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Author Topic: Captain Marvel - MvC: EoH  (Read 6402 times)

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Offline Jelux Da Casual

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Re: Captain Marvel - MvC: EoH
« Reply #25 on: March 05, 2008, 04:29:18 PM »
I must say this is probably the most anticipated IMT release next to EoH itself. Marvel should have his own emoicon!!!
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Offline Acey

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Re: Captain Marvel - MvC: EoH
« Reply #26 on: March 05, 2008, 04:35:25 PM »
Hey Acey , what is that SOUE.mp3 used for that is in all the characters ? Is it needed ? I'm trying to save some space on my Xbox hard drive & was wondering if I could get rid of those MP3's ?

   

The Mp3s are the music for the Command list intros, if you deleted them it would not hurt the characters.

just wondering where does marvel man come from?

I wonder if he is a comic book character :P

Marvel Man? Are you serious? You actually couldn't glance just barely up the page to get the name right? That's staggering.

Anyways: http://en.wikipedia.org/wiki/Genis-Vell

You echoed my thoughts exactly.

Offline marveldcbruno

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Re: Captain Marvel - MvC: EoH
« Reply #27 on: March 05, 2008, 05:00:21 PM »
Great work Acey cant wait to get home and try him.  :w00t:

Offline Aura-Master

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Re: Captain Marvel - MvC: EoH
« Reply #28 on: March 05, 2008, 06:35:42 PM »
Hey Acey , what is that SOUE.mp3 used for that is in all the characters ? Is it needed ? I'm trying to save some space on my Xbox hard drive & was wondering if I could get rid of those MP3's ?

   

The Mp3s are the music for the Command list intros, if you deleted them it would not hurt the characters.

just wondering where does marvel man come from?

I wonder if he is a comic book character :P

Marvel Man? Are you serious? You actually couldn't glance just barely up the page to get the name right? That's staggering.

Anyways: http://en.wikipedia.org/wiki/Genis-Vell

You echoed my thoughts exactly.

what? I was just joking, you know, a little humor
Currently in need of one

Offline etna bloodshed

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Re: Captain Marvel - MvC: EoH
« Reply #29 on: March 05, 2008, 07:51:55 PM »
Char is beautiful ^^

it's a nice effect^^

Congratulation^^

Sendspace? >.<

Offline god_king

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Re: Captain Marvel - MvC: EoH
« Reply #30 on: March 05, 2008, 07:56:27 PM »


what? I was just joking, you know, a little humor

Yes.

It was hillarious.

Offline DARKTALBAIN

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Re: Captain Marvel - MvC: EoH
« Reply #31 on: March 06, 2008, 03:55:20 AM »
I agree Capt Marvel just feels like infinity .

Thanx for the response about those MP3's Acey . I have very limited space left on my Xbox mugen hard drive . 

I really haven't found many problems with the character . Although I am not as thorough at deciphering the hit boxes & other things as many others are .

Once again great work & congrats !

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Offline Sci

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Re: Captain Marvel - MvC: EoH
« Reply #32 on: March 06, 2008, 08:37:35 AM »
dude i now have the uilmate MUGEN POWER \-/o \-/o \-/o \-/o...no im just kidding Great release Acey alll hail King Acey :) :-w :-w XD||



Offline Draco

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Re: Captain Marvel - MvC: EoH
« Reply #33 on: March 06, 2008, 01:09:19 PM »
thanks for this great release Acey and Eskro, i was really waiting for him.


Offline Weapon x program

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Re: Captain Marvel - MvC: EoH
« Reply #34 on: March 06, 2008, 02:41:20 PM »
once again i m late, dawn sendspace, so , here is what i think:  :thumbsup:

Offline joybeba6679

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Re: Captain Marvel - MvC: EoH
« Reply #35 on: March 06, 2008, 08:08:07 PM »
Nice Urien edit.

Offline Acey

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Re: Captain Marvel - MvC: EoH
« Reply #36 on: March 07, 2008, 12:21:56 AM »
Nice Urien edit.

Don't forget Magneto.

Offline eSkRo

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Re: Captain Marvel - MvC: EoH
« Reply #37 on: March 07, 2008, 03:04:39 AM »
thanx for all your great comments guys!!!

Offline MuηkyMØÜf

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Re: Captain Marvel - MvC: EoH
« Reply #38 on: March 07, 2008, 12:59:45 PM »
thanx for all your great comments guys!!!

And thank you too eSkRo :thumbsup:
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Offline joybeba6679

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Re: Captain Marvel - MvC: EoH
« Reply #39 on: March 07, 2008, 01:31:55 PM »
Nice Urien edit.

Don't forget Magneto.

Ok then, Nice Urien and Magneto edit  ;D

Offline Acey

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Re: Captain Marvel - MvC: EoH
« Reply #40 on: March 07, 2008, 02:22:45 PM »
Nice Urien edit.

