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Author Topic: Super Smash Bros. Impact  (Read 1112 times)

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Offline Sapphire Flame

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Super Smash Bros. Impact
« on: February 19, 2009, 05:56:48 PM »
Super Smash Bros.: Impact

The Dream Super Smash Bros. MUGEN Game is coming!

Well, there's been a topic on MFG for a while now, but Liftset and I thought it would be a good idea to spread the word about the project to get some more people involved. As you may have guessed, this is a project, still in early development, that is going to try to create a Super Smash Bros. style game for MUGEN. This is obviously not an easy task, but I feel we've got what it takes to pull it off.

The current team:
Liftset (coding, storyline)
DeathMasterReaper (boss character coding)
Sapphire Flame (coding, storyline)
Spikeriley (storyline)
Project64Mugen (coding, sheeting, spriting)
Medevenx (spriting, sheeting, screenpack, effects)
Reymugen (spriting, sheeting, coding)
Yelocakeeffect (storyline)
Dream (spriting)
Zazz (spriting/sheeting)
Nave(spriting/sheeting)
Xatoku (coding)
ESFAndy(coding)
DemonSpawn(coding)
However, we'll take anyone who wants to join the team.

As a shared project, everything will be decided as a team. No one person will be calling all the shots.


The most recent FAQ is enclosed in the spoiler.
(click to show/hide)


Any questions, suggestions, comments, just PM me.
If you wanna help, just PM me.
I want this to be the dream game for you all, the community.
Thanks for reading and have a great day.
We're hoping this will turn out to be a great game

The character lineup so far:

Our forum is at:
http://s1.zetaboards.com/The_SSBMugen_Project/index/




Offline Acey

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Re: Super Smash Bros. Impact
« Reply #1 on: February 19, 2009, 06:01:54 PM »
Looks great, the line up looks promissing too, especially with Megaman X thrown in there.

Offline Monday-Night-War

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Re: Super Smash Bros. Impact
« Reply #2 on: February 19, 2009, 06:11:09 PM »
Nice project you've got going, looks like i have some competition, best of luck to you all :thumbsup:

Offline Megafanx13

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Re: Super Smash Bros. Impact
« Reply #3 on: February 22, 2009, 08:48:09 PM »
Looks good, since my SSBB was stolen, I'll need something to fill the void.

Offline KPT25

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Re: Super Smash Bros. Impact
« Reply #4 on: February 22, 2009, 09:21:34 PM »
looks pretty interesting idea...and the fact that you threw X and charizard as playable makes it even better  :thumbsup:

 >:-(-| who could be so evil to steal Brawl from you MegafanX?
Man...now you have to watch your back even from fellow gamers  [-X

Offline DARKTALBAIN

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Re: Super Smash Bros. Impact
« Reply #5 on: February 22, 2009, 10:51:26 PM »
Looks good , Although I can not fully support this game without Mewtwo  \-/o  ;*))

Quote from: Scar
Mugen, some choose to create and some choose to criticize.^-^


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Offline Xclusive

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Re: Super Smash Bros. Impact
« Reply #6 on: February 23, 2009, 12:03:04 AM »
Bravo   =D>

Offline Sapphire Flame

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Re: Super Smash Bros. Impact
« Reply #7 on: February 25, 2009, 05:40:43 PM »
Looks good , Although I can not fully support this game without Mewtwo  \-/o  ;*))



Don't worry. We're bringing him back, and we're boosting his power and giving him a new moveset. That's not the whole roster by far.

Also, I'd like to just take a moment and say that we're hiring spriters and coders. We're especially interested in spriters.

Offline JahmelM (JMills)

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Re: Super Smash Bros. Impact
« Reply #8 on: February 25, 2009, 06:30:32 PM »
I'm wishing you guys good luck on this project  %%- :thumbsup:
I would help but i have some things on my hands right now.
Maybe when i'm mostly finished with most of the things on my to do list, i could help you with spriting
Anyways Good luck.

Offline Dark_SkulloMania

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Re: Super Smash Bros. Impact
« Reply #9 on: May 06, 2009, 11:19:37 AM »
 :-w

soo when is this going to be out plz reply i really love this.

Offline ADSplay101

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Re: Super Smash Bros. Impact
« Reply #10 on: May 06, 2009, 12:05:01 PM »
Oh yeah, this is gonna be good  :w00t:
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Offline DoktorAvidan

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Re: Super Smash Bros. Impact
« Reply #11 on: May 06, 2009, 02:27:12 PM »
I support this  :thumbsup:

Offline PsychoticMarik

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Re: Super Smash Bros. Impact
« Reply #12 on: May 06, 2009, 07:07:43 PM »
What do you mean by "Hiring" spriters?

Looks really cool by the way.
Glad to hear your putting in Mewtwo.
What about other fan favorites that didnt make the cut for brawl?

Such as Ridley?

Interested in a InuYasha Mugen game?
Maybe a Monster Hunter Mugen Game? PM me.

Offline Dzayan, The Warrior

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Re: Super Smash Bros. Impact
« Reply #13 on: May 06, 2009, 08:29:16 PM »
ITS GREAT!!!!! :O*D
One does not have to create to critique.

Offline Z4kaR1

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Re: Super Smash Bros. Impact
« Reply #14 on: May 06, 2009, 08:35:57 PM »
:-w

soo when is this going to be out plz reply i really love this.
Necrobumping isn't good. [-X

I think the game it's on hold because one of the spriters left the project.


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