Infinity MUGEN Team
IMT Main => M.U.G.E.N WIP => Topic started by: laspacho on December 01, 2007, 11:16:06 PM
-
Crashman is done and his release is pending.
Thanks Etg for coding Crashman's final missing hyper.
http://www.youtube.com/watch?v=PRTdxnYEeBY&feature=channel# (http://www.youtube.com/watch?v=PRTdxnYEeBY&feature=channel#)
Enjoy. ;)
--Old Screen Shots
(http://i181.photobucket.com/albums/x164/laspacho/mugen1-5.jpg)(http://i181.photobucket.com/albums/x164/laspacho/mugen29.jpg)
(http://i181.photobucket.com/albums/x164/laspacho/mugen38.jpg)(http://i181.photobucket.com/albums/x164/laspacho/mugen28.jpg)
(http://i181.photobucket.com/albums/x164/laspacho/mugen25.jpg)(http://i181.photobucket.com/albums/x164/laspacho/mugen23.jpg)
(http://i181.photobucket.com/albums/x164/laspacho/mugen21.jpg)(http://i181.photobucket.com/albums/x164/laspacho/mugen20.jpg)
(http://i181.photobucket.com/albums/x164/laspacho/mugen14.jpg)(http://i181.photobucket.com/albums/x164/laspacho/mugen13-2.jpg)
(http://i181.photobucket.com/albums/x164/laspacho/mugen19.jpg)(http://i181.photobucket.com/albums/x164/laspacho/Dash.jpg)
(http://i181.photobucket.com/albums/x164/laspacho/mugen5-4.jpg)(http://i181.photobucket.com/albums/x164/laspacho/mugen6-3.jpg)
(http://i181.photobucket.com/albums/x164/laspacho/crash11.jpg)(http://i181.photobucket.com/albums/x164/laspacho/crash1.jpg)
(http://i181.photobucket.com/albums/x164/laspacho/crash6.jpg)(http://i181.photobucket.com/albums/x164/laspacho/calloutcrashmanpw1.gif)
-
wow im looking forward to this!
Good luck! :thumbsup:
-
wow im looking forward to this!
Good luck! :thumbsup:
So am I. As a matter of fact, I hope its accepted into the Marvel vs Capcom: Eternity of Heroes project.
-
wow im looking forward to this!
Good luck! :thumbsup:
So am I. As a matter of fact, I hope its accepted into the Marvel vs Capcom: Eternity of Heroes project.
Thanks. :)
At the moment I am just starting on the basics, so it's going to be quite a while before that's done.
Crashman will keep me busy for the next six months or so. This is sure better then screaming at World of Warcraft. Thank god I don't play that crap anymore. ;*)) That's how I ended up starting Metalman in the first place too. ;D
-
nice man I wish u luck on this wip :thumbsup:
-
good luck on your next wip Crash Man! :w00t:
Looks pretty good so far man! :)
-
Crashman was awesome in MM2. Good to see he's getting attention again. =D>
I hope this project turns out great. :w00t:
-
Looking real good Laspacho, I wish you the best of luck with him :)
>:-(-|
:D I understand how you feel about World of Warcraft. I feel the same about all MMORPG's, best to stay far away from that crap!
-
Very very interesting!!!! Good luck! :) ^:)^ ;)
-
If it turns out anything like Metalman, with your idea's, this will be a quality character that will definitely turn heads and cement you as a premier Megaman robot creator. :thumbsup:
-
crashman looks awesome, :thumbsup: good luck :w00t:
-
Looks like its going to be great! The shading is looking good, but i liked the darker shading too.
I cant wate to see what your take on Crashman is going to be like, cuz i like the way metal man is going.
(i can understand wanting to show off due to the recent mega man news, i myself wish i had a demo of sniper joe ready by now for all this lol)
Good luck, and im looking forward to it!
-
looking great! :w00t: :w00t: :w00t: :w00t: :w00t:
-
Yeah, I like MvC chars, but I prefer Megaman's MvC Chars!!!Great job laspacho :w00t:
-
So awesome to see all these Mega Man bosses. Crash Man looks amazing and I can't wait to try out Metal Man. :thumbsup:
-
I was already excited about the upcoming Metalman... and now you start teasing us with this.... a striker gone fullfledged char.
Looking impressive so far :thumbsup:
-
For this, I believe that Metalman is already finished!
-
For this, I believe that Metalman is already finished!
How did you know? /:O
-
For this, I believe that Metalman is already finished!
laspacho is done SPRITING Metalman and I am coding and incorporating the rest of him and whatever other ideas laspacho thinks of before he finally uploads Metalman for beta testing to whoever he has chosen to select for Metalman beta testing. So really, no Metalman is not done yet. :|
-
Most excellent. I had hoped this would be your next project. Thankfully, it seems you went with Crashman.
With this character's WIP status, another awesome Megaman robot joins the arena that is MUGEN. I look forward to seeing what you have in mind for him.
-
Yes, this is what I have been working on since finished spriting Metalman. I'm pretty much out of ideas for Metalman for the moment anyways. The latest thing that was added was a move that ChAoTiC made. But you will just have to wait for his release to see that one. :D
Originally Crashman was going to just be a striker. While I was designing him and looking at sprites from other games for ideas to create him I began to get some cool ideas for him. I also enjoyed making him the first time I thought he deserved to be my next wip. And a particular other robot I was thinking of went to the back burner. I haven't come up with everything yet for Crashman but there is quite a few moves and things I want to do already. Once I get that far. I'm trying to take it (sort of?) slow until next year. I just had to kick it up a notch to finish spriting Metalman in time for the project. :w00t:
Glad you all like what I have done for Crashman so far.
-
Mabie you could put Bubble Man as a striker...
He could come in and use his lame power, but could also be used to help take hits.
I doubt anyone would take Bubble Man any farther, but it would be nice to see him.
-
I don't think he need strikers!
He could have a move like Grenademan, in which he jumps to the opposit corner and throws various mines!
-
I don't think he need strikers!
He could have a move like Grenademan, in which he jumps to the opposit corner and throws various mines!
You know I was thinking about a striker today. I'm not sure if I am going to bother with it this time. Although now that you mention Bubbleman I think of him flapping around on the ground like a fish out of water. :D
-
Well, This looks very cool.
Good luck with him.
-
Crashman is one of my fave mega chars. I'm sooo glad your making him. I hope his crash bombs cling to everything(ceiling, floor, walls, opponent).
Here's a quick idea ONE HUGE CRASH BOMB(super maybe).
-
Crashman is one of my fave mega chars. I'm sooo glad your making him. I hope his crash bombs cling to everything(ceiling, floor, walls, opponent).
Here's a quick idea ONE HUGE CRASH BOMB(super maybe).
Or just think, if mega man x aquired this power and could charge it after getting his arm upgrade...
What would it do?
-
laspacho you rock! :w00t:
-
You could always use Air Man as a striker.
-
Great work man :thumbsup:
Another char of megaman to my collection :w00t:
-
Light Punch
(http://i181.photobucket.com/albums/x164/laspacho/LightPunch.jpg)
Medium Punch
(http://i181.photobucket.com/albums/x164/laspacho/MeduimPunch.jpg)
-
Light Punch
(http://i181.photobucket.com/albums/x164/laspacho/LightPunch.jpg)
Medium Punch
(http://i181.photobucket.com/albums/x164/laspacho/MeduimPunch.jpg)
awesome those punches look like they hurt
-
of course those punches are supposed to hurt
-
Very nice char!! :)
-
Awsome :)
-
Awesome screens laspacho :)
-
Gawd, I love Megaman. I was there for MM1. It's about time the franchise gets the respect that it deserves, and Crashman is not exception to the rules.
