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Author Topic: SINESTRO by Chimoru, Buyog, Larramones and Iron Angelus RELEASED!  (Read 4931 times)

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Offline Chimoru

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===================SPECIAL THANKS===================

Thanks to Buyog, Larramones and Iron Angelus for the work they did and gave to me to continue. 
Without their efforts, I could not have released him.

I hope Sinestro is a fun and enjoyable character for you to play with. 
I appreciate and enjoy the work that everyone else does and it's nice to finally
give a little back to the MUGEN Community that I love so much!

=================== PLEASE VISIT & DOWNLOAD HERE!===================
http://mugenmultiverse.fanbb.net/t4748-sinestro-by-chimoru-buyog-larramones-and-iron-angelus-released


My MUGEN YouTube account where you can see edits I'm working on.
http://www.youtube.com/channel/UCMLJDPO5mPwseYXGv-ZE53w

Offline O Ilusionista

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Re: SINESTRO by Chimoru, Buyog, Larramones and Iron Angelus RELEASED!
« Reply #1 on: November 06, 2014, 06:26:05 AM »
Oh, Sinestro is someone I always wanted to do code.
Thanks for the release. Maybe we can talk in the future about this char :)

Offline Chimoru

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Re: SINESTRO by Chimoru, Buyog, Larramones and Iron Angelus RELEASED!
« Reply #2 on: November 06, 2014, 06:41:13 AM »
I would like that.
My MUGEN YouTube account where you can see edits I'm working on.
http://www.youtube.com/channel/UCMLJDPO5mPwseYXGv-ZE53w

Offline Blagoy

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Re: SINESTRO by Chimoru, Buyog, Larramones and Iron Angelus RELEASED!
« Reply #3 on: November 06, 2014, 07:54:07 AM »
I think he need more effects on normal attacks i will test him later :)
OK like i said some sprites and sounds effects are missing , palettes are bad , eyes and teeth are yellow , old hyper portrait was better , one of old buyog special are missing but this is no your choice . I will fix this yellow eyes and teeth i can send sff later if you like . Great work i really like him this char have a future . =D>
« Last Edit: November 06, 2014, 08:33:09 AM by Blagoy »

Offline Twinimage

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Re: SINESTRO by Chimoru, Buyog, Larramones and Iron Angelus RELEASED!
« Reply #4 on: November 06, 2014, 09:23:38 AM »
Wow, didn't see this coming. Awesome to see Sinestro finished. Those new moves look awesome!
Very good video too! Short but sweet and straight to the point. Good work.
I won't have time to download and try him out till this weekend.

Offline HyperVoiceActing

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Re: SINESTRO by Chimoru, Buyog, Larramones and Iron Angelus RELEASED!
« Reply #5 on: November 06, 2014, 10:05:04 AM »
Oh nice. I didn't expect anyone to finish Sinestro XD

I'll download him later (I don't trust my phone to download this -_-')

Offline Twinimage

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Re: SINESTRO by Chimoru, Buyog, Larramones and Iron Angelus RELEASED!
« Reply #6 on: November 06, 2014, 10:30:30 AM »
eyes and teeth are yellow

Sinestro's been chain smoking too much. His teeth and even his eyes have turned yellow!

Offline Chimoru

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Re: SINESTRO by Chimoru, Buyog, Larramones and Iron Angelus RELEASED!
« Reply #7 on: November 06, 2014, 04:10:23 PM »
 Yes,  thanks to Blagoy for the teeth fix. I  thought the teeth were linked to the color of his clothes and I didn't know how to fix it,  so thank you.  He's also got a cloning error that I thought I fixed,  but apparently still missed.  So I apologize for a few bugs,  but I well fix them. I  know it sucks to have to  re-download a  character,  but it's worse to have a broken one.  sorry guys.  I'll get to it soon.  thank you for the support and feedback!
My MUGEN YouTube account where you can see edits I'm working on.
http://www.youtube.com/channel/UCMLJDPO5mPwseYXGv-ZE53w

Offline HyperVoiceActing

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Re: SINESTRO by Chimoru, Buyog, Larramones and Iron Angelus RELEASED!
« Reply #8 on: November 06, 2014, 04:31:17 PM »
Guess I should have waited til you fixed the bugs to download

