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Author Topic: Marvel Vs. Capcom: MUGEN Edition  (Read 30059 times)

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Offline HyperVoiceActing

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Re: Marvel Vs. Capcom: MUGEN Edition
« Reply #175 on: April 05, 2013, 04:56:41 PM »
Yeah that'd be a wiser idea.

Offline O Ilusionista

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Re: Marvel Vs. Capcom: MUGEN Edition
« Reply #176 on: April 06, 2013, 02:13:01 AM »
Doom strong punch (which unleash a energy burst)

Offline Trinitronity

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Re: Marvel Vs. Capcom: MUGEN Edition
« Reply #177 on: April 06, 2013, 03:48:53 AM »
Good stuff there. .V.!
However, it still look like CFAS with Marvel characters, mainly because of the lifebars.
I would be glad, if I could give the lifebars I'm working on to you.

Offline Enso

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Re: Marvel Vs. Capcom: MUGEN Edition
« Reply #178 on: April 06, 2013, 03:58:58 AM »
Agreed. The lifebar is from CFAS. And yes, Trin, it'd be cool you make one for MVC. :)


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Offline Trinitronity

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Re: Marvel Vs. Capcom: MUGEN Edition
« Reply #179 on: April 06, 2013, 06:46:38 AM »
I already do one.
Since I could already fix the problem with the transparency in "GO", I now started to work on "TIME UP" and fixing a glitch in the powerbars.

Offline O Ilusionista

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Re: Marvel Vs. Capcom: MUGEN Edition
« Reply #180 on: April 06, 2013, 10:08:27 AM »
I already do one.
Since I could already fix the problem with the transparency in "GO", I now started to work on "TIME UP" and fixing a glitch in the powerbars.

You need to talk with MGW and Nestor, its their project, I just code :)

Anyway, you should speak with ZVitor, he need someone to code a LR lifebar (the graphcis are already done) for his project

Offline HyperVoiceActing

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Re: Marvel Vs. Capcom: MUGEN Edition
« Reply #181 on: April 06, 2013, 10:41:39 AM »
I still like those lifebars.

Also very nice update on Doom

Offline Nestor

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Re: Marvel Vs. Capcom: MUGEN Edition
« Reply #182 on: April 06, 2013, 12:20:36 PM »
Indeed, very nice update Ilu :) and those are the LB's of CFAS. The ones for this game are still being adapted, I've had some problems with them, that hopefully I'll get fixed this weekend.

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Re: Marvel Vs. Capcom: MUGEN Edition
« Reply #183 on: April 06, 2013, 01:09:46 PM »
Indeed, very nice update Ilu :) and those are the LB's of CFAS. The ones for this game are still being adapted, I've had some problems with them, that hopefully I'll get fixed this weekend.
So you don't want the lifebars I'm doing? :(

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Re: Marvel Vs. Capcom: MUGEN Edition
« Reply #184 on: April 06, 2013, 01:48:29 PM »
It's not that, it's more like I posted on the first post about the LB's, cause MGMURROW already asked permission to use those before the start of the project.

Offline O Ilusionista

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Re: Marvel Vs. Capcom: MUGEN Edition
« Reply #185 on: April 19, 2013, 10:34:47 PM »


:)

Offline Macaulyn97

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Re: Marvel Vs. Capcom: MUGEN Edition
« Reply #186 on: April 19, 2013, 10:37:22 PM »


:)
O Ilusionista, only you to make me start to like Dr. Doom. Will there be any char release?

Offline HyperVoiceActing

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Re: Marvel Vs. Capcom: MUGEN Edition
« Reply #187 on: April 20, 2013, 12:16:43 AM »
Is that Verz and Loganir's Cyclops? I thought you were gonna use ZV's Scott.

I have no problem either way. I'm just confused.

Offline O Ilusionista

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Re: Marvel Vs. Capcom: MUGEN Edition
« Reply #188 on: April 20, 2013, 07:43:07 AM »
Quote
O Ilusionista, only you to make me start to like Dr. Doom. Will there be any char release?
I don't know yet.

Quote
Is that Verz and Loganir's Cyclops? I thought you were gonna use ZV's Scott.
That is just my actual punch bag, since I like that char a lot.

Offline NX-MEN

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Re: Marvel Vs. Capcom: MUGEN Edition
« Reply #189 on: April 20, 2013, 12:42:19 PM »
Nice screesnshots O Ilu!!! :)
 

Offline O Ilusionista

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Re: Marvel Vs. Capcom: MUGEN Edition
« Reply #190 on: April 20, 2013, 01:32:17 PM »
edited and rotated and I liked the result :)

Offline Enso

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Re: Marvel Vs. Capcom: MUGEN Edition
« Reply #191 on: April 20, 2013, 08:20:02 PM »
 :o Whoa, O!!!! They are cool shots there! Splendid job, indeed!


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Offline Rage

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Re: Marvel Vs. Capcom: MUGEN Edition
« Reply #192 on: April 20, 2013, 08:35:06 PM »
edited and rotated and I liked the result :)

looks painful.  ;*))

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Offline Macaulyn97

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Re: Marvel Vs. Capcom: MUGEN Edition
« Reply #193 on: April 25, 2013, 02:11:39 PM »
Is Phoenix in the roster?

Offline HyperVoiceActing

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Re: Marvel Vs. Capcom: MUGEN Edition
« Reply #194 on: April 25, 2013, 02:32:45 PM »
Is Phoenix in the roster?
Lawyer or bird lady?

Offline Macaulyn97

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Re: Marvel Vs. Capcom: MUGEN Edition
« Reply #195 on: April 25, 2013, 02:50:36 PM »
Jean, I really hope that Wright isn't in.

Offline HyperVoiceActing

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Re: Marvel Vs. Capcom: MUGEN Edition
« Reply #196 on: April 25, 2013, 04:26:54 PM »
What's wrong with the possibility of Wright being in the game?

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Re: Marvel Vs. Capcom: MUGEN Edition
« Reply #197 on: April 25, 2013, 04:39:11 PM »



Phoenix Wright would make a great addition.
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Offline O Ilusionista

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Re: Marvel Vs. Capcom: MUGEN Edition
« Reply #198 on: April 25, 2013, 04:48:01 PM »
He makes no difference for me, so if he is or not on the game, its the same to me :)

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Re: Marvel Vs. Capcom: MUGEN Edition
« Reply #199 on: April 25, 2013, 07:16:39 PM »
me too
his gameplay sucks at umvc3
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