collapse

Author Topic: Super Flying kick of taking you all the way across the stage  (Read 507 times)

0 Members and 1 Guest are viewing this topic.

Offline Spidermew

  • IMT Content Architect
  • *
  • Posts: 6059
  • Country: United States us
  • Last Login:January 16, 2024, 10:15:50 PM
  • Wubba lubba dub-dub
    • Skype - spidermew@aol.com
    • SpiderMew's House of Stuff
    • Email
Super Flying kick of taking you all the way across the stage
« on: October 20, 2008, 11:55:54 AM »
Ok I want to make a flying kick move that can be done on ground or in the air, that when you hit the enemy with it, it will send them flying across the stage, and if that happens to make them fly off screen, it has you jumping in from off screen.

How would i go about this?



Offline ChAoTiC

  • Global Moderator
  • *
  • Posts: 231
  • Country: United States us
  • Last Login:January 19, 2022, 08:06:22 PM
    • EMPTECLIP5E
    • Email
Re: Super Flying kick of taking you all the way across the stage
« Reply #1 on: October 20, 2008, 02:42:13 PM »
put this anywhere in the code

Code: [Select]
[State 0, ScreenBound]
type = ScreenBound
trigger1 = 1 ;Its usually 1
value = 0
movecamera = 0,0
;ignorehitpause =
;persistent =

then use this to dash at the end

Code: [Select]
[State 3100, End]
type = ChangeState
trigger1 = !animtime
value =ifelse(screenpos x <=-2,100,ifelse(screenpos x >=320,100,0))
ctrl = 1

Offline Spidermew

  • IMT Content Architect
  • *
  • Posts: 6059
  • Country: United States us
  • Last Login:January 16, 2024, 10:15:50 PM
  • Wubba lubba dub-dub
    • Skype - spidermew@aol.com
    • SpiderMew's House of Stuff
    • Email
Re: Super Flying kick of taking you all the way across the stage
« Reply #2 on: October 20, 2008, 04:11:02 PM »
Thanks! Works like a charm! :thumbsup:

Offline Kev The Galaxybender

  • Infinity Faithful
  • ****
  • Posts: 973
  • Country: United States us
  • Last Login:November 29, 2022, 03:38:40 PM
    • Email
Re: Super Flying kick of taking you all the way across the stage
« Reply #3 on: October 25, 2008, 08:46:07 AM »
Lauren Revolt has a move like that, I would have looked at the code for that move but you've already been helped

Tags:
 


* IMT Facebook

Help us by Donating!

IMT Discord

Join us at our Discord! Click the image below!

* IMT Shoutbox

Sorry, this shoutbox does not exist.

* Recent Posts

Street Fighter 1 Ultimate Ryu by ELECTRO
[Today at 03:58:25 PM]


China Town (Revenge of Shinobi) by Lord_Enemil
[Today at 03:02:10 PM]


Neon Light Force Demo by Uche_of_IMT
[Today at 10:21:37 AM]


Marvel vs. Capcom: Eternity of Heroes REMAKE Game Update 1.3.0 - N.A.O.H. by Uche_of_IMT
[May 21, 2024, 11:50:20 PM]


The Spider release + Spider-Man game by kobun
[May 21, 2024, 02:05:24 AM]


Let's all try it together! Yazawanainn gose breakdancing in MUGEN! by GTFoxN6Y
[May 18, 2024, 05:00:14 PM]


[WIP] Pocket Dimensional Clash 2 by O Ilusionista
[May 18, 2024, 11:17:34 AM]


Classic VS : Athena by ELECTRO
[May 15, 2024, 01:25:51 PM]


D2TD VS Showcase Thread by D2TD
[May 12, 2024, 10:20:11 AM]


Ballroom Hallway (1.1 Only/AIGS) by Vegaz by LightFlare
[May 09, 2024, 11:53:48 AM]

* IMT Calendar

May 2024
Sun Mon Tue Wed Thu Fri Sat
1 2 3 4
5 6 7 8 9 10 11
12 13 14 15 16 17 18
19 20 21 [22] 23 24 25
26 27 28 29 30 31

No calendar events were found.
SimplePortal 2.3.5 © 2008-2012, SimplePortal