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Author Topic: Psylocke - SMvC: EOH Released (Updated 11/3/2008)  (Read 4268 times)

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Offline Gaijin

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Re: Psylocke - SMvC: EOH Released (Updated 11/3/2008)
« Reply #75 on: November 08, 2008, 01:27:02 AM »
yeah semi infinites. He must have found what i found out about psylocke. I was gonna make videos of that also. Kenji also has it and at max life 100 its very damaging and i found another infinite with jon taliban. At first i thought it was a semi infinite that went 28 hits then stopped but it went to 50 hits then i messed up and theres 2 easy ways to do it. He has also an 8 hit lp semi infinite that very damaging. Honestly you guys should just go with setting the max life to 150 or 200 in the engine to make it better with such thing as moves that shouldnt take away a lot looking like they take away a lot cuz the life setting is so low. Honestly i say have a system set up to give certain ppl higher life so they die slower and others less life. For ex. Akuma should have low life points as he has in all games he was in.....and zangief should have more life points like every game he was in.

SIG BY AKEME & ROSALINA BY LG

Offline chrisCG

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Re: Psylocke - SMvC: EOH Released (Updated 11/3/2008)
« Reply #76 on: November 08, 2008, 04:13:05 PM »
hey sabaki, this is chrisG, i had to change my account on here because i had the wrong e-mail address on there.lol. but yeah, just let me know anything about the finisher on psylocke when u get the chance.
christopher gilbert "The Amazing One"

Offline Renegade65

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Re: Psylocke - SMvC: EOH Released (Updated 11/3/2008)
« Reply #77 on: November 08, 2008, 04:27:10 PM »
Not yet. Eventually I will...hopefully...
Should work. Just have to mash the buttons. Like Italianstallion said, it comes out. I guess I could make it come out a little easier....
Semi-infinities?!? I may have to revamp the aerial rave and chain combo system (although current one's the same as all characters in the EOH game....). Still, glad you enjoy her. As for help coding MvC style, I could give you some advice and show you some stuff. However, I really can't atm, for I won't be online as much as I'd like to for awhile. In the meantime I'd like for you to work on your WIPs and get them to a level where they are functional, then it'll be easy to give them a MvC feel. PM me whenever you're ready with your questions.

Ok i got u, the only thing that I have done was give the Vanessa XI chain combos and a launcher, there is no MVC FX's tho and a charge with no aura. she is still a four button char. and she has no superjump.

Offline Sabaki

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Re: Psylocke - SMvC: EOH Released (Updated 11/3/2008)
« Reply #78 on: November 08, 2008, 11:09:38 PM »
@chrisCG : Er, uploading a pic as an avatar isn't part of my Psylocke thread so please discuss it with Renegade65 through pm  [-X

Offline chrisCG

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Re: Psylocke - SMvC: EOH Released (Updated 11/3/2008)
« Reply #79 on: November 09, 2008, 10:43:37 PM »
my fault. ;*))
christopher gilbert "The Amazing One"

Offline shinrahunter

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Re: Psylocke - SMvC: EOH Released (Updated 11/3/2008)
« Reply #80 on: December 16, 2008, 06:17:00 AM »
Ca't believe I missed this.... I love Psylocke thankyou!!

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