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Author Topic: Mugen (code)counselours, suggestions..give to us...  (Read 379 times)

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Offline Jessica Smoke

  • MUGEN Content Architect
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  • Posts: 203
  • Country: Poland pl
  • Last Login:September 24, 2017, 11:27:06 PM
Mugen (code)counselours, suggestions..give to us...
« on: March 06, 2008, 09:03:08 PM »
Well..this is about some counselours...or something like that..(I am your Cheerleader, you know I love mugen)
well a little thing, but VERY BIG issue is:
when you create an state without the Clsns attack boxes (the red), or not an attack like a escape move  check it always the movetype is I not A.that can produce some bizarre things..(not big bugs..but is important >:().check it in KFM the state 1052 for example. is movetype = I.
or if you want to do a particular thing use  movetype = A, depends what do you want...
remember: A little forgotten thing can do a BIG BUG :o

that is all..and an applause for the new mugen creators...
jestem waszym Cheerleaderka... :)


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