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Author Topic: Mortal Kombat: Bloodstorm  (Read 1141 times)

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Offline Kev The Galaxybender

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Mortal Kombat: Bloodstorm
« on: August 27, 2007, 06:28:32 PM »
Hey does anyone have any info on Japa and Bruno's MK project? I haven't heard anything about it in a while? Here is an awesome vid on it.....




[youtube=425,350]jhfvtqOZON0[/youtube]
« Last Edit: August 27, 2007, 06:30:11 PM by Toph The Earthbender »



Offline 1nonly

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Re: Mortal Kombat: Bloodstorm
« Reply #1 on: August 27, 2007, 06:36:33 PM »
im still waitin 4 that no new videos or nothing ???
i need an new sig :/

Offline Mugen Toons

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Re: Mortal Kombat: Bloodstorm
« Reply #2 on: August 27, 2007, 06:39:03 PM »

Offline Kev The Galaxybender

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Re: Mortal Kombat: Bloodstorm
« Reply #3 on: August 27, 2007, 06:42:19 PM »
awesome, I will be looking froward to this one as well

Offline anjim

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Re: Mortal Kombat: Bloodstorm
« Reply #4 on: August 27, 2007, 07:49:46 PM »
went will it come out?

Offline Jam X 0rz

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Re: Mortal Kombat: Bloodstorm
« Reply #5 on: August 27, 2007, 08:04:17 PM »
That looks pretty cool, just I hope they make a way to get out of Scorpions infinite into the Super cancel thing.

Offline eternal

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Re: Mortal Kombat: Bloodstorm
« Reply #6 on: August 27, 2007, 08:22:12 PM »
Will those chars be playable for winmugen or do you have to get that MKP or w/e it is?


Offline Kev The Galaxybender

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Re: Mortal Kombat: Bloodstorm
« Reply #7 on: August 27, 2007, 08:31:05 PM »
you should be able to plug them into your mugen. Ima use em for their own game and put them in my very own mugen

Offline 1nonly

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Re: Mortal Kombat: Bloodstorm
« Reply #8 on: August 27, 2007, 08:45:32 PM »
you should be able to plug them into your mugen. Ima use em for their own game and put them in my very own mugen

lets hope so im dying to try shang tung (i dont know how to spell his name ???)
i need an new sig :/

Offline Kev The Galaxybender

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Re: Mortal Kombat: Bloodstorm
« Reply #9 on: October 14, 2007, 10:20:27 PM »
any other news on this project?

Offline ♦ßlôödÑinjå♦

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Re: Mortal Kombat: Bloodstorm
« Reply #10 on: October 14, 2007, 10:25:10 PM »
well you can put them in your mugen BUT they float out of screen and never come back.

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Offline Crabnek

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Re: Mortal Kombat: Bloodstorm
« Reply #11 on: October 15, 2007, 06:48:58 AM »
As far as I can see, this has nothing to do with the MKP project.

It looks like an independant Mugen project only revealed through videos on Youtube so far, seeing as how the creator of this video and 21 other videos (all about MK: Bloodstorm) has yet to link to his site.

 :(|)

EDIT: THis is the most recent video, added a mere 4 days ago:

[youtube=425,350]MVe-HboSKTc[/youtube]
« Last Edit: October 15, 2007, 07:01:15 AM by Crabnek »

Offline problemchild

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Re: Mortal Kombat: Bloodstorm
« Reply #12 on: October 15, 2007, 07:25:06 AM »
For more info on the game check this site out
http://www.mkmugen.org/forum/viewtopic.php?t=690

It is a seperate game from the MK Project but is on the same forum. MK Blood Storm is going to be the best 2D MK game ever made if you are a MK fan this game is going to be fun to have.

Also check this vid out
« Last Edit: October 15, 2007, 07:26:53 AM by problemchild »

Offline The Rippah, Roo'Jizah Panzermanathod

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Re: Mortal Kombat: Bloodstorm
« Reply #13 on: October 15, 2007, 03:31:19 PM »
I want that Scorpion of his...

But, yeah, I'm also looking forward to this project.

Man... I hope Kabal gets treated right. 
Punctuation and capitalization can make the difference between "I helped my uncle, Jack, off a horse," and, "I helped my uncle jack off a horse."

92% of people have moved onto rap. If you're part of the 8% who thinks rap isn't music, sucks to be you.

Most newer stuff sucks, though.

Offline Kev The Galaxybender

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Re: Mortal Kombat: Bloodstorm
« Reply #14 on: January 17, 2008, 05:50:41 AM »
anything new on this?

Offline Violent Ken Masters

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Re: Mortal Kombat: Bloodstorm
« Reply #15 on: January 17, 2008, 06:38:30 AM »
You know, these mugen games make me wonder what would have happened if MK still used their old graphics instead of switching to 3d.

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