...now if I could only get him in Brawl...
-
=D> Amazing.
-
The punches look good.
-
Light Kick
(http://i181.photobucket.com/albums/x164/laspacho/LightKick.jpg)
Medium Kick (I can't seem to get the back of the head right so I just left it red for the moment...)
(http://i181.photobucket.com/albums/x164/laspacho/MediumKick.jpg)
Hard Kick and launcher. (Megaman's medium kick)
(http://i181.photobucket.com/albums/x164/laspacho/HardKick.jpg)(http://i181.photobucket.com/albums/x164/laspacho/HardKick2.jpg)
Maybe I'll work on the Hard Punch next... I want to give him a real hard punch instead of just a projectile attack like Megaman and Metalman have.
-
Light Kick
(http://i181.photobucket.com/albums/x164/laspacho/LightKick.jpg)
Medium Kick (I can't seem to get the back of the head right so I just left it red for the moment...)
(http://i181.photobucket.com/albums/x164/laspacho/MediumKick.jpg)
Hard Kick and launcher. (Megaman's medium kick)
(http://i181.photobucket.com/albums/x164/laspacho/HardKick.jpg)(http://i181.photobucket.com/albums/x164/laspacho/HardKick2.jpg)
Maybe I'll work on the Hard Punch next... I want to give him a real hard punch instead of just a projectile attack like Megaman and Metalman have.
I like them, but knowing your spriting talent now, I say change the kicks up some and give them that edited look. The kicks are too similar to some of the other MvC edited characters. Look at my Iceman and you will see I changed up all 3 of his kicks and gave him all edited ones. A tad bit more work, I know, but worth it in the end to the regular Megaman fan. %%-
mambojambo is real good with custom looking moves. PM him and he will surely help you if you lack ideas.
-
Thanks. I'll think about it some and see what I come up with. Thanks for the suggestion. :thumbsup:
-
=D> =D> =D> =D> =D> =D> =D> wow laspacho i like all!
-
Since he uses explosives, he could grab the foe and explode him like Iori Yagami does in his special! Or perhaps like Dan does in his fake Raging Demon?
-
Since he uses explosives, he could grab the foe and explode him like Iori Yagami does in his special! Or perhaps like Dan does in his fake Raging Demon?
I was thinking something along the lines of Dan's Fake raging demon where he grabs and does the explosion and shots himself backwards after the explosion. I'm not much of a fan of the SNK games but I just looked at some Iori video's and that would be a cool idea too. I'll see what I come up with for it for a hyper when it's time. Thanks for the suggestion, I never would have looked at Iori.
Ok, here's my last pics of Crashman I am going to show for the year. I didn't think I was going to get as much done as I did before the year was out...
So Enjoy and Happy New Years. Catch you next year, I'll be off drinking until the new year starts. :) :D :w00t:
Classic MM2 Winpose.
(http://i181.photobucket.com/albums/x164/laspacho/Winpose1.jpg)(http://i181.photobucket.com/albums/x164/laspacho/Winpose2.jpg)
-
Really good! =D> :w00t:
-
New Medium Kick. Thanks to a friend for the help and the suggestion. ;D
Credit will be given in the readme when released.
(http://i181.photobucket.com/albums/x164/laspacho/mugen12-2.jpg)(http://i181.photobucket.com/albums/x164/laspacho/mugen13-3.jpg)
(http://i181.photobucket.com/albums/x164/laspacho/mugen14-1.jpg)(http://i181.photobucket.com/albums/x164/laspacho/mugen15-1.jpg)
(http://i181.photobucket.com/albums/x164/laspacho/mugen23-1.jpg)(http://i181.photobucket.com/albums/x164/laspacho/mugen11-1.jpg)
-
:thumbsup:
-
=D> =D> =D> =D> =D> =D> =D> =D>
-
The new medium kick looks great :thumbsup:
-
whoa! he is coming along nicely! But........Airman!!!!!!!!!!!!
-
whoa! he is coming along nicely! But........Airman!!!!!!!!!!!!
hehe ;D ;D
(http://i181.photobucket.com/albums/x164/laspacho/mugen36.jpg)(http://i181.photobucket.com/albums/x164/laspacho/mugen22-1.jpg)
I posted these in the The eternally required "SCREENSHOT THREAD!!!" if you missed it... Scar posted pics of his spawn so I wanted to post something too lol. About creating Airman, I figured no one has tried to make one of the robot masters yet that are of bigger size like that so I figured what the heck I'll try. It's different to try and sprite and much easier in a lot ways but a pain in other ways... This is something different to sprite when I don't feel like spriting Crashman, but I feel like spriting something different. Crashman IS in the pic so I can post this here too... :D
Enjoy. :thumbsup:
-
These just look great!!! %%-
-
fantastic airman *_*
-
After all, Laspacho is one of the kings of Megaman characters.
-
Very Good!
I agree with you Acey!
The Crashman will not be part of the project MVC3?
-
Spectacular! :w00t: %%-
-
Maybe I'll work on the Hard Punch next... I want to give him a real hard punch instead of just a projectile attack like Megaman and Metalman have.
Perhaps have him leaning forward and thrusting out both drills at once, such as Sagat does during his projectile move (same for crouch).
Here's the move I'm talking about:
(http://img208.imageshack.us/img208/6079/snesssf2sagattigertd9.gif)
-
Very Good!
I agree with you Acey!
The Crashman will not be part of the project MVC3?
I was never asked by anyone on the MVC3 team. If they would like to use my character for their project all they need to do is ask. ;D
Maybe I'll work on the Hard Punch next... I want to give him a real hard punch instead of just a projectile attack like Megaman and Metalman have.
Perhaps have him leaning forward and thrusting out both drills at once, such as Sagat does during his projectile move (same for crouch).
Yes, Crashman will have a Hard punch instead of just a projectile. It looks sort of like Sagat's positioning I suppose. I have it done already. ;D I'm just not posting it because it looks sort of stupid without the correct coding and effects.
The way I am going with the Hard punch is doing 2 hits, and an explosion effect as if his bombs exploded on impact, or something along those lines...
Thanks for the suggestion though. ;D
-
I think he is talking about the EOH project since MvsC 3 is a dead end project... <_<|...|
And I also know some people confuse the EOH project with MvsC 3. 8=|
-
I think he is talking about the EOH project since MvsC 3 is a dead end project... <_<|...|
And I also know some people confuse the EOH project with MvsC 3. 8=|
The MVC3 I said, is the EOH.
-
Once Crashman is finished I am sure he will make it into the release two of EOH. (Not the upcoming bug fix release of EOH.) :thumbsup:
Right now I am trying to come up with a ducking medium kick and a ducking hard kick... I'm thinking... I would rather not re-use the standing medium kick for the ducking medium kick. I'll see what I come up with...
