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Author Topic: MEDIEVAL SPAWN MVC WIP  (Read 28057 times)

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Offline Alexziq

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Re: MEDIEVAL SPAWN MVC WIP ( Need advice )
« Reply #250 on: August 14, 2008, 04:40:29 PM »
I think DT could use some rooting on folks. I'm betting he's getting a little burnt out, and hes still spriting so theres a ways to go.

Show the man some luv

Offline UltraRoboninja

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Re: MEDIEVAL SPAWN MVC WIP ( Need advice )
« Reply #251 on: August 14, 2008, 05:56:13 PM »
Come on DT! You can do it!  =D>
Medieval Spawn looks like he's gonna be one of those legendary characters that everyone has, like Thor.  :thumbsup:

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Re: MEDIEVAL SPAWN MVC WIP ( Need advice )
« Reply #252 on: August 14, 2008, 09:52:31 PM »
Come on DT! You can do it!  =D>
Medieval Spawn looks like he's gonna be one of those legendary characters that everyone has, like Thor.  :thumbsup:

I am definately trying  my hardest to do so . But I don't think I will ever be in Loganir's league . No one will be able to say that alot of effort didn't go into Medieval Spawn , though .  :thumbsup:

@ Juelz That header was kind of old . I just needed some advice if I should include the Modern day Spawn in one of his moves or something 

 
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Offline juelz aka wolfi

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Re: MEDIEVAL SPAWN MVC WIP ( Need advice )
« Reply #253 on: August 17, 2008, 06:51:24 PM »
DT no need to stress man mugen aint a competition no need to fink if spawn will be up there like loganirs creations
the fact of the matter is ur making one hell of a spawn that everyone is anticipating and everyone here wants in their roster
u put alot of time and effort in it trust me i got so much respect for you for doing what u do best
if i cud sprite, code, or what ever in mugen i cud neva do what u do.
you will feel relieved when u released spawn more relaxed hey take a break go on vacation and watch the amount of peeps playing wiv ur unique creation on youtube
i got infinity mugen love for ya man  :) :) :) :) :) :) :) :thumbsup: :thumbsup: :thumbsup: :thumbsup: :thumbsup: :thumbsup: XD||

howz everything neway? :O*D
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Offline DARKTALBAIN

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Re: MEDIEVAL SPAWN MVC WIP ( Need advice )
« Reply #254 on: August 18, 2008, 06:05:03 AM »
DT no need to stress man mugen aint a competition no need to fink if spawn will be up there like loganirs creations
the fact of the matter is ur making one hell of a spawn that everyone is anticipating and everyone here wants in their roster
u put alot of time and effort in it trust me i got so much respect for you for doing what u do best
if i cud sprite, code, or what ever in mugen i cud neva do what u do.
you will feel relieved when u released spawn more relaxed hey take a break go on vacation and watch the amount of peeps playing wiv ur unique creation on youtube
i got infinity mugen love for ya man  :) :) :) :) :) :) :) :thumbsup: :thumbsup: :thumbsup: :thumbsup: :thumbsup: :thumbsup: XD||

howz everything neway? :O*D

I just got back from vacation  :DxDie

But when my Spawn is finally finished there will be this great feeling of relief that will come over me . I Can't wait for him to be done , because I want him on my roster  ;*)) I never tried to be in a competition with anyone . But it would be kind of cool to make a character as good as Loganir stuff . But no one is in his league in my opinion . Medieval Spawn should be pretty good , I am using enough hours of mu life to make him    ;*))

I wasn't really stressed about Spawn . It was something else that happened here that alex mentioned that I needed a pick me up about . I'm fine now , though .  Just something kind of got to me .

BTW Thanx for the support

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Offline juelz aka wolfi

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Re: MEDIEVAL SPAWN MVC WIP ( Need advice )
« Reply #255 on: August 18, 2008, 08:27:40 AM »
no problem
btw will there be a stage for spawn (like hell) or sumat?
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Offline Alexziq

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Re: MEDIEVAL SPAWN MVC WIP ( Need advice )
« Reply #256 on: August 18, 2008, 11:10:51 AM »
We have a guy who does some stages, he might be able to wip up something.

