Infinity MUGEN Team

IMT Main => M.U.G.E.N WIP => Topic started by: Nestor on February 26, 2013, 11:28:08 PM

Title: Marvel Vs. Capcom: MUGEN Edition
Post by: Nestor on February 26, 2013, 11:28:08 PM
In a massive collaboration, including creators from different MUGEN communities like

(http://i109.photobucket.com/albums/n46/Sub-zero99/logo-sinhra_zps4ffdee83.png)
(http://i109.photobucket.com/albums/n46/Sub-zero99/logo-imt_zps71d10306.png)
(http://i109.photobucket.com/albums/n46/Sub-zero99/logo-mfg_zpsbc29c688.png)
(http://i109.photobucket.com/albums/n46/Sub-zero99/logo-mmultiverse_zpse50319fc.png)

I'm glad to announce today the public opening of a new Marvel Vs. Capcom project (the title of the game may change in the near future).

(http://i109.photobucket.com/albums/n46/Sub-zero99/MvC_Promo_1_zps9c6d8d04.png)

Phase 1 roster:
(http://i109.photobucket.com/albums/n46/Sub-zero99/Phase_1-2013-02-28_zpsd4ee9290.png)

System: gameplay will be based on the Capcom Fighting All-Stars engine. Tag team battles, where both Marvel and Capcom Universes will collide once again.

Roster: born from an idea by MGMURROW, this project promises to bring a well-rounded roster of characters, old and newcomers will appear in this fan-made iteration of the game. Character's topics and more will be revealed as time goes on.

Logo & Screenpack: a very good friend, an excellent designer like !E will be helping us in the design development of the game.

Lifebars: we're going to use the excellent lifebars developed by Glassbox.

Stages: the game will include around 10-15 stages. We're open to suggestions for this area.

Music: WizzyWhipitWonderful may be helping us with the OST of the game, so you may be sure the music will be full of superb themes.

Release: this project will be released in three phases. The release date of the first phase is going to be defined at a later time.

Questions
Q: Does this mean CFAS is cancelled?
A: Not at all. This may help us to bring more content for the CFAS project, while still learning and developing new gameplay styles for the Marvel side of the roster. We'll be sure that both project will by finished and enjoyable to play ;).

Any comment, question, suggestion or more, please let us know. Thank you everyone, we'll do our best effor to bring a great game!
Title: Re: Marvel Vs. Capcom: MUGEN Edition
Post by: ZVitor on February 27, 2013, 06:45:46 AM
great news,
i love to see more full games in development.

maybe a 0.5 phase with half of this roster size should be cool too.
Title: Re: Marvel Vs. Capcom: MUGEN Edition
Post by: ExeLord on February 27, 2013, 07:18:18 AM
It's great, MvC is my favorite from Capcom's versus games. I hope that won't slowdown CFAS though, 'coz I'm waiting for it too. Good luck to you, Nestor and everyone, who will be working on this project %%-


P.S. would be great to see Carlos from Final Fight 2 made for project, but it's just my wish to see full cast of Final Fight playable characters someday, I know it's very hard. I won't demand anyone to be in roster as with that big roster my favs will eventually slip in there. ;*))
Title: Re: Marvel Vs. Capcom: MUGEN Edition
Post by: novasod on February 27, 2013, 07:48:21 AM
Sounds interesting. Just... please, please don't include X-Factor or Multi-Character Launchers! The latter is just brain-dead combos for almost free, and the former is a cheap comeback system. (I'd also argue to not include launchers period, as they're just easy-peasy combo's for almost free to begin with, but I do recognize that that's a stable of most VS-style games, and that there's probably nothing that can be done about that.) But in any case, so long as you take care of those two, this might be a pretty decent game. :)

I also have a couple of thoughts on the roster, namely the balance. Not actual in-game balance, (though that's important too,) but... let me put it this way. MvC2 had way too many SF&X-Men characters, compared to all of the other 'sources' in the game, which just had 1-3. Now, while MvC3 certainly had it's problems, it at least had (IMO,) a better, more balanced roster. The amount of X-Men characters was still a bit high, at 7, (Wolverine, Storm, Phoenix, X-23, Magneto, Deadpool, Sentinel,) but it still wasn't as bad, and the SF4 count was only up to 4. In fact, outside of X-Men, the highest character-count any series got up to was 4, and the only series that did so, (unless you count Avengers, but many of it's character's can also count on their own,) were SF and RE. What I'm saying here, is that I think it's important to have a good balance in the character roster, and not load it with too many characters from particular series. This isn't SFvsX-Men, or some other such game, but MvC, and the roster should reflect that. That's what I think, anyway.
Title: Re: Marvel Vs. Capcom: MUGEN Edition
Post by: Swagga Kings on February 27, 2013, 08:29:36 AM
I have a question would Alex from street fighter 3 third strike would make the cut? as well as other characters from darkstalkers like jedah john talbain or the merman? it would be awsome to see them in the roster :thumbsup:
Title: Re: Marvel Vs. Capcom: MUGEN Edition
Post by: Enso on February 27, 2013, 09:27:59 AM
Not bad, friendo! Excellent/Awesome project! Looking forward to another beautiful project from you since CFAS. This got me thinking of having more Capcom and Marvel chars in the roster, but I understand it might be too much.
Title: Re: Marvel Vs. Capcom: MUGEN Edition
Post by: -Whiplash- on February 27, 2013, 10:50:09 AM
Project looks cool. Has the full roster been decided yet? or is that a work in progress?
Title: Re: Marvel Vs. Capcom: MUGEN Edition
Post by: Magma MK-II on February 27, 2013, 12:49:42 PM
This could serve to show Capcom any fan can make a better roster than them!
Title: Re: Marvel Vs. Capcom: MUGEN Edition
Post by: Macaulyn97 on February 27, 2013, 01:33:17 PM
THATS AMAZING! I always loved everything in the MvC series (except MvC2's soundtrack), but a MUGEN version with new chars will be the best thing. Who is in the roster?
Title: Re: Marvel Vs. Capcom: MUGEN Edition
Post by: Uche_of_IMT on February 27, 2013, 02:56:11 PM
Uh oh! Here we go again!
Title: Re: Marvel Vs. Capcom: MUGEN Edition
Post by: Nestor on February 27, 2013, 10:30:36 PM
Glad to see your comments guys :) now, to give some answers ;) :

zvitor: I like that idea so much! So I guess it will be 3 phases now. Phase 2 will help us to gather more feedback while we develop the rest of the game, so we don't leave everyone waiting.

ExeLord: thanks man :) I hope that this project, by the contrary, will help to the CFAS development, with the new content being added here, and considering the project will bring more styles to learn from. We don't have set the full roster yet, but when we do, we'll post it as well :).

novasod: I guess both features will be out of discussion man ;) we may come up with something for the project. About the characters "worlds", some may have more characters, some others less, but we'll do our best to keep everything as balanced as possible.

Nokia: We'll be posting the roster shortly, and we hope the character list we have will be of the liking of the players ;).

Enso: We're not sure of how much the roster will grow up, but right now, we have a lot of rich content to start the project :). The help is getting from everywhere, and we really appreciate it. It's like a multi-community project, I must say!

Whiplash: It's still being decided man, but we'll keep updating it ;).

Magma Dragoon: Thanks man! We hope to bring a great project here :)

Macaulyn: I'll be sure to post the roster we have so far shortly, keep an eye on the topic ;).

Uche_of_IMT: I guess it's related somehow to your comment in MFG :) but don't worry. This project may be a bit easier than CFAS, so we're hoping to work faster on it. Marvel content has grown up a lot through these past years, and that's a BIG help for the project.
Title: Re: Marvel Vs. Capcom: MUGEN Edition
Post by: Macaulyn97 on February 27, 2013, 10:40:00 PM
Regarding the roster, can I suggest you to make a poll with characters that you want to add?
Title: Re: Marvel Vs. Capcom: MUGEN Edition
Post by: Nestor on February 27, 2013, 10:54:53 PM
Unlike CFAS, a poll may not happen this time. Be sure that we'll do our best to include as many interesting and fun characters in the game, while keeping it balanced and "real".
Title: Re: Marvel Vs. Capcom: MUGEN Edition
Post by: HyperVoiceActing on February 27, 2013, 11:07:04 PM
So no two Wolverines?  :D
Title: Re: Marvel Vs. Capcom: MUGEN Edition
Post by: Nestor on February 28, 2013, 12:07:28 AM
You can count with it :D
Title: Re: Marvel Vs. Capcom: MUGEN Edition
Post by: novasod on February 28, 2013, 07:59:37 AM
You can count with it :D

And no Ryu, Ken, Akuma, Ryu's half-brother, Ryu's son twice-removed, Ryu's evil-hidden-superduper evil side, AKA, no 20 dozen shoto clones?
Title: Re: Marvel Vs. Capcom: MUGEN Edition
Post by: ExeLord on February 28, 2013, 09:35:25 AM
:D novasod, that made me laugh.  But yeah, I wonder, will Ryu be like in original MvC with ability to change styles?
Maybe if he'll have Evil Ryu mode on "hold start when choosing character" he can be like Ken/Sean in regular mode and Akuma/Dan in evil mode. That will cover all shotoclones(= +5 more original characters in roster), but Ryu'll become very complex character...
Title: Re: Marvel Vs. Capcom: MUGEN Edition
Post by: HyperVoiceActing on February 28, 2013, 09:48:05 AM
I have a crazy idea that'll definitely separate this from other MvC fangames!

...

Replace Ryu with Ken!  :w00t:
Title: Re: Marvel Vs. Capcom: MUGEN Edition
Post by: ExeLord on February 28, 2013, 09:55:41 AM
Heh, I also like Ken more then Ryu, but Capcom fighting game without Ryu /:O It's kinda like Paris without Eiffel Tower :-??
Title: Re: Marvel Vs. Capcom: MUGEN Edition
Post by: Macaulyn97 on February 28, 2013, 10:12:30 AM
Indeed, Ryu is one of the most famous (if not the most famous) game characters in the gaming world. It would be absurd to have a game with Capcom chars without him. Regarding the shotoclones, does that mean that Sakura won't be in?
Title: Re: Marvel Vs. Capcom: MUGEN Edition
Post by: HyperVoiceActing on February 28, 2013, 10:18:57 AM
Indeed, Ryu is one of the most famous (if not the most famous) game characters in the gaming world. It would be absurd to have a game with Capcom chars without him.
But it's fine to have a Capcom fighting game without Mega Man  :'(
Title: Re: Marvel Vs. Capcom: MUGEN Edition
Post by: Magma MK-II on February 28, 2013, 12:14:43 PM
Indeed, Ryu is one of the most famous (if not the most famous) game characters in the gaming world. It would be absurd to have a game with Capcom chars without him.

Because, you know, the world will explode if Ryu and Morrigan aren't in every freaking Capcom Vs. Whatever game.
Title: Re: Marvel Vs. Capcom: MUGEN Edition
Post by: Macaulyn97 on February 28, 2013, 02:02:35 PM
But it's fine to have a Capcom fighting game without Mega Man  :'(
We all know that Capcom doesn't care a f*ck for Megaman, considering the game in development, but Zero appeared and he always looked more cool than Megaman.
Because, you know, the world will explode if Ryu and Morrigan aren't in every freaking Capcom Vs. Whatever game.
I don't really care about Ryu, but Morrigan really need to be in every Capcom VS game, after all, Ryu can be replaced by one of his clones and Morrigan cannot, and also, I like her.
Title: Re: Marvel Vs. Capcom: MUGEN Edition
Post by: Shockdingo on February 28, 2013, 02:55:31 PM
Whoa, I picked a good day to check out the WIPS forum! I'm excited to see where this goes! Can't wait to see what you guys have got planned. What I mainly am curious is who the boss is going to be.

You have to forgive me, but I've gotta ask....do you guys have an announcer yet? I'd be willing to throw my voice at this if you'll have me.
Title: Re: Marvel Vs. Capcom: MUGEN Edition
Post by: Nestor on February 28, 2013, 11:56:57 PM
Shockdingo: right now we're just using Glassbox default sound. I'll see what are the phrases used in the LB's and the ones we may need in the SP, and I'll let you know buddy, it would be great to feature someone as the VA of the environment (Enso is already on CFAS, so is very much appreciated here as well) :)!

First post updated, phase 1 (out of 3 phases) roster:

(http://i109.photobucket.com/albums/n46/Sub-zero99/Phase_1-2013-02-28_zpsd4ee9290.png)
Title: Re: Marvel Vs. Capcom: MUGEN Edition
Post by: HyperVoiceActing on March 01, 2013, 12:01:00 AM
Are you going to use the same select screen as C:FAS or will you try to design a new original one?
Title: Re: Marvel Vs. Capcom: MUGEN Edition
Post by: Nestor on March 01, 2013, 12:06:21 AM
We may use this select screen for the project (right now, the CFAS SS is a different one), but the rest of the SP is going to stay different from CFAS.
Title: Re: Marvel Vs. Capcom: MUGEN Edition
Post by: HyperVoiceActing on March 01, 2013, 12:29:52 AM
Just curious is all.  :Terry
Title: Re: Marvel Vs. Capcom: MUGEN Edition
Post by: Tha Lando ( Le CROM ) on March 01, 2013, 12:38:52 AM
sounds all good to me bro Nestor. with alot of community members on deck this definitely should be a great game. I myself as always look forward to any new made characters  that may be created for the project as well any new moves added to existing characters. 
I love full game projects.  :thumbsup:

carry on bro and team  XD||
Title: Re: Marvel Vs. Capcom: MUGEN Edition
Post by: Enso on March 01, 2013, 01:38:56 AM
Holy Guacamoleys! What do I see there?! A CFAS-like SP! Now that, I can say it's sick! I'm sure the SP will turn out different for this MVC Mugen edition.
Title: Re: Marvel Vs. Capcom: MUGEN Edition
Post by: C.R.O.M. - 有且只有一個 on March 01, 2013, 04:21:19 AM
This looks like its going to be a great project. Do let us know if you plan on doing auditions for an announcer.

Oh and another neat idea if you do use a VA for the announcer at the select screen when you hover over a fighter you could have the VA announce the name as well.
Title: Re: Marvel Vs. Capcom: MUGEN Edition
Post by: Macaulyn97 on March 01, 2013, 09:20:28 AM
Also, if you need a someone to test something, I'll be glad to help.
Title: Re: Marvel Vs. Capcom: MUGEN Edition
Post by: Shockdingo on March 01, 2013, 05:58:29 PM
Shockdingo: right now we're just using Glassbox default sound. I'll see what are the phrases used in the LB's and the ones we may need in the SP, and I'll let you know buddy, it would be great to feature someone as the VA of the environment (Enso is already on CFAS, so is very much appreciated here as well) :)!

Awesome, thanks for the info dude. Congrats Enso! Didn't know you were the voice of CFAS! :)
Title: Re: Marvel Vs. Capcom: MUGEN Edition
Post by: novasod on March 01, 2013, 07:46:40 PM
Just looked at the roster for Phase 1. Looks good; the roster seems to be well balanced, (so far), and it's a good mix of past entrees, as well as newcomers. (I'm also pleasantly surprised that Captain Marvel -- the original, no less -- is going to be in this one. Props. :thumbsup:)

EDIT: Actually, I do have one problem with the roster, and that's the lack of Captain America. Yes, I do realize that he can be added later, but you'd think that the #1 Hero of the Marvel U would get a top-spot in the roster. (Thor's also an interesting absence, since he, Tony, and Cap make up the 'Big Three', and I'm pretty sure that there's a Thor available in Mugen.)
Title: Re: Marvel Vs. Capcom: MUGEN Edition
Post by: HyperVoiceActing on March 01, 2013, 08:17:18 PM
EDIT: Actually, I do have one problem with the roster, and that's the lack of Captain America. Yes, I do realize that he can be added later, but you'd think that the #1 Hero of the Marvel U would get a top-spot in the roster. (Thor's also an interesting absence, since he, Tony, and Cap make up the 'Big Three', and I'm pretty sure that there's a Thor available in Mugen.)
We don't know if that's ALL of Phase 1 roster though
Title: Re: Marvel Vs. Capcom: MUGEN Edition
Post by: C.R.O.M. - 有且只有一個 on March 01, 2013, 08:28:34 PM
We don't know if that's ALL of Phase 1 roster though
That is true, however while I like Captain America, I personally would like to see The Winter Soldier on the roster and maybe Hawkeye too since I don't think he will be in AvX.
Title: Re: Marvel Vs. Capcom: MUGEN Edition
Post by: novasod on March 01, 2013, 08:38:07 PM
That is true, however while I like Captain America, I personally would like to see The Winter Soldier on the roster and maybe Hawkeye too since I don't think he will be in AvX.