-
I actually had some time tonight and worked more on the air attacks. Only the air hard punch to go. Then two ducking attacks. I also need to add the yellow on the top of his boots to a bunch of frames as you can see on the air hard kick. :)
I'll probably start doing hit frames soon I think. ;D
Air Medium Kick
(http://i181.photobucket.com/albums/x164/laspacho/mugen62.jpg)
(http://i181.photobucket.com/albums/x164/laspacho/mugen58.jpg)(http://i181.photobucket.com/albums/x164/laspacho/mugen59.jpg)
Air Hard Kick (I spend lots of time on this one....) :P He needed something a little different.
(http://i181.photobucket.com/albums/x164/laspacho/mugen44.jpg)(http://i181.photobucket.com/albums/x164/laspacho/mugen45.jpg)
Enjoy :)
-
I actually had some time tonight and worked more on the air attacks. Only the air hard punch to go. Then two ducking attacks. I also need to add the yellow on the top of his boots to a bunch of frames as you can see on the air hard kick. :)
I'll probably start doing hit frames soon I think. ;D
Air Medium Kick
(http://i181.photobucket.com/albums/x164/laspacho/mugen62.jpg)
(http://i181.photobucket.com/albums/x164/laspacho/mugen58.jpg)(http://i181.photobucket.com/albums/x164/laspacho/mugen59.jpg)
Air Hard Kick (I spend lots of time on this one....) :P He needed something a little different.
(http://i181.photobucket.com/albums/x164/laspacho/mugen44.jpg)(http://i181.photobucket.com/albums/x164/laspacho/mugen45.jpg)
Enjoy :)
:)
-
i know its late but an idea i had would him using his drill to do spin kicks ala capoeira style. his drill in the groudn spining hes feet. itd be awesome and not that hard to sprite
-
i know its late but an idea i had would him using his drill to do spin kicks ala capoeira style. his drill in the groudn spining hes feet. itd be awesome and not that hard to sprite
Sorry I don't know what capoeira style is unfortunately. Do you happen to have a pic or a youtube link perhaps? tks
-
i know its late but an idea i had would him using his drill to do spin kicks ala capoeira style. his drill in the groudn spining hes feet. itd be awesome and not that hard to sprite
Sorry I don't know what capoeira style is unfortunately. Do you happen to have a pic or a youtube link perhaps? tks
Like Eddie from Tekken. Now if you haven't played Tekken, I guess that isn't much help though...
-
i know its late but an idea i had would him using his drill to do spin kicks ala capoeira style. his drill in the groudn spining hes feet. itd be awesome and not that hard to sprite
Sorry I don't know what capoeira style is unfortunately. Do you happen to have a pic or a youtube link perhaps? tks
Like Eddie from Tekken. Now if you haven't played Tekken, I guess that isn't much help though...
I think it would be good for a Topman char!
-
Does anyone have any ideas I can try and sprite for a ducking hard kick?
Otherwise all the other basic punches and kicks are done with the exception of the yellow on the boots on some sprites. ;D
-
Does anyone have any ideas I can try and sprite for a ducking hard kick?
Otherwise all the other basic punches and kicks are done with the exception of the yellow on the boots on some sprites. ;D
maybe lightning just an idea :|
-
Does anyone have any ideas I can try and sprite for a ducking hard kick?
Like this one:
(http://images.uncyc.org/pt/f/ff/IronMan_lowroundhouse.gif)
But without the lightning effects, obviously!
-
Does anyone have any ideas I can try and sprite for a ducking hard kick?
Like this one:
(http://images.uncyc.org/pt/f/ff/IronMan_lowroundhouse.gif)
But without the lightning effects, obviously!
Thank you that is a very good idea. And you made me think of something else to go with it. Cool. :thumbsup:
-
use that iron man move, but have both of his arms touching the ground, drills in the floor.
-
I finally went through Super Adventure Rockman, and apparently the sounds under the Common File are also under everyone's sound file, including Crashman. Here's the sounds shared by every boss:
Here you go!:
http://www.wovd.sk/SARCommon.rar
-
looking good with the crashman! %%- :)
-
I finally went through Super Adventure Rockman, and apparently the sounds under the Common File are also under everyone's sound file, including Crashman. Here's the sounds shared by every boss:
Here you go!:
http://www.wovd.sk/SARCommon.rar
That is perfect. Thank you very much Enscripture. :)
Wow I didn't realize I didn't finish the legs in so many sprites, I went back and finished them all, damn that took a while. :D The ducking hard kick is next, then I'm on to the get hits and knock backs so I can start showing random screen shots. ;D
-
use that iron man move, but have both of his arms touching the ground, drills in the floor.
Yeah like he drilled into the floor, that would look 8).
-
(http://i181.photobucket.com/albums/x164/laspacho/mugen20-2.jpg)(http://i181.photobucket.com/albums/x164/laspacho/mugen1-8.jpg)
(http://i181.photobucket.com/albums/x164/laspacho/mugen7-3.jpg)(http://i181.photobucket.com/albums/x164/laspacho/mugen8-3.jpg)
;D
-
^^ Awesome! great work Laspacho :thumbsup:
-
^^ Awesome! great work Laspacho :thumbsup:
Looks great!
-
(http://i181.photobucket.com/albums/x164/laspacho/mugen8-4.jpg)(http://i181.photobucket.com/albums/x164/laspacho/mugen9-1.jpg)
-
^^ Lol at Crashman getting owned by Protoman.....Hitbacks are looking good, great work as always Laspacho :thumbsup:
-
According to laspacho, he is a punching bag now ;D
Now he can concentrate on his attacks.
-
According to laspacho, he is a punching bag now ;D
Now he can concentrate on his attacks.
That's great to hear, soon he'll be able to actually to dish it out as well as take it ;D
-
Yes Crashman is a punching bag now. :P
Here is the rundown of what I have gotten done so far:
I have 11 out of 12 basic attacks done (no ducking hard kick I can't seem to do anything I like as of yet), getting hit, all hit backs, dashes, running, rolling, getting up, and one winpose and one custom entrance done (Not counting Teleporting in). Hmm, all the blocks are done except for the yellow on the top of the boots on all of them.
I would LOVE to make a video but that would just be mean since I haven't made one yet for Metalman. Once Metalman hits beta testing I'll show a video of him, then maybe shortly there after I can make one for Crashman.
Somehow these pics didn't show up when I made my last post. :DxDie
(http://i181.photobucket.com/albums/x164/laspacho/mugen15-2.jpg)(http://i181.photobucket.com/albums/x164/laspacho/mugen16.jpg)
(http://i181.photobucket.com/albums/x164/laspacho/mugen17.jpg)(http://i181.photobucket.com/albums/x164/laspacho/mugen18-2.jpg)
(http://i181.photobucket.com/albums/x164/laspacho/Block1.jpg)(http://i181.photobucket.com/albums/x164/laspacho/Block2.jpg)
-
^^(PM)^ hehe
Enscripture's awesome new stages inspired me to snap a few more shots while I was just messing around with them. :thumbsup:
(http://i181.photobucket.com/albums/x164/laspacho/mugen0-5.jpg)(http://i181.photobucket.com/albums/x164/laspacho/mugen12-4.jpg)
(http://i181.photobucket.com/albums/x164/laspacho/mugen1-9.jpg)(http://i181.photobucket.com/albums/x164/laspacho/mugen3-5.jpg)
(http://i181.photobucket.com/albums/x164/laspacho/mugen16-1.jpg)(http://i181.photobucket.com/albums/x164/laspacho/mugen18-3.jpg)
-
^^(PM)^ Very nice...it`s haping up i believe faster than the progress with Metalman...experience have served you well laspacho! :w00t:
-
looks pretty cool :)
>:-(-| hey were can i get that stage(the one with the frogs) looks awesome
-
I love how you and Excursion have bugged out the eyes on these chars. It looks funny and gives them a lil' personality instead of just being flat faced robots. :thumbsup:
-
>:-(-| hey were can i get that stage(the one with the frogs) looks awesome
Check the release section for the new Robot Masters stages MvsC style by Enscripture
-
Awesome! pics Laspacho :thumbsup: Good to see he's become quite the punching bag, now we all can start seeing what you got planned for his attacks :)
-
I love how you and Excursion have bugged out the eyes on these chars. It looks funny and gives them a lil' personality instead of just being flat faced robots. :thumbsup:
Heh.
