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Author Topic: Batman - Infinity Team WIP  (Read 61820 times)

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Offline Weapon x program

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Re: Infinity Team WIP
« Reply #225 on: May 21, 2008, 08:40:57 PM »
i will now take this too:
Optional 1) Electricfied
it s time to feel some pain batman :P
working on an intro on robin when they face each other too, ideas are welcome :-[

Offline .Batzarro.

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Re: question
« Reply #226 on: May 21, 2008, 10:00:42 PM »

Is this better? I decreased the size of the head, back, and hands.
Much better. :thumbsup:

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Offline Acey

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Re: Infinity Team WIP
« Reply #227 on: May 21, 2008, 10:30:49 PM »
Characters with capes that you could use on Batman include Magneto, Dr. Doom and Demitri. Kong has ripped sprite packs for all three of these.

Offline Cyclysm

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Re: Infinity Team WIP
« Reply #228 on: May 21, 2008, 11:16:40 PM »
I know Jason already made an awesome portrait,and since I have never made a MVC portrait before I wen ahead and gave it a try real quick, it's not using any pallet, I used Cap America, Cap Commando, Gambit,and Hulk




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Offline Jay_High19

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Re: Infinity Team WIP
« Reply #229 on: May 21, 2008, 11:18:55 PM »
I know Jason already made an awesome portrait,and since I have never made a MVC portrait before I wen ahead and gave it a try real quick, it's not using any pallet, I used Cap America, Cap Commando, Gambit,and Hulk



nice, but eyes are way too close together. ~:>

Offline That Mugen Guy

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Re: Infinity Team WIP
« Reply #230 on: May 21, 2008, 11:20:00 PM »
I know Jason already made an awesome portrait,and since I have never made a MVC portrait before I wen ahead and gave it a try real quick, it's not using any pallet, I used Cap America, Cap Commando, Gambit,and Hulk



nice, but eyes are way too close together. ~:>

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Offline Cyclysm

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Re: Infinity Team WIP
« Reply #231 on: May 21, 2008, 11:24:09 PM »
:D Yeah the eyes are way too close together,it's my first try on a mvc portrait

Is this better?



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Offline DARKTALBAIN

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Re: Infinity Team WIP
« Reply #232 on: May 21, 2008, 11:29:44 PM »
:D Yeah the eyes are way too close together,it's my first try on a mvc portrait

Is this better?



They still need to be farther apart . look at Jason's avatar

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Offline Excursion

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Re: Infinity Team WIP
« Reply #233 on: May 21, 2008, 11:41:09 PM »
Hope you don't mind...


Offline The Notic

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Re: Infinity Team WIP
« Reply #234 on: May 21, 2008, 11:44:44 PM »
Hope you don't mind...



Much better, but I still like Jasons more! It can't be beatin!

Coming 2099.

Offline DARKTALBAIN

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Re: Infinity Team WIP
« Reply #235 on: May 21, 2008, 11:49:22 PM »
Hope you don't mind...



Much better, but I still like Jasons more! It can't be beatin!



I agree jason's is the best . but cyc was just toying around since he never made a portrait . let him learn .  ;D


« Last Edit: May 21, 2008, 11:59:12 PM by DARKTALBAIN »
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Offline Cyclysm

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Re: Infinity Team WIP
« Reply #236 on: May 21, 2008, 11:52:18 PM »
Fixed mine, Yeah I am not trying to beat anyone  :D I am just havin fun




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Offline Draco

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Re: Infinity Team WIP
« Reply #237 on: May 21, 2008, 11:56:06 PM »
Just saw the topic, nice wip here finally a real not private batman.

but i have to say the stance really needs work, it looks a little weird, the face part and chest need some work too. but good luck to everyone who participates.  %%-


Offline darkmoon766

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Re: Infinity Team WIP
« Reply #238 on: May 22, 2008, 12:39:48 AM »
I think everyones sprites are awesome!!  :o I just think everyone should try to be carefull with size.  Especialy arm length and thickness, and chest length and thickness.  Would it also be easier and have a more cohesive look if no one sprited the cape until the end and someone was in charge of the cape? or at least only one person did the cape on their sprites and then did the rest at the end?  Just a suggestion.  Even if you guys all do it your own way with your own flavors it will still be the most awesome batman for mugen.:w00t: Just so everyone can look at a few different sprites together...








