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Author Topic: Why is this happening?  (Read 555 times)

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Offline A!

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Why is this happening?
« on: August 11, 2011, 09:49:04 AM »

Why is P2's Hitstate like that

The code
(click to show/hide)

Also this is not my dan im just testing the attack on it


A guy told me one time, "Don't let yourself get attached to anything you are not willing to walk out on in 30 seconds flat if you feel the heat around the corner."

Offline O Ilusionista

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Re: Why is this happening?
« Reply #1 on: August 11, 2011, 10:05:00 AM »
bad aligned sprites. Post the air so I can take a look

and this:
Quote
trigger1 = timemod = 10,4

Is pretty OLD.

Use this instead:

time%10=4

Offline A!

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Re: Why is this happening?
« Reply #2 on: August 11, 2011, 10:14:05 AM »
Thanks for replying.

Quote
Is pretty OLD.

Yeah its from mike's scorpion(which is really old).  ATIC3 recomended it

Quote
bad aligned sprites

I dont think its badly aligned.  I think its got to do with where hes being hit?


This is the whole code if you want to take a look at anything else

(click to show/hide)

@K.o.W Do you mean time% = 10,4?
« Last Edit: August 11, 2011, 10:20:48 AM by =A= »
A guy told me one time, "Don't let yourself get attached to anything you are not willing to walk out on in 30 seconds flat if you feel the heat around the corner."

Offline O Ilusionista

  • Since 1999 and kicking :)
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  • Last Login:June 08, 2024, 01:39:46 PM
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Re: Why is this happening?
« Reply #3 on: August 11, 2011, 10:39:16 AM »
Quote
@K.o.W Do you mean time% = 10,4?

no, its time%10=4

Quote
I dont think its badly aligned.  I think its got to do with where hes being hit?

yes, it is. Check the anim 1544

Offline A!

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Re: Why is this happening?
« Reply #4 on: August 11, 2011, 10:47:41 AM »
Quote
no, its time%10=4

Yes your right

Quote
yes, it is. Check the anim 1544

i changed the y axis to -60.  That fixed it

Thanks for the help K.o.W
A guy told me one time, "Don't let yourself get attached to anything you are not willing to walk out on in 30 seconds flat if you feel the heat around the corner."

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