collapse

Author Topic: Capcom Fighting All Stars - MUGEN Version  (Read 73562 times)

0 Members and 8 Guests are viewing this topic.

Offline Nestor

  • Global Moderator
  • *
  • Posts: 830
  • Country: Mexico mx
  • Last Login:January 25, 2023, 11:03:24 PM
Re: Capcom Fighting All Stars - MUGEN Version (THE DEFINITIVE POST!)
« Reply #400 on: January 20, 2011, 10:41:49 AM »
@ Near:  Hope I can post something about him soon ;*)).

@ Whiplash: don't worry. The Necro we'll include is based on Spec Ops. Here's the latest vid of that project made by O Ilusionista.


Offline PARANATION

  • Forum Member
  • ***
  • Posts: 395
  • Last Login:August 02, 2012, 02:25:15 PM
  • Now that's what i'm talking about!!
    • Email
Re: Capcom Fighting All Stars - MUGEN Version (THE DEFINITIVE POST!)
« Reply #401 on: January 20, 2011, 11:53:16 AM »
Nestor your really doing a great job. The roster is looking good. I am liking this and cannot wait for this to come out. Keep up the great work and i'm proud of you and all the people that are working together on this pproject.

PARANATION

We'll never know unless we try!

Offline HyperVoiceActing

  • Mugen Voice Actor
  • IMT Content Architect
  • *
  • Posts: 9201
  • Country: United States us
  • Last Login:June 18, 2022, 11:16:39 PM
  • It GLOWS!
Re: Capcom Fighting All Stars - MUGEN Version (THE DEFINITIVE POST!)
« Reply #402 on: January 20, 2011, 07:28:16 PM »
@ Near:  Hope I can post something about him soon ;*)).
Awesome to hear. I've been waiting for a VJ update for some time

Offline Nestor

  • Global Moderator
  • *
  • Posts: 830
  • Country: Mexico mx
  • Last Login:January 25, 2023, 11:03:24 PM
Re: Capcom Fighting All Stars - MUGEN Version (THE DEFINITIVE POST!)
« Reply #403 on: January 21, 2011, 03:36:22 PM »
@ Paranation: thanks man, we'll do our best with the game :thumbsup:.

@ HyperSonic92: once I finish 2 attacks I'm doing for Leon I'll continue with Joe ;).

Also, a new concept made by !E.



Looks like we'll have plenty of SP's for you to choose :D.

Offline Enso

  • C.R.O.M. Dancer, Sprite Artist, Winner of Sprite of the Week Contest #71, and Winner of Round 6 and 15 in Last Person To Post Wins!
  • Infinity Regular
  • ****
  • Posts: 1556
  • Country: Guam gu
  • Last Login:April 11, 2024, 03:41:40 AM
Re: Capcom Fighting All Stars - MUGEN Version (THE DEFINITIVE POST!)
« Reply #404 on: January 21, 2011, 03:41:49 PM »
I love the select screen shot. Hope to see more unlockables. Looks very cool, man. ;) :thumbsup:


Sig by TGM

(click to show/hide)

Offline PARANATION

  • Forum Member
  • ***
  • Posts: 395
  • Last Login:August 02, 2012, 02:25:15 PM
  • Now that's what i'm talking about!!
    • Email
Re: Capcom Fighting All Stars - MUGEN Version (THE DEFINITIVE POST!)
« Reply #405 on: January 21, 2011, 09:50:21 PM »
@ Paranation: thanks man, we'll do our best with the game :thumbsup:.

@ HyperSonic92: once I finish 2 attacks I'm doing for Leon I'll continue with Joe ;).

Also, a new concept made by !E.



Looks like we'll have plenty of SP's for you to choose :D.

WOW! That looks........AWSOME! Man i am telling all my friends about this and they are freaking on how awsome this is turning out. Nester you and your friends working on this are really getting me excited about this full game. You guys keep up the awsome work and keep it up cause your impressing everybody there  ^:)^ My friend tells me and i quote "I cannot wait for this to come out" and i said yeah lol.

