collapse

Author Topic: Megaman Robot Master Mayhem - Bug Reports  (Read 20747 times)

0 Members and 2 Guests are viewing this topic.

Offline laspacho

  • RMM Project Leader
  • Infinity Administrator
  • *
  • Posts: 5423
  • Country: United States us
  • Last Login:May 31, 2025, 07:14:59 PM
  • Robot Master
    • Infinity Mugen Team
    • Email
Re: Megaman Robot Master Mayhem - Bug Reports
« Reply #50 on: March 11, 2018, 11:19:33 AM »
For now if you download the un mole boxed Rmm Fireman's music will work.

Great work with the Bugs O Ilu.  We are inching closer to a eventual next bug fix release.  :)
« Last Edit: March 11, 2018, 11:31:48 AM by laspacho »

Offline O Ilusionista

  • Since 1999 and kicking :)
  • IMT Content Architect
  • *
  • Posts: 12527
  • Country: Brazil br
  • Last Login:May 29, 2025, 11:09:36 AM
  • OpenBOR & Mugen addicted
    • BMT - Brazil Mugen Team
    • Email
Re: Megaman Robot Master Mayhem - Bug Reports
« Reply #51 on: March 11, 2018, 02:01:41 PM »
Music were fixed. The AI is intentional.

Offline O Ilusionista

  • Since 1999 and kicking :)
  • IMT Content Architect
  • *
  • Posts: 12527
  • Country: Brazil br
  • Last Login:May 29, 2025, 11:09:36 AM
  • OpenBOR & Mugen addicted
    • BMT - Brazil Mugen Team
    • Email
Re: Megaman Robot Master Mayhem - Bug Reports
« Reply #52 on: April 03, 2018, 02:45:09 PM »
Just to give some info:

I am still working on those fixes, very, VERY slowly. Thanks to some issues (including health condition) on my real life.
My apologize if this is taking more time than we had expected.

Offline lcfreezer

  • Initiate
  • **
  • Posts: 22
  • Country: Brazil br
  • Last Login:August 31, 2024, 02:43:45 PM
  • Hi! I'm new!!
    • youtube.com/lcfreezer
Re: Megaman Robot Master Mayhem - Bug Reports
« Reply #53 on: April 04, 2018, 12:33:12 AM »
Just to give some info:

I am still working on those fixes, very, VERY slowly. Thanks to some issues (including health condition) on my real life.
My apologize if this is taking more time than we had expected.

Take your time  :)

Offline laspacho

  • RMM Project Leader
  • Infinity Administrator
  • *
  • Posts: 5423
  • Country: United States us
  • Last Login:May 31, 2025, 07:14:59 PM
  • Robot Master
    • Infinity Mugen Team
    • Email
Re: Megaman Robot Master Mayhem - Bug Reports
« Reply #54 on: May 31, 2018, 06:01:49 PM »
Everything to this point has been recorded and copied to our master Bug List Sheet.
Thanks everyone for helping report things you found.
We are still working on fixing the bugs for the next Rmm Update, a bunch has been fixed already but there is still more to do.   :)

Offline riot

  • RMM Contributor
  • ****
  • Posts: 210
  • Country: United States us
  • Last Login:November 02, 2019, 04:56:27 AM
    • Email
Re: Megaman Robot Master Mayhem - Bug Reports
« Reply #55 on: June 02, 2018, 09:36:19 AM »
An important bug, take player 1 made by holding right and top (right and jump), to hold then take player 2 made right and jump (aaaaaaaaaaahhhhhh, he does not jump somebody character ).
try it.

problem with elecbyte mugen?

« Last Edit: June 02, 2018, 09:41:40 AM by .:O Ilusionista:. »

Offline O Ilusionista

  • Since 1999 and kicking :)
  • IMT Content Architect
  • *
  • Posts: 12527
  • Country: Brazil br
  • Last Login:May 29, 2025, 11:09:36 AM
  • OpenBOR & Mugen addicted
    • BMT - Brazil Mugen Team
    • Email
Re: Megaman Robot Master Mayhem - Bug Reports
« Reply #56 on: June 02, 2018, 09:41:50 AM »
An important bug, take player 1 made by holding right and top (right and jump), to hold then take player 2 made right and jump (aaaaaaaaaaahhhhhh, he does not jump somebody character ).
try it.

problem with elecbyte mugen?



I don't get it. Can you explain?

Offline riot

  • RMM Contributor
  • ****
  • Posts: 210
  • Country: United States us
  • Last Login:November 02, 2019, 04:56:27 AM
    • Email
Re: Megaman Robot Master Mayhem - Bug Reports
« Reply #57 on: June 02, 2018, 12:32:58 PM »
I don't get it. Can you explain?

first 1 player make button right + jump.
second 2 player I make right during my first player forword + jump and right + jump 2 player. My second player does not jump.

