collapse

Author Topic: adding won the fight music  (Read 602 times)

0 Members and 1 Guest are viewing this topic.

Offline Aura-Master

  • Stage Creator
  • *****
  • Posts: 1620
  • Last Login:February 18, 2020, 03:22:18 AM
  • Animating anyone?
    • Email
adding won the fight music
« on: September 21, 2007, 04:24:58 PM »
how do i add it to a character?

after they won a fight


Currently in need of one

Offline Fallen_Angel

  • Global Moderator (out of the office)
  • *****
  • Posts: 1358
  • Last Login:July 04, 2012, 03:11:05 PM
    • Email
Re: adding won the fight music
« Reply #1 on: September 21, 2007, 11:11:16 PM »
In the win statedef just put a playsound like these

[State 0, PlaySnd]
type = PlaySnd
trigger1 = animelem = 1 ; these means the music will start as soon as your character starts the anim
value = S0,0 ; s means sound o is the group and the other 0 is the sound
volume = 0
channel = -1
freqmul = 1.0
loop = 0


sig made by shullbocka

Offline Aura-Master

  • Stage Creator
  • *****
  • Posts: 1620
  • Last Login:February 18, 2020, 03:22:18 AM
  • Animating anyone?
    • Email
Re: adding won the fight music
« Reply #2 on: September 21, 2007, 11:49:23 PM »
In the win statedef just put a playsound like these

[State 0, PlaySnd]
type = PlaySnd
trigger1 = animelem = 1 ; these means the music will start as soon as your character starts the anim
value = S0,0 ; s means sound o is the group and the other 0 is the sound
volume = 0
channel = -1
freqmul = 1.0
loop = 0


uh im confused @-)
Currently in need of one

Offline Fallen_Angel

  • Global Moderator (out of the office)
  • *****
  • Posts: 1358
  • Last Login:July 04, 2012, 03:11:05 PM
    • Email
Re: adding won the fight music
« Reply #3 on: September 21, 2007, 11:56:18 PM »
what didn't you understand??


sig made by shullbocka

Offline Aura-Master

  • Stage Creator
  • *****
  • Posts: 1620
  • Last Login:February 18, 2020, 03:22:18 AM
  • Animating anyone?
    • Email
Re: adding won the fight music
« Reply #4 on: September 22, 2007, 02:28:37 PM »
what didn't you understand??

 where do i put it or the music? @-)
Currently in need of one

Offline MaverickZr0

  • S-Rank
  • Contributor
  • ****
  • Posts: 2462
  • Country: United States us
  • Last Login:November 25, 2016, 02:18:47 AM
Re: adding won the fight music
« Reply #5 on: September 22, 2007, 02:36:37 PM »
In the win statedef just put a playsound like these

[State 0, PlaySnd]
type = PlaySnd
trigger1 = animelem = 1 ; these means the music will start as soon as your character starts the anim
value = S0,0 ; s means sound o is the group and the other 0 is the sound
volume = 0
channel = -1
freqmul = 1.0
loop = 0


Offline Aura-Master

  • Stage Creator
  • *****
  • Posts: 1620
  • Last Login:February 18, 2020, 03:22:18 AM
  • Animating anyone?
    • Email
Re: adding won the fight music
« Reply #6 on: September 22, 2007, 04:57:15 PM »
In the win statedef just put a playsound like these

[State 0, PlaySnd]
type = PlaySnd
trigger1 = animelem = 1 ; these means the music will start as soon as your character starts the anim
value = S0,0 ; s means sound o is the group and the other 0 is the sound
volume = 0
channel = -1
freqmul = 1.0
loop = 0


uh sorry i dont quite follow which file do i put the code in?
Currently in need of one