Is there a Hawkeye in MUGEN, or at least sprites available? Because if not, they'd have to make him from scratch. In fact, all of the 'Phase 1' characters revealed so far either already have fully-playable MUGEN releases, are WIP's with a good deal of progress, or still at least have the necessary sprites on hand. If there's nothing like that for Hawkeye, he may have to wait until Phase 2, or even Phase 3, and that's if he's getting included at all. (I myself, personally hope Hawkeye makes his way in at some point, but I do realize that you can't have everyone.)
Title: Re: Marvel Vs. Capcom: MUGEN Edition
Post by: C.R.O.M. - 有且只有一個 on March 01, 2013, 08:44:24 PM
Is there a Hawkeye in MUGEN, or at least sprites available? Because if not, they'd have to make him from scratch. In fact, all of the 'Phase 1' characters revealed so far either already have fully-playable MUGEN releases, are WIP's with a good deal of progress, or still at least have the necessary sprites on hand. If there's nothing like that for Hawkeye, he may have to wait until Phase 2, or even Phase 3, and that's if he's getting included at all. (I myself, personally hope Hawkeye makes his way in at some point, but I do realize that you can't have everyone.)


I don't believe there is at least I have never seen him at least. I do recall of Arkady working on one with someone but I don't know if he still is or not.
Title: Re: Marvel Vs. Capcom: MUGEN Edition
Post by: Macaulyn97 on March 01, 2013, 09:32:14 PM
Since C. Viper, Morrigan, Zero, Hiryu and Dante are in the roster, for me it just need Hsien-Ko to be perfect.
Title: Re: Marvel Vs. Capcom: MUGEN Edition
Post by: Nestor on March 01, 2013, 10:15:24 PM
The phase 1 you're seeing was born from a proposal (indeed a good one) from ZV:

Quote
great news,
i love to see more full games in development.

maybe a 0.5 phase with half of this roster size should be cool too.

So here it is. It's going to come faster, we may focus on some of the hardest characters while we're at it (like Dante, and for next phases: X-23, Dr. Strange, X, Wesker...), and of course, it will be released sooner than the 1st phase I was thinking about (50 characters).

More characters are going to come for both worlds :).
Title: Re: Marvel Vs. Capcom: MUGEN Edition
Post by: Enso on March 01, 2013, 10:47:37 PM
Awesome, thanks for the info dude. Congrats Enso! Didn't know you were the voice of CFAS! :)
Where you talking to Nestor about him as a VA? :D Just kidding. Yeah, of course I am. I did participate as a VA for CFAS 3 years ago though. Thanks. ;D I will be waiting for both projects to be released by Nestor.
Title: Re: Marvel Vs. Capcom: MUGEN Edition
Post by: Macaulyn97 on March 09, 2013, 02:19:11 PM
will there be any guests?
Title: Re: Marvel Vs. Capcom: MUGEN Edition
Post by: HyperVoiceActing on March 09, 2013, 02:25:40 PM
will there be any guests?
You mean characters that aren't Marvel or Capcom?

I highly doubt it.
Title: Re: Marvel Vs. Capcom: MUGEN Edition
Post by: C.R.O.M. - 有且只有一個 on March 09, 2013, 02:58:29 PM
Lol they arent Sony so dont plan on Kratos or someone being in it lol
Title: Re: Marvel Vs. Capcom: MUGEN Edition
Post by: Macaulyn97 on March 09, 2013, 05:14:56 PM
I never was a fan of Kratos (just like his gameplay), I'm speaking about characters such as Alien VS Predator, Dungeons & Dragons, JoJo's Bizarre Adventure, Sengoku BASARA (doesn't belong to Capcom, but they made games for it) or Bayonetta (she isn't from Capcom, but she was made by the guy who created Devil May Cry and would make an excellent char).
Title: Re: Marvel Vs. Capcom: MUGEN Edition
Post by: HyperVoiceActing on March 09, 2013, 09:07:49 PM
I never was a fan of Kratos (just like his gameplay), I'm speaking about characters such as Alien VS Predator, Dungeons & Dragons, JoJo's Bizarre Adventure, Sengoku BASARA (doesn't belong to Capcom, but they made games for it) or Bayonetta (she isn't from Capcom, but she was made by the guy who created Devil May Cry and would make an excellent char).
Like I said, likely not.
Title: Re: Marvel Vs. Capcom: MUGEN Edition
Post by: Nestor on March 10, 2013, 01:54:59 PM
No guest characters. We still have plenty of Marvel and Capcom chars to work with right now.
Title: Re: Marvel Vs. Capcom: MUGEN Edition
Post by: boogerboy on March 10, 2013, 02:10:43 PM
No guest characters eh? Very well then, I wish you the best of luck on this project.
Title: Re: Marvel Vs. Capcom: MUGEN Edition
Post by: HyperVoiceActing on March 10, 2013, 02:27:04 PM
Will each character have their own stage?
Title: Re: Marvel Vs. Capcom: MUGEN Edition
Post by: Nestor on March 10, 2013, 04:15:59 PM
No. With this project, we want to use around 10-15 stages, probably in CPS-2 style.
Title: Re: Marvel Vs. Capcom: MUGEN Edition
Post by: HyperVoiceActing on March 10, 2013, 04:26:45 PM
Okay then. Are there any stages you're making for this game or recycling from C:FAS?
Title: Re: Marvel Vs. Capcom: MUGEN Edition
Post by: Nestor on March 17, 2013, 12:05:06 AM
!E just shown the logo today :)! You can get an idea of the final screenpack (right now he's working on it) with this.

Characters are placeholders ;) it's just to show how they'll look (except for Hiryu):

(click to show/hide)

And right now, I'm working on Dante sprites :) with the help of !E, Daeron, and Beximus. He'll be based on his UMVC3 incarnation, although I'm considering including weapons from all 4 Devil May Cry Series games (not counting DmC, that's a different universe). Some will be used with existing anims, some others may need new, but for now, I'll focus on spriting the whole UMVC3 set. Working right now on the walk back (still need to be polished).

(http://i109.photobucket.com/albums/n46/Sub-zero99/walk-test-1_zps2ba23c55.png)
Title: Re: Marvel Vs. Capcom: MUGEN Edition
Post by: HyperVoiceActing on March 17, 2013, 12:17:44 AM
but for now, I'll focus on spriting the whole UMVC3 set.
You're gonna be working FOREVER
Title: Re: Marvel Vs. Capcom: MUGEN Edition
Post by: Nestor on March 17, 2013, 12:23:31 AM
lol
Beximus helped me with the screenshots of Dante, and there're 494 (excluding gethits, those are almost done thanks to !E and Daeron). The moves are all smooth, so hopefully it will take a moderate time to sprite. Coding... well, that's another story, but for now, I guess I'll focus on Dante's sprites and continue with my WIP's coding (my sig, except for Leon for the time being).
Title: Re: Marvel Vs. Capcom: MUGEN Edition
Post by: HyperVoiceActing on March 17, 2013, 12:28:26 AM
Only 494? Given the massive amount of special moves they gave Dante I assumed it would have been over 2000
Title: Re: Marvel Vs. Capcom: MUGEN Edition
Post by: Nestor on March 17, 2013, 12:32:36 AM
Yes, I thought the same actually. There may be some moves left, I'll double check it, but looks like the moves are mostly based on FX in some cases (like Nevan's attacks), and even have a repeat pattern (Ivony & Evory attacks).
Title: Re: Marvel Vs. Capcom: MUGEN Edition
Post by: HyperVoiceActing on March 17, 2013, 12:47:48 AM
I see. Well regardless, good luck with it all
Title: Re: Marvel Vs. Capcom: MUGEN Edition
Post by: Shockdingo on March 18, 2013, 02:57:07 PM
Dang, nice poster mockups! :)
Title: Re: Marvel Vs. Capcom: MUGEN Edition
Post by: O Ilusionista on March 29, 2013, 05:35:35 PM
Hey Nestor.
I've sent a pm to you (and posted at Sinhra) that I need the template of this project. I have a Doom 2009 wip and, if you agree to exchange the normal Doom with this version, I would love to cooperate.
Title: Re: Marvel Vs. Capcom: MUGEN Edition
Post by: HyperVoiceActing on March 29, 2013, 09:54:06 PM
That'd be an interesting choice.

But will he have a regular Doom palette?
Title: Re: Marvel Vs. Capcom: MUGEN Edition
Post by: Macaulyn97 on March 29, 2013, 10:11:03 PM
Will any of those characters be released before or after the game?
Title: Re: Marvel Vs. Capcom: MUGEN Edition
Post by: Macaulyn97 on March 29, 2013, 10:13:06 PM
for now, I'll focus on spriting the whole UMVC3 set.
Does that mean that Hsien-Ko and Trish will be in?
Title: Re: Marvel Vs. Capcom: MUGEN Edition
Post by: HyperVoiceActing on March 29, 2013, 10:35:39 PM
Does that mean that Hsien-Ko and Trish will be in?
Hsien Ko shouldn't be too hard since she's already sprited
Title: Re: Marvel Vs. Capcom: MUGEN Edition
Post by: NeonGreenCrayons on March 29, 2013, 10:41:16 PM
A few questions concerning the game.

- Will Strider be given the updated look of Ragnarok?

- Does this mean an updated look of Arthur, Shuma, Jill, etc will be included?

- Will Rocket Raccoon be sprited?

- Will Shuma be given Mystic Ray, and updated Chaos Dimension, and an updated Devitalization?

- And will Spider-Man be given his new Maximum Spider?
Title: Re: Marvel Vs. Capcom: MUGEN Edition
Post by: O Ilusionista on March 29, 2013, 10:52:14 PM
Quote
That'd be an interesting choice.
But will he have a regular Doom palette?

Palette? yes. Same moves? I don't think so.
Maybe molecular shield
Title: Re: Marvel Vs. Capcom: MUGEN Edition
Post by: HyperVoiceActing on March 29, 2013, 11:09:37 PM
Palette? yes. Same moves? I don't think so.
Maybe molecular shield
Palette's all I ask. I'm intrigued about what new moves you'll add
Title: Re: Marvel Vs. Capcom: MUGEN Edition
Post by: O Ilusionista on March 30, 2013, 12:55:27 AM
The original author already made tons of moves. I will add some of my own.
And Fluorence will voice him :)
Title: Re: Marvel Vs. Capcom: MUGEN Edition
Post by: HyperVoiceActing on March 30, 2013, 01:02:32 AM
Neat. Can' wait to see how he pulls off Doom
Title: Re: Marvel Vs. Capcom: MUGEN Edition
Post by: MGMURROW on March 30, 2013, 02:49:38 AM
Hey O, did you get the updated template yet? if not let me know and ill send it your way

@ neon, strider will not have the new Ragnarok, it is already coded but i will look at the new one and might change it in the future, busy with the other characters.

I have alot of plans for spidey and the new maximum spider is on the list

MGMURROW
Title: Re: Marvel Vs. Capcom: MUGEN Edition
Post by: HyperVoiceActing on March 30, 2013, 09:13:22 AM
I have alot of plans for spidey and the new maximum spider is on the list

MGMURROW
Awesome, can't wait to see what you got up your sleeve.

Are you making a new Spidey or using an existing Spidey?
Title: Re: Marvel Vs. Capcom: MUGEN Edition
Post by: seep on March 30, 2013, 09:47:35 AM
Cool project!
Title: Re: Marvel Vs. Capcom: MUGEN Edition
Post by: MGMURROW on March 30, 2013, 11:00:45 AM
@ HyperSonic92, I am planing on making a new spidey but am hoping to include some of Aceys elements into it(havent contacted him about it yet)

MGMURROW
Title: Re: Marvel Vs. Capcom: MUGEN Edition
Post by: HyperVoiceActing on March 30, 2013, 11:07:53 AM
@ HyperSonic92, I am planing on making a new spidey but am hoping to include some of Aceys elements into it(havent contacted him about it yet)

MGMURROW
This is kind of a personal preference but I think it'd be cool if you incorporated ZV's web meter into it. I loved that mechanic.
Title: Re: Marvel Vs. Capcom: MUGEN Edition
Post by: [PRB] | TheFclass97 on March 30, 2013, 11:18:19 AM
Looks really interesting  :) I'm looking forward to seeing this released (especially CFAS), but this MvC project looks great!  :w00t: Can't wait and really looking forward with the new sprites and characters  ;D
~TheFclass97 (Le Pendangus)
Title: Re: Marvel Vs. Capcom: MUGEN Edition
Post by: O Ilusionista on March 30, 2013, 01:06:24 PM
Thanks for the template.

I will try to continue Fliptop for CFAS too
Title: Re: Marvel Vs. Capcom: MUGEN Edition
Post by: Maxx_C on March 30, 2013, 01:34:40 PM
OMFG, i want to see this project finished RIGHT NOW (?) . No seriously, it looks so f**k** good and i want to play it right now *-*

I loved the roster with Dante and x-23 , and i'm waitin' for more caracters from UMVC3 or something really cool and rare.

Keep working like that.

An IMT Fan: Maxx_C :v
Title: Re: Marvel Vs. Capcom: MUGEN Edition
Post by: Nestor on March 31, 2013, 11:51:23 PM
Hey guys :) it's been a long time, sorry for that (I've had a lot of work in these days, I've been very busy).

In general, we'll try to go with the MvC3/UMvC3 versions of the hypers; in some cases, some others will stay the way they are in MvC/MvC2.

Doom 2099 is in now :) I'm really happy with this, I like a lot the 2099 Universe and designs :)

And well, an update: Dante's receiving his DMC3look. I'm still planning to include the DMC1 look !E did for win poses and the ending.

(http://i109.photobucket.com/albums/n46/Sub-zero99/mugen020_zps19b7b15c.png)

Also, coming from !E  :):

"Promo: just the title screen only
Marvel Vs. Capcom : Universal Dream Battle (http://www.youtube.com/watch?v=aLoO0ATAHpI#)
Special thanks to Shockdingo for voice acting.
youtube killed the quality  :(

(http://oi45.tinypic.com/rvkhuv.jpg)

select screen wip"

The characters in the screenpack are placeholders.
Title: Re: Marvel Vs. Capcom: MUGEN Edition
Post by: Shockdingo on April 01, 2013, 12:10:51 AM
That is so beautiful in motion, I could cry! :) Thanks again for the chance to be a part of this!
Title: Re: Marvel Vs. Capcom: MUGEN Edition
Post by: HyperVoiceActing on April 01, 2013, 12:13:46 AM
Very nice Nest. Dante looks awesome  :Terry
Title: Re: Marvel Vs. Capcom: MUGEN Edition
Post by: MatreroG on April 01, 2013, 01:18:04 AM
 :o

(No words)
Title: Re: Marvel Vs. Capcom: MUGEN Edition
Post by: NeonGreenCrayons on April 01, 2013, 01:29:08 AM
Wait, so is Rocket Raccoon ACTUALLY in? It'd be amazing to see him o_e.

