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Author Topic: MVC Nemesis (by JozoTheBoogey)  (Read 3416 times)

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Offline JozoTheBoogey

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MVC Nemesis (by JozoTheBoogey)
« on: August 03, 2008, 03:30:34 PM »
Here's the video:
[youtube=320,240]http://www.youtube.com/watch?v=4cRc6C2zQww[/youtube]
And what do you think?
« Last Edit: August 06, 2008, 03:40:58 AM by JozoTheBoogey »



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Re: MVC Nemesis (by JozoTheBoogey)
« Reply #1 on: August 03, 2008, 07:33:32 PM »
lukin gud jus a touch up on the face shading/contrast and few bits and bobs here and there sprites are aight
what bout the moves?
may be u shud bulk him up a bit?
fink thats it

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Re: MVC Nemesis (by JozoTheBoogey)
« Reply #2 on: August 03, 2008, 07:45:28 PM »
This takes me back to the Resident Evil 3 times, I loved the game, cuz I had to keep runnin away from Nemesis, it was fun lol.
I can't wait to try him out.
Is he gonna have an intro with Jill? Wonder how Jill will feel when she sees him again...
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Re: MVC Nemesis (by JozoTheBoogey)
« Reply #3 on: August 03, 2008, 08:02:56 PM »
This takes me back to the Resident Evil 3 times, I loved the game, cuz I had to keep runnin away from Nemesis, it was fun lol.
I can't wait to try him out.
Is he gonna have an intro with Jill? Wonder how Jill will feel when she sees him again...
probaly like "ah crap not again" and then nemesis will say "I love u" and jill will say "back off freak" and the chase will begin again

Offline Tenspeed

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Re: MVC Nemesis (by JozoTheBoogey)
« Reply #4 on: August 03, 2008, 10:02:43 PM »
this is fantastic. are you using pizzaman's sprites?

Offline JozoTheBoogey

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Re: MVC Nemesis (by JozoTheBoogey)
« Reply #5 on: August 04, 2008, 04:31:14 AM »
This takes me back to the Resident Evil 3 times, I loved the game, cuz I had to keep runnin away from Nemesis, it was fun lol.
I can't wait to try him out.
Is he gonna have an intro with Jill? Wonder how Jill will feel when she sees him again...
Yes I was, but I need see who has a good Jill. The intro could go like this
When they face each other, Jill will start shooting him, he defends, she out of bullets, he aims here with the Rocket Launcher, she dodges, he misses, and gives a roar.

Offline JozoTheBoogey

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Re: MVC Nemesis (by JozoTheBoogey)
« Reply #6 on: August 04, 2008, 04:33:47 AM »
this is fantastic. are you using pizzaman's sprites?
Sure.

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Re: MVC Nemesis (by JozoTheBoogey)
« Reply #7 on: August 04, 2008, 04:51:43 AM »
This takes me back to the Resident Evil 3 times, I loved the game, cuz I had to keep runnin away from Nemesis, it was fun lol.
I can't wait to try him out.
Is he gonna have an intro with Jill? Wonder how Jill will feel when she sees him again...
Yes I was, but I need see who has a good Jill. The intro could go like this
When they face each other, Jill will start shooting him, he defends, she out of bullets, he aims here with the Rocket Launcher, she dodges, he misses, and gives a roar.

I think either Sludge's Jill or XCB's Jill with the crazy AI is good for the intro. Try them out. :)
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Offline JozoTheBoogey

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Re: MVC Nemesis (by JozoTheBoogey)
« Reply #8 on: August 04, 2008, 08:05:13 AM »
This takes me back to the Resident Evil 3 times, I loved the game, cuz I had to keep runnin away from Nemesis, it was fun lol.
I can't wait to try him out.
Is he gonna have an intro with Jill? Wonder how Jill will feel when she sees him again...
Yes I was, but I need see who has a good Jill. The intro could go like this
When they face each other, Jill will start shooting him, he defends, she out of bullets, he aims here with the Rocket Launcher, she dodges, he misses, and gives a roar.

I think either Sludge's Jill or XCB's Jill with the crazy AI is good for the intro. Try them out. :)
I was thinking about Sludge's Jill. Or I could do it with all Jill's, with Ryouwins, XCB & Sludge's

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Re: MVC Nemesis (by JozoTheBoogey)
« Reply #9 on: August 04, 2008, 09:12:44 AM »
a bulkier nemesis would be good, a few suggestions *hopefuly you won't mind*

1.have an intro where he shoots now a helicopter, because not only was it in re3 but jill signals to air support via flare in her mvc2 winpose, so it would be a great set up should she face nemesis.
2.have a super much much the raging demon where nemesis face stabs you with a tentacle as thats kind of his thing but you know this.
3.perhaps super armor will suffice too, nemesis is an unstoppable beast that will crash through anything and brawl with practically anything *he punches zombies to get at jill* as long as he completes his misson which is a great personallity trait.

this is some awesome stuff, i support all resident evil and i do hope this character gets finished in no time. :thumbsup:
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Re: MVC Nemesis (by JozoTheBoogey)
« Reply #10 on: August 04, 2008, 12:58:27 PM »
This takes me back to the Resident Evil 3 times, I loved the game, cuz I had to keep runnin away from Nemesis, it was fun lol.
I can't wait to try him out.
Is he gonna have an intro with Jill? Wonder how Jill will feel when she sees him again...
Yes I was, but I need see who has a good Jill. The intro could go like this
When they face each other, Jill will start shooting him, he defends, she out of bullets, he aims here with the Rocket Launcher, she dodges, he misses, and gives a roar.

