collapse

Author Topic: Viewtiful Joe for mugen!!  (Read 15602 times)

0 Members and 3 Guests are viewing this topic.

Offline KudosForce

  • Infinity Regular
  • ****
  • Posts: 872
  • Last Login:April 18, 2011, 07:01:38 PM
    • Email
Re: Viewtiful Joe for mugen??
« Reply #200 on: June 07, 2009, 09:06:39 AM »
will he a sprite swap of captain comando

His sprite template is actually based on Bravoman's in Namco X Capcom.
Mission complete!

-Rolento

92% of people have moved onto rap. If your part of the 8% who still listen to REAL music, post this in your signature

Offline A New Challenger

  • The Unlimited
  • *****
  • Posts: 249
  • Last Login:March 07, 2013, 01:24:44 PM
    • The Unlimited
    • Email
Re: Viewtiful Joe for mugen??
« Reply #201 on: June 09, 2009, 03:37:15 PM »
This is an interesting take. My unused Joe recipe was a slight mod of Efex' pocket joe head atop 80% rescaled bits from Demitiri and Devil Kazuya's NxC appearances:



Yours doesn't work well with VS/Alpha style, but looks like it'll be a cool addition to hand-drawn and cartoon styled characters. Henshin a go-go, baby!

我的名字是軍隊,為了我們是許多。

Offline Bowasiel

  • Forum Member
  • ***
  • Posts: 386
  • Last Login:November 02, 2015, 12:42:58 PM
  • He is coming....
    • Email
Re: Viewtiful Joe for mugen??
« Reply #202 on: June 09, 2009, 04:00:52 PM »
Wow!!! Ur sprite is awesome... the best Joe IMO  XD||

Offline KudosForce

  • Infinity Regular
  • ****
  • Posts: 872
  • Last Login:April 18, 2011, 07:01:38 PM
    • Email
Re: Viewtiful Joe for mugen??
« Reply #203 on: June 09, 2009, 04:42:38 PM »
This is an interesting take. My unused Joe recipe was a slight mod of Efex' pocket joe head atop 80% rescaled bits from Demitiri and Devil Kazuya's NxC appearances:



Yours doesn't work well with VS/Alpha style, but looks like it'll be a cool addition to hand-drawn and cartoon styled characters. Henshin a go-go, baby!

Well, you got a point there. Yours would be a perfect fit in EOH (after a some slight tweaking to give Joe a cel-shaded look, of course  ;)).
Mission complete!

-Rolento

92% of people have moved onto rap. If your part of the 8% who still listen to REAL music, post this in your signature

Offline Near

  • Contributor
  • ****
  • Posts: 232
  • Last Login:June 01, 2018, 09:00:45 AM
Re: Viewtiful Joe for mugen??
« Reply #204 on: June 10, 2009, 07:21:27 AM »
mmm, i think it have too much muscles...  the head is cool, but... boh, maybe i need see joe in is basci stance for judging :)
Sorry for my poor english but i'm italian... :P




Offline Kairi3000

  • Initiate
  • **
  • Posts: 44
  • Last Login:February 01, 2011, 07:52:50 PM
  • ...i need an adult!!!
    • Email
Re: Viewtiful Joe for mugen??
« Reply #205 on: June 11, 2009, 02:33:18 AM »
Six machine was in my plane from the beginning... but my other partners dosnt want use hit like i have thouhg... for now only Six machine hyper little airplane or intro is passed... (but i want a intro and a hayper like Jin Saotome MvC... the mega fist hyper and the jumping of the robot hand intro)  =P~
hmm well you could still use the 6 machine as a hyper attack ala Megaman "Beat plane" seeing as how the two attack are almost identical
another you could see his moves from TVC as a reference.
yeah...your in the sause now buddy

Offline Serious Cat

  • Initiate
  • **
  • Posts: 168
  • Last Login:January 23, 2011, 02:35:21 PM
  • I eat flowers, too.
    • The Dragon's Mouth
Re: Viewtiful Joe for mugen??
« Reply #206 on: June 11, 2009, 01:02:55 PM »
Well, you got a point there. Yours would be a perfect fit in EOH (after a some slight tweaking to give Joe a cel-shaded look, of course  ;)).

I gotta disagree with you, bro. The entire idea behind MvC style is to pull characters from Marvel comics and Capcom games/comics to make a uniform styled fighting game. They didn't make Jill look more realistic than Ryu even though she was from R.E. Just like they didn't make Hulk more animated or taller based on his other appearances.

In either case, once Near finishes this Joe, I'll gladly add him to my Mugen roster despite it's clear MvC inspiration simply based on the fact that Joe is a desparately needed character in my roster. Also I'm already editing the sprites for an intro between Onslaught and V.J. so It's obligatory for him to be included.

Posting from my G1 mobile phone.

