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Author Topic: Tag Mode  (Read 486 times)

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Offline ZVitor

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Tag Mode
« on: October 20, 2009, 03:26:13 PM »
Im using Ryuwin tag mode, but when i change char (z+c), partnher are controled by pc, some1 know a way to fix it?



Offline Random Regular

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Re: Tag Mode
« Reply #1 on: October 20, 2009, 03:52:17 PM »
ctrl+1 when the character appears? :-??

Offline ANGELM

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Re: Tag Mode
« Reply #2 on: October 20, 2009, 03:57:02 PM »
ctrl+1 when the character appears? :-??
The tag team mode i'm using uses ctr+3 and ctrl+4  :-??

Offline Acey

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Re: Tag Mode
« Reply #3 on: October 20, 2009, 04:44:38 PM »
press ctrl 3 if your're player 1, press ctrl 4 if you're player 2.

Offline ZVitor

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Re: Tag Mode
« Reply #4 on: October 20, 2009, 06:53:24 PM »
yea it works, have another solution? something automatic.
tag system in marvelvscapcom 3 project use ctrl too?

Offline Jelux Da Casual

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Re: Tag Mode
« Reply #5 on: October 20, 2009, 07:04:28 PM »
yea it works, have another solution? something automatic.
tag system in marvelvscapcom 3 project use ctrl too?

Automatic is not impossible, as Beximus's Capcom Fighting Revoliton proves. It probably does mean though that all characters share a significant amount of common code though. What do I know though, I'm totally talkng out of my butt. Once we solve that secret, S:EoH will definitely get the upgrade.
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(╯^_^)/*\(^o^╯)       WOƆԀ∀Ɔ

Offline Fallen_Angel

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Re: Tag Mode
« Reply #6 on: October 22, 2009, 06:21:29 PM »
In a full game it can be done, if all the characters share the same command base (even if they dont have an specific move with it).

and in the cmd you use a triggerall =command ="name" || partner, command ="name"



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Offline Acey

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Re: Tag Mode
« Reply #7 on: October 22, 2009, 06:39:39 PM »
 ^^(PM)^

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