PARANATION

We'll never know unless we try!

Offline Nestor

  • Global Moderator
  • *
  • Posts: 830
  • Country: Mexico mx
  • Last Login:January 25, 2023, 11:03:24 PM
Re: Capcom Fighting All Stars - MUGEN Version (THE DEFINITIVE POST!)
« Reply #406 on: January 21, 2011, 10:27:02 PM »
Thanks for your comments guys :) I really hope to bring at least a video of the progress for the next month, but just time will tell.
In another note, taking a look at previous Vs. Games (and the upcoming MvC3), I was reconsidering give every character their own specific features (ex. double jumps, air dash, 8-way dash...) instead of keep the same for everyone. I'd like to hear your comments about this :).

Offline O Ilusionista

  • Since 1999 and kicking :)
  • IMT Content Architect
  • *
  • Posts: 12463
  • Country: Brazil br
  • Last Login:May 18, 2024, 11:29:37 PM
  • OpenBOR & Mugen addicted
    • BMT - Brazil Mugen Team
    • Email
Re: Capcom Fighting All Stars - MUGEN Version (THE DEFINITIVE POST!)
« Reply #407 on: January 21, 2011, 10:35:01 PM »
Nice select screen, I loved it!

Go for unique abilities for each char.

Offline Rage

  • IMT Princess
  • IMT Content Architect
  • *
  • Posts: 7305
  • Country: United States us
  • Last Login:May 22, 2024, 11:46:19 PM
  • The trend setter
Re: Capcom Fighting All Stars - MUGEN Version (THE DEFINITIVE POST!)
« Reply #408 on: January 21, 2011, 10:55:09 PM »
not to be a Debby downer; the new screen is off the chain.  :o but i say lose the marvel x capcom  phases.



Go for unique abilities for each char.

agreed

I AM THE PRINCESS. LOVE ME!!!     
Proud supporter of CROM                 DONT CLICK THIS LINK...

Offline -Whiplash-

  • Prince of Latis
  • RMM Contributor
  • ****
  • Posts: 1754
  • Country: Canada ca
  • Last Login:December 25, 2021, 12:18:48 AM
  • Destroy the Core!
    • Email
Re: Capcom Fighting All Stars - MUGEN Version (THE DEFINITIVE POST!)
« Reply #409 on: January 22, 2011, 01:26:07 AM »
keep em unique, I like having a "feeling" of that character over others, what's make me want to use them.

Offline PARANATION

  • Forum Member
  • ***
  • Posts: 395
  • Last Login:August 02, 2012, 02:25:15 PM
  • Now that's what i'm talking about!!
    • Email
Re: Capcom Fighting All Stars - MUGEN Version (THE DEFINITIVE POST!)
« Reply #410 on: January 22, 2011, 02:16:56 AM »
For one of Leons Super Moves. Have Leon summon a chopper to shot bullets at the opponent then 2 missles. Or even have Leon summon Claire and start shooting shotgun bullets at the opponent. That would be cool super moves lol

PARANATION

We'll never know unless we try!

Offline vquest232

  • New Member
  • *
  • Posts: 1
  • Last Login:September 22, 2013, 03:51:45 AM
Re: Capcom Fighting All Stars - MUGEN Version (THE DEFINITIVE POST!)
« Reply #411 on: January 23, 2011, 08:56:03 AM »
When is this game coming out

Offline HyperVoiceActing

  • Mugen Voice Actor
  • IMT Content Architect
  • *
  • Posts: 9201
  • Country: United States us
  • Last Login:June 18, 2022, 11:16:39 PM
  • It GLOWS!
Re: Capcom Fighting All Stars - MUGEN Version (THE DEFINITIVE POST!)
« Reply #412 on: January 23, 2011, 12:41:02 PM »
Maybe you can also have some characters do a wall jump. Here's a list of characters that could be good for that:
Ryu
Chun-Li
Jill Valentine
C Viper
Cap. Commando