Offline Izanagi

  • Legendary
  • Contributor
  • ****
  • Posts: 518
  • Last Login:July 30, 2010, 09:53:27 AM
  • Brutal Legend
    • Email
Re: Viewtiful Joe for mugen??
« Reply #207 on: June 11, 2009, 01:49:15 PM »
I gotta disagree with you, bro. The entire idea behind MvC style is to pull characters from Marvel comics and Capcom games/comics to make a uniform styled fighting game. They didn't make Jill look more realistic than Ryu even though she was from R.E. Just like they didn't make Hulk more animated or taller based on his other appearances.

In either case, once Near finishes this Joe, I'll gladly add him to my Mugen roster despite it's clear MvC inspiration simply based on the fact that Joe is a desparately needed character in my roster. Also I'm already editing the sprites for an intro between Onslaught and V.J. so It's obligatory for him to be included.

 =D> ^^(PM)^ =D>


Offline b.easy

  • Global Moderator
  • *
  • Posts: 1644
  • Last Login:December 01, 2022, 11:28:07 PM
Re: Viewtiful Joe for mugen??
« Reply #208 on: June 11, 2009, 02:20:59 PM »
Looking good so far, this WIP has actually come a long way.

Any word on some of the basics from the game like the pink bomb, voomerang, and that spinning kick?

Offline Nestor

  • Global Moderator
  • *
  • Posts: 830
  • Country: Mexico mx
  • Last Login:January 25, 2023, 11:03:24 PM
Re: Viewtiful Joe for mugen??
« Reply #209 on: June 11, 2009, 05:23:56 PM »
This is an interesting take. My unused Joe recipe was a slight mod of Efex' pocket joe head atop 80% rescaled bits from Demitiri and Devil Kazuya's NxC appearances:



Yours doesn't work well with VS/Alpha style, but looks like it'll be a cool addition to hand-drawn and cartoon styled characters. Henshin a go-go, baby!
Thanks for your comments ANC! Also, your sprite looks very good, thanks for letting me use his pallete  :).

See you.

Offline Near

  • Contributor
  • ****
  • Posts: 232
  • Last Login:June 01, 2018, 09:00:45 AM
Re: Viewtiful Joe for mugen??
« Reply #210 on: June 11, 2009, 05:35:01 PM »
the voomerang and the pink bomb is already 2 sèecial to add... but for now we focus on the absic for release a beta and test the char... also the hyper like megaman for s machine is the obvious base for that.. :)


edited the first post, command list... now there is all the damage sprite... the new one is the last five for the KO ground and the Crouch damage... finally si done... :)

now time to make the last 3 air attacks and the beta is here! :)
« Last Edit: June 11, 2009, 10:00:06 PM by Near »
Sorry for my poor english but i'm italian... :P




Offline laspacho

  • RMM Project Leader
  • Infinity Administrator
  • *
  • Posts: 5416
  • Country: United States us
  • Last Login:May 20, 2024, 12:08:46 PM
  • Robot Master
    • Infinity Mugen Team
    • Email
Re: Viewtiful Joe for mugen??
« Reply #211 on: June 11, 2009, 10:47:39 PM »
Wow your moving quick with the sprites for this one.  They look really nice.  I would add some movement to the legs for the standing light and medium punch.  I'm excited for this wip.   :thumbsup:

Offline zombiejerky

  • Initiate
  • **
  • Posts: 159
  • Last Login:November 18, 2019, 10:08:33 PM
    • Email
Re: Viewtiful Joe for mugen??
« Reply #212 on: June 12, 2009, 04:53:16 PM »
I found some smaller Viewtiful Joe sprites mabey they cant help you fix you Viewtiful Joe make it more Viewtiful http://www.spriters-resource.com/community/showthread.php?tid=510&page=140

Offline Nestor

  • Global Moderator
  • *
  • Posts: 830
  • Country: Mexico mx
  • Last Login:January 25, 2023, 11:03:24 PM
Re: Viewtiful Joe for mugen??
« Reply #213 on: June 12, 2009, 08:49:05 PM »
NEW VIDEO UPDATE (Before the CFAS vid progress):



Also, we have a new forum for the project:



See you!
« Last Edit: June 12, 2009, 09:43:07 PM by Nestor »

Offline SND-Frostey

  • Initiate
  • **
  • Posts: 40
  • Last Login:July 19, 2010, 12:08:26 PM
  • new WIP!
    • Frostey Dot Net
    • Email
Re: Viewtiful Joe for mugen??
« Reply #214 on: June 12, 2009, 09:31:53 PM »
GASP... you're so awesosme...
New to the forum, dude.
Current WIP: Seth from Street Fighter 4 (sprites of) Login
Finished: Super Peanut Butter Man Login

Offline Near

  • Contributor
  • ****
  • Posts: 232
  • Last Login:June 01, 2018, 09:00:45 AM
Re: Viewtiful Joe for mugen??
« Reply #215 on: June 13, 2009, 05:08:15 PM »
Thank you :)

today's news:

new C.strong kick -slide attack-

the old sprite for this command maybe we can use for an air attack...

and a Gif for the Air light punch:


this two command is fixed... (Nestor add those, please)

Jump (better helmet)
C.Medium punch (better head)

« Last Edit: June 13, 2009, 05:56:42 PM by Near »
Sorry for my poor english but i'm italian... :P




