collapse

Author Topic: How to add a striker  (Read 827 times)

0 Members and 1 Guest are viewing this topic.

Offline PBRTODD101

  • Forum Member
  • ***
  • Posts: 326
  • Last Login:October 31, 2020, 04:40:04 PM
  • Dyro, my original character
    • Alshary's MUGEN Paradise
How to add a striker
« on: July 12, 2008, 06:07:19 PM »
anyone know?


My junky website is still online, if anyone's interested.

Offline Luis/Dshiznet

  • Infinity Regular
  • ****
  • Posts: 1277
  • Last Login:September 16, 2009, 04:58:10 PM
  • Aaron-sama
    • My myspace
    • Email
Re: How to add a striker
« Reply #1 on: July 12, 2008, 06:12:46 PM »
first u need to add a helper state
it can be anything you want, heres an example:
[State 0, Helper]
type = Helper
trigger1 = (activated the helper when ever u want)
helpertype = normal
name = ( be sure to make the name in quotations "__"
ID = (the id number u want for the helper to see in the debug)
stateno = ( stateno of the helper)
pos = 0,0 ( position o th helper)
postype = p1 ( can be set to left, back and p2, which means from where u want the helepr to be positioned at)

for the helper stateno, just add a state coding like any other statedef, then add a hitdef explodes and what ever u want, but instead of a changestate in the end of the coding, add a *destroy self* and make the trigger what ever u want to make th helper disappear.

Offline PBRTODD101

  • Forum Member
  • ***
  • Posts: 326
  • Last Login:October 31, 2020, 04:40:04 PM
  • Dyro, my original character
    • Alshary's MUGEN Paradise
Re: How to add a striker
« Reply #2 on: July 12, 2008, 06:14:24 PM »
thanks, ill try, but what about the command what if I want it to attack with a special command?

also, what is the ID, im just learning how to code
« Last Edit: July 12, 2008, 06:20:41 PM by alshary »
My junky website is still online, if anyone's interested.

Offline Luis/Dshiznet

  • Infinity Regular
  • ****
  • Posts: 1277
  • Last Login:September 16, 2009, 04:58:10 PM
  • Aaron-sama
    • My myspace
    • Email
Re: How to add a striker
« Reply #3 on: July 12, 2008, 07:10:21 PM »
just make the id the same number as the helper state def.

and to do that, put the helper state, not the state def, under statdef-2

and rename it
[State -2, Helper]

then for a trigger, if u want to make it for a command, jsut put
triggerall = command = "___"&& NumHelper(1000) = 0

for the "___" just put the command u want for it, be sure its in the cmd file tho.

Offline PBRTODD101

  • Forum Member
  • ***
  • Posts: 326
  • Last Login:October 31, 2020, 04:40:04 PM
  • Dyro, my original character
    • Alshary's MUGEN Paradise
Re: How to add a striker
« Reply #4 on: July 12, 2008, 07:12:36 PM »
kay
My junky website is still online, if anyone's interested.

Offline Luis/Dshiznet

  • Infinity Regular
  • ****
  • Posts: 1277
  • Last Login:September 16, 2009, 04:58:10 PM
  • Aaron-sama
    • My myspace
    • Email
Re: How to add a striker
« Reply #5 on: July 12, 2008, 07:15:41 PM »
kay
i put trigger twice by accident, i fixed my post be sure to look at what i fixed.

Offline O Ilusionista

  • Since 1999 and kicking :)
  • IMT Content Architect
  • *
  • Posts: 12468
  • Country: Brazil br
  • Last Login:June 08, 2024, 01:39:46 PM
  • OpenBOR & Mugen addicted
    • BMT - Brazil Mugen Team
    • Email
Re: How to add a striker
« Reply #6 on: July 12, 2008, 07:39:07 PM »
Quote
helpertype = normal

There are some types, like:

normal - like the name says, its a normal one
player - indicates that the camera will follow him and it can read commands from the .cmd
PROJECTILE - Yeah, its a hidden type. This must be used for projectile-like helpers.

Offline PBRTODD101

  • Forum Member
  • ***
  • Posts: 326
  • Last Login:October 31, 2020, 04:40:04 PM
  • Dyro, my original character
    • Alshary's MUGEN Paradise
Re: How to add a striker
« Reply #7 on: July 12, 2008, 08:51:11 PM »
but what if you want him to punch then shoot
My junky website is still online, if anyone's interested.

