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Author Topic: Awakened Terry AI battles: Patch update  (Read 363 times)

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Offline DEMONKAI

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Awakened Terry AI battles: Patch update
« on: November 17, 2010, 05:25:09 AM »
Begining AI patching testing..



(tried my best to have em coded where he doesnt'charge
up as much)




"Latest" AI patch fix up

http://www.youtube.com/watch?v=MXogn6n6OQo&feature=player_embedded#
(well i dont think ill mess with the AI
anymore till V3)



Patch is incuded with AI tweaks. sound tweaks. More frames added to his parries so it looks better reacting
and some hyper move tweaks. Now if you are pinned in a corner and you do a super Buster wolf or Maximum burn knuckle you cant gethit by silly attacks at its peak after the super pausing. Its pretty much like Blaze blue & GGX.
You can block a big super yes, but yoi cant stop it at its peak with a weak attack like before. Only the weak supers you can do that to as i left em that way. So theres more fun in using em. All you guys have to do is dump the parts
in to overwrite the old stuff in em of course.

well thats about it :-??. Youll have some more fun
Recording matches. Nightmare geese is still a pain
but he gives em a better run for his money now...

 ::salute::
« Last Edit: November 17, 2010, 04:09:20 PM by DEMONKAI »


Lots and lots of supers so f*ckin what

HAIL CROM!!

Offline Tha Lando ( Le CROM )

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Re: Awakened Terry AI battles: Patch update
« Reply #1 on: November 17, 2010, 08:03:26 AM »
good job Kai. :thumbsup:

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