Offline Manic

  • Cossack's Creation
  • IMT Content Architect
  • *
  • Posts: 1330
  • Country: United States us
  • Last Login:February 15, 2024, 09:22:40 PM
  • Poot dispenser here.
Re: Viewtiful Joe for mugen??
« Reply #216 on: June 13, 2009, 11:18:00 PM »
His arm looks a lot larger compared to the others in the crouching medium punch, unless if it is supposed to be like that? Nice job anyways. :thumbsup:

Offline Izanagi

  • Legendary
  • Contributor
  • ****
  • Posts: 518
  • Last Login:July 30, 2010, 09:53:27 AM
  • Brutal Legend
    • Email
Re: Viewtiful Joe for mugen??
« Reply #217 on: June 14, 2009, 08:53:03 PM »
VFX meter for Hypers ( ;D)


*Empty*

*full*

*trying to make like the game, slow hyper makes you invincible, but every time you take a hit, your VFX bar drains faster.*

That`s all for now.
« Last Edit: June 14, 2009, 09:08:52 PM by Izanagi »


Offline Hadoabuser

  • Initiate
  • **
  • Posts: 44
  • Last Login:February 11, 2010, 12:50:48 PM
    • Hadoabuser's M.U.G.E.N. Corner
    • Email
Re: Viewtiful Joe for mugen??
« Reply #218 on: June 15, 2009, 02:02:45 PM »
Looking and sounding very promising, plan on taking any move styles or the V-Cannon from TVC?
My characters and info about my MUGEN movements at

Offline Izanagi

  • Legendary
  • Contributor
  • ****
  • Posts: 518
  • Last Login:July 30, 2010, 09:53:27 AM
  • Brutal Legend
    • Email
Re: Viewtiful Joe for mugen??
« Reply #219 on: June 16, 2009, 02:15:30 AM »
Looking and sounding very promising, plan on taking any move styles or the V-Cannon from TVC?

Not to now, that attack might be useless in the game anyways...
ಠ_ಠ <-- just had to post this


Offline Near

  • Contributor
  • ****
  • Posts: 232
  • Last Login:June 01, 2018, 09:00:45 AM
Re: Viewtiful Joe for mugen??
« Reply #220 on: June 16, 2009, 05:58:36 AM »
Looking and sounding very promising, plan on taking any move styles or the V-Cannon from TVC?

i dont think much... this v-Joe is a version can take lot of stuf from all his series, and not a copy of the tvsc joe... :)  maybe after is done some1 else can start ffrom here to make a tvsc joe.. :)

Post Merge: June 16, 2009, 03:48:13 PM

Today's News: Medium air punch


« Last Edit: June 17, 2009, 10:45:17 AM by Near »
Sorry for my poor english but i'm italian... :P




Offline Izanagi

  • Legendary
  • Contributor
  • ****
  • Posts: 518
  • Last Login:July 30, 2010, 09:53:27 AM
  • Brutal Legend
    • Email
Re: Viewtiful Joe for mugen??
« Reply #221 on: June 17, 2009, 02:42:10 AM »
Near, need that sprite man >_> send it via PM when done please  :P


Offline BLue BoMBeR

  • Infinity Regular
  • ****
  • Posts: 824
  • Last Login:October 29, 2020, 04:59:08 AM
  • MegaMan #1 Fan
    • Email
Re: Viewtiful Joe for mugen??
« Reply #222 on: June 17, 2009, 08:45:00 AM »
errmm... should u hide all your sprites? because if someone steals them... they will never give u credits or what ever... well its your choice :-??

Offline Kojunho

  • Scruffy squire and an
  • Infinity Faithful
  • ****
  • Posts: 890
  • Last Login:February 08, 2021, 07:27:27 PM
  • Yeah, I'm backs.
    • Email
Re: Viewtiful Joe for mugen??
« Reply #223 on: June 17, 2009, 09:20:00 AM »
Some people like to be open source (like me lol )
-.-

Offline Near

  • Contributor
  • ****
  • Posts: 232
  • Last Login:June 01, 2018, 09:00:45 AM
Re: Viewtiful Joe for mugen??
« Reply #224 on: June 17, 2009, 10:46:31 AM »
errmm... should u hide all your sprites? because if someone steals them... they will never give u credits or what ever... well its your choice :-??

mmh u right man... for now i post only the remaining basic attack so.. (because the beta is almost done..) :)

anyway on the CFAS site i have moved all the command sheet ecc.. :)
Sorry for my poor english but i'm italian... :P




Tags:
 


* IMT Facebook

Help us by Donating!

IMT Discord

Join us at our Discord! Click the image below!

* IMT Shoutbox

Sorry, this shoutbox does not exist.

* Recent Posts

* IMT Calendar

May 2024
Sun Mon Tue Wed Thu Fri Sat
1 2 3 4
5 6 7 8 9 10 11
12 13 14 15 16 17 18
19 20 21 22 23 24 25
26 27 [28] 29 30 31

SimplePortal 2.3.5 © 2008-2012, SimplePortal