Offline O Ilusionista

  • Since 1999 and kicking :)
  • IMT Content Architect
  • *
  • Posts: 12468
  • Country: Brazil br
  • Last Login:June 08, 2024, 01:39:46 PM
  • OpenBOR & Mugen addicted
    • BMT - Brazil Mugen Team
    • Email
Re: How to add a striker
« Reply #8 on: July 12, 2008, 09:10:59 PM »
You code it like a normal char.

If you have Fighter Factory, there is a wizard to add helpers

Offline PBRTODD101

  • Forum Member
  • ***
  • Posts: 326
  • Last Login:October 31, 2020, 04:40:04 PM
  • Dyro, my original character
    • Alshary's MUGEN Paradise
Re: How to add a striker
« Reply #9 on: July 12, 2008, 09:13:26 PM »
i am using ff and where is that wizard?
My junky website is still online, if anyone's interested.

Offline O Ilusionista

  • Since 1999 and kicking :)
  • IMT Content Architect
  • *
  • Posts: 12468
  • Country: Brazil br
  • Last Login:June 08, 2024, 01:39:46 PM
  • OpenBOR & Mugen addicted
    • BMT - Brazil Mugen Team
    • Email
Re: How to add a striker
« Reply #10 on: July 12, 2008, 09:19:16 PM »
on the CNS section, at the left side, there is a state list. Its the button on its side, its a scroll list

Offline PBRTODD101

  • Forum Member
  • ***
  • Posts: 326
  • Last Login:October 31, 2020, 04:40:04 PM
  • Dyro, my original character
    • Alshary's MUGEN Paradise
Re: How to add a striker
« Reply #11 on: July 12, 2008, 09:43:41 PM »
ok, it didn't work, I put my command and hitdef for the stateno and nothing happened when I tried it out on MUGEN, also how do you add sound
« Last Edit: July 12, 2008, 09:55:01 PM by alshary »
My junky website is still online, if anyone's interested.

Offline PBRTODD101

  • Forum Member
  • ***
  • Posts: 326
  • Last Login:October 31, 2020, 04:40:04 PM
  • Dyro, my original character
    • Alshary's MUGEN Paradise
Re: How to add a striker
« Reply #12 on: July 13, 2008, 06:52:34 PM »
anyone gonna help me?
My junky website is still online, if anyone's interested.

Offline Sludge

  • MUGEN Content Architect
  • *****
  • Posts: 110
  • Last Login:March 22, 2024, 06:44:27 PM
Re: How to add a striker
« Reply #13 on: July 16, 2008, 12:00:22 PM »
Take a look at my Jill.. She has a lot of different striker's and she's open source.  :)

Offline PBRTODD101

  • Forum Member
  • ***
  • Posts: 326
  • Last Login:October 31, 2020, 04:40:04 PM
  • Dyro, my original character
    • Alshary's MUGEN Paradise
Re: How to add a striker
« Reply #14 on: July 16, 2008, 12:14:13 PM »
ok
My junky website is still online, if anyone's interested.

Tags:
 


* IMT Facebook

Help us by Donating!

IMT Discord

Join us at our Discord! Click the image below!

* IMT Shoutbox

Sorry, this shoutbox does not exist.

* Recent Posts

Virtual Bart Science Fair by Lord_Enemil
[June 15, 2024, 08:23:51 PM]


Classic VS : Cheng / Athena by ELECTRO
[June 13, 2024, 03:03:58 PM]


Marvel vs. Capcom: Eternity of Heroes REMAKE Game Update 1.3.0 - N.A.O.H. by Uche_of_IMT
[June 10, 2024, 11:25:24 PM]


Street Fighter Spec Ops 2021 by O Ilusionista
[June 08, 2024, 01:36:06 PM]


Lasombra's IKEMEN Go Interactive Stages' WIP Topic and Releases by Lasombra Demon
[June 06, 2024, 07:34:10 PM]


Kirby the Dream Battle by O Ilusionista
[June 06, 2024, 01:04:12 PM]


Neo Geo Pocket by malevka2
[June 05, 2024, 10:53:57 AM]


[WIP] Pocket Dimensional Clash 2 by O Ilusionista
[June 03, 2024, 03:18:12 PM]


[BOR] _Avengers United Battle Force_ by O Ilusionista
[June 03, 2024, 03:13:51 PM]


Mega Man & Bass - Dynamo Man by Sir Rousseau by O Ilusionista
[June 03, 2024, 03:09:50 PM]

* IMT Calendar

June 2024
Sun Mon Tue Wed Thu Fri Sat
1
2 3 4 5 6 7 8
9 10 11 12 13 14 15
[16] 17 18 19 20 21 22
23 24 25 26 27 28 29
30

SimplePortal 2.3.5 © 2008-2012, SimplePortal