And will Shuma-Gorath be in this too? I feel he's iconic.
Title: Re: Marvel Vs. Capcom: MUGEN Edition
Post by: O Ilusionista on April 01, 2013, 01:59:53 AM
Quote
Doom 2099 is in now  I'm really happy with this, I like a lot the 2099 Universe and designs
Thanks, I will start him right now.

oh, and you are missing Bullseye on that select screen :) The only thing is: who will convert him to this template?
Converting chars is something I hate to do :(

Shockdingo did a GREAT job again :)
Title: Re: Marvel Vs. Capcom: MUGEN Edition
Post by: HyperVoiceActing on April 01, 2013, 02:06:49 AM
He said the character selection on that screen is placeholder.
Title: Re: Marvel Vs. Capcom: MUGEN Edition
Post by: NeonGreenCrayons on April 01, 2013, 02:08:57 AM

Doom 2099 is in now :) I'm really happy with this, I like a lot the 2099 Universe and designs :)


Sorry that I keep asking so many questions about characters ><

But, since Doom and Doom 2099 are in, will there be other characters like that? I.e. Hulk and Red Hulk, Spidey and Spidey 2099, etc.?
Title: Re: Marvel Vs. Capcom: MUGEN Edition
Post by: ExeLord on April 01, 2013, 02:11:10 AM
Title screen looks awesome :thumbsup: as awesome as it sounds, voice and music are great :thumbsup: Select screen design is tasty too of course, like it a lot :)
Title: Re: Marvel Vs. Capcom: MUGEN Edition
Post by: Enso on April 01, 2013, 06:04:32 AM
Indeed. Shockdingo did a great job in voicing for MVC and I knew from the very beginning that he would try to voice out as a VA for the MVC project.
Title: Re: Marvel Vs. Capcom: MUGEN Edition
Post by: HyperVoiceActing on April 01, 2013, 12:15:23 PM
But, since Doom and Doom 2099 are in, will there be other characters like that? I.e. Hulk and Red Hulk, Spidey and Spidey 2099, etc.?
O Ilu suggested Doom 2099 to replace standard Doom
Title: Re: Marvel Vs. Capcom: MUGEN Edition
Post by: ParanormalParanoia on April 01, 2013, 12:33:31 PM
Nice i hope Nemesis and Vergil are in this.
Title: Re: Marvel Vs. Capcom: MUGEN Edition
Post by: NeonGreenCrayons on April 01, 2013, 05:10:43 PM
O Ilu suggested Doom 2099 to replace standard Doom

I would add in both of them, not just replace Doctor Doom. That doesn't seem right.
That's like taking out Wolverine and replacing him with Old Man Logan.

Imo, the right thing to do would be to have Doom as the main slot, and then put Doom 2099 as an unlockable.
Title: Re: Marvel Vs. Capcom: MUGEN Edition
Post by: O Ilusionista on April 01, 2013, 05:26:19 PM
I think different: Doom is already avaliable in many Marvel games already, but 2099 version no.
To have the same chars in many games doesn't seams good, its kinda boring.
Title: Re: Marvel Vs. Capcom: MUGEN Edition
Post by: HyperVoiceActing on April 01, 2013, 05:29:10 PM
I think different: Doom is already avaliable in many Marvel games already, but 2099 version no.
To have the same chars in many games doesn't seams good, its kinda boring.
I guess it really depends on the character.

For example, it's a video game sin to have a Capcom crossover without Ryu (even though if I made a Vs Capcom game I'd replace him with Ken)
Title: Re: Marvel Vs. Capcom: MUGEN Edition
Post by: NeonGreenCrayons on April 01, 2013, 05:33:43 PM
Oh I agree completely. Seeing the same characters sometimes gets boring.
But the thing is, in Marvel crossover games with Capcom, it's ICONIC to see Doom somewhere now. Without Doom is just looks weird, because he is the token cool of the MvC series.

For example : How would this project look without Morrigan? Or Iron Man? Or even Hulk? I agree, but I think it would benefit better to have both Dooms somehow. For tradition and for new beginnings.
Title: Re: Marvel Vs. Capcom: MUGEN Edition
Post by: HyperVoiceActing on April 01, 2013, 05:37:05 PM
But the thing is, in Marvel crossover games with Capcom, it's ICONIC to see Doom somewhere now. Without Doom is just looks weird, because he is the token cool of the MvC series.
You must be a fan of Assist Me.

Also your logic kinda fails since Doom wasn't in X-Men-Vs-SF and MSH-Vs-SF
Title: Re: Marvel Vs. Capcom: MUGEN Edition
Post by: NeonGreenCrayons on April 01, 2013, 05:57:58 PM
You must be a fan of Assist Me.

Also your logic kinda fails since Doom wasn't in X-Men-Vs-SF and MSH-Vs-SF

"it's ICONIC to see Doom somewhere now."

No, I don't watch Assist Me. When you think of MvC games after MvC2 and 3, what certain characters do you think of?
I think of Ryu, Wolverine, Iron Man, Morrigan, Hulk, Megaman (Lol), Doctor Doom, Chun-Li, Captain America, Akuma, etc. Those are characters that only make sense to be in MvC games.

If you just put in Doctor Doom 2099 with no regular Doctor Doom, it's going to look super dumb. You might as well take out Iron Man and replace him with Iron Monger, or take out Hulk and replace him with Abomination.
Title: Re: Marvel Vs. Capcom: MUGEN Edition
Post by: Maxx_C on April 01, 2013, 05:59:59 PM
Emmm, Doom was available as a normal playable character in MVC2. His first appearence was in MSH as a Secret Selectable char.

I think you have to take doom as a normal playable character and then make Doom 2099 as a unloackable or secret char.

These are my thoughts ^^
Title: Re: Marvel Vs. Capcom: MUGEN Edition
Post by: HyperVoiceActing on April 01, 2013, 06:17:21 PM
If you just put in Doctor Doom 2099 with no regular Doctor Doom, it's going to look super dumb. You might as well take out Iron Man and replace him with Iron Monger, or take out Hulk and replace him with Abomination.
It's not that extreme a change.

Yeesh, you people get so touchy about fan made games  :-@
Title: Re: Marvel Vs. Capcom: MUGEN Edition
Post by: O Ilusionista on April 01, 2013, 06:18:55 PM
Quote
For example : How would this project look without Morrigan? Or Iron Man? Or even Hulk?
And repeating the same char over and over and over...This is what makes, to me, half of UMvC3 boring.

Quote
I think you have to take doom as a normal playable character and then make Doom 2099 as a unloackable or secret char.

Well, to make this, I dunno if I want to make it. They can pick Kong's Doom and go for it.
Its up to Nestor. I don't want to force (or "to fight') for it. If they do prefer the normal Doom, let it be.
I may make Doom on another template.

edit:
Quote
I think of Ryu, Wolverine, Iron Man, Morrigan, Hulk, Megaman (Lol), Doctor Doom, Chun-Li, Captain America, Akuma, etc. Those are characters that only make sense to be in MvC games. 
hahaha, are you serious? Thanks God you don't work at Capcom  o.O#


Quote
If you just put in Doctor Doom 2099 with no regular Doctor Doom, it's going to look super dumb.

oh my, fanboy detected.

Well, its done. Normal Doom will be in, Doom 2099 will be out.
Title: Re: Marvel Vs. Capcom: MUGEN Edition
Post by: HyperVoiceActing on April 01, 2013, 06:21:12 PM
Now look what you did. You hurt O Ilu's feelings.  *Iceman ThumbsDown!*
Title: Re: Marvel Vs. Capcom: MUGEN Edition
Post by: O Ilusionista on April 01, 2013, 06:24:57 PM
Its not about feelings, its about to me narrow minded.
I am just paying him back in their his own coin :)

Afterall, it doesn't makes sense to have him, thanks to his wonderful logic.

Should we remove Bullseye too, as he won't make sense too, sir?
Title: Re: Marvel Vs. Capcom: MUGEN Edition
Post by: Maxx_C on April 01, 2013, 06:32:13 PM
I want to see as many new characters as you can put them into the game xD
But, i dont want to forget the origins, thats because i proposed the idea of Doom and Doom 2099 BUT...
the game makers are you, so, even if the other people doesnt like it, some people will do.

The entire world cannot be satisfied  ::salute::
Title: Re: Marvel Vs. Capcom: MUGEN Edition
Post by: Enso on April 01, 2013, 06:52:24 PM
Should we remove Bullseye too, as he won't make sense too, sir?
If you like, you can. If not, you don't need to remove him. To me, I think he might be a good addition to the project. Follow your taste for the gaming. Otherwise, we will see if Nestor accepts Bullseye in the project or not. You and Doom worked together on Bullseye so it's up to you to decide.
Title: Re: Marvel Vs. Capcom: MUGEN Edition
Post by: HyperVoiceActing on April 01, 2013, 06:59:11 PM
Yeah, we haven't seen if Nestor supports the idea of nixing Doom 2099 or not
Title: Re: Marvel Vs. Capcom: MUGEN Edition
Post by: NeonGreenCrayons on April 01, 2013, 07:03:19 PM
So I say you should put in REGULAR Doctor Doom, who is ALREADY DONE for Mugen, along with Doom 2099 who people would LOVE to see, and you take out 2099?

How does that make sense. All I did was say put in both, but make 2099 an unlockable. Jeez, people are SO uptight in some Mugen projects..
Title: Re: Marvel Vs. Capcom: MUGEN Edition
Post by: HyperVoiceActing on April 01, 2013, 07:05:19 PM
The point of a fan project (which this is) is not only respecting the original content, but putting your own twists to it.

Replacing standard Doom with Doom 2099 was going to be one of those twists. But you were so anal about this so he decided to not do it
Title: Re: Marvel Vs. Capcom: MUGEN Edition
Post by: NeonGreenCrayons on April 01, 2013, 07:10:20 PM
The point of a fan project (which this is) is not only respecting the original content, but putting your own twists to it.

Replacing standard Doom with Doom 2099 was going to be one of those twists. But you were so anal about this so he decided to not do it

I'm just giving my opinion.

All I said was have them both. One is already done, so what is there to be so aggravated about?
Replacing regular Doom with 2099 Doom just doesn't seem right. That's all I said.

Jeez.
Title: Re: Marvel Vs. Capcom: MUGEN Edition
Post by: O Ilusionista on April 01, 2013, 07:19:29 PM
Quote
I'm just giving my opinion. (...)Replacing regular Doom with 2099 Doom just doesn't seem right.

Sorry sir, but you now are trying to chill out the things after said that stupid words.

This doesn't sound as "hey guys, just use both":
Quote
When you think of MvC games after MvC2 and 3, what certain characters do you think of?
I think of Ryu, Wolverine, Iron Man, Morrigan, Hulk, Megaman (Lol), Doctor Doom, Chun-Li, Captain America, Akuma, etc. Those are characters that only make sense to be in MvC games.

If you just put in Doctor Doom 2099 with no regular Doctor Doom, it's going to look super dumb.

but I don't care.
Title: Re: Marvel Vs. Capcom: MUGEN Edition
Post by: NeonGreenCrayons on April 01, 2013, 07:29:18 PM
Sorry sir, but you now are trying to chill out the things after said that stupid words.

This doesn't sound as "hey guys, just use both":
but I don't care.

Okay? All you had to do was say "I don't like the idea" rather than throw some kind of internet fit.
Title: Re: Marvel Vs. Capcom: MUGEN Edition
Post by: HyperVoiceActing on April 01, 2013, 07:45:35 PM
... hey Nestor, how about that MUGEN
Title: Re: Marvel Vs. Capcom: MUGEN Edition
Post by: NeonGreenCrayons on April 01, 2013, 08:03:22 PM
Anyway, on a somewhat unrelated note.

Will there be things from CFAS used in this? I.e. intro dialogues between characters.
And will this follow a plot, or is it basic MUGEN fighting?
Title: Re: Marvel Vs. Capcom: MUGEN Edition
Post by: Macaulyn97 on April 01, 2013, 08:48:22 PM
All this useless discussion about just one character? Why don't you simply add one of them and give him 2 different palette-fighting style? Add Dr. Doom in the first 6 palettes and when the player holds start and select him he has Dr. Doom 2099 with different gameplay and 2099 palettes, that may be harder but it would satisfy the ones that want both.
Title: Re: Marvel Vs. Capcom: MUGEN Edition
Post by: Tha Lando ( Le CROM ) on April 01, 2013, 09:16:15 PM
 :O*D

wow seems some people dont know Mugen is "Make whatever you want to" kinda hobby.  lol . Good for suggestions but there should be no demands.  Its up to Nestor and crew working on it what and who they want to be solid in the roster.
If this is a reimagining of the company version using same specific characters then cool, but this is Mugen edition and if they want to add twists to the roster but keeping in play some nostalgic ones thats even better cause they get to make new characters to mugen not done before and use some new ones that are fresh to mugen but with some added content to them . All cool with me either way it goes. I rally tho for the twists and addition of new people to the games franchise. gives the company which maybe watching after all something to try out next time.  :thumbsup:

good luck with the project.. looking forawrd to the creativity as always guys. ::salute::
Title: Re: Marvel Vs. Capcom: MUGEN Edition
Post by: Nestor on April 01, 2013, 09:48:08 PM
Alright guys, so here're my two cents: we're going to use Doom 2099 this time (it's up to Ilu if he still wants to do him for the project), Bullseye is in and I'll convert him for the project. In short we're aiming for a mix in the game.

Let's make this a new spin for the series, we'll try to bring a great game even if not every character from both worlds is here :) in the end, I personally hope everyone will like (at least) one character from the roster to play as  :thumbsup:
Title: Re: Marvel Vs. Capcom: MUGEN Edition
Post by: HyperVoiceActing on April 01, 2013, 09:58:23 PM
Hear hear  :)

Just have Doom 2099 with standard Doom as a palette.
Title: Re: Marvel Vs. Capcom: MUGEN Edition
Post by: Enso on April 01, 2013, 10:01:26 PM
Great decision, Nestor! ;D I'm going for Doom 2099 even though he hasn't appeared in Mugen that much.
Title: Re: Marvel Vs. Capcom: MUGEN Edition
Post by: NeonGreenCrayons on April 01, 2013, 10:07:17 PM
Hear hear  :)

Just have Doom 2099 with standard Doom as a palette.

See now this is okay.
Title: Re: Marvel Vs. Capcom: MUGEN Edition
Post by: davismaximus on April 01, 2013, 10:17:59 PM
Not sure how much spriting is complete for Doom 2099, but feel free to use my color-separated Doom sprites to help speed up the process:

http://www.mediafire.com/download.php?6og8600gqq95701 (http://www.mediafire.com/download.php?6og8600gqq95701)
Title: Re: Marvel Vs. Capcom: MUGEN Edition
Post by: O Ilusionista on April 02, 2013, 09:44:07 AM
Okay? All you had to do was say "I don't like the idea" rather than throw some kind of internet fit.

 :Terry now I am scarred  :-SS

Quote
Not sure how much spriting is complete for Doom 2099, but feel free to use my color-separated Doom sprites to help speed up the process:

All the sprites are already done, sorry. Unless you wanna color separate it.

Quote
All this useless discussion about just one character?
Because some kids likes to demand things on their own, like if we are obligated to do anything as they want.
And, in most of cases, is someone who won't help AT ALL, but still thinks we are obligated to do anything...

Quote
Add Dr. Doom in the first 6 palettes and when the player holds start and select him he has Dr. Doom 2099 with different gameplay and 2099 palettes

hum, its not something I want to do, at least for now. I can change my mind further, who knows.
Doom2099 plays totally different from the normal one.

Quote
In short we're aiming for a mix in the game.
This! This is way smarter than "Those are characters that only make sense to be in MvC games. "

Nestor, I will talk with you later about this. I just started Doom2099 on the CFAS template, but this stupid discussion had lowered my motivation, so I will be working on other chars first.

See ya
Title: Re: Marvel Vs. Capcom: MUGEN Edition
Post by: HyperVoiceActing on April 02, 2013, 09:50:38 AM
Other than Doom and Bullseye, are there any other characters you're working on for MvCMugen
Title: Re: Marvel Vs. Capcom: MUGEN Edition
Post by: O Ilusionista on April 02, 2013, 10:00:47 AM
Well, there is Fliptop which I was working for CFAS, but I need someone to help me with edits for him.
If they want to add him as a hidden char, be my guest :)

The other chars are not related to this project.
Title: Re: Marvel Vs. Capcom: MUGEN Edition
Post by: Nestor on April 02, 2013, 11:00:32 AM
Understood Ilu, anything please let me know. Time to go back to the main topic, and with this said, I'll be updating the first post soon, with the list of the confirmed characters so far for the different phases (including X, Cap. America, and others).
Title: Re: Marvel Vs. Capcom: MUGEN Edition
Post by: HyperVoiceActing on April 02, 2013, 11:03:12 AM
Awesome. I await the news  ::salute::
Title: Re: Marvel Vs. Capcom: MUGEN Edition
Post by: O Ilusionista on April 02, 2013, 11:07:33 AM
Understood Ilu, anything please let me know. Time to go back to the main topic, and with this said, I'll be updating the first post soon, with the list of the confirmed characters so far for the different phases (including X, Cap. America, and others).

