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Author Topic: Bullseye (new video)  (Read 11203 times)

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Offline O Ilusionista

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Re: Bullseye
« Reply #100 on: November 03, 2012, 01:56:54 AM »
yeah :)

Brutality done


I will code the First Person hyper then I make a new video....Or maybe I wait to code the Sniper move, something that IS REALLY COOL.

Offline HyperVoiceActing

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Re: Bullseye
« Reply #101 on: November 03, 2012, 02:03:03 AM »
Sounds great man. What exactly is his FPS hyper? Or is it the aformentioned Sniper hyper?

Offline O Ilusionista

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Re: Bullseye
« Reply #102 on: November 03, 2012, 02:04:51 AM »
Its different moves. The FPS hyper is a SICK idea from Doom. The other one is a sick idea of mine.
Both were never made into mugen (well, the second one was made bt a retired friend of mine, in the dino ages of mugen, lol)

Offline dev.

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Re: Bullseye
« Reply #103 on: November 03, 2012, 02:31:47 AM »
zvitor had a FPS hyper on Green Lantern,if I remember right.

Offline HyperVoiceActing

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Re: Bullseye
« Reply #104 on: November 03, 2012, 12:18:46 PM »
zvitor had a FPS hyper on Green Lantern,if I remember right.
Yeah, his John Stewart had that

Offline O Ilusionista

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Re: Bullseye
« Reply #105 on: November 03, 2012, 12:40:23 PM »
damn, you are right, he have it, which cuts a bit of my motivation to make it.
But the other is still cool :)

Offline HyperVoiceActing

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Re: Bullseye
« Reply #106 on: November 03, 2012, 01:06:08 PM »
Doesn't mean you can't use it

Offline O Ilusionista

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Re: Bullseye
« Reply #107 on: November 03, 2012, 02:36:47 PM »
I've been working on him since yesterday (I went to bed like 6am, lol), but the result is very nice:

New bg color, stripes and a dramatic pause on one of the new hypers


New Hyper combo finish

Offline O Ilusionista

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Re: Bullseye
« Reply #108 on: November 04, 2012, 01:52:51 AM »
The FPS hypermove is finally done, with all the bullets effects

Offline O Ilusionista

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Re: Bullseye
« Reply #109 on: November 04, 2012, 04:40:11 AM »
The new video is out, check it out

Offline daraku

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Re: Bullseye
« Reply #110 on: November 04, 2012, 05:38:52 AM »
cool video!!! The gameplay is awesome! :o

Offline warecus

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Re: Bullseye
« Reply #111 on: November 04, 2012, 06:25:50 AM »
SUPER AWESOME...great code work olu as always and great sprites doom and hypersonic, and whoever elsed helped.

Offline Beto

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Re: Bullseye
« Reply #112 on: November 04, 2012, 07:33:53 AM »
Genial  :thumbsup:

Offline Nicotinefist

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Re: Bullseye
« Reply #113 on: November 04, 2012, 08:03:04 AM »
amazing!!  =P~

Offline warecus

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Re: Bullseye
« Reply #114 on: November 04, 2012, 09:32:04 AM »
i don't know if you know how to rip sprites from mame/emulators but there is some sprites from the original ninja gaiden that has ryu throwing ninja stars in first person for a bonus stage (damn I'm showing my age) if you are interested, I don't know how to rip sprites but I can send you the rom.  It might be nice to very your first person shooter hyper with ninja stars.  You can have the gun and the stars.

Offline catbat74

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Re: Bullseye
« Reply #115 on: November 04, 2012, 09:43:15 AM »
i don't know if you know how to rip sprites from mame/emulators but there is some sprites from the original ninja gaiden that has ryu throwing ninja stars in first person for a bonus stage (damn I'm showing my age) if you are interested, I don't know how to rip sprites but I can send you the rom.  It might be nice to very your first person shooter hyper with ninja stars.  You can have the gun and the stars.
I remember that, the game was Shinobi by the way but that is a great idea

Offline worldteacher

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Re: Bullseye
« Reply #116 on: November 04, 2012, 10:22:57 AM »
My God!  This WIP is turning out fantastic!!!  I think the gun hyper portrait should be improved (were probably going to do that anyway) but everything else is phenomenal!!!

It'll be hard, though, matching this guy up against what mugen currently has for a daredevil...

Offline HyperVoiceActing

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Re: Bullseye
« Reply #117 on: November 04, 2012, 11:16:11 AM »
That hyper at the end, does Bullseye actually take damage alongside the opponent? Since he's in a hit state

Offline O Ilusionista

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Re: Bullseye
« Reply #118 on: November 04, 2012, 11:57:25 AM »
Quote
(damn I'm showing my age)
hehehehe I think I am as old as you :) And the game is Shinobi. Its a nice idea.

Quote
I think the gun hyper portrait should be improved
Its random, but what do you mean should be improved?

That hyper at the end, does Bullseye actually take damage alongside the opponent? Since he's in a hit state

No, its just because the air impact.

Thanks for the support, guys. Thanks to a bug which crashes winmugen, he will be Mugen 1.0 exclusive

Offline ~Hale "R@CE" Caesar~

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Re: Bullseye
« Reply #119 on: November 04, 2012, 12:00:55 PM »
Thanks for the support, guys. Thanks to a bug which crashes winmugen, he will be Mugen 1.0 exclusive

YES ILLU! Thats what im talking about!  :thumbsup:

Offline HyperVoiceActing

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Re: Bullseye
« Reply #120 on: November 04, 2012, 12:50:13 PM »
YES ILLU! Thats what im talking about!  :thumbsup:
Yay for bugs?  :D

Offline O Ilusionista

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Re: Bullseye
« Reply #121 on: November 04, 2012, 01:04:23 PM »
no, for beeing mugen 1.0 only.

But that bug was a matter of honor to me, and I've squashed the S.O.B.! Now it works on both versions

Offline HyperVoiceActing

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Re: Bullseye
« Reply #122 on: November 04, 2012, 01:14:58 PM »
Cool to hear

Offline catbat74

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Re: Bullseye
« Reply #123 on: November 04, 2012, 03:18:31 PM »
Thanks for the support, guys. Thanks to a bug which crashes winmugen, he will be Mugen 1.0 exclusive
[/quote]
awww thats terrible news, I really wish there was a DC vs Marvel 1.0 screenpack  ???

Offline SanjiSasuke

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Re: Bullseye
« Reply #124 on: November 04, 2012, 03:27:57 PM »
Thanks for the support, guys. Thanks to a bug which crashes winmugen, he will be Mugen 1.0 exclusive

awww thats terrible news, I really wish there was a DC vs Marvel 1.0 screenpack  ???

Re read, man its both again.

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