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Author Topic: Skullman MvC WIP  (Read 1789 times)

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Offline yurbuddyeddy

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Skullman MvC WIP
« on: July 26, 2008, 11:32:36 PM »


This is my first mugen character ever. I thought I start out with a megaman char cause I recently beat all the classic NES megaman games. Let me know what you guys in the mugen world think. Any suggestions or anything would be appreicated. If you want to use this sprite for your own mugen char then please ask me.



Offline Manic

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Re: Skullman MvC WIP
« Reply #1 on: July 26, 2008, 11:48:10 PM »
Nice job. Are you basing the sprite off of the one that was on the Megaman & Bass database? I'm making a Skullman, too, but like always, it'll be nice to have 2. :P

Also, the right hand should be his arm cannon. I guess as Magma Dragoon said, a more of a Skull shaped head for him does look better.

Offline Cyclysm

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Re: Skullman MvC WIP
« Reply #2 on: July 27, 2008, 12:09:11 AM »
The Skull shoulder pads also look great  :thumbsup:

Hell.....the whole sprite looks good


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Offline Spidermew

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Re: Skullman MvC WIP
« Reply #3 on: July 27, 2008, 12:24:04 AM »
Looks good, espcealy weird that it looks good as a jpg.
You probably saved it as a pcx and it changed it to jpg when you uploaded it.
My suggestion would be to save it as .gif if your going to show it off, it prevents flatning and helps keep things looking good for showing off. Love the idea of the skull shoulders, but yeah, one of the arms should be a cannon. (easy fix)

Offline Tenspeed

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Re: Skullman MvC WIP
« Reply #4 on: July 27, 2008, 01:01:35 AM »
wow. im diggin it.

Offline Uche_of_IMT

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Re: Skullman MvC WIP
« Reply #5 on: July 27, 2008, 10:54:02 AM »
 =P~  :-j  =P~
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Re: Skullman MvC WIP
« Reply #6 on: July 27, 2008, 11:10:58 AM »
you dont really need the cannon all the time.
it can be appear when skullman uses a attack with his cannon.
the whole sprite looks fantastic.
i wish you luck with your character. %%-

Offline mugenmillenium2134

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Re: Skullman MvC WIP
« Reply #7 on: July 27, 2008, 12:36:40 PM »
Lookin' real spiffy bud!  What kinds of supers or hypers you got in mind?
A.K.A kingofsupaht3ds01

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Offline iDramaboy

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Re: Skullman MvC WIP
« Reply #8 on: July 27, 2008, 12:42:27 PM »
looks real good
buts its going to be hard to sprite the shoulder pads on a full sheet
good luck

Offline DARKTALBAIN

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Re: Skullman MvC WIP
« Reply #9 on: July 27, 2008, 01:32:58 PM »
This Skullman looks excellent . I love those shoulder pads  :thumbsup:

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Offline Manic

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Re: Skullman MvC WIP
« Reply #10 on: July 27, 2008, 06:06:29 PM »
buts its going to be hard to sprite the shoulder pads on a full sheet

Which is kinda why I didn't make them like that.  :-"
Also, remember to keep the same number of 'bumps' the pad-like things have in the middle.

Offline DARKTALBAIN

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Re: Skullman MvC WIP
« Reply #11 on: July 27, 2008, 06:19:34 PM »
buts its going to be hard to sprite the shoulder pads on a full sheet

Which is kinda why I didn't make them like that.  :-"
Also, remember to keep the same number of 'bumps' the pad-like things have in the middle.

It's not that hard to sprite . Medieval Spawn has skulls & stuff , you can't just copy & paste stuff when he moves you actually have to resprite it . It'll be worth the effort . I hope this guy sticks with this look for the WIP .

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Offline Magma MK-II

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Re: Skullman MvC WIP
« Reply #12 on: July 28, 2008, 01:44:39 PM »
Great!

Offline BLue BoMBeR

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Re: Skullman MvC WIP
« Reply #13 on: July 30, 2008, 08:46:17 AM »


This is my first mugen character ever. I thought I start out with a megaman char cause I recently beat all the classic NES megaman games. Let me know what you guys in the mugen world think. Any suggestions or anything would be appreicated. If you want to use this sprite for your own mugen char then please ask me.

first character made? or first sprite made?... whats the progress?

Offline thefisherkings

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Re: Skullman MvC WIP
« Reply #14 on: July 30, 2008, 10:17:14 AM »
Yeah, so what kind of plans do you have for moves and stuff
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Offline JozoTheBoogey

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Re: Skullman MvC WIP
« Reply #15 on: August 04, 2008, 04:36:36 AM »
What moves will he have?

Offline Xx5DollarBillxX

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Re: Skullman MvC WIP
« Reply #16 on: March 30, 2009, 02:47:12 PM »
I think Skullman should bring out Diveman and he should shoot a Dive Missile. and he should summon Chargeman and charge at the enemy. thats all i could think of.  :) :w00t: ::salute::

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« Last Edit: March 30, 2009, 04:06:49 PM by G Lux »
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