Nestor, I was thiking about this and...its not fair to remove a cool char, which was never made to mugen, just because some MAHVEL fanboy. Its not fair with you, with all people and with me, who is very excited to make this char.

So, Doom2099 is in. We will decide about a normal Doom palette (which doesn't works good, because the sprites are different) or a the normal Doom being unlockable (makes more sense to me to have the normal one as unlockable)

Also, do you want FlipTop/Eddie as a bonus char on this too? I will be back to it for CFAS and since they share the same template, we can use it too. The ideas are the same for CFAS version

Sorry for any trouble.

Title: Re: Marvel Vs. Capcom: MUGEN Edition
Post by: Macaulyn97 on April 02, 2013, 11:18:10 AM
Is there any chance for Hsien-Ko to make it to the roster this time?
Title: Re: Marvel Vs. Capcom: MUGEN Edition
Post by: Trinitronity on April 02, 2013, 11:21:44 AM
Is there any chance for Hsien-Ko to make it to the roster this time?
I second this, and John Talbain.
Title: Re: Marvel Vs. Capcom: MUGEN Edition
Post by: Macaulyn97 on April 02, 2013, 11:33:57 AM
Also, do you want FlipTop/Eddie as a bonus char on this too?
Who?
Title: Re: Marvel Vs. Capcom: MUGEN Edition
Post by: ExeLord on April 02, 2013, 11:38:55 AM
Who?
(http://wiki.themmnetwork.com/images/thumb/1/10/Mm4eddy.jpg/150px-Mm4eddy.jpg)
Title: Re: Marvel Vs. Capcom: MUGEN Edition
Post by: Trinitronity on April 02, 2013, 11:41:46 AM
(http://wiki.themmnetwork.com/images/thumb/1/10/Mm4eddy.jpg/150px-Mm4eddy.jpg)
LOL, Eddie is disappointed that Macaulyn doesn't know him.
Title: Re: Marvel Vs. Capcom: MUGEN Edition
Post by: Rage on April 02, 2013, 11:59:26 AM
LOL, Eddie is disappointed that Macaulyn doesn't know him.
that would be a very interesting character cause all he can do s spit out random items
Title: Re: Marvel Vs. Capcom: MUGEN Edition
Post by: Macaulyn97 on April 02, 2013, 12:05:33 PM
that would be a very interesting character cause all he can do s spit out random items
Yeah, how would he fight?
Title: Re: Marvel Vs. Capcom: MUGEN Edition
Post by: HyperVoiceActing on April 02, 2013, 12:15:39 PM
I second this, and John Talbain.
Jon Talbain, YES
Hsien-Ko, meh
Title: Re: Marvel Vs. Capcom: MUGEN Edition
Post by: Macaulyn97 on April 02, 2013, 12:23:18 PM
Jon Talbain, YES
Hsien-Ko, meh
(http://29.media.tumblr.com/tumblr_le0yv9wooH1qbj46wo1_400.gif) WHAT DO YOU MEAN BY "MEH"?
Title: Re: Marvel Vs. Capcom: MUGEN Edition
Post by: Rage on April 02, 2013, 12:23:35 PM
Yeah, how would he fight?
He can fly
teleport
and ummmm spit random stuff.

So I see having no couch attacks. Since he's equip with a jet pack he could charged/ ram opponents. He could teleport and fall on opponents. Since he so small and not many fighting options are avalible to him i think it be fare game for him to be a tripping hazard. if a opponent tries to run or dash past him they trip over him. He could use his ability to teleport items from Light Labs in reverse. So if an opponent shoots a weak projectile, etc. he could open his top catching it can teleporting it away. maybe  he can be coded so that he could store these projectiles among his random items he lunches so he could return fire.

This make me want to make this character......Im seriously thinking about making my own now.

(http://29.media.tumblr.com/tumblr_le0yv9wooH1qbj46wo1_400.gif) WHAT DO YOU MEAN BY "MEH"?
I think he mean been there done that.
Title: Re: Marvel Vs. Capcom: MUGEN Edition
Post by: Trinitronity on April 02, 2013, 12:24:56 PM
Jon Talbain, YES
Hsien-Ko, meh
At least, you agree with Gallon...
@Macaulyn
 :DxDie :DxDie :DxDie :DxDie :DxDie :DxDie :DxDie :DxDie :DxDie :DxDie
Title: Re: Marvel Vs. Capcom: MUGEN Edition
Post by: O Ilusionista on April 02, 2013, 12:35:21 PM
Quote
Jon Talbain, YES
Hsien-Ko, meh

Same here. Hsien-ko is nice, but she was already in UMVC3. We should focus in something more different.
On the past, I was going to make Rikuo or Q-Bee for CFAS. Both could be very nice, plus Talbain.

Quote
So I see having no couch attacks. Since he's equip with a jet pack he could charged/ ram opponents. He could teleport and fall on opponents. Since he so small and not many fighting options are avalible to him i think it be fare game for him to be a tripping hazard. if a opponent tries to run or dash past him they trip over him. He could use his ability to teleport items from Light Labs in reverse. So if an opponent shoots a weak projectile, etc. he could open his top catching it can teleporting it away. maybe  he can be coded so that he could store these projectiles among his random items he lunches so he could return fire.

This make me want to make this character......Im seriously thinking about making my own now.

This is almost exaclty what I have in mind for him, lol.
I am looking for people which can help me with sprites for it, it you wanna join me, you are welcome.

He will have a random weapon, like my Megaman KTDB, so it will pick randomly one of 25 (up untill now) of the classic series weapons. Plus, some other moves.

Title: Re: Marvel Vs. Capcom: MUGEN Edition
Post by: HyperVoiceActing on April 02, 2013, 01:52:47 PM
Same here. Hsien-ko is nice, but she was already in UMVC3. We should focus in something more different.
On the past, I was going to make Rikuo or Q-Bee for CFAS. Both could be very nice, plus Talbain.
Exactly, plus I rather like Jon as a character
Title: Re: Marvel Vs. Capcom: MUGEN Edition
Post by: O Ilusionista on April 02, 2013, 02:05:28 PM
Yes, Jon is an amazing char. If I wasn't so full (and lazy) I would love to make him. But I already have tons of things to do.

I am speaking with Rage to see if we can work on Eddie. If our ideas get along togheter, we should make it.
Title: Re: Marvel Vs. Capcom: MUGEN Edition
Post by: O Ilusionista on April 03, 2013, 09:26:31 AM
Good news: Fliptop/Eddie is in, Nestor gave us the ok :)

About Doom, here are some of the moves, so you can see how it looks

(http://i.imgur.com/ZogXdR4.gif)
(http://i.imgur.com/JhdVs6J.gif)
Title: Re: Marvel Vs. Capcom: MUGEN Edition
Post by: HyperVoiceActing on April 03, 2013, 09:54:45 AM
Very nice O Ilu.

Did Doom (the user) help you sprite this?
Title: Re: Marvel Vs. Capcom: MUGEN Edition
Post by: O Ilusionista on April 03, 2013, 09:56:33 AM
No, all the char was done by the original author, Alienmorph, a long time ago.
I've reached him and he authorized me to code the char and sent me all the stuff.

But we will help with the stance, which just have the cape animated. I think some breath animation would be cool.
Title: Re: Marvel Vs. Capcom: MUGEN Edition
Post by: HyperVoiceActing on April 03, 2013, 10:00:53 AM
Nice. If I have any free time today, I'll see what I can do
Title: Re: Marvel Vs. Capcom: MUGEN Edition
Post by: O Ilusionista on April 03, 2013, 10:47:34 AM
Cool, this is what he have now
(http://i.imgur.com/i4HIZ0k.gif)
Title: Re: Marvel Vs. Capcom: MUGEN Edition
Post by: NX-MEN on April 03, 2013, 01:07:50 PM
That Doom looks amazing!!! Good luck on him O Illusionista!! :)
Title: Re: Marvel Vs. Capcom: MUGEN Edition
Post by: Loganir on April 03, 2013, 01:32:23 PM
Alienmorph did a amazing job with Doom sprites, and I'm sure oilu will do these sprites a worthy character.
The designs for this project looking great guys. :thumbsup:
Title: Re: Marvel Vs. Capcom: MUGEN Edition
Post by: O Ilusionista on April 03, 2013, 08:14:33 PM
Thanks.

I've made some of the gethits for Eddie (we could use part of it as his stance, lol):
(http://i.imgur.com/2cyNIEt.gif)
Title: Re: Marvel Vs. Capcom: MUGEN Edition
Post by: Maxx_C on April 03, 2013, 09:12:17 PM
Would MVCM have the same OTG, wall bounce and ground bounce system from AVX? I will love this game if you put this system again.

 :)
Title: Re: Marvel Vs. Capcom: MUGEN Edition
Post by: O Ilusionista on April 03, 2013, 09:20:39 PM
I don't want to sound rude, but I really hope that it WON'T have it.
And as far as I remember, it doesn't have it.
Title: Re: Marvel Vs. Capcom: MUGEN Edition
Post by: HyperVoiceActing on April 03, 2013, 10:11:22 PM
I guess it depends on how Nestor wants it to be
Title: Re: Marvel Vs. Capcom: MUGEN Edition
Post by: O Ilusionista on April 03, 2013, 10:19:41 PM
no, please, no beach balls.
and as far as I remember, the game play is the same of the CFAS, and its already done.
Title: Re: Marvel Vs. Capcom: MUGEN Edition
Post by: Macaulyn97 on April 03, 2013, 10:29:34 PM
the game play is the same of the CFAS
Which is the gameplay of CFAS? No demo was released.
Title: Re: Marvel Vs. Capcom: MUGEN Edition
Post by: O Ilusionista on April 03, 2013, 10:41:26 PM
Its a very well made MVC-like gameplay. Look at its videos.
Title: Re: Marvel Vs. Capcom: MUGEN Edition
Post by: Rage on April 03, 2013, 10:47:30 PM
no, please, no beach balls.
and as far as I remember, the game play is the same of the CFAS, and its already done.
agreed stick with cfas or some system other then the avx one. not that its bad. im just not stoaked about that system.
Title: Re: Marvel Vs. Capcom: MUGEN Edition
Post by: Maxx_C on April 03, 2013, 10:48:56 PM
But... but... I really want to see that, hope Nestor puts the OTG and Bounce systems, it will be like MVC3/UMVC3.

I want games with that system because i cant afford PS3 o XBOX360 to play UMVC3 :_
Title: Re: Marvel Vs. Capcom: MUGEN Edition
Post by: HyperVoiceActing on April 03, 2013, 11:02:04 PM
I honestly don't care. Plus it seems unfair to compare the two engines.

AvX was built to play very similar to (U)MvC3 whereas C:FAS was meant to play very similar to TvC
Title: Re: Marvel Vs. Capcom: MUGEN Edition
Post by: O Ilusionista on April 03, 2013, 11:24:32 PM
yeah, please, lets go back to the topic

(http://i.imgur.com/zVPwUCg.png)

Doom doesn't likes cats :)
Title: Re: Marvel Vs. Capcom: MUGEN Edition
Post by: HyperVoiceActing on April 03, 2013, 11:30:16 PM
That reminds me: I'm sure his specials will be different but will Doom 2099 have different standard attacks from regular Doom

Off topic: I seem to have noticed poor Selina is your punching bag the last few updates
Title: Re: Marvel Vs. Capcom: MUGEN Edition
Post by: O Ilusionista on April 03, 2013, 11:33:26 PM
The normal attacks are different too. Not every attack, but they are.
The only special I will keep is the molecular shield.

Off topic: not intensional, lol It just a easy name to remember (I've punched Cyclops a lot too).
Title: Re: Marvel Vs. Capcom: MUGEN Edition
Post by: HyperVoiceActing on April 03, 2013, 11:35:00 PM
The normal attacks are different too. Not every attack, but they are.
The only special I will keep is the molecular shield.
Cool. Can't wait to see them
Title: Re: Marvel Vs. Capcom: MUGEN Edition
Post by: Macaulyn97 on April 04, 2013, 12:05:05 AM
I never was a fan of Doom, but he always had a good gameplay, I have great expectations for Doom 2099
Title: Re: Marvel Vs. Capcom: MUGEN Edition
Post by: Trinitronity on April 04, 2013, 02:33:56 AM
Its a very well made MVC-like gameplay. Look at its videos.
It should have been PotS style, but that's just my opinion.
Title: Re: Marvel Vs. Capcom: MUGEN Edition
Post by: NeonGreenCrayons on April 04, 2013, 07:07:29 AM
So will he be like UMvC3 Doom where he is mostly projectiles or will he be a trap character, physical character, etc?
Title: Re: Marvel Vs. Capcom: MUGEN Edition
Post by: O Ilusionista on April 04, 2013, 08:50:47 AM
So will he be like UMvC3 Doom where he is mostly projectiles or will he be a trap character, physical character, etc?
He will be both a mostly projectiles and a trap char.
Title: Re: Marvel Vs. Capcom: MUGEN Edition
Post by: Nestor on April 04, 2013, 11:25:34 PM
Hey guys :) gameplay, in fact, is going to be like CFAS. I really like the system implemented in AvX (I like UMVC3, that explains it :) ), but for both CFAS and this project, we're going for a different style, a mix from different versus series games (MvC1/2 and TvC). I'd like the hypers to have the same feeling they have in MvC3, they look really powerful in the game, but hopefully this can be decided for each hyper, and by the creators themselves.

Thanks everyone for your comments, suggestions, ideas and support, we really appreciate it :)!
Title: Re: Marvel Vs. Capcom: MUGEN Edition
Post by: HyperVoiceActing on April 04, 2013, 11:31:29 PM
Very awesome to hear.

Will this game have any boss characters?
Title: Re: Marvel Vs. Capcom: MUGEN Edition
Post by: Nestor on April 04, 2013, 11:44:56 PM
Hehe Yes :) hopefully a very good match. Right now we don't have anything on mind, but we'll see what can we come up with :)
Title: Re: Marvel Vs. Capcom: MUGEN Edition
Post by: Macaulyn97 on April 05, 2013, 12:25:19 AM
Are you accepting suggestions for the boss role?
Title: Re: Marvel Vs. Capcom: MUGEN Edition
Post by: Nestor on April 05, 2013, 12:59:50 AM
Hopefully later, once we're closer to get the first demo :).
Title: Re: Marvel Vs. Capcom: MUGEN Edition
Post by: ZVitor on April 05, 2013, 07:47:55 AM
Doom 2099 teaser looks great.
finally Ilu is doing comics chars with great power.

Doom 2099 will be just Doom at this project, right? just pallet change?
Title: Re: Marvel Vs. Capcom: MUGEN Edition
Post by: Trinitronity on April 05, 2013, 08:40:27 AM
Not really.
He will have new super, new specials and even new normal attacks.
So no, he wont be just a pallet swap, but something completely fresh. Even if it doesn't look like that at the first glance.
Also, I hope you wont reuse the same lifebars like in CFAS.
In fact, I'm currently doing lifebars from a game, which fit your project as well. Interested?
Title: Re: Marvel Vs. Capcom: MUGEN Edition
Post by: ZVitor on April 05, 2013, 08:50:09 AM
i know, he will be different from capcom one.
i mean his name in game, just name,
will be doom or doom 2099? main pallete green or blue?
Title: Re: Marvel Vs. Capcom: MUGEN Edition
Post by: Trinitronity on April 05, 2013, 09:15:25 AM
i know, he will be different from capcom one.
i mean his name in game, just name,
will be doom or doom 2099? main pallete green or blue?
Dunno 'bout the display name, but main pallette will be obviously his 2099 blue.
Title: Re: Marvel Vs. Capcom: MUGEN Edition
Post by: O Ilusionista on April 05, 2013, 10:47:48 AM
Very awesome to hear.

Will this game have any boss characters?

I have an early idea. I will share with Nestor first to see what he thinks about.
Something...original :)

Doom 2099 teaser looks great.
finally Ilu is doing comics chars with great power.

