collapse

Author Topic: Tag Mode  (Read 462 times)

0 Members and 1 Guest are viewing this topic.

Offline ZVitor

  • IMT Content Architect
  • *
  • Posts: 2683
  • Last Login:January 01, 2024, 07:22:36 PM
    • Email
Tag Mode
« on: October 20, 2009, 03:26:13 PM »
Im using Ryuwin tag mode, but when i change char (z+c), partnher are controled by pc, some1 know a way to fix it?



Offline Random Regular

  • heyyeyaaeyaaaeyaeyaa
  • Infinity Regular
  • ****
  • Posts: 1070
  • Last Login:July 09, 2018, 05:54:53 AM
  • ??!!!
Re: Tag Mode
« Reply #1 on: October 20, 2009, 03:52:17 PM »
ctrl+1 when the character appears? :-??

Offline ANGELM

  • Infinity Regular
  • ****
  • Posts: 1558
  • Country: United States us
  • Last Login:December 03, 2018, 05:02:16 AM
  • The One and Only........
    • The new home of MKR
Re: Tag Mode
« Reply #2 on: October 20, 2009, 03:57:02 PM »
ctrl+1 when the character appears? :-??
The tag team mode i'm using uses ctr+3 and ctrl+4  :-??

Offline Acey

  • Infinity Administrator
  • *
  • Posts: 9579
  • Country: United States us
  • Last Login:December 05, 2022, 10:43:15 PM
  • "Victory means nothing, the fight is everything."
    • Infinity Wiki - Acey
    • Email
Re: Tag Mode
« Reply #3 on: October 20, 2009, 04:44:38 PM »
press ctrl 3 if your're player 1, press ctrl 4 if you're player 2.

Offline ZVitor

  • IMT Content Architect
  • *
  • Posts: 2683
  • Last Login:January 01, 2024, 07:22:36 PM
    • Email
Re: Tag Mode
« Reply #4 on: October 20, 2009, 06:53:24 PM »
yea it works, have another solution? something automatic.
tag system in marvelvscapcom 3 project use ctrl too?

Offline Jelux Da Casual

  • of the Old Guard
  • Infinity Administrator
  • *
  • Posts: 5325
  • Country: United States us
  • Last Login:Today at 12:02:38 AM
  • 7/18/11 - Death of a Legend
    • JeluxDaCasual
    • Email
Re: Tag Mode
« Reply #5 on: October 20, 2009, 07:04:28 PM »
yea it works, have another solution? something automatic.
tag system in marvelvscapcom 3 project use ctrl too?

Automatic is not impossible, as Beximus's Capcom Fighting Revoliton proves. It probably does mean though that all characters share a significant amount of common code though. What do I know though, I'm totally talkng out of my butt. Once we solve that secret, S:EoH will definitely get the upgrade.
(ಠ_益ಠ) (~_~) CAPCOM
    Fyro^                 ^Me
\(゜0゜)/  (╯°Д°)╯彡WOƆԀ∀Ɔ
(╯^_^)/*\(^o^╯)       WOƆԀ∀Ɔ

Offline Fallen_Angel

  • Global Moderator (out of the office)
  • *****
  • Posts: 1358
  • Last Login:July 04, 2012, 03:11:05 PM
    • Email
Re: Tag Mode
« Reply #6 on: October 22, 2009, 06:21:29 PM »
In a full game it can be done, if all the characters share the same command base (even if they dont have an specific move with it).

and in the cmd you use a triggerall =command ="name" || partner, command ="name"



sig made by shullbocka

Offline Acey

  • Infinity Administrator
  • *
  • Posts: 9579
  • Country: United States us
  • Last Login:December 05, 2022, 10:43:15 PM
  • "Victory means nothing, the fight is everything."
    • Infinity Wiki - Acey
    • Email
Re: Tag Mode
« Reply #7 on: October 22, 2009, 06:39:39 PM »
 ^^(PM)^

Tags:
 


* IMT Facebook

Help us by Donating!

IMT Discord

Join us at our Discord! Click the image below!

* IMT Shoutbox

Sorry, this shoutbox does not exist.

* Recent Posts

* IMT Calendar

May 2024
Sun Mon Tue Wed Thu Fri Sat
1 2 3 4
5 6 7 8 9 10 11
12 13 14 15 16 17 18
19 [20] 21 22 23 24 25
26 27 28 29 30 31

SimplePortal 2.3.5 © 2008-2012, SimplePortal