If you think THAT gives them personality...
-
I was a big fan of megaman in the 8 bit & 16 bit days . Even a few of the 2d ones on PS1 weren't bad . but to a point I have forgotten all about megaman & all the boss characters . It's funny how you & Excursion are bringing it all back to me . Both of you guys are doing a great job on all the megaman characters ! :thumbsup: Keep up the great work & keep them coming , as you have made me a fan again . ;D
BTW laspacho , You're making airman also ? I must be blind I didn't see a thread for him :(
(http://i202.photobucket.com/albums/aa64/DARKTALBAIN/Harley_Joker-1.gif)
-
I love how you and Excursion have bugged out the eyes on these chars. It looks funny and gives them a lil' personality instead of just being flat faced robots. :thumbsup:
Heh.
If you think THAT gives them personality...
Hehe Crashman definitely has a personality of his own. :-" =P~
It will be a little while before I say or show anything more on that. ;)
I was a big fan of megaman in the 8 bit & 16 bit days . Even a few of the 2d ones on PS1 weren't bad . but to a point I have forgotten all about megaman & all the boss characters . It's funny how you & Excursion are bringing it all back to me . Both of you guys are doing a great job on all the megaman characters ! :thumbsup: Keep up the great work & keep them coming , as you have made me a fan again . ;D
BTW laspacho , You're making airman also ? I must be blind I didn't see a thread for him :(
(http://i202.photobucket.com/albums/aa64/DARKTALBAIN/Harley_Joker-1.gif)
Yes I will be making Airman too, just never started a thread for him yet.
At the moment Airman has enough done to be a striker for Crashman, if I decide to give him a striker. I may not bother with a striker for him though, we will see.
-
Laspacho you got a lot of chars on your plate.
>:-(-| That airman look awesome!
-
Damn it!
Just now i see this topic.
=D> =D> =D>
-
I was a big fan of megaman in the 8 bit & 16 bit days . Even a few of the 2d ones on PS1 weren't bad . but to a point I have forgotten all about megaman & all the boss characters . It's funny how you & Excursion are bringing it all back to me . Both of you guys are doing a great job on all the megaman characters ! :thumbsup: Keep up the great work & keep them coming , as you have made me a fan again . ;D
BTW laspacho , You're making airman also ? I must be blind I didn't see a thread for him :(
Yes I will be making Airman too, just never started a thread for him yet.
At the moment Airman has enough done to be a striker for Crashman, if I decide to give him a striker. I may not bother with a striker for him though, we will see.
If Crashman is going to have more moves anything like his striker move with Metalman . This guy won't even need a striker . :thumbsup:
(http://i202.photobucket.com/albums/aa64/DARKTALBAIN/hobgoblin1-1.gif)
-
:o Love the progress so far! Keep up the good work!
-
Any progress so far?
-
Been busy with Metalman again lately. However, all of Crashman's 12 basic attacks are done now, two intros, three winposes. Knock backs, ect. All basics are completely done. Need to finish off the taunt though.
I am working on specials and hypers now. Crashman is going to borrow a Drillman move I think... ;D
-
Taunt (The mouth opens and closes so he can say something and the drills turn too)
(http://i181.photobucket.com/albums/x164/laspacho/Taunt1-1.jpg)(http://i181.photobucket.com/albums/x164/laspacho/taunt2.jpg)
I have some other stuff done too but until it's coded your out of luck with seeing it. :DxDie
-
For a socond there I thought that this post was >_<
-
*looks @ sig*
Tell me something laspacho, WTH is that thing on Crashman's head? I mean, is it a visor or something? If its a visor, why would a robot need it? Does it even shine or do anything? It looks like a tooth/fang to me.
*yes I know your not Dr.Wily but its an odd & mysterious question.
-
Yea that pic of Crashman has a pretty pointy visor on his head. I updated the sig some, it is not as pointy now. :thumbsup:
If you mean the Dr. Wily in the background that is Enscripture's newest stage he released.
http://www.infinitymugenteam.com/Forum_345/index.php?topic=10649.0
-
Taunt (The mouth opens and closes so he can say something and the drills turn too)
(http://i181.photobucket.com/albums/x164/laspacho/Taunt1-1.jpg)(http://i181.photobucket.com/albums/x164/laspacho/taunt2.jpg)
I have some other stuff done too but until it's coded your out of luck with seeing it. :DxDie
Hey, man, what version of Tron do you have there? One of the primary problems I have with the versions I've seen to date (aside from the egregious crime of not making use of her English-language voice actor) is the absense of her Servebots. If you've got one which includes them, then I require it for my continued happiness.
On-Topic: So, you've got Crashman ready to talk, huh? I can't wait to hear what he sounds like! What an exciting idea! 8-}
-
Hey, man, what version of Tron do you have there? One of the primary problems I have with the versions I've seen to date (aside from the egregious crime of not making use of her English-language voice actor) is the absense of her Servebots. If you've got one which includes them, then I require it for my continued happiness.
That would be Beximus' Tron Bonne, and you can find it here!^^
http://www.mugenhistory.com/capcom.html
On topic:
Wow, this is turning out nicely laspacho! :)
-
Yes, Bex does VERY good work.
-
Been busy lately, but here is some new stuff. :thumbsup:
Ducking Hard Kick (Looks much cooler animated. His arm moves too)
(http://i181.photobucket.com/albums/x164/laspacho/DHK1.jpg)(http://i181.photobucket.com/albums/x164/laspacho/DHK2.jpg)
Dash Forward Attack
(http://i181.photobucket.com/albums/x164/laspacho/DashAttack2.jpg)(http://i181.photobucket.com/albums/x164/laspacho/DashAttack1.jpg)
-
^^(PM)^ Looking good Laspacho :thumbsup: Looks like that kick is gonna be a launcher.
-
Been busy lately, but here is some new stuff. :thumbsup:
Ducking Hard Kick (Looks much cooler animated. His arm moves too)
(http://i181.photobucket.com/albums/x164/laspacho/DHK1.jpg)(http://i181.photobucket.com/albums/x164/laspacho/DHK2.jpg)
Dash Forward Attack
(http://i181.photobucket.com/albums/x164/laspacho/DashAttack2.jpg)(http://i181.photobucket.com/albums/x164/laspacho/DashAttack1.jpg)
You know what I love? I love the fact that in that ducking kick, he's supporting himself on the side of his forearm, rather than just pretending he has a hand or anything where his wrist should be. It feels very authentic.