Doom 2099 will be just Doom at this project, right? just pallet change?
will be doom or doom 2099? main pallete green or blue?

Thanks man.

His name will be Doom 2099, to identify him better.
His main palette will be the blue one, as on the original character.
Alienmorph had some nice ideas for him, and I will be making some of my own.

I will need help since there is no crouched attacks edited. There is anyone to help?

Oh, and I have some good news: Modern Storm is in.
(http://fc05.deviantart.net/fs70/f/2013/094/0/1/punch_3_by_geekinell-d60evrv.gif)
and I will be coding her :)
Title: Re: Marvel Vs. Capcom: MUGEN Edition
Post by: HyperVoiceActing on April 05, 2013, 01:39:40 PM
Oh, and I have some good news: Modern Storm is in.
(http://fc05.deviantart.net/fs70/f/2013/094/0/1/punch_3_by_geekinell-d60evrv.gif)
and I will be coding her :)
Awesome! This project keeps getting better and better ...
Title: Re: Marvel Vs. Capcom: MUGEN Edition
Post by: O Ilusionista on April 05, 2013, 03:48:03 PM
hum, would Storm be better with a color separated sprite?
Title: Re: Marvel Vs. Capcom: MUGEN Edition
Post by: HyperVoiceActing on April 05, 2013, 03:50:22 PM
I dunno.

What Ark and I were originally going to do was smart pal the Jim Lee Storm sprites to have both JL and Astonishing but that was too tedious for us.
Title: Re: Marvel Vs. Capcom: MUGEN Edition
Post by: MGMURROW on April 05, 2013, 04:43:34 PM
She looks good as-is plus it saves you alot of work, my suggestion is go with her look as she is now. we could always separate her later.

MGMURROW
Title: Re: Marvel Vs. Capcom: MUGEN Edition
Post by: HyperVoiceActing on April 05, 2013, 04:56:41 PM
Yeah that'd be a wiser idea.
Title: Re: Marvel Vs. Capcom: MUGEN Edition
Post by: O Ilusionista on April 06, 2013, 02:13:01 AM
Doom strong punch (which unleash a energy burst)
(http://i.imgur.com/w4A03EN.png)
Title: Re: Marvel Vs. Capcom: MUGEN Edition
Post by: Trinitronity on April 06, 2013, 03:48:53 AM
Good stuff there. .V.!
However, it still look like CFAS with Marvel characters, mainly because of the lifebars.
I would be glad, if I could give the lifebars I'm working on to you.
Title: Re: Marvel Vs. Capcom: MUGEN Edition
Post by: Enso on April 06, 2013, 03:58:58 AM
Agreed. The lifebar is from CFAS. And yes, Trin, it'd be cool you make one for MVC. :)
Title: Re: Marvel Vs. Capcom: MUGEN Edition
Post by: Trinitronity on April 06, 2013, 06:46:38 AM
I already do one.
Since I could already fix the problem with the transparency in "GO", I now started to work on "TIME UP" and fixing a glitch in the powerbars.
Title: Re: Marvel Vs. Capcom: MUGEN Edition
Post by: O Ilusionista on April 06, 2013, 10:08:27 AM
I already do one.
Since I could already fix the problem with the transparency in "GO", I now started to work on "TIME UP" and fixing a glitch in the powerbars.

You need to talk with MGW and Nestor, its their project, I just code :)

Anyway, you should speak with ZVitor, he need someone to code a LR lifebar (the graphcis are already done) for his project
Title: Re: Marvel Vs. Capcom: MUGEN Edition
Post by: HyperVoiceActing on April 06, 2013, 10:41:39 AM
I still like those lifebars.

Also very nice update on Doom
Title: Re: Marvel Vs. Capcom: MUGEN Edition
Post by: Nestor on April 06, 2013, 12:20:36 PM
Indeed, very nice update Ilu :) and those are the LB's of CFAS. The ones for this game are still being adapted, I've had some problems with them, that hopefully I'll get fixed this weekend.
Title: Re: Marvel Vs. Capcom: MUGEN Edition
Post by: Trinitronity on April 06, 2013, 01:09:46 PM
Indeed, very nice update Ilu :) and those are the LB's of CFAS. The ones for this game are still being adapted, I've had some problems with them, that hopefully I'll get fixed this weekend.
So you don't want the lifebars I'm doing? :(
Title: Re: Marvel Vs. Capcom: MUGEN Edition
Post by: Nestor on April 06, 2013, 01:48:29 PM
It's not that, it's more like I posted on the first post about the LB's, cause MGMURROW already asked permission to use those before the start of the project.
Title: Re: Marvel Vs. Capcom: MUGEN Edition
Post by: O Ilusionista on April 19, 2013, 10:34:47 PM
(http://i.imgur.com/V82sUDv.png)

:)
Title: Re: Marvel Vs. Capcom: MUGEN Edition
Post by: Macaulyn97 on April 19, 2013, 10:37:22 PM
(http://i.imgur.com/V82sUDv.png)

:)
O Ilusionista, only you to make me start to like Dr. Doom. Will there be any char release?
Title: Re: Marvel Vs. Capcom: MUGEN Edition
Post by: HyperVoiceActing on April 20, 2013, 12:16:43 AM
Is that Verz and Loganir's Cyclops? I thought you were gonna use ZV's Scott.

I have no problem either way. I'm just confused.
Title: Re: Marvel Vs. Capcom: MUGEN Edition
Post by: O Ilusionista on April 20, 2013, 07:43:07 AM
Quote
O Ilusionista, only you to make me start to like Dr. Doom. Will there be any char release?
I don't know yet.

Quote
Is that Verz and Loganir's Cyclops? I thought you were gonna use ZV's Scott.
That is just my actual punch bag, since I like that char a lot.
Title: Re: Marvel Vs. Capcom: MUGEN Edition
Post by: NX-MEN on April 20, 2013, 12:42:19 PM
Nice screesnshots O Ilu!!! :)
Title: Re: Marvel Vs. Capcom: MUGEN Edition
Post by: O Ilusionista on April 20, 2013, 01:32:17 PM
edited and rotated and I liked the result :)
(http://i.imgur.com/FJaJO0E.png)
Title: Re: Marvel Vs. Capcom: MUGEN Edition
Post by: Enso on April 20, 2013, 08:20:02 PM
 :o Whoa, O!!!! They are cool shots there! Splendid job, indeed!
Title: Re: Marvel Vs. Capcom: MUGEN Edition
Post by: Rage on April 20, 2013, 08:35:06 PM
edited and rotated and I liked the result :)
(http://i.imgur.com/FJaJO0E.png)
looks painful.  ;*))
Title: Re: Marvel Vs. Capcom: MUGEN Edition
Post by: Macaulyn97 on April 25, 2013, 02:11:39 PM
Is Phoenix in the roster?
Title: Re: Marvel Vs. Capcom: MUGEN Edition
Post by: HyperVoiceActing on April 25, 2013, 02:32:45 PM
Is Phoenix in the roster?
Lawyer or bird lady?
Title: Re: Marvel Vs. Capcom: MUGEN Edition
Post by: Macaulyn97 on April 25, 2013, 02:50:36 PM
Jean, I really hope that Wright isn't in.
Title: Re: Marvel Vs. Capcom: MUGEN Edition
Post by: HyperVoiceActing on April 25, 2013, 04:26:54 PM
What's wrong with the possibility of Wright being in the game?
Title: Re: Marvel Vs. Capcom: MUGEN Edition
Post by: C.R.O.M. - 有且只有一個 on April 25, 2013, 04:39:11 PM
(http://blogs.name.com/wp-content/uploads/2013/04/objection.jpg)


Phoenix Wright would make a great addition.
Title: Re: Marvel Vs. Capcom: MUGEN Edition
Post by: O Ilusionista on April 25, 2013, 04:48:01 PM
He makes no difference for me, so if he is or not on the game, its the same to me :)
Title: Re: Marvel Vs. Capcom: MUGEN Edition
Post by: Xfields on April 25, 2013, 07:16:39 PM
me too
his gameplay sucks at umvc3
Title: Re: Marvel Vs. Capcom: MUGEN Edition
Post by: DizzyTheConquer on April 25, 2013, 07:40:41 PM
me too
his gameplay sucks at umvc3
Well of course, he was establish to be the joke character of the game.
Title: Re: Marvel Vs. Capcom: MUGEN Edition
Post by: I-Skorp-I on April 25, 2013, 08:09:25 PM
Well of course, he was establish to be the joke character of the game.

No last i checked frank west was the joke char lol but then again they both suck but i would rather play with frank then wright any day
Title: Re: Marvel Vs. Capcom: MUGEN Edition
Post by: Geekinell on April 25, 2013, 08:50:23 PM
this game will be mega amazing. i dont know what characters or anything you guys have defenatly settled on but i have a low-down of characters id love to see here:

1-Saki Omokane
2-Iron Fist
3-Megaman X
4-Baby Commando
5-Hsien-Ko
6-Spider-Woman
7-Hope Summers
8-Rainbow Mika
9-Wiccan
10-Sodom


but thats just a pure wishlist lol




Title: Re: Marvel Vs. Capcom: MUGEN Edition
Post by: Macaulyn97 on April 25, 2013, 10:51:57 PM
Well, I would prefer to have someone like... Ashley Graham as a joke character than Phoenix Wright, he is too ridiculous, his specials are annoying. There was a girl with a whip in Wright's game, why didn't they add Franziska? Anyway, my question wasn't answered will Phoenix/Jean appear? Also, will Ada Wong or Hsien-Ko appear?
Title: Re: Marvel Vs. Capcom: MUGEN Edition
Post by: HyperVoiceActing on April 25, 2013, 11:24:08 PM
Anyway, my question wasn't answered will Phoenix/Jean appear? Also, will Ada Wong or Hsien-Ko appear?
The answer to both those questions are the same:
Wait and see.
Title: Re: Marvel Vs. Capcom: MUGEN Edition
Post by: Macaulyn97 on April 25, 2013, 11:31:19 PM
Lawyer or bird lady?
So what was this question for?
Title: Re: Marvel Vs. Capcom: MUGEN Edition
Post by: Nestor on April 25, 2013, 11:44:46 PM
Yes, just wait and see. The roster is completly defined by now (with the chance of 3 characters more in the future for each side), so we'll work on it. Funny thing I saw those comments about Frank and Wright, I play a lot with them in MvC3 and found them pretty interesting and funny to play as. On-topic again, we'll do our best with the roster. More characters/suggestions for characters are welcome if a sprite set exists and it's good enough to use it, or if someone is willing to work on the sprites.

There's a portion of the roster already revealed and confirmed, I guess that's something.

Talking about other things, quick Dante progress (still needs to be polished)

(http://i109.photobucket.com/albums/n46/Sub-zero99/mugen021_zps7a1cc0c7.png)
Title: Re: Marvel Vs. Capcom: MUGEN Edition
Post by: Macaulyn97 on April 26, 2013, 12:12:28 AM
More characters/suggestions for characters are welcome if a sprite set exists and it's good enough to use it
Well then, can I suggest Tessa?
Title: Re: Marvel Vs. Capcom: MUGEN Edition
Post by: Nestor on April 26, 2013, 12:17:50 AM
Yes. We can't assure she or any other suggestion will be in, though.
Title: Re: Marvel Vs. Capcom: MUGEN Edition
Post by: theFuTur3 on April 26, 2013, 01:16:37 AM
great work on the roster and the select looks cool as well

def look for this in the future

i wonder who the boss will.....????
Title: Re: Marvel Vs. Capcom: MUGEN Edition
Post by: Enso on April 26, 2013, 06:38:42 AM
looks painful.  ;*))
@^@ Oh no. Not that crooked legs again like I saw the last time.
(click to show/hide)

Objection! Yes to Phoenix Wright!!! Phoenix Wright must be in the game or not! He's always interesting to play and he's more fun to play! Wright can be sprited in different stance rather than the official Capcom stance. Nestor, I always play Phoenix Wright when I'm on Heroes & Heralds Mode in UMVC3. I find him interesting too! (I'm already a Wright player. :D)

When I first played Wright on UMVC3, I didn't know how to play him well like others. I know those who are like (hardcore) fighting game players are so used to playing real fighters who do punching-and-kicking but him, oh yeah most people say he sucks when they don't/can't figure out how to play him. Or maybe he looks like a sore loser. I forgot how I learned to play him.
Title: Re: Marvel Vs. Capcom: MUGEN Edition
Post by: HyperVoiceActing on April 26, 2013, 08:46:10 AM
Dareon's work on Wright [so far] is rather excellent as well
Title: Re: Marvel Vs. Capcom: MUGEN Edition
Post by: Macaulyn97 on April 26, 2013, 06:35:00 PM
i wonder who the boss will.....????
Belial Aensland would make a good one
(http://img831.imageshack.us/img831/72/img029q.jpg)
Title: Re: Marvel Vs. Capcom: MUGEN Edition
Post by: O Ilusionista on April 27, 2013, 07:53:39 AM
Belial was suggested to CFAS long time ago, if I am not wrong
Title: Re: Marvel Vs. Capcom: MUGEN Edition
Post by: Magma MK-II on April 27, 2013, 11:07:39 AM
I'd like to see an Apocalypse-sized Pyron.
Title: Re: Marvel Vs. Capcom: MUGEN Edition
Post by: Macaulyn97 on April 27, 2013, 01:06:12 PM
Belial was suggested to CFAS long time ago, if I am not wrong
Well, I don't remember who was the boss of CFAS, was he denied? Also, here is a reason for him to appear, three of the giant characters of the Vs series are from Marvel: Apocalypse, Onslaught and Galactus, only one is from Capcom: Abyss. So why don't add a second Capcom giant? Morrigan's daddy could fit well, he was the most powerful in Makai.
Title: Re: Marvel Vs. Capcom: MUGEN Edition
Post by: HyperVoiceActing on April 27, 2013, 01:55:33 PM
Technically Capcom had TWO giant chars in Tatsunoko vs Capcom: Yami from Okami and PTX-40A
Title: Re: Marvel Vs. Capcom: MUGEN Edition
Post by: Macaulyn97 on April 27, 2013, 04:14:11 PM
Technically Capcom had TWO giant chars in Tatsunoko vs Capcom: Yami from Okami and PTX-40A
I'm mean only Marvel and Capcom crossovers: MvC games, MSHvsSF and XvsSF. Whoever these characters are, they didn't appear in those ones.
Title: Re: Marvel Vs. Capcom: MUGEN Edition
Post by: HyperVoiceActing on April 27, 2013, 04:52:58 PM
I thought you meant the Vs series as a whole, not just the Marvel ones
Title: Re: Marvel Vs. Capcom: MUGEN Edition
Post by: Magma MK-II on April 27, 2013, 04:59:49 PM
As far as I remeber, Belial isn't meant to ba an evil character (even if he is ruler of Makai and all).
Title: Re: Marvel Vs. Capcom: MUGEN Edition
Post by: Macaulyn97 on April 27, 2013, 05:13:37 PM
I thought you meant the Vs series as a whole, not just the Marvel ones
I've expressed myself poorly.

As far as I remeber, Belial isn't meant to ba an evil character (even if he is ruler of Makai and all).
No need for him to be an evil character, perhaps something can make him lose control or try to destroy the world. Since he is dead, someone could bring him back under some kind of mind control, or tell him lies.
Title: Re: Marvel Vs. Capcom: MUGEN Edition
Post by: Afterthought on April 28, 2013, 03:34:34 PM
Well, I don't remember who was the boss of CFAS, was he denied? Also, here is a reason for him to appear, three of the giant characters of the Vs series are from Marvel: Apocalypse, Onslaught and Galactus, only one is from Capcom: Abyss. So why don't add a second Capcom giant? Morrigan's daddy could fit well, he was the most powerful in Makai.

