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Author Topic: Justice League vs Street Fighter  (Read 36183 times)

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Offline PR_1030

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Re: Justice League vs Street Fighter
« Reply #325 on: April 25, 2013, 12:19:40 AM »
I couldn't help but notice that the sprites to be used for Justice League vs Street Fighter seem to have a unique style in terms of the color. I'm just wondering, but how do you do that?

Offline ZVitor

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Re: Justice League vs Street Fighter
« Reply #326 on: April 25, 2013, 06:04:38 AM »
Cool. How many stages are you planning on having?

1 to each char

I couldn't help but notice that the sprites to be used for Justice League vs Street Fighter seem to have a unique style in terms of the color. I'm just wondering, but how do you do that?
painting, none special technique.

Offline PR_1030

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Re: Justice League vs Street Fighter
« Reply #327 on: April 25, 2013, 06:58:39 AM »
painting, none special technique.

Oh okay. Still, the chars look awesome. By the way, I see there's Haggar, who's not from Street Fighter but from Final Fight, so does that mean you're going to have some more Final Fight chars?

Offline ZVitor

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Re: Justice League vs Street Fighter
« Reply #328 on: April 25, 2013, 07:23:58 AM »
Oh okay. Still, the chars look awesome. By the way, I see there's Haggar, who's not from Street Fighter but from Final Fight, so does that mean you're going to have some more Final Fight chars?

final fight and street fighter share same universe, and cap commando is same but in future.

so current roster is:

Ryu vs Superman
Guile vs Batman
Chun li vs Wonder Woman
Ken vs Aquaman
Guy vs The Flash
Dalshim vs Martian Manhunter
Cap Commando vs Green Lantern (kyle)
Blanka vs Green Arrow
Cody vs Robin
Cammy vs Black Canary
Haggar vs Steel
T.Hawk vs Hawkman (or girl, im not sure yet)

M.Bison vs Darkseid
Lex Luthor vs Sagat
Despero vs Zangief
Balrog vs Bane
Vega vs Cheetah
Cyborg vs Cyborg Superman

Sub-boss - Akuma
Boss - Parallax

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Re: Justice League vs Street Fighter
« Reply #329 on: April 25, 2013, 10:07:20 AM »
When you do Parallax please dont make it the awful movie version please make it the Hal Jordan version.
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Offline PR_1030

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Re: Justice League vs Street Fighter
« Reply #330 on: April 25, 2013, 11:04:01 AM »
Um, ZVitor, if you're still going to use my Cody sprites, I added some more sprites to them, so you can use those. It's here if you still need it: "http://www.4shared.com/zip/RH8L00ay/SNES_Cody_Sprites_Update.html?"

When you do Parallax please dont make it the awful movie version please make it the Hal Jordan version.

Well on the select screen it looks like the Hal Jordan version of Parallax.

Offline O Ilusionista

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Re: Justice League vs Street Fighter
« Reply #331 on: April 25, 2013, 11:18:26 AM »

Offline ZVitor

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Re: Justice League vs Street Fighter
« Reply #332 on: April 25, 2013, 10:44:54 PM »
@PR, thanks
....

Final Roster and Pallet select:

Offline HyperVoiceActing

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Re: Justice League vs Street Fighter
« Reply #333 on: April 25, 2013, 10:57:20 PM »
Very nice on the roster ZV.  :Terry

Offline PR_1030

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Re: Justice League vs Street Fighter
« Reply #334 on: April 25, 2013, 11:02:20 PM »
Your welcome ZVitor. You can add anything to the Cody sprites. I didn't really put any stuff on supers/ultras/hypers/you-know what-I-mean. And the select screen is pure awesome!

Offline theFuTur3

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Re: Justice League vs Street Fighter
« Reply #335 on: April 26, 2013, 01:13:00 AM »
very nice Z

who is the guy floating in the middle...i assume he's the boss of the game?
Hey remember when it wasn't cool to be a geek?

Offline PR_1030

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Re: Justice League vs Street Fighter
« Reply #336 on: April 26, 2013, 02:05:16 AM »
That's Hal Jordan as Parallax's host.

Offline warecus

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Re: Justice League vs Street Fighter
« Reply #337 on: April 26, 2013, 02:46:40 AM »
very awesome

Offline Harbinger

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Re: Justice League vs Street Fighter
« Reply #338 on: April 26, 2013, 09:51:03 AM »
That's pretty cool. Was it hard to implement?

Offline O Ilusionista

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Re: Justice League vs Street Fighter
« Reply #339 on: April 26, 2013, 10:40:12 AM »
Nice palette select. Its diferent lines, right?

Offline logansam

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Re: Justice League vs Street Fighter
« Reply #340 on: April 26, 2013, 11:55:01 AM »
 excelent work  :Terry

Offline dsw

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Re: Justice League vs Street Fighter
« Reply #341 on: April 26, 2013, 01:17:01 PM »


Vai uma ajuda na titlescreen ae?  :-w
Using the google translator to communicate :)

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Re: Justice League vs Street Fighter
« Reply #342 on: April 26, 2013, 01:37:49 PM »
I noticed as you were selecting the characters, one of the logos was missing. As for Balrog's stage, I couldn't help but notice that the ringpost looked like it was floating above the ring.
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Re: Justice League vs Street Fighter
« Reply #343 on: April 26, 2013, 02:49:13 PM »
I noticed as you were selecting the characters, one of the logos was missing.
They weren't made yet.

Offline ZVitor

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Re: Justice League vs Street Fighter
« Reply #344 on: April 26, 2013, 03:40:48 PM »
@dsw, cool man, will use it for sure.

That's pretty cool. Was it hard to implement?
i need a new sff to each pallet, so to big chars it should be a problem, but this ones are small, usually sff have 1-2 megas. and each char only have 3 pallets.

Offline Omega85

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Re: Justice League vs Street Fighter
« Reply #345 on: April 26, 2013, 04:56:26 PM »
Great updates and all man. Maybe if you put up a sprite template for palletes, members could contribute to help you out if needed.

Offline ZVitor

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Re: Justice League vs Street Fighter
« Reply #346 on: April 27, 2013, 12:10:31 PM »
to full game is better follow a unique scheme to all pallets, so i will take care of it.

... doing a test with all SF chars done:

Offline HyperVoiceActing

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Re: Justice League vs Street Fighter
« Reply #347 on: April 27, 2013, 12:19:05 PM »
Looks nice. How far are you with the Final Fight chars?

Offline O Ilusionista

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Re: Justice League vs Street Fighter
« Reply #348 on: April 27, 2013, 12:53:49 PM »
Blanka's run anim is very cool.
The transparency on Ken's hyper move clashes a bit, since there isn't any other fx with transparency too.
What happened with Ryu's stage floor?

Offline ZVitor

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Re: Justice League vs Street Fighter
« Reply #349 on: April 27, 2013, 01:00:57 PM »
Looks nice. How far are you with the Final Fight chars?
will try them soon, missing to add sounds, polishement and AI:
- guy
- haggar
- martian man hunter
- green arrow
- steel
missing
specials and hypers
- cyborg superman

- also missing screen packs adjustments,
- and musics (already requested to Whizzy, but he still busy with RL)

and them i can release something.

Blanka's run anim is very cool.
The transparency on Ken's hyper move clashes a bit, since there isn't any other fx with transparency too.
What happened with Ryu's stage floor?
:o
- will test without it
- what is wrong at ryu' floor? i tink i ripped it.



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