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Author Topic: polaris  (Read 18930 times)

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Offline DizzyTheConquer

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Re: polaris
« Reply #75 on: April 15, 2009, 12:07:33 AM »
that one looks better . You have ro slow these gifs down a little when you post them . That was is so fast I can barely see what's going on . But it does look the best .


Only one problem, the hair seems a litthe misalign, Nothing to really worry about, it just seem a little off by one tick. Either way, can't wait! Finally a good polaris!

Offline O Ilusionista

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Re: polaris
« Reply #76 on: April 15, 2009, 12:34:53 AM »
how is this



still not good...her right leg doesnt moves, just shakes

Offline warecus

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Re: polaris
« Reply #77 on: April 15, 2009, 03:07:52 AM »
thanks I'll work on it


crouch fierce kick, I'm aware of the leg weirdness




jump kick again


Offline volzzilla

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Re: polaris
« Reply #78 on: April 15, 2009, 03:09:21 AM »
oh, love the effects around the kick :)
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Offline Nilakantha

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Re: polaris
« Reply #79 on: April 15, 2009, 03:28:00 AM »
Looks nice, I admire the effort you are putting towards Polaris
Its Touchin', Isn't It.

Offline DARKTALBAIN

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Re: polaris
« Reply #80 on: April 15, 2009, 10:18:03 AM »


I would say get rid of the out line around the kick . I don't know what it is actually supposed to be but it's just too straight lined & doesn't really phase in . if it's some kind of energy deal it should slowly appear & form around her . & it shouldn't be that straight . Animation , bro . If you are going to add something like that , it has to have frames . Or you should just to without it .

BTW your hyper ports are being worked on . I asked someone to help you out . :thumbsup:

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Offline warecus

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Re: polaris
« Reply #81 on: April 17, 2009, 02:42:53 AM »
hey guys I'm back again posting more gifs

this one is really outlandish but I don't care through magnatism she can do anything

final hyper:

I like robo cop except having to redraw this freaking leg from scratch


a new medim crouch kick




I redone the crouch kick for ya dark talbain, I took away the energy thing ( thanks for looking into getting me help for my hyper portraits




force field, the bubble will be implemented




hyper grab, the little purple electrical ball will be implemented




thanks again for feed back and support

peace/updated on front page also

Offline volzzilla

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Re: polaris
« Reply #82 on: April 17, 2009, 02:48:00 AM »
looks good, though i liked the energy around the fierce kick.

also, the medium crouch kick, looks like a diff hair style there.
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Offline warecus

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Re: polaris
« Reply #83 on: April 17, 2009, 02:51:15 AM »
maybe it's from the sweat I could make it fluffy -er but I don't know


how about this one v

« Last Edit: April 17, 2009, 09:06:45 AM by warecus »

Offline DARKTALBAIN

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Re: polaris
« Reply #84 on: April 17, 2009, 08:20:54 AM »
That kick looks 100% better without the energy thing . It just didn't look good at all .

As fast as you work , she should be done at the end of the month lol

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Offline O Ilusionista

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Re: polaris
« Reply #85 on: April 17, 2009, 09:12:06 AM »


Man...that is weird. She have a lot of frames...but her hair doesn't moves? The same could be applied to all edits.

I think you should work more in one sprite, them you apply that base to the others. It will be easy to fix errors on this way

Offline Eclipse

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Re: polaris
« Reply #86 on: April 17, 2009, 12:21:20 PM »

I like robo cop except having to redraw this freaking leg from scratch




It really don't make sense, once she's the Queen of Magnetism.
You really think she would create a bionic leg and grap a pistol from that... Lorna would only grap a piece of metal and drop it in the enemy like a bullet. Weird.

IMO, you're only in a lack of good ideas, try to search some comics or visit www.uncannyxmen.net... You can take really great ideas from here and aply on the char.