I believe the boss for CFAS is Grandmaster Meio from Strider. I might be wrong, though.  :-??
Title: Re: Marvel Vs. Capcom: MUGEN Edition
Post by: HyperVoiceActing on April 28, 2013, 03:58:21 PM
I believe the boss for CFAS is Grandmaster Meio from Strider. I might be wrong, though.  :-??
That was tossed around in the past but I'm not sure if they're still going with that
Title: Re: Marvel Vs. Capcom: MUGEN Edition
Post by: Uche_of_IMT on April 28, 2013, 07:46:15 PM
Why are we even concerned as to who the final boss is when the game is barely reached any percentage?
Title: Re: Marvel Vs. Capcom: MUGEN Edition
Post by: O Ilusionista on April 28, 2013, 07:59:51 PM
And why not? :-)
Title: Re: Marvel Vs. Capcom: MUGEN Edition
Post by: HyperVoiceActing on April 28, 2013, 08:02:47 PM
Cause speculating is fun  :w00t:
Title: Re: Marvel Vs. Capcom: MUGEN Edition
Post by: Macaulyn97 on April 28, 2013, 08:42:01 PM
Because even if its still being started, it will eventually come to have a boss, and its good to discuss who should take this important role.
Title: Re: Marvel Vs. Capcom: MUGEN Edition
Post by: Nestor on May 26, 2013, 06:05:38 PM
We've been working on a lot of stuff lately :) today I did some work with Iron Man.

Working on the guards:
(http://i109.photobucket.com/albums/n46/Sub-zero99/mugen022_zps9ff91b92.png)

(http://i109.photobucket.com/albums/n46/Sub-zero99/1-3_zpsc79128dc.png)

I really like the result. BUT, I'm using 2 explods (one with add and another with sub trans). Does anyone know a better way to implement this?
Title: Re: Marvel Vs. Capcom: MUGEN Edition
Post by: HyperVoiceActing on May 26, 2013, 06:20:56 PM
It looks cut off on the top.

Otherwise it is a pretty nice effect
Title: Re: Marvel Vs. Capcom: MUGEN Edition
Post by: Nestor on May 26, 2013, 06:22:56 PM
Ohhh you're right man, guess I'll have to redo the FX :-??
Title: Re: Marvel Vs. Capcom: MUGEN Edition
Post by: HyperVoiceActing on May 26, 2013, 06:38:31 PM
I'll be honest, I was kinda hoping Iron Man would have a different armor; but that's just a personal nitpick on my end.
Title: Re: Marvel Vs. Capcom: MUGEN Edition
Post by: x_mad80 on May 26, 2013, 06:47:12 PM
I'll be honest, I was kinda hoping Iron Man would have a different armor; but that's just a personal nitpick on my end.

i would have to agree with that, every iron man is the same boring overused armor, i want to see one that is different, yea people say it would be too much work, but i think it would be worth it in the long run. :Terry
Title: Re: Marvel Vs. Capcom: MUGEN Edition
Post by: Nestor on May 26, 2013, 06:59:27 PM
I'd like to use the Extremis armor... but that will have to wait if I ever decide to do so :D The work Zv did with Iron Man is great, if I ever give a try to Extremis, it will surely be over this one (and then, the sprites can be used in other projects like AvX :) )
Title: Re: Marvel Vs. Capcom: MUGEN Edition
Post by: HyperVoiceActing on May 26, 2013, 07:35:47 PM
That's partially what I meant: as a sprite update for ZV's Tony
Title: Re: Marvel Vs. Capcom: MUGEN Edition
Post by: O Ilusionista on May 27, 2013, 08:42:45 AM
If the char is on a early stage and you have free time enough, you should ask Zvitor about his sprites.
Otherwise, this doesn't worth the trouble.
Title: Re: Marvel Vs. Capcom: MUGEN Edition
Post by: Nestor on May 28, 2013, 12:03:59 AM
Zvitor already gave us permission to use his sprites, not to edit them, though :). Hyper, do you have any base we could use in case we decide to go with Extremis? I'd like to see how possible it is to include it.
Title: Re: Marvel Vs. Capcom: MUGEN Edition
Post by: HyperVoiceActing on May 28, 2013, 12:15:41 AM
I did make an Extremis Iron Man sprite a while ago but I'm not sure how well it'd work for you guys

(http://i.imgur.com/BO6Ko.png)
Title: Re: Marvel Vs. Capcom: MUGEN Edition
Post by: Nestor on May 28, 2013, 12:49:49 AM
Looking very good man :) I'll check if we can update the armor and how much time would it take, so I can take a choice about it.
Title: Re: Marvel Vs. Capcom: MUGEN Edition
Post by: PR_1030 on May 28, 2013, 01:26:01 AM
Maybe the color of the armor should be a tad bit darker. The colors that I've seen in artwork of the Extremis armor don't look too bright.
Title: Re: Marvel Vs. Capcom: MUGEN Edition
Post by: HyperVoiceActing on May 28, 2013, 02:07:34 AM
I used ZV's Iron Man colors as a reference
Title: Re: Marvel Vs. Capcom: MUGEN Edition
Post by: O Ilusionista on May 28, 2013, 08:20:12 AM
I used ZV's Iron Man colors as a reference
which are too bright.
I agree with darker colors.

About the project, as I said to Nestor, maybe the chars I am working (Doom 2099 and Storm) won't reach the first beta, since I am busy with other things.
Title: Re: Marvel Vs. Capcom: MUGEN Edition
Post by: HyperVoiceActing on May 28, 2013, 11:21:11 AM
Compared to the original Iron Man sprites, I think they're dark enough. But that's just me  :-??
Title: Re: Marvel Vs. Capcom: MUGEN Edition
Post by: Nestor on May 28, 2013, 12:06:28 PM
Don't worry about the colors now, those can be changed later if we go with this design. Hyper, could you please post the work you did in the sprite? I don't want to miss anything when I give a try to some sprites.
Title: Re: Marvel Vs. Capcom: MUGEN Edition
Post by: Uche_of_IMT on May 28, 2013, 12:27:11 PM
There is nothing wrong with the current colors or the armor of Iron Man.
Title: Re: Marvel Vs. Capcom: MUGEN Edition
Post by: HyperVoiceActing on May 28, 2013, 01:24:40 PM
Don't worry about the colors now, those can be changed later if we go with this design. Hyper, could you please post the work you did in the sprite? I don't want to miss anything when I give a try to some sprites.
Sure, if you guys decide to go with it I'll send you a how-to on how to make it like that.

I could try a better head though
Title: Re: Marvel Vs. Capcom: MUGEN Edition
Post by: Nestor on September 19, 2013, 11:59:37 AM
Sorry for the lack of updates, but we're still working as much as we can.
In the meantime, some shots (I don't have internet connection since 2 weeks ago, so these will come from time to time):

(http://i109.photobucket.com/albums/n46/Sub-zero99/mugen039_zps07825c7e.png)
(http://i109.photobucket.com/albums/n46/Sub-zero99/mugen040_zps52d66b69.png)
(http://i109.photobucket.com/albums/n46/Sub-zero99/mugen034_zpsa50573a3.png)
(http://i109.photobucket.com/albums/n46/Sub-zero99/mugen038_zps39ae69fb.png)
(http://i109.photobucket.com/albums/n46/Sub-zero99/mugen030_zps88be8b98.png)
(http://i109.photobucket.com/albums/n46/Sub-zero99/mugen031_zpsa9d69487.png)

Dante may take a while for upcoming demos, however, I'm thinking about finishing Leon first and then focus on Dante. Leon is receiving a palette separation from FeLo Llop, once he send me the sprites back, I may post his great work here as well.
Title: Re: Marvel Vs. Capcom: MUGEN Edition
Post by: O Ilusionista on September 19, 2013, 12:04:08 PM
That is nice to hear!
I am a bit away from Mugen, and to make it worse: Doom 2099 lacks some frames :(
Title: Re: Marvel Vs. Capcom: MUGEN Edition
Post by: Nestor on September 19, 2013, 12:32:22 PM
Indeed man, and thanks :) I'm working on my RMM contributions as well, plus other characters like Chris, so we have a lot of work to do :D.

Send me a PM about the content Doom still lacks, maybe we can do something about it :)
Title: Re: Marvel Vs. Capcom: MUGEN Edition
Post by: Macaulyn97 on September 19, 2013, 12:38:50 PM
Updates on Miss Marvel and Black Widow are looking amazing, I can't wait for this game!
Title: Re: Marvel Vs. Capcom: MUGEN Edition
Post by: HyperVoiceActing on September 19, 2013, 01:38:03 PM
Nat and Carol look excellent  :Terry
Title: Re: Marvel Vs. Capcom: MUGEN Edition
Post by: Nestor on September 19, 2013, 05:20:10 PM
Thanks for the comments guys :) now from FeLo, a surprise and a lot of hard work for Leon!


Quote
Have I been sumoned? :o Well, the main "problem" with Leon is that some of his sprites needs some fixes at details as abdominals, chest or his back(it's a minor thing, though). Also, after starting this movement, I noticed(while doing the colour separation) that his knife(and I think-hasn't tested yet- that his gun has this mistake too) shares colours with his trousers...so, if you don't mind, I'll change the colours for weapons.
(+) It will allow a 100% difference between weapons and trousers
(-) it laaaaags the work. Not that much, since is just cut that part and change colours, but I prefer spending some extra time checking stuff in the area.

So, this is the colour variation that I'm working in, with the sprite fixes:

(http://i41.tinypic.com/demusz.jpg)

Now, from that huuuuuge bunch of sprites I'm missing:

- Knife attack(this one, started)
- Small gun
- Escopetaaaaa :lol:

And that's it. Once finished, send me the other things you have done :D!

Have a nice day!
Title: Re: Marvel Vs. Capcom: MUGEN Edition
Post by: Enso on September 19, 2013, 05:45:03 PM
Excellent updates, bro! I especially love the look of the color variation from Leon. :)
Title: Re: Marvel Vs. Capcom: MUGEN Edition
Post by: Macaulyn97 on September 19, 2013, 07:01:08 PM
Leon, the guy who deserved most to appear in MvC3. Alongside Ada... will Ada be in this game's roster?
Title: Re: Marvel Vs. Capcom: MUGEN Edition
Post by: Nestor on September 23, 2013, 10:18:33 AM
Sorry, Ada's not in the roster.

Thanks for the comments guys :) some more notes we'd like to share:

- Miss Marvel will have aerial 8-way dash.
- Miss Marvel's Warp Punch in progress, will work similar to Nova's Nova Strike (LP: Knowdown, MP: Wall Bounce, HP: Crumble).
(http://i109.photobucket.com/albums/n46/Sub-zero99/mugen039_zps40917671.png)
- Batsu needs 4 basic attacks, some frames for Aerial Guts Upper, and a taunt (a tag-out anim could be done as well, but it's not needed right now). Also a palette separation is done, nothing fancy though. His sprites will be Open Source once he's released as a public version (it should be something around 1 month after he's released with MvC or CFAS).
- Ryu will have a new sprite design by Zero de Armentis, I'm rebuilding the SFF.

Thanks to everyone, we'll keep you updated ;)
Title: Re: Marvel Vs. Capcom: MUGEN Edition
Post by: O Ilusionista on September 23, 2013, 10:44:08 AM
Very nice, I like the work on Ms. Marvel
Title: Re: Marvel Vs. Capcom: MUGEN Edition
Post by: HyperVoiceActing on September 23, 2013, 01:49:54 PM
Loving those FX used for Carol.

Also, what kind of sprite update is Ryu receiving?
Title: Re: Marvel Vs. Capcom: MUGEN Edition
Post by: Nestor on September 24, 2013, 11:45:58 AM
Thanks for the comments guys :)

Ryu is receiving a sprite update based on his SF3 incarnation.
(click to show/hide)

Miss Marvel's Warp Punch done:
(click to show/hide)
Title: Re: Marvel Vs. Capcom: MUGEN Edition
Post by: HyperVoiceActing on September 24, 2013, 01:57:10 PM
Interesting. Will other SF characters be made to match their SFIII variants?
Title: Re: Marvel Vs. Capcom: MUGEN Edition
Post by: Nestor on September 25, 2013, 10:39:55 AM
There may be one more (aside of Alex) being made by MGMURROW ;)
Title: Re: Marvel Vs. Capcom: MUGEN Edition
Post by: Acey on September 25, 2013, 10:56:08 AM
I just have to say it and get it out... new Ryu's head looks really scrunched.
Title: Re: Marvel Vs. Capcom: MUGEN Edition
Post by: GTAguy on September 25, 2013, 11:01:12 AM
Good to see your back in business.
But how's Batsu? Haven't heard or see him for a while.
Title: Re: Marvel Vs. Capcom: MUGEN Edition
Post by: Macaulyn97 on September 25, 2013, 12:11:41 PM
There may be one more (aside of Alex) being made by MGMURROW ;)
C. Viper isn't it? I'd like to know how is this wip going...
Title: Re: Marvel Vs. Capcom: MUGEN Edition
Post by: HyperVoiceActing on September 25, 2013, 12:58:23 PM
C. Viper isn't it? I'd like to know how is this wip going...
No, he means characters being made to match their SFIII counterparts.

C Viper wasn't in SFIII so that leaves ... HUGO  :D
Title: Re: Marvel Vs. Capcom: MUGEN Edition
Post by: Macaulyn97 on September 25, 2013, 02:12:40 PM
No, he means characters being made to match their SFIII counterparts.

C Viper wasn't in SFIII so that leaves ... HUGO  :D
Hugo is in the roster? I thought of Poison too... (she debut in Street Fighter in SFIII, despite not being playable)
Title: Re: Marvel Vs. Capcom: MUGEN Edition
Post by: HyperVoiceActing on September 25, 2013, 03:14:48 PM
... note to self: sarcasm on forums don't work
Title: Re: Marvel Vs. Capcom: MUGEN Edition
Post by: O Ilusionista on September 25, 2013, 03:15:32 PM
It never worked :)
Title: Re: Marvel Vs. Capcom: MUGEN Edition
Post by: Macaulyn97 on September 25, 2013, 03:26:43 PM
Not indeed.
Title: Re: Marvel Vs. Capcom: MUGEN Edition
Post by: Magma MK-II on September 25, 2013, 09:21:09 PM
EVER.
Title: Re: Marvel Vs. Capcom: MUGEN Edition
Post by: Nestor on September 25, 2013, 09:34:45 PM
:D when MGMURROW's ready to post about it, you'll know who he is :)
Title: Re: Marvel Vs. Capcom: MUGEN Edition
Post by: NX-MEN on September 27, 2013, 06:33:01 PM
Very nice screenshots!!! Keep up the good work!!! :)
Title: Re: Marvel Vs. Capcom: MUGEN Edition
Post by: Nestor on October 08, 2013, 12:15:19 AM
New promo revealing some of the chars in the roster, tribute to the 'MvC3: Mugenesis of Heroes' project :)
(http://i109.photobucket.com/albums/n46/Sub-zero99/MVCUDB_Promo2_zps30f8f81f.jpg)

Still working on some stuff, once we have new info we'll let you know.
Title: Re: Marvel Vs. Capcom: MUGEN Edition
Post by: Enso on October 08, 2013, 03:42:13 AM
I'm gonna say this. What an awesome roster for the promo! Excellent!!!! :thumbsup:
Title: Re: Marvel Vs. Capcom: MUGEN Edition
Post by: O Ilusionista on October 08, 2013, 09:20:18 AM
oh, I see Bullseye there :)
Title: Re: Marvel Vs. Capcom: MUGEN Edition
Post by: NX-MEN on October 08, 2013, 01:45:08 PM
I really like the roster Nestor!!!   :thumbsup:

Cant wait for X-23, Taskmaster and Dr Strange as well!!! :)
Title: Re: Marvel Vs. Capcom: MUGEN Edition
Post by: HyperVoiceActing on October 08, 2013, 02:53:39 PM
Nice. I see Ace is letting you use his new Haggar

And ... an updated Iron Man? Awesome ... or is that just a placeholder sprite?
Title: Re: Marvel Vs. Capcom: MUGEN Edition
Post by: dev. on October 08, 2013, 03:06:54 PM
Who's Taskmaster is that?
Title: Re: Marvel Vs. Capcom: MUGEN Edition
Post by: Acey on October 08, 2013, 03:08:47 PM
I really love to logo too!

(I just noticed how this picture makes Bullseye look so small)
Title: Re: Marvel Vs. Capcom: MUGEN Edition
Post by: boogerboy on October 08, 2013, 03:10:16 PM
Me three!