-
Great! :thumbsup:
-
Been busy lately, but here is some new stuff. :thumbsup:
Ducking Hard Kick (Looks much cooler animated. His arm moves too)
(http://i181.photobucket.com/albums/x164/laspacho/DHK1.jpg)(http://i181.photobucket.com/albums/x164/laspacho/DHK2.jpg)
Dash Forward Attack
(http://i181.photobucket.com/albums/x164/laspacho/DashAttack2.jpg)(http://i181.photobucket.com/albums/x164/laspacho/DashAttack1.jpg)
So my ideas proved to be useful! XD||
-
Looking really awesome, man. Glad that you guys are able to keep adding unique basics to every one of these bosses. :thumbsup:
-
Been busy lately, but here is some new stuff. :thumbsup:
Ducking Hard Kick (Looks much cooler animated. His arm moves too)
(http://i181.photobucket.com/albums/x164/laspacho/DHK1.jpg)(http://i181.photobucket.com/albums/x164/laspacho/DHK2.jpg)
Dash Forward Attack
(http://i181.photobucket.com/albums/x164/laspacho/DashAttack2.jpg)(http://i181.photobucket.com/albums/x164/laspacho/DashAttack1.jpg)
You know what I love? I love the fact that in that ducking kick, he's supporting himself on the side of his forearm, rather than just pretending he has a hand or anything where his wrist should be. It feels very authentic.
It's the little things that make em' shine ;).
-
Looking great. Metal Man was great, so I am positive your Crashman will be also ;)
-
;D
Finished Crashman's uppercut. It will go straight up like Dan's, unlike Megaman's that curves forward.
(http://i181.photobucket.com/albums/x164/laspacho/mugen21-3.jpg)(http://i181.photobucket.com/albums/x164/laspacho/mugen22-3.jpg)
(http://i181.photobucket.com/albums/x164/laspacho/mugen23-3.jpg)(http://i181.photobucket.com/albums/x164/laspacho/mugen24.jpg)
Maybe one day I'll start showing animated gifs. He looks cool spinning around. ;*))
-
wow this looks great! maybe you should show animated gifs ;D :thumbsup:
-
Great upper! :thumbsup:
-
Been busy lately, but here is some new stuff. :thumbsup:
Ducking Hard Kick (Looks much cooler animated. His arm moves too)
(http://i181.photobucket.com/albums/x164/laspacho/DHK1.jpg)(http://i181.photobucket.com/albums/x164/laspacho/DHK2.jpg)
Dash Forward Attack
(http://i181.photobucket.com/albums/x164/laspacho/DashAttack2.jpg)(http://i181.photobucket.com/albums/x164/laspacho/DashAttack1.jpg)
Really cool Dash Forward Attack! :)
-
Amazing vesion of Crashman. All that's left to say is "What will he think of next?"
-
Although I'm not the biggest Megaman fan, I still love your edits and characters so far, each, although only really using Megaman as a base, all have their own individuality and character!! I wish you the best of luck!!!
:w00t:
-
crashman looks great........... best of luck and looks like you're going way faster than with Metalman........ good thing........ but don't rush perfection :P
-
Although I'm not the biggest Megaman fan, I still love your edits and characters so far, each, although only really using Megaman as a base, all have their own individuality and character!! I wish you the best of luck!!!
:w00t:
Thanks. I try my best to try and change up whatever I can to make them different.
Yea after Airman I'm planning on doing a robot without Megaman as the base.... :-"
crashman looks great........... best of luck and looks like you're going way faster than with Metalman........ good thing........ but don't rush perfection :P
This is going SO much quicker then it was for me to sprite Metalman. ;D
-
sprites look awesome and the wip looks as if its coming along nicely can wait to see finished product
-
Yea after Airman I'm planning on doing a robot without Megaman as the base.... :-"
A Robot Master without Mega-Man as the base.!? That's mad I tell you, mad.!!! :D Hm.. Let's see, if you're keeping it to the original Mega-Man bosses, there's only a hand full of them that look real different. Centaur Man's being done, and I don't know if you're going with anyone from part 7 or 8 (since you guys seem to be keeping to the NES days). So, I'm thinking Napalm Man or Stone Man, perhaps.
-
Yea after Airman I'm planning on doing a robot without Megaman as the base.... :-"
A Robot Master without Mega-Man as the base.!? That's mad I tell you, mad.!!! :D Hm.. Let's see, if you're keeping it to the original Mega-Man bosses, there's only a hand full of them that look real different. Centaur Man's being done, and I don't know if you're going with anyone from part 7 or 8 (since you guys seem to be keeping to the NES days). So, I'm thinking Napalm Man or Stone Man, perhaps.
Well, it might not be a Robot Master... He must be a MAVERICK :o
-
Here is the second of the four winpose's I have done do far. Basic but I like it.
(http://i181.photobucket.com/albums/x164/laspacho/mugen8-5.jpg)
-
Yeah, I like that win pose too :)
-
Here is the second of the four winpose's I have done do far. Basic but I like it.
(http://i181.photobucket.com/albums/x164/laspacho/mugen8-5.jpg)
Will he have some movement in his arm instead of a stationary animation?
-
Here is the second of the four winpose's I have done do far. Basic but I like it.
(http://i181.photobucket.com/albums/x164/laspacho/mugen8-5.jpg)
Will he have some movement in his arm instead of a stationary animation?
Yea the one arm moves up and the other moves down.
The legs move while he raises his arm.
The drills also move too. ;D
-
Here is the second of the four winpose's I have done do far. Basic but I like it.
(http://i181.photobucket.com/albums/x164/laspacho/mugen8-5.jpg)
Will he have some movement in his arm instead of a stationary animation?
Yea the one arm moves up and the other moves down.
The legs move while he raises his arm.
The drills also move too. ;D
I only thought the arms would move but...Ahhh...the drill moves too ;D.
-
very good char
-
After Crashman you will work for Airman too.
-
Yea I plan on making Airman in the future. I have some stuff done already. Lately I have been working on something else instead of Crashman or Airman.
I got stuck with Crashman recently. All that is left to do with his sprites is a throw, one special, and one hyper. ;D
-
he looks extremely cool %%- with this
-
The throw is done. Only a 1 hyper and 1 special left to sprite. ~X( :-j
Crashman will flip P2 over his back. ;D
(http://i181.photobucket.com/albums/x164/laspacho/Crashman_Throw.gif)
-
Hey, Laspacho, any chance you could send me the character as he presently exists? I'd love to see if there's any new ideas for voice work which might occur to me when I see how he actually plays.
-
laspacho you rock! :thumbsup:
-
Hey, Laspacho, any chance you could send me the character as he presently exists? I'd love to see if there's any new ideas for voice work which might occur to me when I see how he actually plays.
Sure, the man who IS Crashman's voice needs to have a copy. As soon as soon some things get coded I would be happy to send you a copy your way. At the moment none of the Specials or Hypers are coded so even I have yet to see lots of my work in game yet. Once I finish the final special it is up to my buddy/partner Excursion to start coding at his leisure when he gets some time. ;D
I also finished Crashman's final hyper last night too. Only one more special to do and I will finally be done spriting him. :)
-
I also finished Crashman's final hyper last night too. Only one more special to do and I will finally be done spriting him. :)
Damn, you worked really fast on this one. I am definitely looking forward to him and Airman as well since Metal Man came out so amazing. :thumbsup:
-
Cool throw! :thumbsup:
-
Once I finish the final special it is up to my buddy/partner Excursion to start coding at his leisure when he gets some time. ;D
:)
-
yeah, metalman is one of my favorite EOH characters. I'm really looking forward to this guy.
