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Author Topic: Capcom vs Snk 3 error loading TitleBG  (Read 738 times)

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Offline thesuperphan123

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Capcom vs Snk 3 error loading TitleBG
« on: April 18, 2016, 07:47:30 AM »
???
I have a problem. In system.def, I remove all ;(comments) to enable. When I open Mugen, it says error loading TitleBG. Can any of you help me, please? Fix this. I really wanna start playing Capcom vs Snk 3 mugen
A big thanks. ;) :Terry



Here it is:

[TitleBGdef]
spr = data/menu.sff

[TitleBG moving tvs]
type = normal
spriteno = 1,0
start = -640,0
tile = 1,0
velocity = 0,-0.5

[TitleBG blue hex]
type = normal
spriteno = 1,1
start = -640,0
trans = add
mask = 1

[TitleBG kyo and ryu punch]
type = anim
actionno = 2
start = -640,0
trans = add
mask = 1


[TitleBG Flames]
type = anim
actionno = 209
layerno = 0
start = 0,0
mask = 1



« Last Edit: April 26, 2016, 05:42:37 PM by thesuperphan123 »



Offline Cyanide

  • MUGEN Content Architect
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  • Last Login:March 29, 2019, 06:52:34 AM
    • Mugen Obscurity
Re: Capcom vs Snk 3 error loading TitleBG
« Reply #1 on: April 28, 2016, 02:02:43 AM »
I don't know. But this has no replies yet so lets do some basic troubleshooting.

Comment out everything except for the first titlebg block after the sff definition.

See if that breaks, if not, remove the comments from the next one and test. Continue doing that until something breaks. If it breaks at step 1, well, does that sff file actually exist?

I don't see anything wrong with that precisely assuming everything is actually there.

Tags: errorloading 
 


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