Offline BlizzardTora

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Re: polaris
« Reply #87 on: April 17, 2009, 09:07:49 PM »
I figure Polaris can just make a bullet shape object and flick it at the same speed a gun could fire it. but that Robocop leg animation would work great as a taunt.
CVG UNITED
Whatever ,(

Offline warecus

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Re: polaris
« Reply #88 on: April 18, 2009, 02:30:24 PM »
hair doesn't move hair spray

she makes the robocop thing because it's only the intimidation factor, the gun will shoot a magnetic blast  :-??



either way enough of that

I'm done with polaris this is the last post of sprites it's up to zvitor now, and zvitor delete the old rar I sent you and use the last one I just sent you.

updates will be on the first page as always

axe kick


tatsumakisenpenyaku


here is the old standing fierce kick


here is the new


light punch


medium punch



Offline Bowasiel

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Re: polaris
« Reply #89 on: April 18, 2009, 07:43:30 PM »
This is getting better better  :w00t: Ill be waiting her

Offline O Ilusionista

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Re: polaris
« Reply #90 on: April 18, 2009, 07:53:14 PM »
Quote
hair doesn't move hair spray

sorry, but that is no excuse to have bad edits.



Wait...just part of the hair moves now? the back side moves, but the midle don't.

again: you should work more on her hair FIRST. Check how smooth Psylocke and Wonderwoman's hairs moves.


Offline warecus

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Re: polaris
« Reply #91 on: April 18, 2009, 08:48:24 PM »
uhhhhhhh here we go look closer and the hair will move.  as far as the gun thing and the hair not moving there isn't any wind blowing and she is only standing moving her arms if any the hair would move slightly.  Anyway how is black cat doing...


here is a slowed down version

« Last Edit: April 18, 2009, 09:24:08 PM by warecus »

Offline daraku

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Re: polaris
« Reply #92 on: April 19, 2009, 12:59:43 PM »
hey guys I'm back again posting more gifs

this one is really outlandish but I don't care through magnatism she can do anything

final hyper:

I like robo cop except having to redraw this freaking leg from scratch


a new medim crouch kick




I redone the crouch kick for ya dark talbain, I took away the energy thing ( thanks for looking into getting me help for my hyper portraits




force field, the bubble will be implemented




hyper grab, the little purple electrical ball will be implemented




thanks again for feed back and support

peace/updated on front page also

Your sprites looks a bit weird... you should improve them a lot, above all the animations that need much frames

Offline ANGELM

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Re: polaris
« Reply #93 on: April 19, 2009, 01:35:00 PM »
The robocop part is  :D

Offline O Ilusionista

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Re: polaris
« Reply #94 on: April 19, 2009, 01:47:20 PM »


Look below her right arm and you will see. And this move doesn't have speed enough to project her hair so backward.



The same here. She moves just her arms, while all her body is "frozen", even her hair.


Sorry, I don't want to be a pain to you. If its good to you, its ok to me.

Offline ANGELM

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Re: polaris
« Reply #95 on: April 19, 2009, 01:48:44 PM »
The hair has to move when she fires.

Offline Z999

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Re: polaris
« Reply #96 on: April 19, 2009, 04:57:35 PM »
Just wanted to react on the sprite part :

- Too many linked colors (gloves, skin and legs share the same colors on some sprites, that kind of thing, would make palettes hard to do)
- inconsistant shading : you can tell the legs from rogue, as you can tell those from storm, it would be best to put them in a similar style.
- the blue around the hairs : why does she have that ?
- Her hips tend to be fat on some sprites, so the legs don't seem to connect well with the torso, would need a bit of resize.
- Weird contrast for the blue and skin.
- Missing some color depht (one more color for the skin and for the blue would not be bad)
- Can't tell if she's wearing a jacket or not, on some sprites it would seem like it, on some only the arms look like coming from a jacket.

In case my feedback is hard to understand (same old langage barrier) i made a quick sprite out of her stance to show you :



Anyway this post is not mean to be rude, you're doing some good work here so keep it up  %%-


Offline Eclipse

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Re: polaris
« Reply #97 on: April 19, 2009, 04:59:43 PM »
Liked Z66's fixed version.

Offline O Ilusionista

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Re: polaris
« Reply #98 on: April 19, 2009, 05:01:12 PM »


Now she is PERFECT

Offline ANGELM

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Re: polaris
« Reply #99 on: April 19, 2009, 05:02:36 PM »
She sure is O.

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