I really liked the roster of those characters, including Acey's new Haggar.
Title: Re: Marvel Vs. Capcom: MUGEN Edition
Post by: Uche_of_IMT on October 08, 2013, 03:21:16 PM
New promo revealing some of the chars in the roster, tribute to the 'MvC3: Mugenesis of Heroes' project :)
(http://i109.photobucket.com/albums/n46/Sub-zero99/MVCUDB_Promo2_zps30f8f81f.jpg)

Still working on some stuff, once we have new info we'll let you know.
Who or what is MvC3: Mugenesis of Heroes?
Title: Re: Marvel Vs. Capcom: MUGEN Edition
Post by: .Batzarro. on October 08, 2013, 03:31:40 PM
That's an awesome looking pic. Big roster with a lot of new characters there.

(I just noticed how this picture makes Bullseye look so small)
He IS small. I'm honestly hoping he gets resized to be Cyclops' size.
Title: Re: Marvel Vs. Capcom: MUGEN Edition
Post by: Nestor on October 08, 2013, 04:34:33 PM
Thanks for the comments guys :) some comments:

- FeLo is working on Ryu's fixes already; I may help him later on the road if he does need a hand, I just need to finish some of the chars for the demo.
- Iron Man: we already got permission from loganir to use his design for Extremis Iron Man.
- Taskmaster version: I guess you may know it very soon ;*)) but is being done by a great spriter around :)
- I'll check what can we do with Bullseye size
- MvC3: Mugenesis of Heroes was a project being worked on by MGBR Team. I gave A LOT of suggestions for chars, we may get some of those here :D
Title: Re: Marvel Vs. Capcom: MUGEN Edition
Post by: Shadic54 on October 08, 2013, 05:00:03 PM
New promo revealing some of the chars in the roster, tribute to the 'MvC3: Mugenesis of Heroes' project :)
(http://i109.photobucket.com/albums/n46/Sub-zero99/MVCUDB_Promo2_zps30f8f81f.jpg)

Still working on some stuff, once we have new info we'll let you know.

I was expecting CVTW Haggar!    :'(
Title: Re: Marvel Vs. Capcom: MUGEN Edition
Post by: Nestor on October 08, 2013, 05:23:52 PM
Sean's Haggar will appear in CFAS. Only more diversity between the projects :)
Title: Re: Marvel Vs. Capcom: MUGEN Edition
Post by: HyperVoiceActing on October 08, 2013, 06:29:08 PM
- Iron Man: we already got permission from loganir to use his design for Extremis Iron Man.
That's great. I doubt Loganir is helping with Tony on top of that, but regardless, good luck with him.

I was expecting CVTW Haggar!    :'(
What's wrong with Ace's new Haggar?
Title: Re: Marvel Vs. Capcom: MUGEN Edition
Post by: DizzyTheConquer on October 08, 2013, 07:46:13 PM
Using Acey's new Haggar is the step in the right direction for me.
Title: Re: Marvel Vs. Capcom: MUGEN Edition
Post by: exava-tan on October 08, 2013, 08:45:19 PM
cant wait  :w00t: ^:)^
Title: Re: Marvel Vs. Capcom: MUGEN Edition
Post by: Shadic54 on October 09, 2013, 03:10:14 PM
What's wrong with Ace's new Haggar?

See I prefer CVS sprites than MVC sometimes. So there.
Title: Re: Marvel Vs. Capcom: MUGEN Edition
Post by: HyperVoiceActing on October 09, 2013, 03:37:13 PM
See I prefer CVS sprites than MVC sometimes. So there.
Well considering this IS a MvC project, I don't see the harm in using Ace's Haggar
Title: Re: Marvel Vs. Capcom: MUGEN Edition
Post by: Nestor on October 16, 2013, 10:37:02 AM
Acey's Haggar is going to be awesome in the game :)

And now, not related to the project itself, but I really don't want to create a topic for an 8 seconds video :D

Chris Redfield [Public Version] (http://www.youtube.com/watch?v=nr5t9n3nu9w#)
Title: Re: Marvel Vs. Capcom: MUGEN Edition
Post by: VooZ on October 16, 2013, 11:56:09 AM
Oh My God!!!!!!!!! is this for real?!!!!!!!!! is that really DANTE!!!!!!!!!!!!!!!  :o :o :o :o :o :o :o :o :o :o
I CANT WAIT!!!!!!!!!! YOU ARE THE BEST IMT!!!!!!
Title: Re: Marvel Vs. Capcom: MUGEN Edition
Post by: Acey on October 16, 2013, 12:07:46 PM
Acey's Haggar is going to be awesome in the game :)

Thanks Nestor, I would have to agree!

Haggar - Update (http://www.youtube.com/watch?v=HUKroB1I1Dg#)
Title: Re: Marvel Vs. Capcom: MUGEN Edition
Post by: NX-MEN on October 16, 2013, 01:44:34 PM
Awesome news!! Great addition of Chris to the project!!!  :thumbsup:
Title: Re: Marvel Vs. Capcom: MUGEN Edition
Post by: dev. on October 16, 2013, 02:43:52 PM
This is crazy; you're gonna make Haggar's sprites all from scratch?
Title: Re: Marvel Vs. Capcom: MUGEN Edition
Post by: Acey on October 16, 2013, 03:13:05 PM
This is crazy; you're gonna make Haggar's sprites all from scratch?

Edit that...
This is crazy; you already made all of Haggar's sprites all from scratch?

The answer is yes.
Title: Re: Marvel Vs. Capcom: MUGEN Edition
Post by: Nestor on October 16, 2013, 03:25:57 PM
Haggar is looking great Acey, he does really look like his UMVC3 counterpart (and he's one of my mains too, so I'll be using him a lot :D ), nice work pal :)!
Title: Re: Marvel Vs. Capcom: MUGEN Edition
Post by: O Ilusionista on October 16, 2013, 09:40:57 PM
oh, I can't wait to invite this Haggar to Spec Ops :)
Title: Re: Marvel Vs. Capcom: MUGEN Edition
Post by: Shadic54 on October 18, 2013, 02:10:59 PM
Well that's a start. Good idea Acey!
Title: Re: Marvel Vs. Capcom: MUGEN Edition
Post by: Nestor on October 21, 2013, 12:08:16 AM
New Chris video:

Chris Redfield - Moveset preview (http://www.youtube.com/watch?v=o1cTdJnIa7s#)
Title: Re: Marvel Vs. Capcom: MUGEN Edition
Post by: warecus on October 21, 2013, 05:13:22 AM
nice vids guys ace and nestor
Title: Re: Marvel Vs. Capcom: MUGEN Edition
Post by: Macaulyn97 on October 21, 2013, 06:09:51 AM
New Chris video:

Chris Redfield - Moveset preview (http://www.youtube.com/watch?v=o1cTdJnIa7s#)
How amazing, how is C. Viper doing?
Title: Re: Marvel Vs. Capcom: MUGEN Edition
Post by: Acey on October 21, 2013, 10:35:13 AM
Wow, Chris is looking great!
Title: Re: Marvel Vs. Capcom: MUGEN Edition
Post by: HyperVoiceActing on October 21, 2013, 02:44:46 PM
How amazing, how is C. Viper doing?
She'll get an update soon. Just be patient.
Title: Re: Marvel Vs. Capcom: MUGEN Edition
Post by: NX-MEN on October 21, 2013, 03:04:44 PM
Cant wait to try Chris!!!  :w00t:  :w00t:

Nice video!!!  :thumbsup:
Title: Re: Marvel Vs. Capcom: MUGEN Edition
Post by: Nestor on October 23, 2013, 04:04:58 PM
Thanks for the comments guys :) we'll come with some updates very soon ;)
Title: Re: Marvel Vs. Capcom: MUGEN Edition
Post by: leonardo on October 23, 2013, 06:41:03 PM
wanted to know if this game will have to have the particular q or 3 together in marvel vs capcom 2, q could enter other characters in the game was: Lethal Lady (Xmen), Beast (Xmen) blanka (street fighters), iron man patriot, mystic (x men), and when you will leave the beta version of the game :-??
Title: Re: Marvel Vs. Capcom: MUGEN Edition
Post by: Nestor on October 23, 2013, 10:10:19 PM
2 vs. 2, Elecbyte hasn't released a build with 3 vs 3 system support. The roster is set, there're some reveals left, and we're still working with some stuff to release the demo very soon.
Title: Re: Marvel Vs. Capcom: MUGEN Edition
Post by: VooZ on October 24, 2013, 06:29:40 AM
why don't you release a video of dante? can't wait to play with him..
Title: Re: Marvel Vs. Capcom: MUGEN Edition
Post by: O Ilusionista on October 24, 2013, 08:05:35 AM
Quote
Elecbyte hasn't released a build with 3 vs 3 system support.
And I pray they never release it. If 2 vs 2 is already bugged, can you imagine 3 vs 3?

btw, nice progress on the game.
Title: Re: Marvel Vs. Capcom: MUGEN Edition
Post by: MGMURROW on October 24, 2013, 05:25:08 PM
December 17th!!!! O, i sent you a PM about the sounds.

back to work on the project

MGMURROW
Title: Re: Marvel Vs. Capcom: MUGEN Edition
Post by: Beximus on October 24, 2013, 05:39:41 PM
And I pray they never release it. If 2 vs 2 is already bugged, can you imagine 3 vs 3?

I can imagine, and i would love it.
Title: Re: Marvel Vs. Capcom: MUGEN Edition
Post by: Nestor on October 24, 2013, 10:28:20 PM
Alright guys, so now you know the demo's release date :D

DECEMBER 17TH, 2013

Expect some news around until then (and after, too  :thumbsup:)!
Title: Re: Marvel Vs. Capcom: MUGEN Edition
Post by: Enso on October 24, 2013, 11:01:33 PM
Alright. Crossed my fingers for release. I am unsure about the release date but I highly look forward to its release.
Title: Re: Marvel Vs. Capcom: MUGEN Edition
Post by: VooZ on October 25, 2013, 05:21:07 AM
Alright guys, so now you know the demo's release date :D

DECEMBER 17TH, 2013

Expect some news around until then (and after, too  :thumbsup:)!

Great News... How many characters will be in the demo?
Title: Re: Marvel Vs. Capcom: MUGEN Edition
Post by: NX-MEN on October 25, 2013, 10:20:29 AM
Alright guys, so now you know the demo's release date :D

DECEMBER 17TH, 2013

Expect some news around until then (and after, too  :thumbsup:)!

Cant waittt!!!  :w00t:
Title: Re: Marvel Vs. Capcom: MUGEN Edition
Post by: Shadic54 on October 27, 2013, 06:09:06 PM
Don't forget to release C. Viper before the demo. If you have a chance that is.
Title: Re: Marvel Vs. Capcom: MUGEN Edition
Post by: Macaulyn97 on October 27, 2013, 06:10:24 PM
Don't forget to release C. Viper before the demo. If you have a chance that is.
I second that, though I think that won't happen.
Title: Re: Marvel Vs. Capcom: MUGEN Edition
Post by: ExShadow on October 27, 2013, 06:14:52 PM
Don't forget to release C. Viper before the demo. If you have a chance that is.
It's best not to request things this way
Title: Re: Marvel Vs. Capcom: MUGEN Edition
Post by: Nestor on October 27, 2013, 06:23:37 PM
It's best not to request things this way
This :)

I'm done with stuff non-related to the project, so that's why there have been no news in the recent days; I did work with some stuff, but nothing worth of a preview yet. Expect more soon.
Title: Re: Marvel Vs. Capcom: MUGEN Edition
Post by: Omega85 on November 05, 2013, 02:41:25 PM
Take it easy there man. This is a Great Game project to begin with really.
Title: Re: Marvel Vs. Capcom: MUGEN Edition
Post by: Nestor on November 05, 2013, 04:31:07 PM
Thanks pal :) I'll do so for sure ;) soon you'll get some new videos, stay tuned!
Title: Re: Marvel Vs. Capcom: MUGEN Edition
Post by: Nestor on November 09, 2013, 02:37:17 PM
I'm working again on Morrigan, adapting all her moves from an old version.

(http://i109.photobucket.com/albums/n46/Sub-zero99/mugen000_zps11675c79.png)

Thanks to kleylson and Drex for the FX, they're looking pretty good!
Title: Re: Marvel Vs. Capcom: MUGEN Edition
Post by: Macaulyn97 on November 09, 2013, 02:45:37 PM
I'm working again on Morrigan, adapting all her moves from an old version.

(http://i109.photobucket.com/albums/n46/Sub-zero99/mugen000_zps11675c79.png)

Thanks to kleylson and Drex for the FX, they're looking pretty good!
@-) @-) @-) @-) @-) @-) @-) @-)
Title: Re: Marvel Vs. Capcom: MUGEN Edition
Post by: Macaulyn97 on November 10, 2013, 10:29:22 PM
I had two ideas for you Nestor:

1 - When you decide the full roster, why don't you open a topic for win quote suggestions?
2 - This one is a little crazy, but, how about adding Scrooge McDuck to the roster? It looks senseless but, think about it: DuckTales is one of the best (if not the best) Disney games which Capcom developed. Also, since Disney owns Marvel now, so it would be cool to add Scrooge as a secret guest, since he is related to both Marvel and Capcom. (ScrewAttack! even suggested Mickey in their top 10 for MvC3).
Title: Re: Marvel Vs. Capcom: MUGEN Edition
Post by: Nestor on November 10, 2013, 10:41:02 PM
Thanks for your suggestions :)

1. Will do once we're going through the second demo ;) the full roster has been decided.
2. Right now we're not planning to add third party characters, just focusing on Marvel and Capcom (we have enough with those 2 lol)

Here's one more shot; the demo release is coming and we're pretty excited about it, working really hard to give you all a first try of the incoming projects  ::salute::

(http://i109.photobucket.com/albums/n46/Sub-zero99/mugen001_zps94f255f5.png)
Title: Re: Marvel Vs. Capcom: MUGEN Edition
Post by: Macaulyn97 on November 11, 2013, 09:04:15 PM
Okay, thanks for listening to my suggestion. I have great expectations for the demo, by the way, Morrigan is looking very beautiful.
Also, will the chars in the demo be available for copying for our own MUGEN or they will be exclusive for the demo?
Title: Re: Marvel Vs. Capcom: MUGEN Edition
Post by: Nestor on November 12, 2013, 07:27:34 PM
Thanks man. Also, we still have to discuss about the packing of the demo :)

And... thanks to Li Kun for recording this video for Morrigan :thumbsup:

Morrigan teaser (http://www.youtube.com/watch?v=k9RyczzJq0Y#ws)
Title: Re: Marvel Vs. Capcom: MUGEN Edition
Post by: Macaulyn97 on November 12, 2013, 07:58:02 PM
Morrigaaaaaaaaaan  @-)
Title: Re: Marvel Vs. Capcom: MUGEN Edition
Post by: O Ilusionista on November 12, 2013, 07:59:42 PM
December 17th?

Oh my god, I need to hurry!
Title: Re: Marvel Vs. Capcom: MUGEN Edition
Post by: MGMURROW on November 12, 2013, 09:04:51 PM
December 17th?

Oh my god, I need to hurry!

get on it O!!!!!!

matter of fact, i do to!!!!! o.O#

MGMURROW
Title: Re: Marvel Vs. Capcom: MUGEN Edition
Post by: HyperVoiceActing on November 12, 2013, 09:58:03 PM
Very nice preview.

Although maybe it's cause I don't play as her in (U)MvC3 often, but some of those attack clips sound a bit out-of-place (like the giggling and "Ya like THAT")
Title: Re: Marvel Vs. Capcom: MUGEN Edition
Post by: Nestor on November 12, 2013, 10:31:33 PM
We'll do it guys, let's keep doing our best to bring a great work to everyone :thumbsup: :w00t:!

Hyper: thanks man :) I may change that voice for some attacks only, it appears random, but I guess that voice is better to be kept in just some attacks.
Title: Re: Marvel Vs. Capcom: MUGEN Edition
Post by: Nestor on November 13, 2013, 12:19:28 AM
Sorry for the double post  :-[
I really like to work in these projects, it's very fun!

