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Author Topic: Assert Failure in charsel.c line 3162  (Read 2858 times)

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Offline darthrazielx

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Assert Failure in charsel.c line 3162
« on: February 07, 2009, 12:08:19 PM »
I saw 'dafamily' post... I got a similar problem.
I guess it's a typo in a character coding? Too bad it doesn't say witch one before crashing.  8-}
And sometimes it also crashes when I'm closing the program?
...not that it really matters; it's just weird.


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Offline bse24

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Re: Assert Failure in charsel.c line 3162
« Reply #1 on: February 08, 2009, 01:38:16 AM »
In your mugen.cfg, there should be a random palette option for computer controlled characters and make sure its on. 

Also make sure the character has the pal.defaults in the characters def file.  If not, just add "pal.defaults = 1,2,3,4" (without quotes) to it and it should work.  Thats all i know to help u.

Offline darthrazielx

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Re: Assert Failure in charsel.c line 3162
« Reply #2 on: February 08, 2009, 08:48:06 AM »
I took out all palettes, except the original color.
So I left " pal.defaults = 1 " and " pal1 = default.act " in the characters.def
And " AI.RandomColor = 0 " in the mugen.cfg.

Maybe I got a single character with an error or something...  :-??
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