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Author Topic: Super Marvel vs. Capcom: Eternity of Heroes v. 4.6  (Read 19883 times)

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Offline daniel_xz

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Re: Super Marvel vs. Capcom: Eternity of Heroes v. 4.6
« Reply #225 on: October 27, 2009, 02:12:48 PM »
Awesomeeee  :o :w00t:

Offline Strider_hiryu

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Re: Super Marvel vs. Capcom: Eternity of Heroes v. 4.6
« Reply #226 on: November 02, 2009, 02:14:32 AM »
 ^^(PM)^


but the size of 1 gb is killing me shouldn't this game be of of a low size

Offline GreaTMaX

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Re: Super Marvel vs. Capcom: Eternity of Heroes v. 4.6
« Reply #227 on: November 02, 2009, 04:52:24 AM »
This Is Nice Game....
But Too Hard To Download...
 :( :(



Offline KudosForce

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Re: Super Marvel vs. Capcom: Eternity of Heroes v. 4.6
« Reply #228 on: November 02, 2009, 07:15:42 AM »
^^(PM)^


but the size of 1 gb is killing me shouldn't this game be of of a low size

Well, you have to realize that the game is jam-packed with characters, stages and music, which takes a lot of space, so...I don't think it could have a small file size. ???
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Offline Acey

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Re: Super Marvel vs. Capcom: Eternity of Heroes v. 4.6
« Reply #229 on: November 02, 2009, 09:49:51 AM »
Glad to see everyone is liking the game.

Like Kudosforce said, with over 100 chars and over 50 stages it's going to be a big download. In general 1 Gb isn't that big nowadays anyways though.

Offline zombiejerky

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Re: Super Marvel vs. Capcom: Eternity of Heroes v. 4.6
« Reply #230 on: December 17, 2009, 06:36:41 PM »
In the next version is balancing going to implemented

Offline Acey

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Re: Super Marvel vs. Capcom: Eternity of Heroes v. 4.6
« Reply #231 on: December 17, 2009, 06:48:16 PM »
In the next version is balancing going to implemented

Moreso than the previous version

Offline Rage

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Re: Super Marvel vs. Capcom: Eternity of Heroes v. 4.6
« Reply #232 on: December 17, 2009, 08:28:54 PM »
so is the may release the most recent?

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Offline Acey

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Offline DizzyTheConquer

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Re: Super Marvel vs. Capcom: Eternity of Heroes v.
« Reply #234 on: December 17, 2009, 10:51:34 PM »
SO Im guessing the 4.7 release is gonna be before the year ends right?

Offline emhel06

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Re: Super Marvel vs. Capcom: Eternity of Heroes v. 4.6
« Reply #235 on: December 18, 2009, 09:17:22 AM »
how to make high-res the smvc eoh??

Offline Tha Lando ( Le CROM )

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Re: Super Marvel vs. Capcom: Eternity of Heroes v. 4.6
« Reply #236 on: December 18, 2009, 10:05:27 AM »
Glad to see everyone is liking the game.

Like Kudosforce said, with over 100 chars and over 50 stages it's going to be a big download. In general 1 Gb isn't that big nowadays anyways though.

yeah , i got the new coruscution  screenpack and i aint even half way down yet and mines is like a lil over 4 gb. music , stages and well i might got just a lil over 160 charcters maybe more . so yeah its gonna be biggger. i think thats how most of the GOOD games from mugen are gonna be at least a gig or more to get the best out of the game you can possibly have without all the sacrificing  on balancing, characters, stages and such. always try to get the best and most out of your mugen experience. :thumbsup: :thumbsup:

Offline cue1555

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Re: Super Marvel vs. Capcom: Eternity of Heroes v. 4.6
« Reply #237 on: January 27, 2010, 04:15:17 AM »
GREAT GAME THANX :o

Offline yosifun

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Re: Super Marvel vs. Capcom: Eternity of Heroes v. 4.6
« Reply #238 on: January 27, 2010, 07:45:40 AM »
When will Arcangel and Morph be available too?

Are you going to release the screenpack separately too?

Offline Acey

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Re: Super Marvel vs. Capcom: Eternity of Heroes v. 4.6
« Reply #239 on: January 27, 2010, 10:10:04 AM »
When will Arcangel and Morph be available too?

Are you going to release the screenpack separately too?

1) dunno
2) eventually

Offline xxtrogdorxx

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Re: Super Marvel vs. Capcom: Eternity of Heroes v. 4.6
« Reply #240 on: February 18, 2010, 04:28:35 PM »
Hey guys...I'm new to this..Just so I know before I download this...What does this run on..like a certain emulator or does it come all in one?...Thanks...I appriciate it    :)
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Offline Acey

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Re: Super Marvel vs. Capcom: Eternity of Heroes v. 4.6
« Reply #241 on: February 18, 2010, 05:17:49 PM »
The full Super Marvel vs. Capcom game is self sufficent. Just download, extract the files and play.

Offline B-5

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Re: Super Marvel vs. Capcom: Eternity of Heroes v. 4.6
« Reply #242 on: February 19, 2010, 10:17:40 PM »
Looks and plays awesome!

Offline Acey

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Re: Super Marvel vs. Capcom: Eternity of Heroes v. 4.6
« Reply #243 on: February 19, 2010, 10:43:41 PM »
Looks and plays awesome!

Thanks, it's kind of interesting to see how some things we implimented are poping up in games like Tatsunoko vs Capcom, things like Recovery Roll with just holding Forward and Back rather than a "B,D" motion, the A,cA,B,cB,C,cC combo and of course faster combos with mashing being a remedial option.

Offline B-5

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Re: Super Marvel vs. Capcom: Eternity of Heroes v. 4.6
« Reply #244 on: February 19, 2010, 11:44:31 PM »
2 things
1)Where is the chars folder. I want to change palettes because some are not correct. For example. Green Psylocke.
2)Now it moves superslow.

Offline DizzyTheConquer

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Re: Super Marvel vs. Capcom: Eternity of Heroes v. 4.6
« Reply #245 on: February 22, 2010, 06:29:45 PM »
you can't change the palettes & the game's just loading. Just watch out if you're playing or fight sakura. For some reason, she slow's the whole game down, even on DVD...

Offline azagthoth9

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Re: Super Marvel vs. Capcom: Eternity of Heroes v. 4.6
« Reply #246 on: February 23, 2010, 11:16:29 AM »
cant change the palletes what are the characters in a exe? technicly you can still change them if thats the case i as a mater of principle dont download any characters in exe form. just like not reading emails or obeying speedlimit signs.

Offline Acey

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Re: Super Marvel vs. Capcom: Eternity of Heroes v. 4.6
« Reply #247 on: February 23, 2010, 11:21:58 AM »
cant change the palletes what are the characters in a exe? technicly you can still change them if thats the case i as a mater of principle dont download any characters in exe form. just like not reading emails or obeying speedlimit signs.

The entire game is exe file.

Offline Ununsed-Username

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Re: Super Marvel vs. Capcom: Eternity of Heroes v. 4.6
« Reply #248 on: February 23, 2010, 11:32:16 AM »
In case I haven't already, I'd just like to thank everyone that helped work to put this awesome project! You all have great talent, and  I hope someday I can help work in something like this! =D>

Offline Uche_of_IMT

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Re: Super Marvel vs. Capcom: Eternity of Heroes v. 4.6
« Reply #249 on: February 23, 2010, 05:45:03 PM »
Will this be the final release?
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