Offline Blagoy

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Re: SINESTRO by Chimoru, Buyog, Larramones and Iron Angelus RELEASED!
« Reply #9 on: November 06, 2014, 05:00:45 PM »
I am not coder but Sinestro dont have super jump and air combo.The bar on the right hand missing on some sprites and something I really on Hal Jordan but this char dont have . Is about Hal palette for each palette have separate color effects example red lantern Hal all his projectiles are red will be cool if Sinestro red palette have red projectiles this mean all projectiles need to shared palettes still some projectiles are yellow for .If you use old Ring Beam will be much better with the skull and "die" is very good special .And last you remove the special with "spear that goes up" I admit that was not the best move but this was good antiair special i think you can add this speical as an option on Cursed axe F, D, F, z Cursed spear .

Offline moonmaster1

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Re: SINESTRO by Chimoru, Buyog, Larramones and Iron Angelus RELEASED!
« Reply #10 on: November 06, 2014, 07:20:24 PM »
Glad to see buyog open sourced this to you. Its a rare thing to see these days.

Honestly I'd like to see more scruffy wips open sourced, a good community can accomplish anything.  :)
We don’t need a toilet. The pile of clothes in the hallway has worked fine for us for years, and it will continue to work. — Master Shake

Offline Chimoru

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Re: SINESTRO by Chimoru, Buyog, Larramones and Iron Angelus RELEASED!
« Reply #11 on: November 06, 2014, 09:22:22 PM »
Guess I should have waited til you fixed the bugs to download

Maybe to enjoy it properly, perhaps, but you can still try it and see what you like and don't like.
My MUGEN YouTube account where you can see edits I'm working on.
http://www.youtube.com/channel/UCMLJDPO5mPwseYXGv-ZE53w

Offline Chimoru

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Re: SINESTRO by Chimoru, Buyog, Larramones and Iron Angelus RELEASED!
« Reply #12 on: November 06, 2014, 09:30:42 PM »
I am not coder but Sinestro dont have super jump and air combo.The bar on the right hand missing on some sprites and something I really on Hal Jordan but this char dont have . Is about Hal palette for each palette have separate color effects example red lantern Hal all his projectiles are red will be cool if Sinestro red palette have red projectiles this mean all projectiles need to shared palettes still some projectiles are yellow for .If you use old Ring Beam will be much better with the skull and "die" is very good special .And last you remove the special with "spear that goes up" I admit that was not the best move but this was good antiair special i think you can add this speical as an option on Cursed axe F, D, F, z Cursed spear .

Are you saying that he DOESN'T have a superjump?  Because he does.  Or that the AI isn't programmed?  I don't know what you mean.

Also, I actually WAS going to do the palette for the powers too, but they weren't ALL cooperating and it wasn't working for me.  I'm still learning and have limits, but if people can offer assistance or guidance, I'm open.

As for that spear, I hated it.  LOL, so it's gone. Same with the awful ring beam animation that looked awkward and overextended and had the skull.  I had editing rights as the sole one finishing it, so that was my decision.  You may disagree, but I stand by my decision.
« Last Edit: November 06, 2014, 09:37:05 PM by Chimoru »
My MUGEN YouTube account where you can see edits I'm working on.
http://www.youtube.com/channel/UCMLJDPO5mPwseYXGv-ZE53w

Offline Blagoy

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Re: SINESTRO by Chimoru, Buyog, Larramones and Iron Angelus RELEASED!
« Reply #13 on: November 07, 2014, 05:44:59 AM »
I try comands a+b+c and hold down and up nothing work .

Offline Chimoru

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Re: SINESTRO by Chimoru, Buyog, Larramones and Iron Angelus RELEASED!
« Reply #14 on: November 07, 2014, 07:06:07 AM »
 I'm not a fan of 3-button dashing and jumping,  so they don't do it.  it's there,  he's doing it in the video I posted.  it's a quick  down,  up.  I'll look at the sensitivity of it,  but it's definitely there.
My MUGEN YouTube account where you can see edits I'm working on.
http://www.youtube.com/channel/UCMLJDPO5mPwseYXGv-ZE53w

Offline Jushin Liger

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Re: SINESTRO by Chimoru, Buyog, Larramones and Iron Angelus RELEASED!
« Reply #15 on: November 07, 2014, 07:12:56 AM »
I see no problems with the char. . . .yet. :thumbsup:

Offline O Ilusionista

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Re: SINESTRO by Chimoru, Buyog, Larramones and Iron Angelus RELEASED!
« Reply #16 on: November 07, 2014, 12:04:20 PM »
Glad to see buyog open sourced this to you. Its a rare thing to see these days.