Not sure who on my list is actually gonna be in the game but hope this helps

Offline Fou

  • Mage of the sun
  • RMM Contributor
  • ****
  • Posts: 534
  • Last Login:March 01, 2019, 11:22:55 AM
  • I can taste your fear... and IT'S DELICIOUS !
    • Fou-the-mage
    • Email
Re: Capcom Fighting All Stars - MUGEN Version (THE DEFINITIVE POST!)
« Reply #413 on: January 23, 2011, 12:53:40 PM »
Megaman and Cutman can also make a wall-jump

(click to show/hide)

Offline HyperVoiceActing

  • Mugen Voice Actor
  • IMT Content Architect
  • *
  • Posts: 9201
  • Country: United States us
  • Last Login:June 18, 2022, 11:16:39 PM
  • It GLOWS!
Re: Capcom Fighting All Stars - MUGEN Version (THE DEFINITIVE POST!)
« Reply #414 on: January 23, 2011, 03:14:38 PM »
I wasn't sure if a wall jump could fit in the classic Megaman games so I didn't think of them

Offline Fou

  • Mage of the sun
  • RMM Contributor
  • ****
  • Posts: 534
  • Last Login:March 01, 2019, 11:22:55 AM
  • I can taste your fear... and IT'S DELICIOUS !
    • Fou-the-mage
    • Email
Re: Capcom Fighting All Stars - MUGEN Version (THE DEFINITIVE POST!)
« Reply #415 on: January 23, 2011, 03:27:07 PM »
Megaman can use the wall jump in MVC2 and Cutman can in Megaman Powered Up

(click to show/hide)

Offline Nestor

  • Global Moderator
  • *
  • Posts: 830
  • Country: Mexico mx
  • Last Login:January 25, 2023, 11:03:24 PM
Re: Capcom Fighting All Stars - MUGEN Version (THE DEFINITIVE POST!)
« Reply #416 on: January 23, 2011, 03:30:59 PM »
Thanks for your comments guys! I think that we'll end using unique habilities for each character then :).

Offline bmaster2

  • New Member
  • *
  • Posts: 7
  • Last Login:June 27, 2016, 12:44:00 AM
    • Email
Re: Capcom Fighting All Stars - MUGEN Version (THE DEFINITIVE POST!)
« Reply #417 on: February 08, 2011, 12:53:48 AM »
one question frank west is gonna be in the roster?,by the way the game look fantastic, good luck
and sorry for my english.  :)

Offline HyperVoiceActing

  • Mugen Voice Actor
  • IMT Content Architect
  • *
  • Posts: 9201
  • Country: United States us
  • Last Login:June 18, 2022, 11:16:39 PM
  • It GLOWS!
Re: Capcom Fighting All Stars - MUGEN Version (THE DEFINITIVE POST!)
« Reply #418 on: February 08, 2011, 05:14:57 PM »
Frank was close to being in but lost to Albert Wesker

However he still might be in, depends on what Nestor thinks should be in the game

Offline Irockz

  • Initiate
  • **
  • Posts: 73
  • Last Login:September 28, 2014, 12:24:37 PM
Re: Capcom Fighting All Stars - MUGEN Version (THE DEFINITIVE POST!)
« Reply #419 on: February 18, 2011, 06:07:52 PM »
Will any characters be released as seperate MUGEN characters? I want Leon for MUGEN. Also, will Ada Wong (Representing RESI2, as is Leon with RESI4 and Jill with RESI1) get the cut?

Offline Nestor

  • Global Moderator
  • *
  • Posts: 830
  • Country: Mexico mx
  • Last Login:January 25, 2023, 11:03:24 PM
Re: Capcom Fighting All Stars - MUGEN Version (THE DEFINITIVE POST!)
« Reply #420 on: February 18, 2011, 09:20:12 PM »
@ bmaster: what HyperSonic92 said :).

@ Irocks: yes, some will. Although someone is willing to work on Ada, she's not in the roster right now.

Just to let you know, I finally got solved some RL stuff; time to work in the project again ;D.