Offline Fallen_Angel

  • Global Moderator (out of the office)
  • *****
  • Posts: 1358
  • Last Login:July 04, 2012, 03:11:05 PM
    • Email
Re: adding won the fight music
« Reply #7 on: September 22, 2007, 10:41:51 PM »
these code goes in the cns, to find which one is the statedef that you have to add these code use the debugg mode an check  in the low left part of the screen in small letters it says state = number   , these number is the statedef that you have to add the code


sig made by shullbocka

Offline Aura-Master

  • Stage Creator
  • *****
  • Posts: 1620
  • Last Login:February 18, 2020, 03:22:18 AM
  • Animating anyone?
    • Email
Re: adding won the fight music
« Reply #8 on: September 23, 2007, 01:33:54 AM »
these code goes in the cns, to find which one is the statedef that you have to add these code use the debugg mode an check  in the low left part of the screen in small letters it says state = number   , these number is the statedef that you have to add the code

yeah but can it go with an mp3 song?
Currently in need of one

Offline MaverickZr0

  • S-Rank
  • Contributor
  • ****
  • Posts: 2462
  • Country: United States us
  • Last Login:November 25, 2016, 02:18:47 AM
Re: adding won the fight music
« Reply #9 on: September 23, 2007, 01:43:53 AM »
No, it must be a WAV sound file.

Offline Aura-Master

  • Stage Creator
  • *****
  • Posts: 1620
  • Last Login:February 18, 2020, 03:22:18 AM
  • Animating anyone?
    • Email
Re: adding won the fight music
« Reply #10 on: September 23, 2007, 02:09:27 AM »
No, it must be a WAV sound file.

NNNNNOOOOOOOZZZZZ!!!!!!

how do i make an mp3 file go into a wav file?
Currently in need of one

Offline Spidermew

  • IMT Content Architect
  • *
  • Posts: 6059
  • Country: United States us
  • Last Login:January 16, 2024, 10:15:50 PM
  • Wubba lubba dub-dub
    • Skype - spidermew@aol.com
    • SpiderMew's House of Stuff
    • Email
Re: adding won the fight music
« Reply #11 on: September 23, 2007, 11:40:57 AM »
No, it must be a WAV sound file.

NNNNNOOOOOOOZZZZZ!!!!!!

how do i make an mp3 file go into a wav file?

Go to download.com and seach for a converter

Offline MirageAtoli

  • Infinity Faithful
  • ****
  • Posts: 584
  • Last Login:May 13, 2011, 03:25:23 AM
  • Oh, my Paws and Whiskers!
Re: adding won the fight music
« Reply #12 on: September 27, 2007, 07:39:36 PM »
No, it must be a WAV sound file.

NNNNNOOOOOOOZZZZZ!!!!!!

how do i make an mp3 file go into a wav file?

audacity or the free conversion program of your choice.

Tags:
 


* IMT Facebook

Help us by Donating!

IMT Discord

Join us at our Discord! Click the image below!

* IMT Shoutbox

Sorry, this shoutbox does not exist.

* Recent Posts

[WIP] Pocket Dimensional Clash 2 by O Ilusionista
[June 03, 2024, 03:18:12 PM]


[BOR] _Avengers United Battle Force_ by O Ilusionista
[June 03, 2024, 03:13:51 PM]


Mega Man & Bass - Dynamo Man by Sir Rousseau by O Ilusionista
[June 03, 2024, 03:09:50 PM]


D2TD VS Showcase Thread by D2TD
[May 31, 2024, 11:44:23 AM]


Lasombra's IKEMEN Go Interactive Stages' WIP Topic and Releases by Lasombra Demon
[May 26, 2024, 07:39:11 PM]


TMNT Hong Kong Stage for 1.0 & 1.1 Re-Release by LightFlare
[May 24, 2024, 01:44:07 PM]


Captain Commando Stage Pack by Vegaz by LightFlare
[May 24, 2024, 09:20:05 AM]


Street Fighter 1 Ultimate Ryu by ELECTRO
[May 22, 2024, 03:58:25 PM]


China Town (Revenge of Shinobi) by Lord_Enemil
[May 22, 2024, 03:02:10 PM]


Neon Light Force Demo by Uche_of_IMT
[May 22, 2024, 10:21:37 AM]

* IMT Calendar

June 2024
Sun Mon Tue Wed Thu Fri Sat
1
2 3 4 [5] 6 7 8
9 10 11 12 13 14 15
16 17 18 19 20 21 22
23 24 25 26 27 28 29
30

SimplePortal 2.3.5 © 2008-2012, SimplePortal