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Author Topic: How do I disable some blocking?  (Read 1128 times)

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Offline Alexziq

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How do I disable some blocking?
« on: January 22, 2009, 11:59:25 PM »
I dont want my character to block in the crouching position, and in the air. Only when standing. I cant simply delete the files so is there an overide I could use, and if so could I see an example?

Please help  ~X(



Offline Fallen_Angel

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Re: How do I disable some blocking?
« Reply #1 on: January 23, 2009, 12:09:57 AM »
assertspecial...could help you......or if its something like a parry, search for a hitoverride


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Offline Alexziq

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Re: How do I disable some blocking?
« Reply #2 on: January 23, 2009, 12:26:11 AM »
Anyone know a character that does something like this that I could look at?

I dont know code well enough to just invent an assert special, or hit override

Offline Fallen_Angel

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Re: How do I disable some blocking?
« Reply #3 on: January 23, 2009, 09:14:54 AM »
you should read the docs for more info......check the trigger section

in assertspecial, the assertspecial last as long as the trigger its true......for example if it says, trigger = time <10 .....it will be active when time is less than 10 (from 0 to 9)

taking codes from other chars, aint a great idea...if you dont know what you are doing you will propably screw your whole char......take your time , read the docs...and theres no better way to learn than trying


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Offline Alexziq

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Re: How do I disable some blocking?
« Reply #4 on: January 23, 2009, 09:58:58 AM »
you should read the docs for more info......check the trigger section

in assertspecial, the assertspecial last as long as the trigger its true......for example if it says, trigger = time <10 .....it will be active when time is less than 10 (from 0 to 9)

taking codes from other chars, aint a great idea...if you dont know what you are doing you will propably screw your whole char......take your time , read the docs...and theres no better way to learn than trying

1st I dont just take code from other characters, I look at their code and see how they applied it to the differant states in their character, so I can figure out what they did.

It feels kinda rude if youre insinuating otherwise. I learn a lot better from example.

2nd Ive read those docs, and they dont tell me jack. Some of us are trying to learn code, and those docs are very hard to understand. I wouldnt be asking if I hadnt been racking my brain trying every possibility for months.

« Last Edit: January 23, 2009, 10:14:49 AM by ALEXZIQ »

Offline O Ilusionista

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Re: How do I disable some blocking?
« Reply #5 on: January 23, 2009, 10:29:35 AM »
As I've said to you via pm, here is what you want.


There is two wayts to do that:

1- overwriting your block codes (from common1.cns) with these:


(click to show/hide)

or, you can use this, under [Statedef -3]:

Quote
[State -3, AssertSpecial]
type = AssertSpecial
trigger1 = 1
flag = nocrouchguard
flag2 = noairguard
ignorehitpause =  1
persistent = 1

Offline Alexziq

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Re: How do I disable some blocking?
« Reply #6 on: January 23, 2009, 11:09:44 AM »



And thank you again O', that was very helpful, I understodod it right away. I was just making a point that it gets frustrating on the help boards sometimes because the answers I get seem kinda......well short.

It just doesnt seem like it used to be that way. I guess times change

I do REALLY appreciate you taking the time to do that though, and Thank you again!

Offline O Ilusionista

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Re: How do I disable some blocking?
« Reply #7 on: January 23, 2009, 11:23:42 AM »
you're welcome :)

Explaining:

[State -3, AssertSpecial]
type = AssertSpecial
trigger1 = 1 ; this will trigger everytime
flag = nocrouchguard ; disable crouching guard
flag2 = noairguard; disable air guard
ignorehitpause =  1 ; ignore the pause that happens when you hit or beeing hitted
persistent = 1 ; to make it presists

Offline Fallen_Angel

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Re: How do I disable some blocking?
« Reply #8 on: January 23, 2009, 12:19:33 PM »

And thank you again O', that was very helpful, I understodod it right away. I was just making a point that it gets frustrating on the help boards sometimes because the answers I get seem kinda......well short.

It just doesnt seem like it used to be that way. I guess times change

I do REALLY appreciate you taking the time to do that though, and Thank you again!

You want people to help you, or to make everything for you??...just like O did

Give one fish to a man, and he will eat fish that day....teach him how to fish, and he can fish whenever he is hungry


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Offline O Ilusionista

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Re: How do I disable some blocking?
« Reply #9 on: January 23, 2009, 12:29:47 PM »
Fallen, I know what you saying..but the best thing is to help people, teaching they how to do (as I did). Not just "make this, make that"

Offline Fallen_Angel

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Re: How do I disable some blocking?
« Reply #10 on: January 23, 2009, 01:06:54 PM »
When I started helping I coded everything that it was needed to....now I only explain them, what and why.....and people learn by making his own mistakes, and they start playing with the codes until they find the solution..and when they have another issue they first try, and then ask....and if its necesary, I explain everything, when atleast they have tried..or have checked the code (if you use fighter factory you just need to double click them, and it has all the parameters needed).......if someone has a creator rank, atleats means they have a little clue on what they are doing......and assertspecial isnt a special code, that needs a lot of parameters that can be confusing....all it need its a trigger, and select your flags, thats all

since it has been solved I will lock it


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Offline O Ilusionista

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Re: How do I disable some blocking?
« Reply #11 on: January 23, 2009, 03:44:50 PM »
Quote
(if you use fighter factory you just need to double click them, and it has all the parameters needed)

I know, I'm one of the guys in charge of Fighter Factory...and that was my suggestion :) PalFx codes, for example, are mine too :)

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