(http://i109.photobucket.com/albums/n46/Sub-zero99/mugen005_zps1445be0f.png)
Title: Re: Marvel Vs. Capcom: MUGEN Edition
Post by: trexrell44 on November 13, 2013, 12:34:05 AM
Wow that looks really cool.
Title: Re: Marvel Vs. Capcom: MUGEN Edition
Post by: -Whiplash- on November 13, 2013, 12:45:33 AM
Very nice preview.

Although maybe it's cause I don't play as her in (U)MvC3 often, but some of those attack clips sound a bit out-of-place (like the giggling and "Ya like THAT")

that's what she says in mvc3, gets annoying real fast.
Title: Re: Marvel Vs. Capcom: MUGEN Edition
Post by: VooZ on November 13, 2013, 08:22:03 AM
those bats appearing and disappearing is a little bit annoying...... but, the sprites and sounds are very good.still can't wait for the demo release... good luck!!
Title: Re: Marvel Vs. Capcom: MUGEN Edition
Post by: HyperVoiceActing on November 13, 2013, 08:26:17 AM
that's what she says in mvc3, gets annoying real fast.
So it IS accurate. Alrighty, just wondering
Title: Re: Marvel Vs. Capcom: MUGEN Edition
Post by: Enso on November 13, 2013, 09:11:01 AM
Awesomeness, my friend! I love the looks of the previews.
Title: Re: Marvel Vs. Capcom: MUGEN Edition
Post by: Macaulyn97 on November 13, 2013, 10:41:24 AM
Her voice in Cross Edge is much better, it fits a femme fatale like her:

https://www.youtube.com/watch?v=LJKbm3miFpM (https://www.youtube.com/watch?v=LJKbm3miFpM)
Title: Re: Marvel Vs. Capcom: MUGEN Edition
Post by: Omega85 on November 24, 2013, 07:47:37 AM
Sounds are easy to replace if needed but, if the creator is happy with what he uses, than i'm ok with that. Besides that, when voices, bgm and sound effects come together, you will see that they will balance and cover each other pretty much in detail.
Title: Re: Marvel Vs. Capcom: MUGEN Edition
Post by: O Ilusionista on November 24, 2013, 09:57:16 AM
Her voice in Cross Edge is much better, it fits a femme fatale like her:

https://www.youtube.com/watch?v=LJKbm3miFpM (https://www.youtube.com/watch?v=LJKbm3miFpM)

I second that
Title: Re: Marvel Vs. Capcom: MUGEN Edition
Post by: HyperVoiceActing on November 30, 2013, 12:06:29 PM
Yeah it's a good voice.
Title: Re: Marvel Vs. Capcom: MUGEN Edition
Post by: GTAguy on December 17, 2013, 05:04:20 PM
Alright guys, so now you know the demo's release date :D

DECEMBER 17TH, 2013

Expect some news around until then (and after, too  :thumbsup:)!

It's the 17th, so any news now Nestor?
Title: Re: Marvel Vs. Capcom: MUGEN Edition
Post by: Nestor on December 17, 2013, 05:16:07 PM
There's some stuff we're working/uploading/testing right now; when anything new happens, we'll post it here.
Title: Re: Marvel Vs. Capcom: MUGEN Edition
Post by: kerokero01 on December 17, 2013, 05:30:15 PM
patience
must finalize the last set I think  ;)
Title: Re: Marvel Vs. Capcom: MUGEN Edition
Post by: MGMURROW on December 17, 2013, 06:20:32 PM
There was many people helping us on this project, i am in the process of writing the credits to the contributors for my works. i will try my best to include everyone but if there is anyone i miss please let me know so i will include you.

this demo is for the purpose of finding bugs with the system, not with the fx, sounds and such(we would appreciate them too) but we want to work the bugs out of the template first before we work on adding more characters.

very soon!!

MGMURROW
Title: Re: Marvel Vs. Capcom: MUGEN Edition
Post by: Macaulyn97 on December 17, 2013, 06:24:03 PM
Does that mean that it won't be today?

GLaDOS - "You monster" (http://www.youtube.com/watch?v=1K1l1Kk5T3U#)
Title: Re: Marvel Vs. Capcom: MUGEN Edition
Post by: Nestor on December 17, 2013, 06:39:45 PM
It means it will be as soon as possible, we're doing our best to release the Technical Demo.
Title: Re: Marvel Vs. Capcom: MUGEN Edition
Post by: malevka2 on December 19, 2013, 12:49:37 PM
(http://rghost.ru/51075948/image.png) (http://rghost.ru/51075948.view)
Doom-2009
Title: Re: Marvel Vs. Capcom: MUGEN Edition
Post by: Maxx_C on December 22, 2013, 12:18:12 AM
Is this alive or not? :v Im waitin for this since the first post :v
Title: Re: Marvel Vs. Capcom: MUGEN Edition
Post by: Shoryunator on December 22, 2013, 06:31:10 AM
They will release it as soon as possible, I cant wait too, but give them some time  :thumbsup:
Title: Re: Marvel Vs. Capcom: MUGEN Edition
Post by: VooZ on December 22, 2013, 11:16:17 AM
patience mode: activated.... %%-
Title: Re: Marvel Vs. Capcom: MUGEN Edition
Post by: Macaulyn97 on December 22, 2013, 01:35:17 PM
They will release it as soon as possible, I cant wait too, but give them some time  :thumbsup:
Its not like we aren't giving time, but they gave us a release date for the Demo, and not having it is very disappointing.
Title: Re: Marvel Vs. Capcom: MUGEN Edition
Post by: Jelux Da Casual on December 22, 2013, 03:10:20 PM
Its not like we aren't giving time, but they gave us a release date for the Demo, and not having it is very disappointing.

Life is disappointing. It also gets in the way. Patience will be your best friend right now.
Title: Re: Marvel Vs. Capcom: MUGEN Edition
Post by: MGMURROW on December 22, 2013, 04:19:08 PM
the fault lies on me, we ran into some problems at the last minute and i had to leave town for Christmas, so being without my works and my computer it has really set us back. the date was set and was very important to me(i was the one who set it, being it was my son's 9th birthday) but the issues we ran into was more important to me to fix than making my release date. i will not be home until after Christmas but i will try my best to get it into the communities hands for testing

MGMURROW
Title: Re: Marvel Vs. Capcom: MUGEN Edition
Post by: Afterthought on December 22, 2013, 11:32:00 PM
the fault lies on me, we ran into some problems at the last minute and i had to leave town for Christmas, so being without my works and my computer it has really set us back. the date was set and was very important to me(i was the one who set it, being it was my son's 9th birthday) but the issues we ran into was more important to me to fix than making my release date. i will not be home until after Christmas but i will try my best to get it into the communities hands for testing

MGMURROW

Hey, it's not a problem, do your thing. It's too bad people can't be patient... people were disappointed? Tough. The demo will be released when it's released, and us patient players will be ready.
Title: Re: Marvel Vs. Capcom: MUGEN Edition
Post by: Nestor on December 23, 2013, 10:30:52 AM
@MGMURROW: it's no one's fault man. All of us had a lot of RL stuff around, either good or sad. But we're still working on the project, and we've been doing so for a long time. Don't worry, we'll keep working on it :)
Title: Re: Marvel Vs. Capcom: MUGEN Edition
Post by: Tha Lando ( Le CROM ) on December 23, 2013, 11:03:54 AM
Hey, it's not a problem, do your thing. It's too bad people can't be patient... people were disappointed? Tough. The demo will be released when it's released, and us patient players will be ready.
THIS! AND what Nestor said.  ^^(PM)^ ^^(PM)^ .
Title: Re: Marvel Vs. Capcom: MUGEN Edition
Post by: Macaulyn97 on December 23, 2013, 01:38:56 PM
You should really stop your babbling about "being patient", after all its not like you're not disappointed too. Anyway, when people say they're disappointed, doesn't mean that they don't understand that could have been a problem, or that they are angry, or that they are not going to wait anymore, it just means that they are disappointed because something cool they were waiting for didn't come when they expected, its completely normal.
Title: Re: Marvel Vs. Capcom: MUGEN Edition
Post by: kerokero01 on December 23, 2013, 01:47:11 PM
I am patient
because I admire people who make games mugen
and share with us their project is just gorgeous ^^
 good luck to everyone who embarks on a mugen game or creating a character

sorry for my bad english ( T__T)/
Title: Re: Marvel Vs. Capcom: MUGEN Edition
Post by: boogerboy on December 23, 2013, 03:23:28 PM
So am I. I don't complain about the delay of a MUGEN project that wasn't gonna come out yet, even though it has reached it's completion date.

Title: Re: Marvel Vs. Capcom: MUGEN Edition
Post by: Jelux Da Casual on December 23, 2013, 03:56:20 PM
You should really stop your babbling about "being patient", after all its not like you're not disappointed too. Anyway, when people say they're disappointed, doesn't mean that they don't understand that could have been a problem, or that they are angry, or that they are not going to wait anymore, it just means that they are disappointed because something cool they were waiting for didn't come when they expected, its completely normal.

A bit salty are we? Maybe you should cool off with getting upset and realize how many times this scenario has played out in the past with people reacting the same way every time and that we'd all much rather avoid going down that road again.
Title: Re: Marvel Vs. Capcom: MUGEN Edition
Post by: Macaulyn97 on December 23, 2013, 04:12:50 PM
A bit salty are we? Maybe you should cool off with getting upset and realize how many times this scenario has played out in the past with people reacting the same way every time and that we'd all much rather avoid going down that road again.
I'm sorry if that bothers you so much, but as I said, I'm not angry to need to cool off, I'm just disappointed.
Title: Re: Marvel Vs. Capcom: MUGEN Edition
Post by: Jelux Da Casual on December 23, 2013, 04:48:52 PM
You should really stop your babbling about "being patient...

I refer to this. Not trying to start a fight, just trying to prove a point.
Title: Re: Marvel Vs. Capcom: MUGEN Edition
Post by: Beto on December 23, 2013, 05:48:10 PM
I'm in mugen a long time, I've seen people disappear and never give news about your projects, they are working, the game will probably be released
Title: Re: Marvel Vs. Capcom: MUGEN Edition
Post by: Macaulyn97 on December 23, 2013, 08:49:54 PM
I'm in mugen a long time, I've seen people disappear and never give news about your projects, they are working, the game will probably be released
I know it, and I really hope it gets released, because it looks very amazing.
Title: Re: Marvel Vs. Capcom: MUGEN Edition
Post by: Nestor on December 23, 2013, 10:26:29 PM
MGMURROW will bring some news ASAP about the technical demo.
Title: Re: Marvel Vs. Capcom: MUGEN Edition
Post by: Enso on December 24, 2013, 12:22:46 AM
I don't blame anyone for delaying the release date of the Mugen project. There is no deadline for it, but any individual has a plan to release or when not to. It's just a person's choice to change schedule release if cannot. CFAS is already delayed because some or many of the crew are working on MVC probably for advancing new level or something. I mostly anticipate CFAS more BUT I always have patience in waiting for it to be done. (It's no one's fault for the release delay.)
Title: Re: Marvel Vs. Capcom: MUGEN Edition
Post by: Afterthought on December 24, 2013, 02:32:33 PM
A bit salty are we? Maybe you should cool off with getting upset and realize how many times this scenario has played out in the past with people reacting the same way every time and that we'd all much rather avoid going down that road again.

This. And pretty much everything else against impatience.
Title: Re: Marvel Vs. Capcom: MUGEN Edition
Post by: Shoryunator on December 24, 2013, 05:43:47 PM
I'm already grateful that they even do this sort of thing, a full game project takes alot of time to make.
Title: Re: Marvel Vs. Capcom: MUGEN Edition
Post by: Shadic54 on December 25, 2013, 07:36:46 AM
I'm already grateful that they even do this sort of thing, a full game project takes alot of time to make.
I agree alot
Title: Re: Marvel Vs. Capcom: MUGEN Edition
Post by: Nestor on December 25, 2013, 10:11:44 PM
Night SHIELD Helicarrier preview, this awesome work was done by Loganir ;D

Marvel Vs Capcom - SHIELD Helicarrier (Night) (http://www.youtube.com/watch?v=Q9QA4hbE6Wg#)
Title: Re: Marvel Vs. Capcom: MUGEN Edition
Post by: Shoryunator on December 26, 2013, 04:47:40 AM
Look really nice  :thumbsup:!
And is Chun-Li in the coming release?
Title: Re: Marvel Vs. Capcom: MUGEN Edition
Post by: Omega85 on December 26, 2013, 05:47:24 AM
That is so excellent man. Great gameplay and stage. I especially like those effects. Gives the game such detailed graphics. I will enjoy the demo of this game.
Title: Re: Marvel Vs. Capcom: MUGEN Edition
Post by: shastab24 on December 27, 2013, 07:22:11 PM
I am anticipating this, primarily for the new Marvel characters being made.  In honesty, I never download full games and instead try to grab the individual characters.  The full game looks nifty, though.

As far as delays, I always look at such things as inevitable.  Look at the actual video game industry.  They can have quite a few dedicated people working on a game, paid to work on that game, and as such have it as their only project (as therefore work doesn't get in the way, as it is their work), and yet you see delays happen.

I just hope things run smoothly from here on out and await the character releases (and considering how terrible I am at playing games, for me to plunk them in watch mode and see them fight the other superheroes I've gathered for my stuff).
Title: Re: Marvel Vs. Capcom: MUGEN Edition
Post by: Omega85 on January 11, 2014, 04:21:03 AM
I agree with you but, there is something about being paid aswell. A company can hire you and pay to make, finish a game. Even if they don't feel like making it, they are forced to finish it since they are paid for it. Delays happen here because of coyright issiues and the release date changes with improvements they want to bring.

A fanmade game and it's creator uses his inspiration and time. His delays happen because of it's real life wich can block the effort to make the game and takes longer than usual. So in short terms, a game company works official and can't pay for inspiration but, pay you to do the job whatever happens. A creator wich makes a fangame doesn't have to work with rules that are similiar like a game company.
Title: Re: Marvel Vs. Capcom: MUGEN Edition
Post by: O Ilusionista on April 16, 2014, 11:14:52 PM
Guys, you are wasting one Var for nothing on the template.

Instead of this:
Quote
[State 190]
type = VarRandom
trigger1 = time = 0
v = 3
range = 0,4

[State 190]
type = ChangeState
trigger1 = var(3) = 0
value = 191

[State 190]
type = ChangeState
trigger1 = var(3) = 1
value = 192

[State 190]
type = ChangeState
trigger1 = var(3) = 2
value = 193

[State 190]
type = ChangeState
trigger1 = var(3) = 3
value = 194

[State 190]
type = ChangeState
trigger1 = var(3) = 4
value = 195

Do this:

Quote
[State 190]
type = ChangeState
trigger1 = !time
value = 191+random%5

It has the same effect.

plus, I would avoid to use state 195 for intros, its the common taunt state. This is why I use 19000 instead of 190 on my intros, for example.
Title: Re: Marvel Vs. Capcom: MUGEN Edition
Post by: O Ilusionista on November 22, 2014, 07:38:00 PM
Guys, I've found a big error at the template, and this should be fixed.

Take a look at the sprite 5030,0 - KFM is starting to fall, turned to 120º
(http://elecbyte.com/mugendocs/spr.png)
Quote
5030,0   Hit back, head back slightly   Where feet would be if standing

Now look how the sprie 5030,0 was aligned on this template
(http://i.imgur.com/4fQ3pOr.jpg)
That sprite is wrong. Its the 5060,0 and not the 5030,0

This can render many bugs in custom states. The Required Sprites cannot be changed in any way, since the other characters relies on them. Even the normal states can be bugged, take a look...

this is how it should looks (pay attention to the sprite group)
(http://i.imgur.com/12cuzyv.png)

This is how it looks
(http://i.imgur.com/sP5NeNm.png)

There are other wrong animatons. This is the 5050, air fall going UP as it should be
(http://i.imgur.com/TjGmR33.png)

This is how it is
(http://i.imgur.com/UGf50Yg.png)
See? the sprite is totally wrong.

I strongly suggest you guys to fix it.
Title: Re: Marvel Vs. Capcom: MUGEN Edition
Post by: MGMURROW on December 03, 2014, 11:32:05 AM
Thanks O, i will fix the template ASAP

MGMURROW
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