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Author Topic: Adding Hyper moves to exsiting characters  (Read 345 times)

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Offline gouki%

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Adding Hyper moves to exsiting characters
« on: June 21, 2008, 12:30:12 AM »
Does anyone know how to add hyper moves to an exsiting character. I guess frankenstein a character. I do have permission to use sprites and such. Any and all input will be greatly appreciated    :-"


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Offline El Chupacabras

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Re: Adding Hyper moves to exsiting characters
« Reply #1 on: June 22, 2008, 10:48:08 PM »
Adding hyper moves is no different than adding a regular move, the difference would be the after images, power used, etc.. You would need to be more specific as to what kind of hyper move.

Offline Marancv

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Re: Adding Hyper moves to exsiting characters
« Reply #2 on: June 22, 2008, 11:08:21 PM »
add the necessary sprites
create the necessary anims
copy paste the hyper code, adapting it to the values of your actual air (anims..)
copy paste the command to the cmd (modify it if need or wish)
save
test
fix what u need.

Offline gouki%

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Re: Adding Hyper moves to exsiting characters
« Reply #3 on: June 30, 2008, 09:16:45 PM »
Thanks Maran Sama. I wanted to know how to take them from other characters and incorporate them into my character but at the same time change their commands. Is there a tutorial for this? like taking Joe Hagashi's Super Tornado Punch and add it to my character. :-j
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