Keep in mind Spawn is like a fine wine. He's not going to be done for a while. Its high burnout for DT because its a very detailed character, so just getting the sprites done is a lot of massive work, and ya gotta take breaks. Even when the sprites are done he's still gotta be coded. If I end up helping DT code this bad boy its going to take a few months to get that done on top of it.

Some masterpieces just take time.

Offline DARKTALBAIN

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Re: MEDIEVAL SPAWN MVC WIP ( Need advice )
« Reply #257 on: August 18, 2008, 06:31:49 PM »
We have a guy who does some stages, he might be able to wip up something.

Keep in mind Spawn is like a fine wine. He's not going to be done for a while. Its high burnout for DT because its a very detailed character, so just getting the sprites done is a lot of massive work, and ya gotta take breaks. Even when the sprites are done he's still gotta be coded. If I end up helping DT code this bad boy its going to take a few months to get that done on top of it.

Some masterpieces just take time.

Well stated . You know me  ;*)) After awhile I just really get tired of seeing , chains , spikes , skulls & capes . I need to step  away from working on him or I just rush the sprites & they don't turn out the way I want anyway  .

@ juelz Yes there will be a stage . Since he is Medieval Spawn , I was thinking more like castles & dragons & things of that sort .

     
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Offline Hybasuku

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Re: MEDIEVAL SPAWN MVC WIP ( Need advice )
« Reply #258 on: August 18, 2008, 06:51:05 PM »
How 'bout in the castle stage there could be like knights fighting, or people fighting in the background, and it's like a big battlefield!!!  :thumbsup:
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Offline juelz aka wolfi

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Re: MEDIEVAL SPAWN MVC WIP ( Need advice )
« Reply #259 on: August 18, 2008, 09:07:29 PM »
castle and dragons nows that my kinda stage man  :thumbsup:
hmmm i got 1 or 2 stages wiv castles in em if u want em to be edited? (not by me of course)
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Offline DARKTALBAIN

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Re: MEDIEVAL SPAWN MVC WIP ( Need advice )
« Reply #260 on: August 19, 2008, 12:36:42 AM »
castle and dragons nows that my kinda stage man  :thumbsup:
hmmm i got 1 or 2 stages wiv castles in em if u want em to be edited? (not by me of course)

Yeah , you can never go wrong with anything involving dragons  :thumbsup: :DxDie

If the stages are open source , let me take a look at them , PM them to me . If they are not they really would do me no good .

 @ Hybasuku
 Usually it ls pretty rough to put a bunch of animations in a stage . I don't want to distract myself too much from Spawn by spriting a ton of animations for the stage .  ( I have enough distractions now ) So I probably won't do that . But if you or anyone else would like to sprite some animared knights battleling for a stage please feel free to help out . You will be credited for any work you do that goes in .

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Offline juelz aka wolfi

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Re: MEDIEVAL SPAWN MVC WIP ( Need advice )
« Reply #261 on: August 19, 2008, 06:35:18 AM »
i wudnt know if their own open source or not
but il send em so you could get an idea
just need to find em
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Offline DARKTALBAIN

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Re: MEDIEVAL SPAWN MVC WIP ( Need advice )
« Reply #262 on: August 19, 2008, 07:03:04 PM »
i wudnt know if their own open source or not
but il send em so you could get an idea
just need to find em

PM them to me & let me take a look at what you are refering to .

Thanx

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Mugen, some choose to create and some choose to criticize.^-^


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Offline juelz aka wolfi

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Re: MEDIEVAL SPAWN MVC WIP ( Need advice )
« Reply #263 on: August 19, 2008, 08:49:21 PM »
i wudnt know if their own open source or not
but il send em so you could get an idea
just need to find em

PM them to me & let me take a look at what you are refering to .

Thanx




check your PM

sent

hope they help in a way
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Offline Alexziq

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Re: MEDIEVAL SPAWN MVC WIP ( Need advice )
« Reply #264 on: August 21, 2008, 10:36:53 AM »
Thats a rockin new avatar DT!