-
Awesome awesome. Looking forwards to it. I had a lot of fun coming up with the dialogue for Crashey. I can't wait to see how it plays in-game. Nor indeed to see what else I can dream up for him.
-
I also finished Crashman's final hyper last night too. Only one more special to do and I will finally be done spriting him. :)
Damn, you worked really fast on this one. I am definitely looking forward to him and Airman as well since Metal Man came out so amazing. :thumbsup:
Thanks. I'm actually surprised how fast I did this my self, it took me under half the time to do it compared to Metalman. I guess I learned some stuff the first time around. ;*))
yeah, metalman is one of my favorite EOH characters. I'm really looking forward to this guy.
Glad you like. ;D :O*D
Awesome awesome. Looking forwards to it. I had a lot of fun coming up with the dialogue for Crashey. I can't wait to see how it plays in-game. Nor indeed to see what else I can dream up for him.
Cool. You will be the first to get to play around with him and test him out beyond the team when Crashman is somewhat coded.
Hehe you though up some great stuff the first time. :thumbsup:
Cool throw! :thumbsup:
Thanks Mambo, and you will be the second to play around with Crashman. I can't thank you enough for the help you gave me, I learned alot. I wish I could show off that hyper you helped me with, it looks so darn cool, I just don't like posting lots of straight up of sprites on forums that often. ;D
And eh a random pic, this will be the last of the pics until its Crashman is coded and I start showing hypers and specials, ect.
(http://i181.photobucket.com/albums/x164/laspacho/mugen4-12.jpg)
-
Can never get enough of these Mega Man bosses. :) Good work so far, I can see Crashman will be a HUGE release when it comes out.
-
As your wish! 8)
-
Crashman's lookin great! :)
-
And eh a random pic, this will be the last of the pics until its Crashman is coded and I start showing hypers and specials, ect.
(http://i181.photobucket.com/albums/x164/laspacho/mugen4-12.jpg)
>:-(-| LordSinistro could change his Frostman to MvC style! It would just need kicks and lower his invincibility!
ON: Why don't you show some gifs of him in action, like you did with Metalman?
-
And eh a random pic, this will be the last of the pics until its Crashman is coded and I start showing hypers and specials, ect.
>:-(-| LordSinistro could change his Frostman to MvC style! It would just need kicks and lower his invincibility!
ON: Why don't you show some gifs of him in action, like you did with Metalman?
I always pictured Frostman with six punches and no kicks like Balrog....
Eventually I will start showing animated pics of Crashman like I did with Metalman. As soon as some stuff is coded I will start showing animated pics.
-
Laspacho ROCKS!!!!!!!
-
(http://i181.photobucket.com/albums/x164/laspacho/mugen20-2.jpg)(http://i181.photobucket.com/albums/x164/laspacho/mugen1-8.jpg)
(http://i181.photobucket.com/albums/x164/laspacho/mugen7-3.jpg)(http://i181.photobucket.com/albums/x164/laspacho/mugen8-3.jpg)
;D
Great work man :w00t:
Also where in the world can I get these stages?
(http://i181.photobucket.com/albums/x164/laspacho/mugen20-2.jpg)
(http://i181.photobucket.com/albums/x164/laspacho/DashAttack1.jpg)
(http://i181.photobucket.com/albums/x164/laspacho/mugen23-3.jpg)
(http://i181.photobucket.com/albums/x164/laspacho/mugen8-5.jpg)
(http://i181.photobucket.com/albums/x164/laspacho/mugen4-12.jpg)
-
Glad you like Crashman.
In the future please use the request section for this stuff.
All the stages you are lookng for can be found at:
Enscripture's Page:
http://membres.lycos.fr/enscripture/
and
Etg's page:
www.before3d.com
Enjoy! :thumbsup:
-
=D>
Man I wish I knew how to make characters I would make something cool....but im to lazy to read the instructions
-
=D>
Man I wish I knew how to make characters I would make something cool....but im to lazy to read the instructions
Well, at least you're honest about it.
So Laspacho, is Crashman gonna be part of the XR project too, and if so, will you have to rework the sff file like ChAoTiC is doing for his current characters?
-
keep it up bro were rooting for ya :) :)
-
=D>
Man I wish I knew how to make characters I would make something cool....but im to lazy to read the instructions
Well, at least you're honest about it.
So Laspacho, is Crashman gonna be part of the XR project too, and if so, will you have to rework the sff file like ChAoTiC is doing for his current characters?
Hmm some posts are missing from the forum troubles I guess. Yes Crashman will be in the XR project also. ChAoTiC I believe will eventually modify the characters to match the game before the games release.
keep it up bro were rooting for ya :) :)
Thanks. :thumbsup:
There was another previous post that is missing and I answered it something like this...
I would put Crashman at maybe 97% complete sprites? Everything sprite wise is done except for one special I was trying to make. Excursion is currently coding in his free time and has my full permission to program however he wishes and do whatever works best for the character. He can also make something new or modify whatever if he wishes and I am willing to sprite something new or modify something if it is needed. ;D
Sooner or later more stuff will be shown once coded. It will be fun. Catch everyone later. ;D
-
Laspacho ROCKS!!!!!!!
yeah, he really rocks :)
http://i181.photobucket.com/albums/x164/laspacho/DashAttack1.jpg
This is a running animation? This could be used as a super move, a rushing drill attack
-
Laspacho ROCKS!!!!!!!
yeah, he really rocks :)
http://i181.photobucket.com/albums/x164/laspacho/DashAttack1.jpg
This is a running animation? This could be used as a super move, a rushing drill attack
Honestly I'm not sure if it will be a hyper or a special yet. :P
What do you think Excursion?
-
this is gonn abe better than metalman :o
-
Once again type of megman character MVC style ill download =D>
-
=D>
Man I wish I knew how to make characters I would make something cool....but im to lazy to read the instructions
me too...but its still pretty damn hard for me i'm just got 13 a month ago
-
Crashman is may favorite megaman enemy, can't wait to snag him =D>
-
mega man characters are be comeing popular and with great creators i cant see y not ;D nice job
-
sup Las? i love the stage for metal man u made and the remix song for his stage as well, will there be a release for crashman as well? also how will the bombs sound when they go off like in megaman 2 or a different sound??
p.s. pictures look GREAT ::salute::
(http://img.qj.net/uploads/articles_module/73081/LOTRB4ME_qjpreviewth.jpg)
The sounds he will use to shoot crash bombs will be the same as in power battles. I have some new explosion sounds though for different things.
Cool tunes I never heard those before. :thumbsup: :thumbsup: I'll have to use them in future videos.
If I had the Airman one at the beginning of the week I would have used itin the video.
-
>:-(-| Ajrenalin, where you found that pic on your sig? Is there one with wallpaper size?
-
LOL
Look this!
http://br.youtube.com/watch?v=ZO7cvDsx3DM (http://br.youtube.com/watch?v=ZO7cvDsx3DM)
::salute:: Enjoy teh crashman´s clip!