Offline lcfreezer

  • Initiate
  • **
  • Posts: 22
  • Country: Brazil br
  • Last Login:August 31, 2024, 02:43:45 PM
  • Hi! I'm new!!
    • youtube.com/lcfreezer
Re: Megaman Robot Master Mayhem - Bug Reports
« Reply #58 on: June 02, 2018, 01:18:14 PM »
Are you playing with 2 people using the same keyboard?

Offline O Ilusionista

  • Since 1999 and kicking :)
  • IMT Content Architect
  • *
  • Posts: 12527
  • Country: Brazil br
  • Last Login:May 29, 2025, 11:09:36 AM
  • OpenBOR & Mugen addicted
    • BMT - Brazil Mugen Team
    • Email
Re: Megaman Robot Master Mayhem - Bug Reports
« Reply #59 on: June 02, 2018, 01:27:42 PM »
Yeah, I think its a keyboard config issue.

Offline laspacho

  • RMM Project Leader
  • Infinity Administrator
  • *
  • Posts: 5423
  • Country: United States us
  • Last Login:May 31, 2025, 07:14:59 PM
  • Robot Master
    • Infinity Mugen Team
    • Email
Re: Megaman Robot Master Mayhem - Bug Reports
« Reply #60 on: June 02, 2018, 11:54:20 PM »
Perhaps player 1 and player 2 have some of the same keys mapped?  I've seen Mugen in general do some odd things in this case.  I have made this mistake before.

Offline Mistah Jorge

  • The cursed one.
  • RMM Contributor
  • ****
  • Posts: 309
  • Country: Portugal pt
  • Last Login:November 07, 2021, 10:40:48 PM
  • I'm cursed! God f****** dammit!
    • Email
Re: Megaman Robot Master Mayhem - Bug Reports
« Reply #61 on: June 03, 2018, 07:40:45 PM »
All right, here's a bug i found on megaman (and maybe some other characters but i didn't test this on anyone else)

The animation 5050 (the air fall animation, the one that says going up) repeats one time despite my small efforts of preventing this, like making the last frame looping or making the last frame lasting -1 ticks, at first i thought there was something with the common states, so i copy-pasted the original common states to see if it would change the result, well... the animation still repeats, so i don't really know what makes this happen.

Uh help?

Also, i don't think this is a bug, but it's game balance breaking:
Megaman's mega buster projectiles are infinites

Offline O Ilusionista

  • Since 1999 and kicking :)
  • IMT Content Architect
  • *
  • Posts: 12527
  • Country: Brazil br
  • Last Login:May 29, 2025, 11:09:36 AM
  • OpenBOR & Mugen addicted
    • BMT - Brazil Mugen Team
    • Email
Re: Megaman Robot Master Mayhem - Bug Reports
« Reply #62 on: June 03, 2018, 07:47:08 PM »
Mega man is full of those things.
Try using Burst Man.

Offline Mistah Jorge

  • The cursed one.
  • RMM Contributor
  • ****
  • Posts: 309
  • Country: Portugal pt
  • Last Login:November 07, 2021, 10:40:48 PM
  • I'm cursed! God f****** dammit!
    • Email
Re: Megaman Robot Master Mayhem - Bug Reports
« Reply #63 on: June 03, 2018, 10:12:23 PM »
All right, thanks

Tags:
 


* IMT Facebook

Help us by Donating!

IMT Discord

Join us at our Discord! Click the image below!

* IMT Shoutbox

Sorry, this shoutbox does not exist.

* Recent Posts

Dohsaki (1.1 Only) by Alpyne D(R.I.P) and Vegaz P by LightFlare
[June 05, 2025, 12:44:06 PM]


Ultimate Wolfgang Krauser + Stage by ELECTRO
[June 04, 2025, 01:52:12 PM]


Arcane Battlefield (1.1 Only) by Hatter and Vegaz by LightFlare
[June 02, 2025, 12:59:51 PM]


Dcat's WIP THREAD by dcat
[June 02, 2025, 04:30:56 AM]


mary marvel by wacky thaxie
[May 30, 2025, 04:45:59 PM]


Industrial Zone Stage 1.1 & 1.0 by MatreroG
[May 30, 2025, 09:13:10 AM]


Random Animation Videos by Rage
[May 28, 2025, 07:55:06 AM]


Paris, France by Vegaz by LightFlare
[May 27, 2025, 02:04:03 PM]


Classic VS : Wolfgang Krauser by ELECTRO
[May 22, 2025, 03:14:05 PM]


Shockdingo's Shocktorium by Shockdingo
[May 19, 2025, 09:40:07 PM]

* IMT Calendar

June 2025
Sun Mon Tue Wed Thu Fri Sat
1 2 3 4 5 6 [7]
8 9 10 11 12 13 14
15 16 17 18 19 20 21
22 23 24 25 26 27 28
29 30

SimplePortal 2.3.5 © 2008-2012, SimplePortal