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Author Topic: MVC:SNK Wip thread  (Read 1125 times)

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Offline TehBazzard

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MVC:SNK Wip thread
« on: August 04, 2008, 10:41:33 PM »
This is a team project me and R@ce45 started, MVC:SNK. We convert SNK characters (First party, or Neo-Geo exclusives like Waku Waku 7, Fighter's History, ETC) to MVC style. This is not a full game. It is instead a group of creators doing this for fun, at our own pace, our own way.
MEMBERS:
Me,
R@ce45
Iori Fue
gamejunkie (Graphic Artist)
Anyways, Iori Fue is working on Benimaru, and says that a beta could be out by the week. R@ce45 is editing Geese by Pots to make MVC Geese, and plans to make a MVC Andy. I'm working on Vanessa and Mai Shiranui.
Mai's Hyper Portrait (NOT working in MUGEN for some reason...)

Mai's launcher #1, close HK

Vanessa's placeholder portrait. gamejunkie is making me a new one, and he, along with me, can help make more.

Mai's Launcher #2, crouching HP

Mai and Vanessa portrait.

Vanessa's launcher

I'm using the MVC:EOH template with various tweeks by me. Velocity changes, changing sparks to MVC2, ETC.
If you want more info on our team, check here:http://mugenguild.com/forumx/index.php?topic=83124.0 (RYO IS CANCELED).



Offline ExShadow

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Re: MVC:SNK Wip thread
« Reply #1 on: August 05, 2008, 06:47:48 AM »
aww yea will u be doing cvs characters to
»ĐΣΛTĦŞTØRM«

Offline shinra358

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Re: MVC:SNK Wip thread
« Reply #2 on: August 05, 2008, 07:01:18 AM »
May want to consider making the kof char a 6 button char when editing. Not very hard to do. For i was going to do something like this eventually. Its even easier when the light buttons contain more than 1 regular attack.

Offline Magma MK-II

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Re: MVC:SNK Wip thread
« Reply #3 on: August 05, 2008, 01:10:53 PM »
May want to consider making the kof char a 6 button char when editing. Not very hard to do. For i was going to do something like this eventually. Its even easier when the light buttons contain more than 1 regular attack.

Just turn the command attacks (usually forward + weak attack) into the medium attacks.

Offline TehBazzard

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Re: MVC:SNK Wip thread
« Reply #4 on: August 05, 2008, 05:36:25 PM »
aww yea will u be doing cvs characters to
In the sense that we'll be using sprites from CVS (NOT NEEDED TEAM MEMBERS, FEEL BETTER WITH KOF SPRITES? OK!) for SNK characters.

Offline Scar

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Re: MVC:SNK Wip thread
« Reply #5 on: August 05, 2008, 05:41:03 PM »
You guys should totally get rid of the mvc2 background and hyper portraits..

Keep the gameplay but give it a different look.
!!Unite, Mobilize, Destroy!!

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