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Author Topic: Why a double of the char appears  (Read 498 times)

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Offline Grayskull

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Why a double of the char appears
« on: November 23, 2008, 04:42:58 AM »
Hi

I 've got a little problem with a character
when I make a throw or on some falling animations
a double of the character appears and
more those animation are played more double appears.
Is there a code line to make the double invisible?
Can someone tell me why this happens , and
eventually how to do to change it and finally have no double , please ?

Thanks by advance



Offline greatmuta2

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Re: Why a double of the char appears
« Reply #1 on: November 23, 2008, 04:45:04 AM »
yeah i had this happen before aswell lol with mk vs sf ken if you hit chunli when she pops out a ken clone appears and stands there and you can hit him and stuff lol

Offline Grayskull

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Re: Why a double of the char appears
« Reply #2 on: November 23, 2008, 06:21:56 AM »
yeah i had this happen before aswell lol with mk vs sf ken if you hit chunli when she pops out a ken clone appears and stands there and you can hit him and stuff lol

Yes that's exactly that !

Did you find a way to avoid double to appear?

Offline greatmuta2

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Re: Why a double of the char appears
« Reply #3 on: November 23, 2008, 06:23:38 AM »
no sorry man im not good at coding stuff lol

Offline Grayskull

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Re: Why a double of the char appears
« Reply #4 on: November 23, 2008, 06:33:33 AM »
no sorry man im not good at coding stuff lol

lol , you're welcome man ! lol
I'm not good in coding !

Offline ZVitor

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Re: Why a double of the char appears
« Reply #5 on: November 23, 2008, 06:44:10 AM »
first infinity batman had this problem...
the easy way to fix is removing clsn blue box from anim....
the hard (and correct) way is add the hitby in move state
....
and the slown way, send a msg to creator with the problem and he should fix in next release

Offline George Costanza

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Re: Why a double of the char appears
« Reply #6 on: November 23, 2008, 06:49:52 AM »
i had this problem with ash willams but he never stood there he fought alongsidehis clone and killed me everytime  \-/o

Offline Grayskull

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Re: Why a double of the char appears
« Reply #7 on: November 23, 2008, 09:37:54 AM »
first infinity batman had this problem...
the easy way to fix is removing clsn blue box from anim....
the hard (and correct) way is add the hitby in move state
....
and the slown way, send a msg to creator with the problem and he should fix in next release

First , thanks for these answers ,
the first way does'nt work , lol ....
(character is invincible on standing position , the clsn was green , I've replaced by blue ones but nothing better, lol)
I've just seen that the double appears before ,
in fact it appears after the pre fight intro
it stays on standing position and appears only in a
sharp distance on stage large as 2 half screen ,
and unfortunately the character is by Kgenjuro
and is no more available (so maybe on "warehouse" but huh)
Where did you think I would place the "hitby" ?

Thanks by advance for any help.

Offline ZVitor

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Re: Why a double of the char appears
« Reply #8 on: November 23, 2008, 09:49:28 AM »
send me the char, i can try fix
zvitor@hotmail.com
« Last Edit: November 23, 2008, 10:11:04 AM by zvitor »

Offline Grayskull

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Re: Why a double of the char appears
« Reply #9 on: November 23, 2008, 10:08:39 AM »
send me the char, i can try fix
zvitor@hotmail.com

Very big thanks for your purpose
but I've found the problem ,
there was an helper in constants
which sprites were deleted in SFF but not in the CNS
and now no double appears .

Offline ZVitor

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Re: Why a double of the char appears
« Reply #10 on: November 23, 2008, 10:12:39 AM »
which sprites were deleted in SFF but not in the CNS
hum.. i forgot this...
if u call some missing anim, he ill double the char...

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