Don't forget Magneto.

Ok then, Nice Urien and Magneto edit  ;D

And don't forget Captain Commando

Offline Gaijin

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Re: Captain Marvel - MvC: EoH
« Reply #41 on: March 07, 2008, 03:33:45 PM »
oh so its a CapUrieNeto edit ;*))

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Offline aPoCaLyPsE

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Re: Captain Marvel - MvC: EoH
« Reply #42 on: March 07, 2008, 03:53:23 PM »
Nice Urien edit.

Don't forget Magneto.

Ok then, Nice Urien and Magneto edit  ;D

And don't forget Captain Commando

It's very original and great work, thats what it is. He's been my latest top playable character. Great stuff Eskro and Acey.

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« Last Edit: March 07, 2008, 03:55:13 PM by aPoCaLyPsE »



Offline Lothar-Ex

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Re: Captain Marvel - MvC: EoH
« Reply #43 on: March 07, 2008, 04:12:42 PM »
I love C. Marvel but there is a problem his second punch is to high i tested the punch on all the megaman robots and the punch always a miss oh well this character is amazing anyway (and if C. Marvel is infinity were is his smiley  /:O  :DxDie)

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Offline Acey

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Re: Captain Marvel - MvC: EoH
« Reply #44 on: March 07, 2008, 04:35:27 PM »
and if C. Marvel is infinity were is his smiley

Infinity doesn't smile.  :|

Offline joybeba6679

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Re: Captain Marvel - MvC: EoH
« Reply #45 on: March 07, 2008, 05:43:04 PM »
Nice Urien edit.

Don't forget Magneto.

Ok then, Nice Urien and Magneto edit  ;D

And don't forget Captain Commando

Ok then, Nice Urien and Magneto AND cap commando edit and anything else that still makes this an edit  :w00t:

Offline Acey

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Re: Captain Marvel - MvC: EoH
« Reply #46 on: March 08, 2008, 12:18:28 AM »
Nice Urien edit.

Don't forget Magneto.

Ok then, Nice Urien and Magneto edit  ;D

And don't forget Captain Commando

Ok then, Nice Urien and Magneto AND cap commando edit and anything else that still makes this an edit  :w00t:

That's about it. Isn't it funny how "edits" take so much more time and effort than a non-edit. Probably because of all the effort to edit all the sprites and program a whole new creation.

Glad you like it.

Offline MuηkyMØÜf

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Re: Captain Marvel - MvC: EoH
« Reply #47 on: March 08, 2008, 03:58:41 AM »
 :w00t: :w00t: :w00t: :w00t: :w00t: :w00t: :w00t: :w00t: :w00t:





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Offline cybaster

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Re: Captain Marvel - MvC: EoH
« Reply #48 on: March 10, 2008, 06:48:24 AM »
Concerning the graphics, nice Urien edit, he really looks like Captain Marvel. :)

Concerning the usual feedback which you are going to fix soon I believe ^_^ :
- Supers give back power.
- CLSNs on stance and all are messed up.
- Infinite priority on many basic moves. However, it's not too bad this time.

Concerning feedback for this character only :
- Typo in the readme, you wrote QCF+LP for the 3 beams.
- You could remove the shadows from the beam. There should also be a hitspark when the beam touches the opponent.
- Typo in the readme, you wrote F,D,F for teleport instead of F,D,F+P.
- Concerning teleport, the 3 punches lead Captain Marvel to the same distance. It could be much better and interesting if the 3 punches lead to different distances : LP would make the char move a little, MP in front ofthe opponent and SP behind him.
- I also believe the char could also benefit from a backward teleport. You already included the commands.
- Ground Pound misses some envshake.
- "Taste my power" Charge has some strange hitpauses which make it lack power (graphically, I mean).
- If you perform "Taste my power" Charge several times quickly, his voice overlaps strangely.
- The 3 versions of "Taste my power" Charge have different velocities, but deal the same amount of damage. Shouldn't the damage be different each time ?
- Multi Charge leads to a debug text (length afterimage exceeded).
- You could separate the effect from Captain Marvel on his standing basic Medium Kick and remove the shadow from the effect.
- All basic attacks have non-integer damage, which leads to a debug text when they hit (I think this was also present in other characters).

Offline Acey

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Re: Captain Marvel - MvC: EoH
« Reply #49 on: March 10, 2008, 11:14:28 AM »
Thanks, especially for finding the Read-me errors,

backward teleport, I considered it but I decided to make him more of a forward character, in which I mean that he can't use his teleport to run away.

that supers and hypers giving power thing... I will fix that,

the collission boxes, what ever happened, this is a must fix.

Also, for his sharge attack, stopping a sound will be something new for me, I'll use it on Beast's boox intro too ones I do my research on it.

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