The forum was down, so I couldn't post it up during the time. But now that it's back, time to go ahead and post it up.
This stage, was originally supposed to be one of the stages, that I was going to release, when I first got into stage making. Made it all the way up to putting it together in fighter factory, but for some reason, stopped.
So, I decided to just put it together in fighter factory, since I had already finished everything. And, here it is now.
Midnight Walkway (Path 3b on Streets of Rage remake. This path opens up, if you go through the first walkway, to the north, when you first enter the stage.)
A side note: This stage originally didn't have Dreamer Amusement Park in the background. The original background, was very bland, and void of life. So I decided to put it in the background. To give the stage some extra life.
http://dv1984.freehoxt.com/Note about this stage: This stage, was originally supposed to be one of the stages, that I was going to release, when I first got into stage making. Made it all the way up to putting it together in fighter factory, but for some reason, stopped.
So, I decided to just put it together in fighter factory, since I had already finished everything. And, here it is now.
A side note: This stage originally didn't have Dreamer Amusement Park in the background. The original background, was very bland, and void of life. So I decided to put it in the background. To give the stage some extra life.
Taken from Readme
UPDATE! 5/11/2008: Version 0.96
Stage updated, due to "hall of mirrors" effect being found, near teh treetops. A sky,
with two sets of clouds have been added, to give it an extra push in life. This also
promoted the actual addition of a "somewhat" mid-jump effect. Screen should scroll
when you double jump, high jump, or do a move, that knocks the said character, in the
air. the backgrounds with the bushes & Dreamer Amusement Park, have also been
ajusted, to meet the said requirement, of the "somewhat" mid-jump.
Credit goes to Altes Eisen of Mugen-Infantry, for seeing something, I thought was
the main problem, but in turn, just got this stage updated closer to 1.0
For those unable to get to my site, here is an
Alternate location, for my stages.