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Author Topic: Release Party : Updated Hobgoblin  (Read 6172 times)

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Offline VargVikernes

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Re: Release Party : Updated Hobgoblin
« Reply #50 on: May 09, 2009, 04:24:17 PM »
It´s a good character

Now i´m going to try this new version, I have the another one, the first beta, now i´going to play with this new!

Congratulations and thanks!  :thumbsup: :thumbsup:
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Offline Playing Enemy

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Re: Release Party : Updated Hobgoblin
« Reply #51 on: May 09, 2009, 04:53:57 PM »
Ah yes. That's what I'm talking about. This Hob Goblin plays a lot better now. I like how you made him auto jump with the character as you launch him/her. I'm not sure if you had it like that before, but I can definitely combo with him a lot better now. Also, I like his new look a lot. It's subtle, but effective. Rock on. :w00t:


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Offline bl00dbr4wl

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Re: Release Party : Updated Hobgoblin
« Reply #52 on: May 09, 2009, 06:00:16 PM »
He plays smooth and nothing wrong here in mine. Rockin character :w00t:

Offline Gaijin

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Re: Release Party : Updated Hobgoblin
« Reply #53 on: May 09, 2009, 07:00:16 PM »
ill test him and a few others soon

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Offline nickfurry

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Re: Release Party : Updated Hobgoblin
« Reply #54 on: May 09, 2009, 10:13:05 PM »
Well , I figured since I am part of the IMT team I had to make some small contribution to the release party . So here he is . Some of you may not even know of his existence . This is my first character . But he has been tweaked & fixed .



Just something I could share with all of you . Enjoy !

Get him here .....

Download Hobgoblin from IMT server

Download Hobgoblin from Sendspace


That's great, but would u care to tell us what's new or improve?

Offline UltraRoboninja

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Re: Release Party : Updated Hobgoblin
« Reply #55 on: May 09, 2009, 10:36:56 PM »
That's great, but would u care to tell us what's new or improve?
From a little further down on the first page:
Some tweaking just to make him play a little better . Plalette issue is all fixed . The new stance included . The extra mode that he had is gone since it just really didn't do much . That will be expanded on one day though .

Thanx to alexziq who helped with some of this a few months back

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Offline GodzFire

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Re: Release Party : Updated Hobgoblin
« Reply #56 on: May 10, 2009, 12:59:51 PM »
As promised, feedback:

- The mini select pic is messed up, as others have said

- The overall attack power of Hobby seems a bit low. I checked in FF and it was set to 120. I upped it to 150, which seemed to be a fair level.

- The Hyper where Hobby rams his craft into you gets kinda monotonous after waiting for 30 hits at such low damage. Might I suggest lowering the combo hits to 10 and just increase the damage rate?

- The Hyper where Hobby "skims" you with his craft sometimes misses too

- I like the incorporation of Hobby's vocal quotes from Spiderman TAS. Keep it up, the more the better

- His flying Hyper where he comes at you from off screen is amazing. Definitely haven't seen anything like that in MUGEN

Again, here's a character select picture for you:

PM me with your e-mail if you want the pcx of it with pink as color 0.

Overall, a great addition to MUGEN.

Offline DARKTALBAIN

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Re: Release Party : Updated Hobgoblin
« Reply #57 on: May 10, 2009, 01:08:11 PM »
Thanx for the feedback .

As for the port , I think it was issues 15 & 16 of the Spiderman series that was McFarlane's . Hobby is more demonic in those . Which is why I used that portrait , So I like what I have . Thanx for the effort .  Feel free to release the pcx file here for those who will want it  :thumbsup:
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Offline GodzFire

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Re: Release Party : Updated Hobgoblin
« Reply #58 on: May 10, 2009, 01:10:48 PM »
No problem DT. The two biggest things by far for me which really hampered the enjoyment of the character was the too low damage per attack, and the one 30 hit special that just makes you sit there. If you can even just alter those, you have a winner.

Offline Spidercide

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Re: Release Party : Updated Hobgoblin
« Reply #59 on: May 10, 2009, 01:38:06 PM »
Violator is coming along . I have no base & I am spriting him on blank pages . He's my first totally original character . , so he is going take quite some time

TYT the harder you work on him the better the results.
WRRRYYYYYYYYY!

Offline DARKTALBAIN

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Re: Release Party : Updated Hobgoblin
« Reply #60 on: May 10, 2009, 01:58:38 PM »
No problem DT. The two biggest things by far for me which really hampered the enjoyment of the character was the too low damage per attack, and the one 30 hit special that just makes you sit there. If you can even just alter those, you have a winner.

You can actually cut that hyper off . I think you just hit your " A " button on a controller . That move is actually just a fill in . The glider is going to flame up into  a demon & do something a little different .
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Offline Jedah12

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Re: Release Party : Updated Hobgoblin
« Reply #61 on: May 10, 2009, 03:12:30 PM »
Great update DT  =D>
I have to say that Hobgoblin was one (five I think) of my first Mugen chars (He stays in at least 12 or 15 screenpack changes  :D)
The new stance is great and now is more different that the Green Goblin.

Only, the "Automatic Glider" Hyper is some slow. Thanxs to share  :thumbsup:

Offline nitemaric

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Re: Release Party : Updated Hobgoblin
« Reply #62 on: May 26, 2009, 07:20:59 PM »
cool
the nitemare relm is fun wont you join

Offline DARKTALBAIN

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Re: Release Party : Updated Hobgoblin
« Reply #63 on: May 27, 2009, 12:19:31 PM »
Great update DT  =D>
I have to say that Hobgoblin was one (five I think) of my first Mugen chars (He stays in at least 12 or 15 screenpack changes  :D)
The new stance is great and now is more different that the Green Goblin.

Only, the "Automatic Glider" Hyper is some slow. Thanxs to share  :thumbsup:

I put him on my Xbox roster this weekend & I agree that glider hyper is slow & actually somewhat ridiculous . It will be changed into what I originally wanted to make it one day . But that won't be until next year lol . I have so much that I want to create . Hobgoblin is really on the back burner . I just tinker with him when I am really bored . Which is not often .
Quote from: Scar
Mugen, some choose to create and some choose to criticize.^-^


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