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Author Topic: SSF2T HD Remix Gameplay!  (Read 700 times)

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Offline dafamily

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Offline Violent Ken Masters

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Re: SSF2T HD Remix Gameplay!
« Reply #1 on: March 15, 2008, 06:37:42 PM »
Are they making this for ps3 or is it 360 only because I hate playing games online with 360.
Also are we going to be able to get sprite sheets of these characters? I've seen Ken's and Chun Li's sprites and I would sprite swap them with characters so fast.  :D

Offline eternal

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Re: SSF2T HD Remix Gameplay!
« Reply #2 on: March 15, 2008, 07:05:05 PM »
boooo everything is exactly the same
but the sprites do look great but they should of edited more, better combos etcc


Offline Violent Ken Masters

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Re: SSF2T HD Remix Gameplay!
« Reply #3 on: March 15, 2008, 07:38:59 PM »
I'm actually glad things are the same, SF3 just didn't feel very SF to me. I mean it was a good game, it just didn't feel like SF. SF2, SFA-SFA3 were the only games that felt SF to me. SF3 felt a bit too slugish. I liked the sprites, but the only new comers I enjoyed were Q, Remy, and Ibuki.

Offline Whoblehwah

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Re: SSF2T HD Remix Gameplay!
« Reply #4 on: March 15, 2008, 08:19:52 PM »
Bleh. They didn't even bother making the moves look smoother, they just made the sprites better.


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Offline .:K.I.N.G:.

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Re: SSF2T HD Remix Gameplay!
« Reply #5 on: March 16, 2008, 06:30:36 AM »
i knew they wont improve the animations lol the standing animation looks strange as well.
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Offline Violent Ken Masters

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Re: SSF2T HD Remix Gameplay!
« Reply #6 on: March 16, 2008, 06:41:44 AM »
i knew they wont improve the animations lol the standing animation looks strange as well.
It looks like the speed has been raised. The normal speed of SF2 is veeeeeeeeeery slow.

Offline .:K.I.N.G:.

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Re: SSF2T HD Remix Gameplay!
« Reply #7 on: March 16, 2008, 07:42:10 AM »
i knew they wont improve the animations lol the standing animation looks strange as well.
It looks like the speed has been raised. The normal speed of SF2 is veeeeeeeeeery slow.
yeah ssf was faster. they could have at least make some more animations :-??
it feels like a reward for sf2 fans but still it's convincing enough.

 >:-(-| i've seen the latest street fighter 4 test vids .. i don't know but it feels like bloody roar .. same gameplay with no animals or crazy combos.
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Re: SSF2T HD Remix Gameplay!
« Reply #8 on: March 16, 2008, 07:49:41 AM »
I still want this game since my modded x box 1 has died on me. I just can't wait to see the others as well. I don't know about you guys, but Vega's cage stage is my fav so far :thumbsup:!
« Last Edit: March 16, 2008, 07:56:07 AM by stevesax316 »
 

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Offline Darkgargos

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Re: SSF2T HD Remix Gameplay!
« Reply #9 on: March 16, 2008, 08:54:17 AM »
Meh, I don't care for what I see...just doesn't do anything for me. I'll take the original SSF2 Turbo. The new sprites don't look all that great to me. Capcom just needs to stop remaking this game...enough with flogging this dead horse already.

Offline Violent Ken Masters

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Re: SSF2T HD Remix Gameplay!
« Reply #10 on: March 16, 2008, 09:12:29 AM »
i knew they wont improve the animations lol the standing animation looks strange as well.
It looks like the speed has been raised. The normal speed of SF2 is veeeeeeeeeery slow.
yeah ssf was faster. they could have at least make some more animations :-??
it feels like a reward for sf2 fans but still it's convincing enough.

 >:-(-| i've seen the latest street fighter 4 test vids .. i don't know but it feels like bloody roar .. same gameplay with no animals or crazy combos.
The thing is, if they changed the gameplay, nobody would like it. I personally didn't care for SF3 because it felt too slugish. I liked the sprites, just it didn't feel sf.
SF2, SFA2, and SFA3 are the only games that actually have the SF feel to me. If they want to change the gameplay, then imo they should just make another series, but they've already done that such as Jojo's Bizarre adventure, and Warzard. I like the way SF4 looks because it looks to me like a mix of SFA2 and SF3, while it contains mainly the cast of SF2.
As for Crazy combos, well I'd imagine it would take time to master playing as each individual character. It's not like you get a 100 hit combo from hitting one button repeatedly.

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Re: SSF2T HD Remix Gameplay!
« Reply #11 on: March 16, 2008, 09:32:45 AM »
i knew they wont improve the animations lol the standing animation looks strange as well.
It looks like the speed has been raised. The normal speed of SF2 is veeeeeeeeeery slow.
yeah ssf was faster. they could have at least make some more animations :-??
it feels like a reward for sf2 fans but still it's convincing enough.

 >:-(-| i've seen the latest street fighter 4 test vids .. i don't know but it feels like bloody roar .. same gameplay with no animals or crazy combos.
The thing is, if they changed the gameplay, nobody would like it. I personally didn't care for SF3 because it felt too slugish. I liked the sprites, just it didn't feel sf.
SF2, SFA2, and SFA3 are the only games that actually have the SF feel to me. If they want to change the gameplay, then imo they should just make another series, but they've already done that such as Jojo's Bizarre adventure, and Warzard. I like the way SF4 looks because it looks to me like a mix of SFA2 and SF3, while it contains mainly the cast of SF2.
As for Crazy combos, well I'd imagine it would take time to master playing as each individual character. It's not like you get a 100 hit combo from hitting one button repeatedly.
it's not what i meant.
what i meant is the the game play is very similar to bloody roar .. the hit collision and animation stops even the sounds .. it's almost exactly the same except for combos found in bloody roar .. i don't mean that bloody roar is better us it has the same game play plus combos. .. i never liked bloody roar actually.. also plays like an old psx fighting game i had called shadow struggle i think..
what i dislike the most in sf4 are the many and long timing hit pauses.
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