-
??? the nercobump patrol will be here soon watch out :D
-
LOL
Look this!
::salute:: Enjoy the crashman´s clip!
;*))
I am going to lock this thread for a while until I have some more things to show. ;D
-
I think it's time to start to show some Crashman stuff little by little. ::salute::
Thank's Excursion for making these gifs for me.
Here are Crashman's two intro's.
Intro 1:
(http://i181.photobucket.com/albums/x164/laspacho/1zfse88.gif)
In this intro Crashman will have custom talking intro's with specific megaman bosses, or he will say other things to a non megaman opponent.
Intro 2:
(http://i181.photobucket.com/albums/x164/laspacho/v471jp.gif)
(Ignore the pink in the one frame... ;*)))
(http://i181.photobucket.com/albums/x164/laspacho/r280gn.png)
-
The second intro is awesome!!
>:-(-| means "no backspace". It's html code.
-
Crashman is finally back!!!
-
imo he was actually one of the stronger normal mm bosses in the game he was in. so im looking forward to see what sneaky moves he has that are deceptively damaging
-
Is this an update?
-
Great! ::salute::
-
(http://i181.photobucket.com/albums/x164/laspacho/v471jp.gif)
killer....love it
any ballpark idea of completion time?
-
Crashman's sprites have been done for quite some time and just needed to be coded. Excursion is coding him. You will be able to try him out for the first time in the next EOH. ;D
-
The second intro is awesome!!
>:-(-| means "no backspace". It's html code.
OMG nbsp means something?!
Anyways, finally some $#!7'$ gonna blow up!
-
maybe the intro should have a drill coming down and drilling half way into the earth and exploding
and CM pops out
-
Crashman's sprites have been done for quite some time and just needed to be coded. Excursion is coding him. You will be able to try him out for the first time in the next EOH. ;D
do you plan on an individual release? what's the dialog like for him?
-
=D> =D> =D> =D>
-
do you plan on an individual release? what's the dialog like for him?
A individual release will happen after after EOH, so probably early next year.
Crashman's vocals are absolutely amazing. God_king really out did himself with the custom voices and sounds.
Here is Crashman's shoulder cannons special. He only had this move in Super Adventure Rockman (Jap) on the Psx/Saturn... until now. ;D
Enjoy!
(http://i181.photobucket.com/albums/x164/laspacho/t9uosm.gif)
-
Nice job. :)
-
(http://i181.photobucket.com/albums/x164/laspacho/t9uosm.gif)
That Looks Awesome :thumbsup:
-
Gorgeous new move. Love how it pushes him back when he shoots the missiles. :)
-
Awesome Job
-
Hey man, nice shoulder cannon move :)
-
(http://i181.photobucket.com/albums/x164/laspacho/t9uosm.gif)
That Looks Awesome :thumbsup:
Awesome? Awesome?! That's...
Dy-No-Mite!!!! :w00t: :w00t: Dy-No-Mite!!!! :w00t: :w00t:
Dy-No-Mite!!!! :w00t: :w00t: Dy-No-Mite!!!! :w00t: :w00t:
-
(http://i181.photobucket.com/albums/x164/laspacho/t9uosm.gif)
that looks really good...how do you make those gif's?
-
Wow that shoulder cannon move is awesome =D>
How do all of you make those gifs ?
(http://i202.photobucket.com/albums/aa64/DARKTALBAIN/MedSpawn2.gif)
-
I record with the video with snagit and save it. Then I open the video with Camtasia Studio 6 and save it as a gif. Excursion was kind enough to make these animated gifs for me though. ;D
How about shoulder cannons in the air too. :thumbsup:
(http://i181.photobucket.com/albums/x164/laspacho/8ygxug.gif)
-
That looks too smooth. You have some of the best skills I ever seen.
-
I record with the video with snagit and save it. Then I open the video with Camtasia Studio 6 and save it as a gif. Excursion was kind enough to make these animated gifs for me though. ;D
How about shoulder cannons in the air too. :thumbsup:
(http://i181.photobucket.com/albums/x164/laspacho/8ygxug.gif)
Those look just as good as the ground ones . Please do not stop making robot masters . Your work on them is amazing .
(http://i202.photobucket.com/albums/aa64/DARKTALBAIN/MedSpawn2.gif)
-
Don't you dare let anyone say "you Suck". If they even think of saying it, punch them with your accomplishments.
-
(http://i181.photobucket.com/albums/x164/laspacho/8ygxug.gif)
killer stuff, man, can't wait
-
Crashman could easily become my favorite Robot Master.
Speaking of fav's, did you tweak MetalMan's combo ability for the next release of EoH coming?
-
Great moves! :thumbsup:
-
Charges away! Check back tomorrow for another preview. ;D
(http://i381.photobucket.com/albums/oo257/laspacho1/160pg6v.gif)
-
Charges away! Check back tomorrow for another preview. ;D
(http://i42.tinypic.com/160pg6v.gif)
Nice Hyper Portrait! :thumbsup:
-
Very Cool! :thumbsup:
-
Check back around midnight tonight for another ::salute:: preview.
(http://i381.photobucket.com/albums/oo257/laspacho1/mlnl2t.gif)
-
That Crashman hyper move looks the same as Bass.
-
That Crashman hyper move looks the same as Bass.
You obviously have not used Metalman and called out the Crashman helper have you?
-
You obviously have not used Metalman and called out the Crashman helper have you?
Yeah, I thought that move looked familiar.
-
This move does a little more then the Crashman helper. That move just shot bombs diagonal down. This move does forward and diagonal down, doing more of a spread of bombs.
To compare:
(http://i381.photobucket.com/albums/oo257/laspacho1/mlnl2t.gif)(http://i181.photobucket.com/albums/x164/laspacho/calloutcrashmanpw1.gif)
-
are you going to keep Crashman as Metalman's striker,seeing as he became a character himself
-
i wonder after i do that hyper for crashman will i be able to do insane follow-ups like another launcher.
-
are you going to keep Crashman as Metalman's striker,seeing as he became a character himself
Crashman will not be his striker anymore, he graduated to being a full character. Honestly Metalman can hold his own he doesn't need a striker anyway.
(http://i381.photobucket.com/albums/oo257/laspacho1/25fsqad.gif)
-
nice hyper move man!
On the future, you should add some other striker...some one different like Diveman
-
looking like a solid character lasp....hey was it hard spriting those arms..... :-?? to me it would of been....but cant wait to add him to my roster
-
nice hyper move man!
-
i have to give my honest opinion on the shoryuken move and say (thought its hard work) please dont use that. too many characters have the same anti airs and the look the same. im not the one whos doing the character but thats just my opinion. i suggest maybe an anti air throw or maybe an anti where he extend his drill and does multiple hits like dudleys corkscrew blow. only a suggestion though
-
looking like a solid character lasp....hey was it hard spriting those arms..... :-?? to me it would of been....but cant wait to add him to my roster
I have a sheet with around 30 arms in various angels... >:D
Once again Crashman only had this move in Super Adventure Rockman (Jap) on the Psx/Saturn... until now...
