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Author Topic: Capcom Fighting All Stars - MUGEN Version  (Read 73438 times)

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Offline Macaulyn97

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Re: Capcom Fighting All Stars - MUGEN Version (THE DEFINITIVE POST!)
« Reply #650 on: November 21, 2011, 09:05:35 AM »
i had a bizarre, but cool idea, i've been thinking, what about you add teen anita (from dee's ending) in place of child anita, who has greater power?

Offline Nestor

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Re: Capcom Fighting All Stars - MUGEN Version (THE DEFINITIVE POST!)
« Reply #651 on: November 25, 2011, 12:12:35 AM »
Ilu had that in mind, but we would need the sprites for a teen Anita.

More news coming soon. Now that we finished the first part of my final work for college, I've a little bit more time :).

Offline Macaulyn97

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Re: Capcom Fighting All Stars - MUGEN Version (THE DEFINITIVE POST!)
« Reply #652 on: November 25, 2011, 07:02:35 AM »
i've found good looking ones: http://capcom.wikia.com/wiki/Anita
in the end of the page, there are two big portraits and her standing

Offline O Ilusionista

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Re: Capcom Fighting All Stars - MUGEN Version (THE DEFINITIVE POST!)
« Reply #653 on: November 26, 2011, 10:46:12 AM »
i had a bizarre, but cool idea, i've been thinking, what about you add teen anita (from dee's ending) in place of child anita, who has greater power?

Yes, I plan to add Anita to CFAS, I've started the conversion, but not that teen anita.
Some guys said they would help me editing the new sprites. But until now...

Offline HyperVoiceActing

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Re: Capcom Fighting All Stars - MUGEN Version (THE DEFINITIVE POST!)
« Reply #654 on: November 26, 2011, 12:35:54 PM »
Need help making stages? I have a good idea for a Viewtiful Joe stage, unless you already have one or something

Offline Nestor

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Re: Capcom Fighting All Stars - MUGEN Version (THE DEFINITIVE POST!)
« Reply #655 on: November 27, 2011, 01:35:56 AM »
Sure HyperSonic, any help for Viewtiful Joe's stage is more than welcome :).

There's a change of plans related to the demo. I'll talk about this later. For the time being, I can tell you we'll reveal some entries of the project soon...

http://www.youtube.com/watch?v=AQfyQkEVAsk&feature=feedu#

This character will have so far 3 versions, one of them, for regular MUGEN, and another one, for CFAS.

Offline GTAguy

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Re: Capcom Fighting All Stars - MUGEN Version (THE DEFINITIVE POST!)
« Reply #656 on: November 27, 2011, 04:16:22 AM »
Sure HyperSonic, any help for Viewtiful Joe's stage is more than welcome :).

There's a change of plans related to the demo. I'll talk about this later. For the time being, I can tell you we'll reveal some entries of the project soon...

http://www.youtube.com/watch?v=AQfyQkEVAsk&feature=feedu#

This character will have so far 3 versions, one of them, for regular MUGEN, and another one, for CFAS.

Will Batsu have that too?

Offline Macaulyn97

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Re: Capcom Fighting All Stars - MUGEN Version (THE DEFINITIVE POST!)
« Reply #657 on: November 27, 2011, 08:10:39 AM »
i've found good looking ones: http://capcom.wikia.com/wiki/Anita
in the end of the page, there are two big portraits and her standing

Offline Enso

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Re: Capcom Fighting All Stars - MUGEN Version (THE DEFINITIVE POST!)
« Reply #658 on: November 27, 2011, 09:18:40 AM »
Awesome sprites of what Baldsmold made on Frank West! ;D Awesome job on his part! :thumbsup:


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Offline HyperVoiceActing

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Re: Capcom Fighting All Stars - MUGEN Version (THE DEFINITIVE POST!)
« Reply #659 on: November 27, 2011, 10:44:52 AM »
Frank is looking awesome. Love the sprites you have there.

Also about the stage idea, exactly what are the exact dimensions for a CFAS stage? I wanna make sure I don't make mine too big or small

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Re: Capcom Fighting All Stars - MUGEN Version (THE DEFINITIVE POST!)
« Reply #660 on: November 27, 2011, 11:26:19 AM »
@ Mr. Bastian: I'm not sure, but may be the case as well.

@ Macaulyn: We need a full sprite set for a character to be made. The stance helps to make the sprites, but we need a full sprite set.

@ Enso: yes, thanks man :).

@ HyperSonic: I'll be sure to post about this soon, as some stages still need to be standarized for the game ;).


Offline O Ilusionista

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Re: Capcom Fighting All Stars - MUGEN Version (THE DEFINITIVE POST!)
« Reply #661 on: November 27, 2011, 11:30:20 AM »
Nice progress on Frank, pal :)

about the stage, it need to support Super Jump

Offline Macaulyn97

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Re: Capcom Fighting All Stars - MUGEN Version (THE DEFINITIVE POST!)
« Reply #662 on: November 27, 2011, 12:20:04 PM »
@ Macaulyn: We need a full sprite set for a character to be made. The stance helps to make the sprites, but we need a full sprite set.

but there are spriters in the CFAS team, couldn't you use that initial sprite to create more?