Offline DARKTALBAIN

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Re: MEDIEVAL SPAWN MVC WIP ( tragic turn of events )
« Reply #265 on: August 26, 2008, 01:28:33 AM »
 :(

I do alot of sprites on Medieval Spawn when I am at work & save stuff to a flashdrive . Somehow it all disappeared . So I lost alot of work on Spawn . Including the intro which took me 2 weeks to make .

There may be on saving grace to all this . I usually come home & put the sprites in his sff file even if I do not have time to code them . So they are all in there . I can just extract them & have them all again , right ?

Reason why I am asking is because my code is functional , but I know it is a mess . So Medieval Spawn was going to sent to someone with real coding skills when I completed all the sprites  . so I need to be able to send all the sprites .   

Quote from: Scar
Mugen, some choose to create and some choose to criticize.^-^


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Offline UltraRoboninja

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Re: MEDIEVAL SPAWN MVC WIP ( tragic turn of events )
« Reply #266 on: August 26, 2008, 08:10:13 AM »
 :-SS omg...
Yeah if they're in his SFF you can always extract them in FIghter Factory as PCX or BMP from the sprite menu. It's lucky you did that! I think I'll start doing that too.

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Re: MEDIEVAL SPAWN MVC WIP ( tragic turn of events )
« Reply #267 on: August 26, 2008, 08:15:10 AM »
Backing up always helps lol. Good thing you backed up your sprites to the .sff. It might be a small pain to get them out, but atleast you didn't lose them.

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Re: MEDIEVAL SPAWN MVC WIP ( tragic turn of events )
« Reply #268 on: October 19, 2008, 06:42:01 PM »



here ya go
sorry it took so long
I hope your still working on him

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Re: MEDIEVAL SPAWN MVC WIP ( tragic turn of events )
« Reply #269 on: October 19, 2008, 07:20:44 PM »
It starting to become a fact that computers, no matter how good they are, are becoming too unreliable.
92% of people have moved onto rap. If your part of the 8% who still listen to REAL music, post this in your signature.

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Re: MEDIEVAL SPAWN MVC WIP ( tragic turn of events )
« Reply #270 on: October 19, 2008, 11:04:25 PM »
@ slowcar

Thanx . At this present moment I am not working on him at all , but he is still a WIP . I have been dedicating all my time to Wolvenom , because I want to get him done first . But then I am going back to Medieval Spawn & a surprise release . 

@Uche

It's amazing how much money we spend on things , just to crap out on us .
My 2gb $10 flash drive seems to be more reliable than my expansive hard drive .
At least I didn't lose any of my work on him . :thumbsup:

 

 
Quote from: Scar
Mugen, some choose to create and some choose to criticize.^-^


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Offline Uche_of_IMT

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Re: MEDIEVAL SPAWN MVC WIP ( tragic turn of events )
« Reply #271 on: October 19, 2008, 11:44:55 PM »
It's amazing how much money we spend on things , just to crap out on us .
My 2gb $10 flash drive seems to be more reliable than my expansive hard drive .
At least I didn't lose any of my work on him . :thumbsup:

 

 

Many others may have suffered what you're going through, DarkTalbain. I'm going to try and reach out to them.
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Offline teeno312

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Re: MEDIEVAL SPAWN MVC WIP
« Reply #272 on: November 29, 2008, 11:39:30 AM »
really awsome work
maybe one of his super moves is
1#: green beams come out from the ground
2#: medevil (or whatever) spawn and normal spawn come out and both touch the guy/girl and the screen fades black and each attack in the dark flash white
thats what i can come up with
hope this helps
till then
 >:-(-|
PIZZA!!!
 >:-(-|

join PLEASE!!!!!

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Re: MEDIEVAL SPAWN MVC WIP
« Reply #273 on: November 29, 2008, 01:01:57 PM »
Please dont bump threads if he has any updates on him he'll post...
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Offline geo-blood

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Re: MEDIEVAL SPAWN MVC WIP
« Reply #274 on: November 29, 2008, 07:21:10 PM »
that is really cool...like the animation
Geo...thx for playing!

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