This hyper is for you Mambojambo, thanks for the help making the concept sprites for the missile from the back hyper. :)
(http://i381.photobucket.com/albums/oo257/laspacho1/w8owtx.gif)
-
umm what was crashman's role as a working robot before they made him into a fighting robot. like i know gutsman's role was in construction to lift boulders and stuff normal people couldnt lift but i cannot remember crashman's role
-
umm what was crashman's role as a working robot before they made him into a fighting robot. like i know gutsman's role was in construction to lift boulders and stuff normal people couldnt lift but i cannot remember crashman's role
From the CD's in Megaman and Bass:
Crashman was built by Dr. Wily to withstand explosions. He has high agility and enhanced armor (his body is protected with a thick armor) allowing him use of his main weapon, A drill-type bomb called the Crash Bomber. He appears to be an enhanced version of Bombman.
-
Mambo is a great person (and a great friend of mine too) :)
Loved the new hyper....but change the explosion. It doesn't fits the character.
-
but change the explosion. It doesn't fits the character.
-
(http://i381.photobucket.com/albums/oo257/laspacho1/otg0oi.gif)(http://i381.photobucket.com/albums/oo257/laspacho1/nyi3qv.gif)
-
It just keeps getting better! :thumbsup:
-
nice diving punch :)
-
All gorgeous stuff, man. He'd looking to be a real favorite already. :thumbsup:
-
That missle hyper rocks ! :thumbsup:
(http://i202.photobucket.com/albums/aa64/DARKTALBAIN/MedSpawn2.gif)
-
Winposes. :)
(http://i381.photobucket.com/albums/oo257/laspacho1/2dr5dna.gif) (Now you see where this came from. ::salute:: )
(http://i381.photobucket.com/albums/oo257/laspacho1/30b1w21.gif) (Ryu Style)
(http://i381.photobucket.com/albums/oo257/laspacho1/2cpf3gx.gif) (Classic pose from Megaman 2)
-
Great!
I can't wait! ::salute::
-
cool!!!
-
nice, very nice!
-
TEH AWESOME ::salute:: EVAH IS COMING IN 2009
-
Here's the straight shot Crashbomb. The Bomb sticks to P2 or if it misses it will stick to the wall behind him, then blow up.
(http://i381.photobucket.com/albums/oo257/laspacho1/2lu3q6u.gif)(http://i381.photobucket.com/albums/oo257/laspacho1/Miss.gif)
-
It's been a long time coming.. but he's almost upon us now.. looking awesome so far Laspacho! :thumbsup:
-
Here's the straight shot Crashbomb. The Bomb sticks to P2 or if it misses it will stick to the wall behind him, then blow up.
(http://i381.photobucket.com/albums/oo257/laspacho1/2lu3q6u.gif)(http://i381.photobucket.com/albums/oo257/laspacho1/Miss.gif)
Easily my new favorite Mugen Robot Master!
The antipication is killing me!
-
it looks like crashman went to ssbb snake training lol
-
Almost done with the crashman and airman.
-
Almost done with the crashman and airman.
Crashman just needs some more voices and sounds to be added. Then his final hyper needs to be added and then he is done.
Airman is completely sprited and just needs to be coded.
Hopefully Excursion will have time to finish them up soon. ;D
-
Crashman just needs some more voices and sounds to be added. Then his final hyper needs to be added and then he is done.
Airman is completely sprited and just needs to be coded.
Hopefully Excursion will have time to finish them up soon. ;D
O o o o, Chiming in here...
I'd recomend changing his launcher to standing HK as it's rather difficult to try to chain crouching HK, plus Crouching HK looks more like a knock away move anyways.
-
Good Luck with it and excrusion is a busy person so cant wait
hes doing pharoahman.
If u need any request of megaman characters to do ask me if u want.
-
U done with crashman
-
Yep, on my end Crashman is done. All that needs to be added is more sounds and one more hyper, pending Excursion. :thumbsup:
-
fantastic news, spach. congrats on the work
-
Cant wait for this. LOVE CRASHMAN!!! ::salute:: ::salute:: :w00t: >o:-( :thumbsup: :thumbsup: :)
-
Added a preview for Crashman to the first post. ::salute::
-
His voice makes me think of a villian with a curly mustache.
:D :thumbsup:
-
His voice makes me think of a villian with a curly mustache.
:D :thumbsup:
;*))
The idea behind Crashman's voice was the thought of a British Demolition expert..
God_king did a great job with the voices. ;D
-
:thumbsup: New hyper looks awesome! This is a great character.
-
He looks fantastic, and really like how the voice came out for him. :thumbsup:
-
The voice is good. :thumbsup:
The hyper is raw man :)
-
*just watched the vid*
=D>
very impressive! I think i may like Crash more so than Metalman.
(Its probably just me be he looks a bit undersized compared to the rest of the bots and his arms seem short.)
-
Sweet! Can't wait for crashman!
-
Great video and good voices for Crashman, I can't wait for him to be released soon :). He is like my #1 favorite boss from Megaman 2. ::salute::
-
Great video. There are a lot of MM characters and would be hard to make them all lol. But this will turn out awsome. Great work! ^_^
:thumbsup: :thumbsup: :w00t: :w00t: :) :)
-
Thanks guys, I'm excited to give Crashman a release in the near future.
Here is a gif of the new hyper that is in my video.
Thanks to Etg for coding the final hyper for me. ::salute::
(http://i649.photobucket.com/albums/uu212/laspacho3/crashhyper.gif)
-
Can't wait for Crashman... :w00t:
-
You know, I didn't notice before the little bombs on his hands spin like drills before he digs the hole . That's pretty cool . :thumbsup:
-
That's Funny ;*)), Cuz I always thought they were drills not bombs
-
That's Funny ;*)), Cuz I always thought they were drills not bombs
They are drills. :thumbsup:
-
heeh, nice move where he goes underground.
but there is something I don't like in him: that hyper where he throws a single missile needs to be worked more. If the first attack is blocked, he continues to do the move, while p2 can simply jumps behind him.
-
They are drills. :thumbsup:
lol ;*))
-
heeh, nice move where he goes underground.
but there is something I don't like in him: that hyper where he throws a single missile needs to be worked more. If the first attack is blocked, he continues to do the move, while p2 can simply jumps behind him.
That is the last remaining thing that needs to be changed before his release. I don't want the missile to come out if it is blocked. :)
-
good :)
-
Great work, Lapspacho. :)
The voice work is perfect, and I like all of the hypers. My favorite would have to be the shoulder missiles. Can't wait for him, Airman, Fireman, and the slightly forgotten Shademan.. :P
Also, are those MM2 styled stages going to be released soon? They look awesome as well.
-
^^(PM)^ i agree with mr Skullman. lol :D I would love to see the Metalman and Crashman stage and that dr wily stage. LOVE CRASHMAN! Cant wait for him
-
Great work, Lapspacho. :)
The voice work is perfect, and I like all of the hypers. My favorite would have to be the shoulder missiles. Can't wait for him, Airman, Fireman, and the slightly forgotten Shademan.. :P
Also, are those MM2 styled stages going to be released soon? They look awesome as well.
Very soon. ;D
-
:)sweet. crashman is one of my fave MM 2 Villains. Hoping for Airman and Pharohman. those 2 almost done? :-??
-
Crashman has been released! Check the release section. ::salute::
-
Why are you still here?
GO GO GO!
-
Why are you still here?
GO GO GO!
:D