Honestly I'd like to see more scruffy wips open sourced, a good community can accomplish anything.  :)

Indeed. I would have a strong interest in some wips.

Chimoru, its ok if I use this version to make a new custom one?

Offline messyt

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Re: SINESTRO by Chimoru, Buyog, Larramones and Iron Angelus RELEASED!
« Reply #17 on: November 07, 2014, 12:15:45 PM »
Family life, other concerns, and not enough time! Those are the things that happen to occupy Buyog's time.  I did not, certainly DID NOT, expect this work to be finished.  I know Buyog is looking at this with a BIG ScruffyDragon smile on his face!  :w00t: I haven't the time yet to fully test/play Sinestro but I certainly will include him in my personal DC vs. MARVEL roster that I'm putting together.  Credit and sincere thanks goes to Buyog, and by extension, all who had a creative hand in forging this great character! :)


PS: Nightwing! Nightwing and my roster shall be complete! >__>
I love being good! :)

Offline warecus

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Re: SINESTRO by Chimoru, Buyog, Larramones and Iron Angelus RELEASED!
« Reply #18 on: November 07, 2014, 06:13:30 PM »
i think he is talking about launching the opponent.

when you launch your opponent try to to do your follow up air combo...he does not jump.

but just moving around the screen his super jump works fine...just not when he launches opponent.

Offline Chimoru

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Re: SINESTRO by Chimoru, Buyog, Larramones and Iron Angelus RELEASED!
« Reply #19 on: November 07, 2014, 07:35:32 PM »
Okay Well I think I fixed that by making it also include DU as 3 types instead of the strict DU it was

D, U
D, UB
D, UF

and

a+b+c

He should do it a bit easier now.
My MUGEN YouTube account where you can see edits I'm working on.
http://www.youtube.com/channel/UCMLJDPO5mPwseYXGv-ZE53w

Offline Chimoru

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Re: SINESTRO by Chimoru, Buyog, Larramones and Iron Angelus RELEASED!
« Reply #20 on: November 07, 2014, 07:36:48 PM »
Indeed. I would have a strong interest in some wips.

Chimoru, its ok if I use this version to make a new custom one?

Yes, *I* say it's okay on MY end, but I don't wanna speak for everyone else.  However, since they open-sourced it to ME, maybe they won't mind if you do too.  I dunno.  I can only speak for me.
My MUGEN YouTube account where you can see edits I'm working on.
http://www.youtube.com/channel/UCMLJDPO5mPwseYXGv-ZE53w

Offline Superjoker

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Re: SINESTRO by Chimoru, Buyog, Larramones and Iron Angelus RELEASED!
« Reply #21 on: November 08, 2014, 05:48:09 AM »
Awesome! Gracias amigo thanks for the share

This is MuGEn community work at its best!

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Re: SINESTRO by Chimoru, Buyog, Larramones and Iron Angelus RELEASED!
« Reply #22 on: November 08, 2014, 11:02:48 AM »
The video demo was great. Nice taste on FX. Congrats on the release. Gonna try this out now
Lots and lots of supers so f*ckin what

HAIL CROM!!

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Re: SINESTRO by Chimoru, Buyog, Larramones and Iron Angelus RELEASED!
« Reply #23 on: November 09, 2014, 09:56:58 AM »
 :) Yeah!
It's always nice see a DC char been update.

Thanks for share. And expect more of yours re-work  :thumbsup:

Offline warecus

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Re: SINESTRO by Chimoru, Buyog, Larramones and Iron Angelus RELEASED!
« Reply #24 on: November 09, 2014, 12:03:23 PM »
sorry, but he doesn't follow after the launching the enemy for air combo

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