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Author Topic: Ground Zero(Juggernaut Stage) by Vegaz P  (Read 995 times)

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Offline LightFlare

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Ground Zero(Juggernaut Stage) by Vegaz P
« on: March 24, 2013, 09:44:58 PM »
[PREVIEW]


[Media] [/media]

Props to my boi Grim Watson for the video
 

 

 

 

 

 

 
[DOWNLOAD]
 
http://www.mediafire.com/?dmw0urz9jv0cnar
 
[COMMENT]
 
Sup, peepz? New stage fresh of the dome. It takes place in a Metropolitan area that's falling to the ground at the hands of the Unstoppable Juggernaut! You know the drill: Original Concept, Custom bgm(by Me), Animations and Superjump.
 
The larger buildings are collapsing and there is dust everywhere. The bgm is a remix of Juggernauts COTA theme. One of my all time favs in ALL of video game history! It has rumbling sounds to add to the catastrophic atmostphere. lol!
 
Gotta thank my boys MarkPachi and Alpyne_D for beta testing and feedback. Also gotta thank Dan Mt. at Spriters Database, Minstral, Kratos and Stag87 for thier respective sprites.
 
Enjoy...
« Last Edit: April 05, 2013, 09:56:24 AM by LightFlare »



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Offline O Ilusionista

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Re: Ground Zero(Juggernaut Stage) by Vegaz P
« Reply #1 on: March 24, 2013, 10:00:29 PM »
hum, the styles are clashing and the pixels are too big

Offline LightFlare

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Re: Ground Zero(Juggernaut Stage) by Vegaz P
« Reply #2 on: March 24, 2013, 10:40:07 PM »
hum, the styles are clashing and the pixels are too big

Thanks for the feedback, Big O.

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Offline LightFlare

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Re: Ground Zero(Juggernaut Stage) by Vegaz P
« Reply #3 on: March 30, 2013, 02:51:10 PM »
[PREVIEW]



[Download]

http://www.mediafire.com/?dmw0urz9jv0cnar

[COMMENT]

Update.

-All sprites now have an earthquake effect to them.
-Reduced some of the "pixel effect" on the for ground cars and made them 100% visible. Its gonna have SOME pixel cuz, that's my style ya dig? To return them to transparent, just remove the commas from the "Big cars" in the .def file.

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Offline LightFlare

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Re: Ground Zero(Juggernaut Stage) by Vegaz P
« Reply #4 on: April 05, 2013, 09:57:11 AM »
Video added to the first post.

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