Offline Nestor

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Re: Capcom Fighting All Stars - MUGEN Version (THE DEFINITIVE POST!)
« Reply #663 on: November 27, 2011, 12:36:54 PM »
There are spriters, but everyone with their WIP's already:

FeLo: Chun-Li, C. Viper...
Li Kun: Fiona, Tiffany...
Daeron: Batsu, Dante...
Black Ops: Viewtiful Joe, Zero revamp...
And so on.

We're doing our best with the WIP's we have so far. If someone's willing to take Anita and make her teen version, it would be fine, but it depends of the spriter.

Offline O Ilusionista

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Re: Capcom Fighting All Stars - MUGEN Version (THE DEFINITIVE POST!)
« Reply #664 on: November 27, 2011, 12:39:34 PM »
plus, the Anita that is planned to CFAS has NOTHING with that Teen Anita.
Its my Anita wich was avaliable at EOH long time ago.

Offline HyperVoiceActing

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Re: Capcom Fighting All Stars - MUGEN Version (THE DEFINITIVE POST!)
« Reply #665 on: November 27, 2011, 08:28:19 PM »
Black Ops: Viewtiful Joe, Zero revamp...
Which Zero is being revamped?

Offline Nestor

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Re: Capcom Fighting All Stars - MUGEN Version (THE DEFINITIVE POST!)
« Reply #666 on: November 27, 2011, 08:38:45 PM »
Part of RamzaNeko's, part of another one ;).

Offline Tha Lando ( Le CROM )

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Re: Capcom Fighting All Stars - MUGEN Version (THE DEFINITIVE POST!)
« Reply #667 on: November 27, 2011, 09:23:57 PM »
that Frank West is looking really good Nestor. good progress. I was wondering on Frank will he have any moves from the UMVC3 version or you guys going all in on original moves as for specials and hypers? again bro, good dang work to you and the team.  :thumbsup:

Offline HyperVoiceActing

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Re: Capcom Fighting All Stars - MUGEN Version (THE DEFINITIVE POST!)
« Reply #668 on: November 27, 2011, 10:00:14 PM »
Yeah I'm curious about that too. Is he based more on his TvC appearance or his (U)MvC3 appearance?

Offline Space (DCL)

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Re: Capcom Fighting All Stars - MUGEN Version (THE DEFINITIVE POST!)
« Reply #669 on: November 27, 2011, 10:14:43 PM »
I believe theres no need to worry about Zero, im pretty sure he's gonna be awesome...
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Offline HyperVoiceActing

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Re: Capcom Fighting All Stars - MUGEN Version (THE DEFINITIVE POST!)
« Reply #670 on: November 27, 2011, 10:43:37 PM »
I believe theres no need to worry about Zero, im pretty sure he's gonna be awesome...
Of that ... I have no fear Ultron DCL

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Re: Capcom Fighting All Stars - MUGEN Version (THE DEFINITIVE POST!)
« Reply #671 on: November 27, 2011, 11:03:57 PM »
Thanks for the support guys :) :thumbsup:!

@ Lando: thanks man! He's going to be based in UMVC3 mostly (there'll be multiple versions of Frank, and we'll have a UMVC3-like one for the project), along with some original moves ;).

@ HyperSonic: he's based more in his UMVC3 appearance.

@ DCL: indeed buddy :o.

Offline Tha Lando ( Le CROM )

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Re: Capcom Fighting All Stars - MUGEN Version (THE DEFINITIVE POST!)
« Reply #672 on: November 27, 2011, 11:11:04 PM »
cool! i am definetly looking forward to seeing ( and playing lol ) with him in some original moves as well with the UMVC gameplay mugen style. always support you and the team. you guys doing outstanding hard work.  :thumbsup:

Offline HyperVoiceActing

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Re: Capcom Fighting All Stars - MUGEN Version (THE DEFINITIVE POST!)
« Reply #673 on: November 27, 2011, 11:14:59 PM »
Awesomesause  :w00t:

I was just wondering since he seems to have his TvC idle

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Re: Capcom Fighting All Stars - MUGEN Version (THE DEFINITIVE POST!)
« Reply #674 on: November 27, 2011, 11:25:37 PM »
cool! i am definetly looking forward to seeing ( and playing lol ) with him in some original moves as well with the UMVC gameplay mugen style. always support you and the team. you guys doing outstanding hard work.  :thumbsup:
^^(PM)^ how could I disagree with Lando's post above? There's no way.
Glad to see your progress, Frank is cool and glad to hear about custom Zero :thumbsup:
This will be awesome game whe released =P~ may not only our support, but the force be with you \-/o
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