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Author Topic: Haha See told ya, another projectile question  (Read 312 times)

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Offline aPoCaLyPsE

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Haha See told ya, another projectile question
« on: October 11, 2007, 11:50:09 PM »
Can you explain how to add a projectile? I swear im not computer or MUGEN illitorate but I binded one of my moves as a projectile and it ask for statedef and animation which is fine, projectile exe which is fine, but the other part "animation of a projectile" and "explosion animation" is throwing me off. I inputed it and now my character throw a projectile of himself throwing a projectile, all the while neither are actually throwing the fireball? Suggestioons?

-"aPoC."





Offline Fallen_Angel

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Re: Haha See told ya, another projectile question
« Reply #1 on: October 12, 2007, 12:01:43 AM »
aPoc, the problem its that youre putting in the projanim   an anim  of the char , change it for the anim of the projectil


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Offline Fallen_Angel

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Re: Haha See told ya, another projectile question
« Reply #2 on: October 12, 2007, 11:43:30 PM »
aPoc, to adjust it you need to modify these value on the projectil

offset = 0,0

the first value is the X position , and the second is the Y position , to make it appear lower use positive values, negatives means higger


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