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Author Topic: You Win & You Lose sounds  (Read 623 times)

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Offline DarkWolf13

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You Win & You Lose sounds
« on: October 26, 2012, 09:51:56 AM »
I just tried this out this morning. I implemented a code to use the sounds from MVC2, "You win" and "You lose". I tried this on WereGarurumon by The Great Matsutzu. When I play as WereGarurumon and win the round, as he does one of his winning poses, the MVC2 announcer in his .snd file will say "You Win". But if I was to be defeated by WereGarurumon, during his winning pose, the announcer says "You Lose."

This is the code I implemented for sounds to work if you're interested.

[State -3, "You win"] ;If you are playing as WereGarurumon and win a round
type = PlaySnd
triggerall = Time = 1
trigger1= stateno = 181 || stateno = 182 || stateno = 183
trigger1= Ishometeam
value = 700, 0

[State -3, "You lose"] ;If your opponent is WereGarurumon and defeats you in a round.
type = PlaySnd
triggerall = Time = 1
trigger1= stateno = 181 || stateno = 182 || stateno = 183
trigger1= !Ishometeam
value = 700, 1



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