Offline Nestor

  • Global Moderator
  • *
  • Posts: 830
  • Country: Mexico mx
  • Last Login:January 25, 2023, 11:03:24 PM
Re: Capcom Fighting All Stars - MUGEN Version (THE DEFINITIVE POST!)
« Reply #421 on: February 26, 2011, 12:15:24 AM »
Video update :).



Player Select preview:
« Last Edit: February 26, 2011, 12:40:19 AM by Nestor »

Offline Rage

  • IMT Princess
  • IMT Content Architect
  • *
  • Posts: 7305
  • Country: United States us
  • Last Login:May 22, 2024, 11:46:19 PM
  • The trend setter
Re: Capcom Fighting All Stars - MUGEN Version (THE DEFINITIVE POST!)
« Reply #422 on: February 26, 2011, 12:41:25 AM »
Video update :).



Player Select preview:


 ^^(PM)^ this is worth the wait  :thumbsup:

I AM THE PRINCESS. LOVE ME!!!     
Proud supporter of CROM                 DONT CLICK THIS LINK...

Offline HyperVoiceActing

  • Mugen Voice Actor
  • IMT Content Architect
  • *
  • Posts: 9201
  • Country: United States us
  • Last Login:June 18, 2022, 11:16:39 PM
  • It GLOWS!
Re: Capcom Fighting All Stars - MUGEN Version (THE DEFINITIVE POST!)
« Reply #423 on: February 26, 2011, 01:06:02 AM »
Awesome job with all the progress. Select screen looks very nice

About Dante, is he gonna have moves similar to his MvC3 self or is the moveset completely original?

Offline .Batzarro.

  • IMT Content Architect
  • *
  • Posts: 2672
  • Last Login:May 15, 2024, 10:01:11 PM
Re: Capcom Fighting All Stars - MUGEN Version (THE DEFINITIVE POST!)
« Reply #424 on: February 26, 2011, 02:01:17 AM »
Dude, so looking forward to trying out Leon most. The way he's made just seems very unique. As for Dante's shooting hyper at the end there, I'd really consider getting rid of the bullets. No matter how fast you make them, if you can see them they'll feel too slow. If you just see the blast and no bullet, it'll feel a lot faster and better.

We stopped checking for monsters under our bed when we realized they were inside of us.
(click to show/hide)

Tags:
 


* IMT Facebook

Help us by Donating!

IMT Discord

Join us at our Discord! Click the image below!

* IMT Shoutbox

Sorry, this shoutbox does not exist.

* Recent Posts

Street Fighter 1 Ultimate Ryu by ELECTRO
[May 22, 2024, 03:58:25 PM]


China Town (Revenge of Shinobi) by Lord_Enemil
[May 22, 2024, 03:02:10 PM]


Neon Light Force Demo by Uche_of_IMT
[May 22, 2024, 10:21:37 AM]


Marvel vs. Capcom: Eternity of Heroes REMAKE Game Update 1.3.0 - N.A.O.H. by Uche_of_IMT
[May 21, 2024, 11:50:20 PM]


The Spider release + Spider-Man game by kobun
[May 21, 2024, 02:05:24 AM]


Let's all try it together! Yazawanainn gose breakdancing in MUGEN! by GTFoxN6Y
[May 18, 2024, 05:00:14 PM]


[WIP] Pocket Dimensional Clash 2 by O Ilusionista
[May 18, 2024, 11:17:34 AM]


Classic VS : Athena by ELECTRO
[May 15, 2024, 01:25:51 PM]


D2TD VS Showcase Thread by D2TD
[May 12, 2024, 10:20:11 AM]


Ballroom Hallway (1.1 Only/AIGS) by Vegaz by LightFlare
[May 09, 2024, 11:53:48 AM]

* IMT Calendar

May 2024
Sun Mon Tue Wed Thu Fri Sat
1 2 3 4
5 6 7 8 9 10 11
12 13 14 15 16 17 18
19 20 21 22 [23] 24 25
26 27 28 29 30 31

SimplePortal 2.3.5 © 2008-2012, SimplePortal