Im pretty sure that would require both characters to be programmed, not just nemesis, which could be a problem.
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Offline Tenspeed

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Re: MVC Nemesis (by JozoTheBoogey)
« Reply #11 on: August 05, 2008, 04:44:24 AM »
could you put some jill sprites in nemesis's .sff and jsut use those?

Offline Diek Stiekem

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Re: MVC Nemesis (by JozoTheBoogey)
« Reply #12 on: August 05, 2008, 06:39:42 AM »
Pizzaman's sprites just look too SNKish for MVC style imho.
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Re: MVC Nemesis (by JozoTheBoogey)
« Reply #13 on: August 07, 2008, 01:12:59 AM »
well they were edits of yamazaki with some sagat for good taste, weren't they?

Offline JozoTheBoogey

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Re: MVC Nemesis (by JozoTheBoogey)
« Reply #14 on: August 07, 2008, 05:17:29 AM »
well they were edits of yamazaki with some sagat for good taste, weren't they?
Yep they were if you ask me

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Re: MVC Nemesis (by JozoTheBoogey)
« Reply #15 on: August 07, 2008, 05:13:08 PM »
are you planning on fixing them up at all? I know there were a few where his "skirt" does weird things.

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Re: MVC Nemesis (by JozoTheBoogey)
« Reply #16 on: August 08, 2008, 07:37:39 PM »
This takes me back to the Resident Evil 3 times, I loved the game, cuz I had to keep runnin away from Nemesis, it was fun lol.
I can't wait to try him out.
Is he gonna have an intro with Jill? Wonder how Jill will feel when she sees him again...
Yes I was, but I need see who has a good Jill. The intro could go like this
When they face each other, Jill will start shooting him, he defends, she out of bullets, he aims here with the Rocket Launcher, she dodges, he misses, and gives a roar.

Im pretty sure that would require both characters to be programmed, not just nemesis, which could be a problem.

Actually it's quite possible to do just with Nemesis. MysticBlaze's Evil Ryu has a special "vs Ryu" intro that will enact whenever he goes up against anyone that has the [Name="Ryu"] in their .def file. He could do the same thing with Nemesis and have the intro enact whenever he does against "Jill".

This way the intro could work for all three Jills as well.
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Offline JozoTheBoogey

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Re: MVC Nemesis (by JozoTheBoogey)
« Reply #17 on: August 13, 2008, 09:47:45 AM »
Quote
Actually it's quite possible to do just with Nemesis. MysticBlaze's Evil Ryu has a special "vs Ryu" intro that will enact whenever he goes up against anyone that has the [Name="Ryu"] in their .def file. He could do the same thing with Nemesis and have the intro enact whenever he does against "Jill".

This way the intro could work for all three Jills as well.
I know that trick, it's just not all jills are named that way! XCB's Jill is xjill, Sludge's Jill2...

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Re: MVC Nemesis (by JozoTheBoogey)
« Reply #18 on: August 14, 2008, 04:21:04 AM »
put a note in the readme explaining this, and the people who download these characters will know to change the nAME themselves.

Offline JozoTheBoogey

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Re: MVC Nemesis (by JozoTheBoogey)
« Reply #19 on: September 22, 2008, 08:34:23 AM »
put a note in the readme explaining this, and the people who download these characters will know to change the nAME themselves.
Or i could do it for every char special

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Re: MVC Nemesis (by JozoTheBoogey)
« Reply #20 on: September 22, 2008, 09:28:35 AM »
I like Resident Evil but that Nemesis doesnt seem from Capcom. U should fix the sprites ^^ but... Great char ^^ I cannot wait for see him complete!

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Re: MVC Nemesis (by JozoTheBoogey)
« Reply #21 on: September 22, 2008, 10:36:48 AM »
I like Resident Evil but that Nemesis doesnt seem from Capcom. U should fix the sprites ^^ but... Great char ^^ I cannot wait for see him complete!

i couldn't agree more.

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Re: MVC Nemesis (by JozoTheBoogey)
« Reply #22 on: September 22, 2008, 10:50:40 AM »
Pizzaman's sprites just look too SNKish for MVC style imho.

So what?

A guy cant program SNK graphics MVC code style because the sprites look SNK?

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Re: MVC Nemesis (by JozoTheBoogey)
« Reply #23 on: September 22, 2008, 11:03:09 AM »
I've seen things like mk and 3d characters coded mvc style. it doesn't matter as long as it plays good and doesn't have bugs, nuff said.
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Offline Retr0Cart00n

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Re: MVC Nemesis (by JozoTheBoogey)
« Reply #24 on: September 23, 2008, 01:57:00 AM »
Where's the beef (video)?!

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