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Author Topic: IMT High Res Screen Pack 2009  (Read 12212 times)

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Offline .:K.I.N.G:.

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Re: IMT High Res Screen Pack 2009
« Reply #25 on: October 07, 2009, 09:50:27 PM »
happy birth day ace
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Offline darksynth0

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Re: IMT High Res Screen Pack 2009
« Reply #26 on: October 08, 2009, 10:57:52 AM »
happy birthday man! sweet screen pack!

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Re: IMT High Res Screen Pack 2009
« Reply #27 on: October 08, 2009, 03:07:17 PM »
Happy Birthday Acey. I like the Blue Screenpack best though because the red looks a little too graffiti-ish but its still decent and very nice work!!!! I am still downloading both though

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Offline Hardy

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Re: IMT High Res Screen Pack 2009
« Reply #28 on: October 08, 2009, 05:59:34 PM »
Happy birthday Acey, thanks for the screenpack. :w00t:
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Re: IMT High Res Screen Pack 2009
« Reply #29 on: October 09, 2009, 10:01:26 PM »
Can you change the categories?

Offline Acey

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Re: IMT High Res Screen Pack 2009
« Reply #30 on: October 09, 2009, 11:02:31 PM »
Yeah, open System.SFF and find sprite # 115,0 (or 115,1 for the Red version) Just edit that graphic.

Offline TAIMAT

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Re: IMT High Res Screen Pack 2009
« Reply #31 on: October 10, 2009, 06:06:13 AM »
first of all Happy B-Day Acey again & again .. second .. as for the screenpacks i love both versions .. nice lifebars .. good bgm/fx ... wow animations in all screens .. specialy the main & vs screen ... still there is some notes
the select cruser is not so visible in 336
The VS Screen font could be bigger .. there is more space for character name

Offline jaklyman

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Re: IMT High Res Screen Pack 2009
« Reply #32 on: October 10, 2009, 07:19:22 AM »
First off great screenpacks, been spending the better part of a day customizing it and was wondering if you could help me with a few problems I'm having:

When using the 1344 character menu the randomselect portrait is not scaled down to the correct size.

Now I'm not sure if I'm doing something wrong but I'm having a lot of trouble switching the music out for my own.
The System.def file when modified never seems to be able to latch onto the music even when its in the correct folder (Mugen/Sound), I couldn't even switch the default music around.

As a workaround I simply changed the file name of the default tracks and replaced them with my own, now this worked for the Title and Char-select music but for the VS screen it would only sometimes play the music, and even if it did it would crash right after the VS screen ended for some reason.
Now I'm hopeful that a simple solution to the System.def files inability to find other music would negate this due to being able to use other formats but figured I'd mention it in case it helps.

EDIT: Found out it was my specific song :-", but still cant get the system.def to latch onto other music

Also I've noticed that names are in the wrong slots for team modes. Their names are on their allies health bar. This results in it looking like you are dealing damage to their teammate. For example you are fighting a team of Ryu and Ken, you hit Ken but the damage "seems" to come off of Ryu's health bar.
« Last Edit: October 10, 2009, 04:13:07 PM by jaklyman »

Offline fredgerd

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Re: IMT High Res Screen Pack 2009
« Reply #33 on: October 10, 2009, 10:25:53 AM »
the timeclock  is really fast. a 99 second game lasts less than 10 second. I can't even get a KO before its up.

Offline Sasuke-kun

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Re: IMT High Res Screen Pack 2009
« Reply #34 on: October 10, 2009, 01:42:14 PM »
Happy late Birthday AC. ;*))
Is good to see you don't change at all even on your own birthday. :thumbsup:
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Offline MuηkyMØÜf

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Re: IMT High Res Screen Pack 2009
« Reply #35 on: October 10, 2009, 04:39:14 PM »
Im having trouble changing my def. Trying to use the 336 select. I copied the def's outta IMT3 to the data folder but when I get to the screen it shows the menu and I cant move the cursor or select anything :-?? IMT BLUE.
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Offline Magma MK-II

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Re: IMT High Res Screen Pack 2009
« Reply #36 on: October 12, 2009, 10:48:22 AM »
Besides lacking a intro and a ending, this screenpack is very good!

Offline Acey

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Re: IMT High Res Screen Pack 2009
« Reply #37 on: October 12, 2009, 11:00:21 AM »
Im having trouble changing my def. Trying to use the 336 select. I copied the def's outta IMT3 to the data folder but when I get to the screen it shows the menu and I cant move the cursor or select anything :-?? IMT BLUE.

