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Author Topic: Sodom's Back Alley (Final Fight)  (Read 813 times)

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Offline ELECTRO

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Sodom's Back Alley (Final Fight)
« on: January 25, 2014, 08:32:05 PM »
Sup gamers! Just dropping by to throw another stage into the ring. This time around it's the Final Fight stage that's right before you fight Sodom/Katana in the arena. I added Super Jump access to the stage as well as extended the borders to display the train behind the broken wall better. While ripping the sprites I noticed this train sprite did not display in Final Fight that well and I didn't want that sprite to go to waste.

Link : http://electroslair.blogspot.com/







(side notes : Yo DEMONKAI, sorry it's taken a little longer to release the beta of the Interactive Mugen Pack but I wanted to include this stage in there before the release.) :-"

(side notes : updated Death Match 3. It was missing Mask = 1 and am suprised it even worked in older Mugen builds)

(side notes : Updated Wolvie with all types of tweaks. He even has a low and mid Fast Ball Special. The high version will be in the next update)



Offline LightFlare

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Re: Sodom's Back Alley (Final Fight)
« Reply #1 on: January 30, 2014, 09:47:52 PM »
We really do think alike. Nice...

Do your best to become stronger. Become stronger, so you can do your best.

Offline Alpyne_D

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Re: Sodom's Back Alley (Final Fight)
« Reply #2 on: January 30, 2014, 10:29:25 PM »
very nice. good chizz bruh  :Terry

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