shoutbox does not exist.

* Recent Posts

Street Fighter 1 Ultimate Ryu by ELECTRO
[May 22, 2024, 03:58:25 PM]


China Town (Revenge of Shinobi) by Lord_Enemil
[May 22, 2024, 03:02:10 PM]


Neon Light Force Demo by Uche_of_IMT
[May 22, 2024, 10:21:37 AM]


Marvel vs. Capcom: Eternity of Heroes REMAKE Game Update 1.3.0 - N.A.O.H. by Uche_of_IMT
[May 21, 2024, 11:50:20 PM]


The Spider release + Spider-Man game by kobun
[May 21, 2024, 02:05:24 AM]


Let's all try it together! Yazawanainn gose breakdancing in MUGEN! by GTFoxN6Y
[May 18, 2024, 05:00:14 PM]


[WIP] Pocket Dimensional Clash 2 by O Ilusionista
[May 18, 2024, 11:17:34 AM]


Classic VS : Athena by ELECTRO
[May 15, 2024, 01:25:51 PM]


D2TD VS Showcase Thread by D2TD
[May 12, 2024, 10:20:11 AM]


Ballroom Hallway (1.1 Only/AIGS) by Vegaz by LightFlare
[May 09, 2024, 11:53:48 AM]

* IMT Calendar

May 2024
Sun Mon Tue Wed Thu Fri Sat
1 2 3 4
5 6 7 8 9 10 11
12 13 14 15 16 17 18
19 20 21 22 [23] 24 25
26 27 28 29 30 31

SimplePortal 2.3.5 © 2008-2012, SimplePortal