-DAY ONE------------------------------------------------
//// The Atom, Ray Palmer of DC Comics \\\\\\
\\\\ ~by AngelEcks of [The UNlimited]~ //////
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<Version 2.0-- 8/29/2011 >
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Available at
http://unlimited.pyche.net/(Stay tuned)
It's in the Forum.
http://www.unlimited.pyche.net/pyc/For videos of him in Action
Check out my Youtube Channel
http://www.youtube.com/user/AngelusEcks----------------------------------------------------------------
\\\\\-MOVE LIST-////////////////////////////////////////////
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-Two modes of Play-
Infinite Shrinking and Timer Mode.
For "Infinite" Hold START while picking the Atom.
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/////////-BASICS-\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
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x - light Punch (LP)
y - Medium Punch (MP)
z - Hard Punch (HP)
a - Light Kick (LK)
b - Medium Kick (MK)
c - Hard Kick (HK)
Six buttons, dash, superjump, throw, counter system..
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\\\\\\\\\\\-SPECIAL ATTACKS-///////////////////////
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[:COUNTER SYSTEM:]
-while blocking press any Two Kicks (KK)
(Requires one LV of hyper gauge)
It shifts you down into "SUB-ATOMIC SIDESTEP"
[:AIR JUMP:]
-Jump while in the air..
[:AIR DASH:]
-Dash while in the air...
[:MITE-PUNCH:]
--D,DF,F + P:
The Atom charges forward for a "mitey"punch...
The harder the punch, the further he goes.
(Can be Chained into Atomic-Punch)
[:MITE-KICK:](ON GROUND)
--D,DF,F + K:
Sliding kick attack..
Low damage, anti-projectile move
[:MITE-KICK:](IN AIR)
--D,DF,F + K:
Downward kicking attack..
[:SUB-ATOMIC:]
--D,DB,B + P:
Quickly shrink and regrow to knock-back your enemy..
[:SUB-ATOMIC SIDESTEP:]
--D,DB,B + K:
Step in to the sub-atomic realm..
Holding the kick button down allows you to stay small.
~You can also move left or right~
(In "Infinite" mode you can cancel into "SUB-ATOMIC SURPRISE"
by pressing the "start" button -Req 1LV of Hyperbar)
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//////////////////////-HYPERS-\\\\\\\\\\\\\\\\\\\\\\\\\\\\
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----Requires at least one LV of Hyperbar-----------------
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[:ATOMIC-PUNCH:]
--D,DF,F + PP:
Just like the Mite-Punch...
..but better...
[:SUB-ATOMIC SURPRISE:]
--D,DB,B + KK:
An upgraded "Sub-Atomic Side-Step"..
Holding the kick button down allows you to stay small...
this one hits for damage after you let go of "kick"
~You can also move left or right~
[:SUB-ATOMIC ADVENTURE:]
--D,DF,F + KK:
Ride the bloodstream of the target to cause internal damage.
(Input button presses for maximum damage)
[:ATOMIC-PINBALL:]
--D,DB,B+PP:
Ryan Choi (the 3rd Atom) shows up to lend a hand.
(Low risk, low damage move)
[:ATOM-SPLITTER:] (LV3 Hyper)
--D, DF, F + PK:
Your enemies are probably jealous that you can shrink,
show them how fun it is!
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\\\\\\\\\\\\\\\\\\\-INDIGO LANTERN HYPERS-////////////////
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[:INDIGO LANTERN:]
--D,DB,B + PK:
Tap into the power of another Lantern
(Defaults to compassion)
Before the match,
Ray Palmer's ring will let you know if you can
use a special version of this attack.
(and that's mostly if you're fighting someone with a power ring
OR if they are on your team...)
~Custom Indigo Support List,
can be located in the Read-me file~
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\\\\\\\\\\\\\\\\\\\\\\\\\\\:What's Left/updates:///////////
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<Version 2.0-- 8/29/2011 >
--:Added:
-Combos completely changed up..
-animation timings modified
-Added new hyper-ports
-more Indigo Support
-Fix a few weird issues that
no one mentioned before...
-added variable back-end for the
"sub-sidestep" move for balance...
as well as a visual aid...
-Fixed a few issues with Sprites
-Modified hit-boxes a bit
-Changed up priorities
-I added a Midnight-bliss
-Added a "win by hyper" System
-I added in a counter system
(while blocking press two Kicks Requires one LV of hyper gauge)
It shifts you down into SUB-ATOMIC SIDESTEP.
-various other small fixes
-Special Intro vs Dex-starr
-Teaked the AI
--:Need:
-To be determined