Offline The Anvil

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Re: Infinity Team WIP
« Reply #239 on: May 22, 2008, 03:22:40 AM »
i just want to say how great this is looking , and how well you all seem to be working well together... and jason todd your sprite work has become really great, keep up the good work everyone looks awsome :w00t: :) =D> =D>

Offline Weapon x program

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Re: Infinity Team WIP
« Reply #240 on: May 22, 2008, 03:51:07 AM »
thanks my friend. ;)
I have deleted the parts with batman in "robin" and have replaced them by nightwing.  :-[
the first post should be updated because acey is doing the intro and i wrote yesterday i was doing the optionnal1:electrified
and if you guys really want to do a portrait you know i haven't seen hyper portraits made in this topic
here is the one batzarro made on robin: just a suggestion:[/URL]

BUT it s just a suggestion  :-??
i think this character will need a lot of them ;*))

Offline .Batzarro.

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Re: Infinity Team WIP
« Reply #241 on: May 22, 2008, 09:25:40 AM »
In retrospect, I should of just done Robin's hair black instead of going with the blueish one the actual character had. :-??

Anyways, here's the third kick but something feels a bit off about it.



Would it look better/harder without the 3rd sprite in there.? I think it would but I'm not sure. Also, I'm not so sure I got the blur motion on the 4th sprite too right either. In any case, if this doesn't work for a kick too well, I atleast did his forward jump (if it's not already done). ;*))

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Offline Weapon x program

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Re: Infinity Team WIP
« Reply #242 on: May 22, 2008, 09:28:22 AM »
OKAY part 1 electrified done too:

i have changed the slip or the crotch, whatever, now he just needs the cape, dt should help me because mine were  :-&
to batzarro, i find this good i think it s his abdos that made you feel uncomfortable but such a move should contract them so that s okay, difficult to find the bases you used.

Offline Alexziq

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Re: Infinity Team WIP
« Reply #243 on: May 22, 2008, 09:34:46 AM »
In retrospect, I should of just done Robin's hair black instead of going with the blueish one the actual character had. :-??

Anyways, here's the third kick but something feels a bit off about it.



Would it look better/harder without the 3rd sprite in there.? I think it would but I'm not sure. Also, I'm not so sure I got the blur motion on the 4th sprite too right either. In any case, if this doesn't work for a kick too well, I atleast did his forward jump (if it's not already done). ;*))

Still looks sharp to me  :thumbsup:

Offline .Batzarro.

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Re: Infinity Team WIP
« Reply #244 on: May 22, 2008, 09:45:25 AM »
Thanks guys. :) I just keep using Guile and Cap. America as the bases, but I usually have to do the muscles on his torso from scratch (especially if I use Guile). Well, guess I'll move on to adding the capes to all of them now and the "blades" to the gloves. Should have them completely done by tomorrow if not the day after. :thumbsup:

Oh, and JT, you should find a new electrified skeleton sprite to use though, as that one isn't the same size as Bats so it looks odd. I'd suggest looking at SFA 3 sprites as I know they all had shocked animations. :)

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Offline Alexziq

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Re: Infinity Team WIP
« Reply #245 on: May 22, 2008, 10:26:38 AM »
Thanx for that tip Zarro, and I agree.

Im having the same trouble with Robin, and Joker. I just dont like the shock animations in them. Ill look thru my SFA stuff.

Offline Acey

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Re: Infinity Team WIP
« Reply #246 on: May 22, 2008, 10:26:45 AM »
the first post should be updated because acey is doing the intro and i wrote yesterday i was doing the optionnal1:electrified

Other people can make intros too, that is why it's in the Open Section rather than being a Set. I just had two good ideas. I think he still needs some simpler intros too.

Offline Weapon x program

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Re: Infinity Team WIP
« Reply #247 on: May 22, 2008, 12:29:29 PM »
I WILL take set 20: lose, i have a great idea ;*))

Offline Weapon x program

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Re: Infinity Team WIP
« Reply #248 on: May 22, 2008, 01:35:30 PM »
OKAY, electrified is done:

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Re: Infinity Team WIP
« Reply #249 on: May 22, 2008, 02:03:39 PM »
the ribs position dont match with the torso, so the hands and skull (wich i cant really say i understand  :-??). IMO needs more work  ;) :O*D

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