Read the IMT_readme file, you don't have to move anything, you only have to make a small change in the mugen.cfg
 ;)


Offline M79

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Re: IMT High Res Screen Pack 2009
« Reply #38 on: October 14, 2009, 05:51:25 PM »
Wow, this is awesome indeed. :) I just have one question. Is there a way to remove the categories and simply get the character slot screen?

Edit: Oh, I see. I can view the character slot select screen using the 300+ and 1000+ motif, but not the 8000+ one. Well, that stinks. :( Is there any way to view the select screen using 8000+ characters the way you would the 1000 & 300 one?
« Last Edit: October 14, 2009, 06:09:17 PM by M79 »
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Re: IMT High Res Screen Pack 2009
« Reply #39 on: October 14, 2009, 07:31:41 PM »
Wow, this is awesome indeed. :) I just have one question. Is there a way to remove the categories and simply get the character slot screen?

Edit: Oh, I see. I can view the character slot select screen using the 300+ and 1000+ motif, but not the 8000+ one. Well, that stinks. :( Is there any way to view the select screen using 8000+ characters the way you would the 1000 & 300 one?

Honestly, are you sure you really want to? It's not like you will actually be able to see the small portraits at that size. They'd just be a bunch of little dots....

Offline M79

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Re: IMT High Res Screen Pack 2009
« Reply #40 on: October 14, 2009, 07:46:59 PM »
Honestly, are you sure you really want to? It's not like you will actually be able to see the small portraits at that size. They'd just be a bunch of little dots....
Eh, thinking about it again, I'd just use both colored SP's instead of going for 8K. :P
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Re: IMT High Res Screen Pack 2009
« Reply #41 on: October 15, 2009, 11:47:00 AM »
Honestly, are you sure you really want to? It's not like you will actually be able to see the small portraits at that size. They'd just be a bunch of little dots....

I have a screenpack like that with a bunch of small colored dots on screen. But at least I can tell what row I am in.
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Offline TAIMAT

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Re: IMT High Res Screen Pack 2009
« Reply #42 on: October 15, 2009, 04:45:56 PM »
the select box of 336 select screen... i think removing the first frame of it's animation will fix it (too bad i'm new to mugen & don't know how to do that )

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Re: IMT High Res Screen Pack 2009
« Reply #43 on: October 15, 2009, 09:16:09 PM »
First and formost, Happy Birthday Acey and thanks a lot for the hard work and progress you've put into these screenpacks. They are increidble! I"d say they both rank at the top 10 of the best screenpacks I"ve seen this years. I like them both, but I took to the Blue Version since that's my favorite color (lol). They're differently styled that they both inspire so much in Mugen today.

The lifebars are off the chain for real! That caught my eye right away as my first battle began. The select screen is crazy large now. Way larger than I ever expexcted to go. 8k?!!! This is gonna be really good!! :thumbsup:

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Offline Acey

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Re: IMT High Res Screen Pack 2009
« Reply #44 on: October 15, 2009, 10:11:49 PM »
I was happy to put those lifebars to use, they are the old EoH lifebars before we completely updated the EoH screen pack. We released the low res version of them about a year and a half ago but the high res version never got released until now.

Offline nickfurry

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Re: IMT High Res Screen Pack 2009
« Reply #45 on: October 16, 2009, 12:42:38 AM »
It looks and play great! Nice job. I like the blue one better than the red. Now one question if u don't mind, will Arthur ever have or get another update for him? Is my favorite character i think it will b great if some one would update hime and give him more weapons since he has so many defrent ones in all of his games. thanx /:O /:O /:O   Hopefull for some updates for him in the near future  :DxDie

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Re: IMT High Res Screen Pack 2009
« Reply #46 on: October 18, 2009, 07:49:39 PM »
Fantastic work on the Screenpack - Was wanting a catagory system that could hold the characters I needed & this works perfectly - By the way you spelled World Heroes wrong in the catagory list @-)

Offline Acey

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Re: IMT High Res Screen Pack 2009
« Reply #47 on: October 19, 2009, 04:26:51 PM »
lol, I'm certaintly not known for my spelling. I'll go make the correction.

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Re: IMT High Res Screen Pack 2009
« Reply #48 on: October 25, 2009, 05:34:23 PM »
OK, is it impossible to window this SP?

I have windows extended via VGA and when I open this it ruins everything on my tv. The desktop and all just gets thrown off. As much as I would love to see mugen on my flat screen, Id rather not have to change the setting each time or unplug the VGA to play it.
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Offline Acey

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Re: IMT High Res Screen Pack 2009
« Reply #49 on: October 29, 2009, 09:56:35 AM »
Yeah, to window it go into the mugen.cfg file and set teh dxmode to windowed

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